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Metal Gear Solid: Peace Walker

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Metal Gear Solid: Peace Walker
Peace Walker's logo.
Peace Walker logo.
Developer(s) Kojima Productions
Publisher(s) Konami
Designer(s) Hideo Kojima (director, producer)
Kenichiro Imaizumi (producer)
Writer(s) Hideo Kojima
Shuyo Murata
Artist(s) Yoji Shinkawa (character design)
Ashley Wood (cutscene illustrator)
Composer(s) Nobuko Toda
Platform(s) PSP
Release date(s) TBA 2010
Genre(s) Stealth action
Mode(s) Single-player, multiplayer
Media UMD
Prev game (release) Metal Gear Solid Touch
Next game (release) Metal Gear Solid: Rising
Prev game (canon) Metal Gear Solid: Portable Ops
Next game (canon) Metal Gear

Metal Gear Solid: Peace Walker is an upcoming game in the Metal Gear series to be released for the PSP in 2010. It will explain the story of Big Boss and lead up of events to the founding of Outer Heaven. The game was officially announced at Sony's E3 press conference on June 2, 2009. Hideo Kojima is writing, directing, and producing the game. The theme song for the game is titled "Heavens Divide".

The game will be set in 1974, ten years after the events of Metal Gear Solid 3: Snake Eater, four years after Metal Gear Solid: Portable Ops, and just two years after the Les Enfants Terribles project. The setting is Costa Rica and depicts the rise of Outer Heaven.

Contents

[edit] Plot

Metal Gear series chronology
Snake Eater
Portable Ops
Peace Walker
Metal Gear
Metal Gear 2: Solid Snake
Metal Gear Solid (The Twin Snakes)
Sons of Liberty
Guns of the Patriots
The cast of Peace Walker.

In Costa Rica in 1974, an unknown army of well-equipped soldiers has taken over the defenseless country. The soldiers have also brought along a nuclear warhead labeled "Peace Walker." Big Boss is asked to save the country along with his Militaires Sans Frontieres (Soldiers Without Borders). It is later learned that the soldiers that invaded the country are financed by the United States' CIA, where if Snake fights them then he will become an enemy of America. Eventually, Big Boss and his soldiers would come to be known as the founders of Outer Heaven.

At the 2009 Tokyo Game Show, Kojima stated that Richard Nixon's resignation during August 1974 may be factored into the game's storyline. Kojima also stated:

Solid Snake's storyline has ended with MGS4. But there's still a lot more when it comes to Naked Snake's storyline. The Cold War was a time where people, neither good nor evil, were manipulated by various factors, and they became good or evil. The same goes for Liquid Snake, and we'll get to see just what happened to him.

Kojima also stated that there will be flashbacks to events from MGS3 and that the game's theme will be nuclear deterrence.[1]

[edit] Characters

Until late September 2009, only Big Boss was confirmed as a character. On September 23, 2009 Konami opened their official Metal Gear Solid: Peace Walker website, with a comprehensive list of characters and their Japanese voice actors.[2] In Session 102 of the Kojima Productions report the English voice cast was announced. David Hayter will reprise his role as Big Boss (Naked Snake) from MGS3 and Portable Ops. Christopher Randolph, who has previously voiced Otacon, will also return as Huey, a nuclear scientist with a resemblence to Otacon. Steven Blum, who voiced Gene in Portable Ops will return as new character Ramón Gálvez Mena.[3]

Character English Voice Japanese Voice
Big Boss (Naked Snake) David Hayter Akio Ōtsuka
Kazuhira Miller Robin Atkin Downes Tomokazu Sugita
Paz Ortega Andrade Tara Strong Nana Mizuki
Ramón Gálvez Mena Steven Blum Hōchū Ōtsuka
Amanda Valenciano Libre Grey DeLisle Romi Park
Huey Christopher Randolph Hideyuki Tanaka
Chico Antony Del Rio Kikuko Inoue
Strangelove Vanessa Marshall Yumi Kikuchi
Coldman H. Richard Greene Mugihito
Cécile Cosina Caminades Catherine Taber Yū Kobayashi

[edit] Gameplay

An E3 2009 trailer for the game revealed that Big Boss can crouch and walk around, similar to gameplay in Metal Gear Solid 4: Guns of the Patriots. The same trailer showed Big Boss walking through jungles and hanging onto the side of a suspension bridge to avoid detection.

