The Combat Unit was the main fighting/sneaking force of the Militaires Sans Frontières and source of income, and was present since its foundation. It mainly contained Guerillas, Infantries, Commandos, Elite Commandos, Commanders, and Sharpshooters.
The Diamond Dogs had a similar unit active during the 1980s, where they were deployed to various hotspots around the world to take on various jobs. However, unlike with MSF, it was not actually created until after Diamond Dogs had a firm foundation, namely, right after the Diamond Dogs extracted Huey and learned that Skull Face had a weapon that could surpass Metal Gear in the Angola-Zaire border region of Africa. However, individual soldiers were sent out to various missions in various hotspots around the world before then, including breaking through a blockade force, restoring the demilitarized zone, recapturing a coltan mine, searching and destroying remaining rebel forces, breaking through a cordon, liberating a hijacked Western resources corporation-owned tanker, and escorting a South American president and defending him from an assassination attempt by disgruntled generals.
|Mother Base Deputy Commander|
|Effect on Mother Base
|Effect on Mother Base
|Bird Watcher||Effect on Missions
|Decoy||Effect on Missions
|Channeler||Effect on Missions
|Engineering||Effect on Missions
Effect on Missions
|Gung Ho||Effect on Missions
|Pro Wrestling Maniac||Effect on Missions
|Radio Technology||Effect on Missions
|Rescue||Effect on Mother Base
|Sidekick||Effect on Missions
|SWAT||Effect on Missions
|Voice Actor||Effect on Mission
|Athlete||When deployed as a Combat Unit staff member, movement speed increased by
20% when sprinting, jump distance increased by 20%, and no speed reduction when carrying bodies.
|Boaster||Disguises abilities and ratings when scanned with an analyzer (true rank displayed in staff list; doesn't work on g.4 Int-Scope).|
|Botanist||When deployed as a Combat Unit staff member, medicinal plant harvest multiplied by 2.5.|
|Climber||When deployed as a Combat Unit staff member, movement speed increased by 20% when crawling, hanging and climbing.|
|Fortunate||When deployed as a Combat Unit staff member, serious injury probability reduced by 50%.|
|Gunman||When deployed as a Combat Unit staff member, Reflex Mode duration increased by 1s when holding a weapon.|
|Quick Draw||When deployed as a Combat Unit staff member, speed to draw primary weapon doubled.|
|Quick Reload||When deployed as a Combat Unit staff member, weapon reload speed increased by 50%.|
|Rescuer||When deployed as a Combat unit staff member, Fulton recovery success rate increased by 20%.|
|Savage||When deployed as a Combat unit staff member, press the CQC Button while sprinting to unleash a devastating punch.|
|Tough Guy||When deployed as a Combat unit staff member, max health increased by 20%.|
|Vanguard Sharpshooter||Sniper who can pick off targets from long range and carry out covert scouting missions. (Exclusive to Quiet)|
Notes and references
- ^ Metal Gear Solid V: The Phantom Pain, Kojima Productions (2015)
Ocelot: Boss, we're finally ready to put together a Combat Unit. Staff assigned to the unit will be dispatched as mercenaries to conflict zones. That should guarantee us a stable source of income. "Merc deployment" allows you to send Combat Unit staff to relatively easy missions suited to the unit's level. There's little risk, but the rewards are low, too. However, there are also contracts known as "Dispatch Missions" that offer a higher risk and reward. Give your orders to undertake these missions using your iDroid.