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Data terminal

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Raiden interacting with a data terminal.

Data terminals were laptop/briefcase devices that were utilized by Diamond Dogs during the 1980s.

Warning: The following information is from outside Hideo Kojima's core "Metal Gear Saga." It has some level of canonicity within the continuity, but reader discretion is advised.[?]

Desperado Enforcement LLC. and World Marshal Inc. Headquarters also utilized them during the World Marshal Incidents during the 2010s.

Non-"Metal Gear Saga" information ends here.

Usage

Phantom Pain Incident

See also: Hospital Escape and Phantom Pain Incident

In the 1980s, the private military group Diamond Dogs utilized data terminals to supply missions to personnel in the field, of which the iDroid was utilized to download the necessary mission data.

World Marshal Incidents

See also: Raid at World Marshal, Ambush in Africa, Abkhazian Coup, Investigation in Guadalajara, Raid in Denver, and Operation Tecumseh
Warning: The following information is from outside Hideo Kojima's core "Metal Gear Saga." It has some level of canonicity within the continuity, but reader discretion is advised.[?]

During his Raid at World Marshal in 2016, then-Freelance swordsman Samuel Rodrigues found a data terminal while traversing the Denver sewer system to locate the secret entrance to World Marshal Inc's headquarters building, also expressing curiousity when seeing it.[1] During the LQ-84i's VR training and later AWOL status in Abkhazia, it also found Data Terminals. The Maverick agent Raiden, when undergoing missions against Desperado, managed to locate these devices, and under the Maverick commander Boris' orders, downloaded the data due to it possibly containing intel.[2]One of these in Denver was used as bait for a trap laid for Raiden as he was escaping the area, via three Mastiff UGs.

Non-"Metal Gear Saga" information ends here.

Behind the scenes

VR Terminals, referred to in-game as data terminals, are devices that appeared in Metal Gear Rising: Revengeance.

A Data terminal first appeared in the E3 demo for Metal Gear Rising, where Raiden was supposed to retrieve Desperado-related data as part of his drills, but after downloading it had accidentially drawn in a Gekko UG.

In the main story, there were a total of 20 VR terminals to find and unlock the VR missions. They were available in all chapters except for R-00 and R-06. As such, there were four in R-01, three in R-02, five in R-03 and R-04 each, one in R-05 and two in R-07. Five additional VR Terminals could be found in the Jetstream DLC. Unlike the main game, however, the player has to directly interact with the terminal to play the VR mission on it each time.

Five data terminals were also found throughout the Abkhazian Coup portion of the Bladewolf DLC. Like the previous DLC, the player has to directly interact with the terminal to play the VR mission on it each time.

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Data Terminal device in The Phantom Pain.

Devices similar to data terminals are seen in Metal Gear Solid V: The Phantom Pain in both the E3 2015 gameplay demo and the Freedom of Gameplay demo, where they act as the means to start a story mission when in free-roam mode.

Notes and references

  1. ^ Metal Gear Rising: Revengeance (Jetstream DLC), Kojima Productions/Platinum Games Inc. (2013).
    Sam: Well, well... what have we here?
    This dialogue comes up if the player sees the first VR terminal in the DLC and gets in close proximity to it.
  2. ^ Metal Gear Rising: Revengeance, Kojima Productions/Platinum Games (2013).
    Boris: Raiden, wait! We're picking up a wireless transmission near your position. From the frequency, most likely an enemy data terminal... Check it out. We may be able to salvage some intel.

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