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=== Project Ogre ===
 
=== Project Ogre ===
In November 2011, Kojima alluded to be working on "Project Ogre".
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In November 2011, Kojima alluded to be working on "Project Ogre."
   
 
In January 2012, Kojima dropped more hints about the project, stating: "It's a very subdued experience – it’s a little bit different to what I’ve done up until now. On the surface it will look similar, but once you get into it, it will be a different experience – and I’m hoping people look forward to that. But Project Ogre is going to take a lot of time, so I want to produce some other things on the side, like I’m doing with Metal Gear Rising. So while I’m working on Project Ogre there might be a couple of other projects going on at the same time."<ref>http://gamerant.com/hideo-kojima-solid-snake-project-ogre-metal-gear-rising-ts-123571/</ref>
 
In January 2012, Kojima dropped more hints about the project, stating: "It's a very subdued experience – it’s a little bit different to what I’ve done up until now. On the surface it will look similar, but once you get into it, it will be a different experience – and I’m hoping people look forward to that. But Project Ogre is going to take a lot of time, so I want to produce some other things on the side, like I’m doing with Metal Gear Rising. So while I’m working on Project Ogre there might be a couple of other projects going on at the same time."<ref>http://gamerant.com/hideo-kojima-solid-snake-project-ogre-metal-gear-rising-ts-123571/</ref>

Revision as of 17:32, 17 September 2012

Kojima Productions is a video game development studio headed by Hideo Kojima. Located in Roppongi Hills in Roppongi, Tokyo, Japan, the studio had just under 100 employees when it was first formed in 2005. During the development of Metal Gear Solid 4: Guns of the Patriots, the studio employed more than 200 people. The company's logo is the FOX unit badge from Metal Gear Solid 3: Snake Eater.

History

The developer was formed on April 1, 2005, after Konami merged several of its subsidiaries, including Kojima's team at Konami Computer Entertainment Japan (KCEJ).

The company was intended to relieve Kojima of the business management and administrative responsibilities he had previously as KCEJ's vice president. As the head of Kojima Productions, Kojima is able to focus solely on creating games.

While the company has largely focuses on games in the Metal Gear series, it has also developed games not in that series, such as Lunar Knights.

Current and future projects

Transfarring

A gameplay that allows the player to transfer the game between some PlayStation consoles.

Fox Engine

A game engine being developed by Kojima Productions for use in future titles.

"Next" Metal Gear Solid

The next canon installment of Metal Gear series which is under development.

Project Ogre

In November 2011, Kojima alluded to be working on "Project Ogre."

In January 2012, Kojima dropped more hints about the project, stating: "It's a very subdued experience – it’s a little bit different to what I’ve done up until now. On the surface it will look similar, but once you get into it, it will be a different experience – and I’m hoping people look forward to that. But Project Ogre is going to take a lot of time, so I want to produce some other things on the side, like I’m doing with Metal Gear Rising. So while I’m working on Project Ogre there might be a couple of other projects going on at the same time."[1]

On February 23, 2012, Kojima stated on his Twitter account that his Project Ogre dealt with ogres.[2][3] Kojima, the same day, later clarified on another Twitter post that Project Ogre dealt with the use of ogres, and did not mean it was an ogre or that it was created from the soul of an ogre.[4]

On September 3, 2012, Kojima has made it clear that Ground Zeroes has nothing to do with Project Ogre and that the questions corncering Project Ogre were getting annoying.

Games

Though Kojima has developed games at Konami since 1987, the Kojima Productions studio was not formed until 2005. However, Konami retroactively refers to Kojima's earlier productions as belonging to Kojima Productions. All Kojima Productions games were published by Konami. Games developed by Kojima Productions are in bold.

Metal Gear

Other

  • Castlevania: Lords of Shadow (X360, PS3, 2010)
  • Gaitame Baibai Trainer: Kabutore FX (DS, 2009)
  • Lunar Knights (DS, 2007)
  • Kabushiki Baibai Trainer Kabutore (DS, 2007)
  • Shin Bokura no Taiyō Gyakushū no Sabata (GBA, 2005)
  • Boktai 2: Solar Boy Django (GBA, 2004)
  • Boktai: The Sun is in Your Hand (GBA, 2003)
  • Zone of the Enders: The 2nd Runner (PS2, 2003)
  • Zone of the Enders (PS2, 2001)
  • Policenauts (PC-98, 3DO, PSX, Sega Saturn, 1994-1996)
  • Snatcher (PC-8801, MSX2, PCE, Sega CD/Mega CD, PSX, Sega Saturn, 1988-1996)

Gallery

See also

External links

Notes and references