In a July 2009 press release, Kojima stated that players will be able to customize Big Boss before going on a mission. Players can also choose to play the game stealthily or charge in with their guns blazing. If they choose to be stealthy, then their arsenal will be slimmed down in favor of quieter movement. The game will also include a "growth feature" that allows Big Boss to "evolve", similar to role-playing games and certain first-person shooters. There will also be multiple types of cardboard boxes.[4]

An example of the different cardboard boxes available in the game.

In August 2009 Japanese gaming magazine Famitsu reported that Peace Walker will contain multiplayer co-operative gameplay, and a trailer shown at GamesCon 2009 showed the co-op gameplay in action. The game will allow two to four players to play together, helping each other to clear missions, such as one player using the other player as a step to reach a higher platform. Players will also be able to heal and revive their teammates and can make the other players follow the movements of one player. Famitsu also stated that some of the different cardboard boxes that can be found throughout the game, such as one shaped like a tank, can affect the player's status.[5]

Closer inspection of the Gamescon 09 Trailer reveals more new gameplay mechanics and features. The inclusion of a type of shield, made of clear material, allowing the player to defend and shoot at the same time, a first for playable characters outside of Metal Gear Online. New CQC moves, including being able to throw an enemy a few feet. A circle now surrounds each player in co-op that grows when near a comrade. When these circles are connected, the players can trade items with each other, and the two players health bars will then join to make one large health bar. Other special actions such as having allies able to mark targets to avoid or engage. The ability to discard the box, which can be used as a scalable object without breaking. Each player also has special codenames to distinguish them, such as "Sneaking Snake" and "Battle Snake".

[edit] Development

Hideo Kojima officially announced the game at Sony's E3 2009 conference, after running various countdowns for the announcement on a Konami website, stating that the team that made Metal Gear Solid 4 will return to help develop Peace Walker. Kojima is writing, producing and directing the game, stating that the game is not a spin-off, nor is it a sidestory. Kojima refers to both Peace Walker and Metal Gear Solid: Rising as Metal Gear Solid 5, while specifically calling Peace Walker "the MGS5 inside me."[6]

A trailer for the game shown at E3 2009 also described it as the "missing link" in the Metal Gear series. The same trailer also revealed multiple Big Bosses, indicating multiplayer or co-op gameplay, which was confirmed by Famitsu in August 2009. Credits appear at the end of the trailer that show Kojima is writing, directing, and producing the game; Shuyo Murata is also a writer on the game; Yoji Shinkawa is the character designer; and Kenichiro Imaizumi is also producing the game.

Kojima originally planned on only creating the overall guidelines and concepts for Peace Walker and then leave the rest to the developers. He was also planning on only being a producer of the game and focus on games not in the Metal Gear series. However, he made the setting for the game in Costa Rica and created a story with themes about nuclear deterrence and the Cold War. When it looked like the story may be too confusing to a younger audience, he decided to become more involved in the development of the game.

In a July 2009 press release, Kojima stated that he had the plan for Peace Walker while he was working on Portable Ops. At that time, he intended to have the next generation of developers at Kojima Productions develop the game, though he eventually decided that it was still a little too early to leave the game completely in their hands. Kojima then decided to direct the game instead.

In an open letter to fans in August 2009, Kojima stated that Peace Walker will be a "full-featured" sequel that will "require hundreds of hours to complete." Koijma further stated that Peace Walker will include many features unique to the PSP and a new gameplay system.[7] At the 2009 Tokyo Game Show in late September, a demo of the game was playable and was available to download for anyone who brought a PSP to the event, which IGN later made available on their site.[8] A nine minute trailer was also shown that introduced the characters that will be featured in the game along with "Heavens Divide", the game's theme song. It was also revealed that Ashley Wood would be illustrating the game's cut scenes, similar to how he illustrated the cutscenes in Portable Ops.[9]

[edit] External links

Trailers
Official sites
Downloads

[edit] References

[edit] Gallery