i noticed that whenever kojima talk about the others games he NEVER mentions portable ops. like that E3 pic with all the snakes evolutions throughout the games
i noticed that whenever kojima talk about the others games he NEVER mentions portable ops. like that E3 pic with all the snakes evolutions throughout the games
That'd be a big one considering that Raiden being part of a simulation was one of the biggest plot twists of MGS2.
Jim Logan wrote: Retcon...?
Well, if it is a retcon, it was a poorly done one, as they still referenced the Patriots manipulating the events of the Big Shell Incident, the Colonel being an AI construct, and all of that.
Jim Logan wrote: Maybe Raiden convinced himself FOXHOUND was real life most of the simulation?
That might explain Raiden, but not why Campbell, Rosemary, and Solid Snake acted as though FOXHOUND was actually real during that instance (especially the last one, who explicitly told Raiden that FOXHOUND didn't exist, not anymore anyways).
well, the thing is, MGS4 takes place 5 years after big shell... FOXHOUND could have been put back together and disbanded again in that time, thus Raiden could have ment Campbell after.
One thought to the whole "why liquid keeps trying to kill solid" thing. Well, Liquid always wanted to tear down the patriots, just like BB did in Metal Gear and Metal Gear 2. Even Liquid Ocelot did. The only thing that always got in the way were we, or rather Solid Snake. To observe strictly we almost always played the bad guy. Solid Snake actually had no idea about their real intentions.
At the end of MGS4 Ocelot (yes, I keep accepting him more as Ocelot than Liquid) attempts to destroy JD by launching a Nuke at it. But as he realized that Solid is about to kill off JD himself by insalling the virus he gave Solid his head.
So, like I said, Snake had no idea about Liquid's, Ocelot's and BB's real intentions. But they knew that Snake has no idea. The actual question should be, why they never told him. And the answer is: Because we wouldn't have cool stories and games to play through. ;-)
I am tired of seeing the "leave all that crap at San Hieronymo behind" line being taken out of context. If you pay attention to the start of Portable Ops they show a map of where San Hieronymo is, if we compare it to where Peace Walker starts we can see that MSF's headquarters at Barranquilla is pretty damn close to San Hieronyo, I even dare to say that they are within San Hieronymo. BB and MSF in general are probably doing a lot of dirty jobs for the locals and are probably doing a lot of stuff at San Hieronymo (there IS a millitary base there after all). Soon after the game starts MSF gets contracted to do a more serious job and is given a much better headquarters, so they leave all the crappy small-time jobs they were doing at San Hieronymo for a more serious millitary bussines. And THIS is exactly what Miller says:
Finally we can leave all that crap at San Hieronymo behind, and get in the millitary bussines for real.
Of course if you only quote the first part of this sentence and take it out of the context that MSF is moving from crappy jobs at San Hieronymo to more serious stuff then it looks like he's calling out on San Hieronymo.
Perhaps the sentence did had that double meaning, but at this stage Portable Ops CANNOT be taken out of the canon. I see a lot of people comparing PW and PO as Metal Gear 2 and Snake's Revenge. If Kojima really wanted to replace PW with PO he wouldn't have made PW start out exactly where PO left off (San Hieronymo, BB already a commander, FOXHOUND disbanded, BB not being surprised that The Boss was set up like he was in PO, etc) and he would have most likely made PW take place in the same time as PO just to fuck it over.
What I think is happening here is what others have said, Kojima is a very egocentric man so he doesn't want to acknowledge PO as he didn't direct it, but he knows PO perfectly fits in the canon altering little to nothing and explaining key elements of the series, so it is best to leave it how it was decided to be: a canon entry into the series that explains certain events more deeply.
46.222.243.0 wrote: I am tired of seeing the "leave all that crap at San Hieronymo behind" line being taken out of context. If you pay attention to the start of Portable Ops they show a map of where San Hieronymo is, if we compare it to where Peace Walker starts we can see that MSF's headquarters at Barranquilla is pretty damn close to San Hieronyo, I even dare to say that they are within San Hieronymo. BB and MSF in general are probably doing a lot of dirty jobs for the locals and are probably doing a lot of stuff at San Hieronymo (there IS a millitary base there after all). Soon after the game starts MSF gets contracted to do a more serious job and is given a much better headquarters, so they leave all the crappy small-time jobs they were doing at San Hieronymo for a more serious millitary bussines. And THIS is exactly what Miller says:
Finally we can leave all that crap at San Hieronymo behind, and get in the millitary bussines for real.
Of course if you only quote the first part of this sentence and take it out of the context that MSF is moving from crappy jobs at San Hieronymo to more serious stuff then it looks like he's calling out on San Hieronymo.
Perhaps the sentence did had that double meaning, but at this stage Portable Ops CANNOT be taken out of the canon. I see a lot of people comparing PW and PO as Metal Gear 2 and Snake's Revenge. If Kojima really wanted to replace PW with PO he wouldn't have made PW start out exactly where PO left off (San Hieronymo, BB already a commander, FOXHOUND disbanded, BB not being surprised that The Boss was set up like he was in PO, etc) and he would have most likely made PW take place in the same time as PO just to fuck it over.
What I think is happening here is what others have said, Kojima is a very egocentric man so he doesn't want to acknowledge PO as he didn't direct it, but he knows PO perfectly fits in the canon altering little to nothing and explaining key elements of the series, so it is best to leave it how it was decided to be: a canon entry into the series that explains certain events more deeply.
Yeah, pretty much. Though I'm not sure about whether this was even their first encampment, as Miller and Snake's first on-screen exchange implied they've relocated before to avoid the CIA. And although it doesn't really matter, I might as well note that, technically, the place they were located at was the Barranquilla Coast, not San Hieronymo, though it is close by. Snake's Revenge and Metal Gear 2's situation is not even remotely comparable to Portable Ops and Peace Walker, considering Snake's Revenge and Metal Gear 2 literally have no connections to each other, not even directly referencing one event from the former game (the bit about Big Boss allegedly being made into a cyborg after Outer Heaven was also referring to Snatcher), while Peace Walker does have one confirmed direct reference to Portable Ops (as well as a few indirect references). Actually, Portable Ops and Peace Walker's situation's best comparable to the MSX2 games (especially Metal Gear 2) and Metal Gear Solid, considering that, while there are some references to events from the prior game(s), they are extremely minimal (at least compared to, say, Metal Gear Solid 2, where it frequently referenced the events of Metal Gear Solid to such an extent that sometimes it comes out of the blue if you haven't played the latter game beforehand), and a few times it even seemed to ignore some elements from the prior game (for example, in Metal Gear 2, it is strongly implied that Solid Snake was cured of his PTSD by stopping Big Boss in Zanzibar Land at the end of the game, yet in MGS, he's acting pretty much the same as he did in MG2 before fighting Big Boss, if not worse).
Because he is a egomaniacal bastard, it doesnt matter now, PO was always canon Kojima word doesnt mean shit right now, Konami decide what is canon and what is not.
Let's not forget that Portable Ops has simply being ignored the same way as Rising, but it has never recieved the treatment that the NES Metal Gear games recieved from Kojima. If Kojima really hated anything this game did he would publicly say it.