|Metal Gear RAXA|
|Type||Nuclear-armed walking tank|
|Designer||Aleksandr Leonovitch Granin |
Nikolai Stepanovich Sokolov
|Standard Armament||M1919 machine gun |
|Nuclear Armament||Multiple independently targetable re-entry vehicles|
Metal Gear RAXA (pronounced rah-sha) was a prototype of the Intercontinental Ballistic Metal Gear intended for performance evaluation. This model of Metal Gear was developed by Nikolai Stepanovich Sokolov, based on Aleksandr Leonovitch Granin's designs.
RAXA was the first Metal Gear prototype ever built, having been developed by the U.S. Government in 1970. It was completed by Sokolov, based on blueprints created by Granin, and acted as a test model for the ICBMG. RAXA's head bore a strong resemblance to the original design, though it possessed only four legs, which was merely a step towards bipedalism. In addition, it utilized a sophisticated rocket propulsion system for hovering above the ground, and could make a swift landing, destroying everything in its path. The rocket propulsion system could also allow RAXA to move around in a limited manner if its legs ended up damaged. However, its rocket propulsion system was directly beneath its missile pods, meaning that any damage to the missile pods when opened would result in a significant amount of damage to its engines.
- Main article: San Hieronymo Incident
During the San Hieronymo Incident, Gene anticipated that Naked Snake (Big Boss) would discover the existence of the ICBMG and attempt to destroy it before its launch. He therefore planned for the ICBMG to be relocated, before Snake and his resistance forces stormed the assembly plant in which it was housed, and replace it with the RAXA prototype. Gene also planned to have Ursula pilot RAXA against Snake in order to buy enough time for the ICBMG to be relocated. To ensure the plan's success, he also kept the plan a secret from all but the ones directly involved in flying the ICBMG away.
Having been led to believe RAXA to be the complete (and only) model at the time, Snake intended to sabotage it before it could be activated and used to deploy nuclear strikes. Once he arrived, however, it instantly became active, being piloted by exiled Colonel Skowronski, who had snuck himself in with the intention of using it against Gene. Very soon after its activation, its incompleteness became quite apparent, and it suddenly shut itself down while firing its machine gun.
Ursula (at Gene's command) awakened from Elisa's subconscious, and commandeered RAXA using her psychokinetic powers, not only to compensate for its malfunctions, but to enhance its performance beyond normal standards, causing it to move unlike a machine at all. Colonel Skowronski was thrown from the cockpit and fell to his death. Snake was then forced to fight RAXA. Although the ICBMG had been designed for quadrupedal locomotion, the prototype RAXA did not do so while battling Snake, instead using its sophisticated hovering system. After disabling its four legs, RAXA was unable to effect takeoffs and landings, forcing it to crawl on its front after toppling over. With its top missile ports exposed, Snake managed to destroy RAXA by attacking its launch tubes when they opened up.
Afterwards, Ghost (revealing himself to be Sokolov) informed Snake that the Metal Gear that had been destroyed was actually the prototype. Snake, realizing he had fallen for Gene's duplicity, could only watch as the ICBMG itself was transported away from the facility.
Behind the scenesEdit
Metal Gear RAXA's presence in Metal Gear Solid: Portable Ops was first hinted at in the "Show Maybe" pamphlet article "Gears of War" for E3 2006, which revealed that an all-new menace was to be unveiled in Portable Ops.
Metal Gear RAXA's battle theme, simply titled "Raxa", was later used as one of the Walkman's playable music tracks in Metal Gear Solid: Peace Walker.
The shot where Elisa/Ursula telekinetically descends down into the hatch of Metal Gear RAXA just before the battle with RAXA was reused in the Metal Gear Solid V: The Phantom Pain artbook artwork for Metal Gear Sahelanthropus via the character Tretij Rebenok.
|Walking vehicles (nuclear strategy)|
|Metal Gear RAXA — Intercontinental Ballistic Metal Gear |
Peace Walker (Basilisk) — Metal Gear ZEKE
Metal Gear Sahelanthropus
|Shagohod — AI weapons (Pupa, Chrysalis, Cocoon) |
Walker Gear — Battle Gear — Metal Gear G (Gustav)
Arsenal Gear — Outer Haven — Gekko — Metal Gear Mk. II / III
Metal Gear EXCELSUS
|Non-canon Metal Gears|
|Metal Gear 1 / VRC-4 (Supercomputer) — Metal Gear 2 — Metal Gear GANDER |
Metal Gear (Eldera) — Metal Gear KODOQUE — Metal Gear Chaioth Ha Qadesh