|This article is about the fan film Metal Gear Solid: Philanthropy. You may be looking for the anti-Metal Gear NGO Philanthropy.|
Metal Gear Solid: Philanthropy is an Italian fan-made, non profit movie made by Hive Division, based on the Metal Gear series. It is set in 2007, just before the events of the Tanker Incident in Metal Gear Solid 2: Sons of Liberty.
Its sequel, Metal Gear Solid: Philanthropy Part 2, was to be set in 2009, two years after the events of both first film and the Big Shell Incident. Created by the same team who made the first film, it was going to feature new and returning characters from the main series, such as Paul Eiding as Roy Campbell. Solid Snake and Pierre Leclerc's appearances were to altered slightly, with Snake's Sneaking Suit being more akin to that seen in Metal Gear Solid 4: Guns of the Patriots, his facial hair to be more similar to that of Naked Snake's in Metal Gear Solid 3: Snake Eater, and he was going to wear a Solid Eye prototype made by Otacon. Pierre was going to sport two scars on his face, his hair seemed to have grown out slightly and his eyes glowed blue at night, a possible night vision. Hive stated there was going to be new Metal Gears.
The next scene takes place in June 2007 and it shows Snake on board of a TU-95 Tupolev with fellow Philanthropy member, Bishop who claims that his father, a Senator, has been kidnapped and taken to a war-torn nation, and that he needs Snake to rescue him. Snake claims that he "knows the routine", and that "weapons need to be procured on-sight, and there would be no backup." However, Bishop states that Snake would have backup as he had hired two mercenaries, Pierre, sniper, and a woman pathfinder codenamed Disgrace. Snake agrees to go as Bishop states that if Snake succeeds, there would be no need for Philanthropy and the world would be rid of Metal Gears, forever.
Snake arrives on sight and quickly meets with Pierre who Snake quickly takes a disliking to as Pierre seems immature, brash and unfit for the mission as when he met Pierre, he was playing a Nintendo DS instead of waiting for Snake as told. Snake next meets Disgrace outside the city as her superiors throw a rock at her head when her back was turned. Snake offers her a place on the mission and she accepts. Later that night, at camp, Snake tells Pierre that on all of her missions, all of Disgrace's commanding officers had "bitten the bullet", whether it had been friendly fire, accidental drowning or from the enemy. However, the group meets an unknown entity who knocks out their sensors and starts to jam their communications with a loud screech before disappearing. The following morning, Disgrace implores to whether or not Snake was worried that he knew about her track record. Snake replied "I don't care if I die or not, as long as the mission is a success."
Snake, Pierre, Disgrace and their local ally make it to the location where the Senator is being held which was the local's home, and find that it had been turned into a fortress by ArmsTech. Pierre asks in shock how it could be built in a month and after the local is shot in the forehead by a sniper, Disgrace deduces that he had been there only seven days earlier due to footprints around. Pierre and Disgrace begin to panic and question what is going on. Snake calms them down and states that the Senator would have all the answers. Snake then states he would use the bridge to try and sneak in, get the Senator and for Pierre and Disgrace to provide cover fire. However, on the way, Snake encounters a Metal Gear and a strange man riding it.
Snake stays out of sight and contacts Bishop about it, who states he had no idea any Metal Gears were in the area. Pierre and Disgrace inform Snake that an army of rebels was beginning to attack the compound and they couldn't provide Snake with any backup. Snake says for them to meet inside as the fighting starts. The trio do meet up and decide to use the sewer system to get into the facility itself and hold up three guards and rescue the Senator, and proceed to fight their way out with each of the trio taking out a few dozen rebels and ArmsTech soldiers, and during the battle, Snake took out one of the rebel's Metal Gears with a rocket launcher.
After escaping the compound, the Senator states that they will find what they're searching for in the "decimated zone" where chaotic weather is a constant as the credits start rolling "The End, of Part 1" appears on the screen.
Behind the scenes
During the scene at camp, Pierre states that Snake would be a "perfect video game character, possibly for a Nintendo console," in reference to the Nintendo Entertainment System version of Metal Gear. Also during the movie, as revealed by Hive in a reply to a fan, they stated there was a cut line in which after Snake says "I'm no hero." Pierre asks "But you've saved the world about three times now. Doesn't that make you a hero?"
Throughout the movie, Pierre refers to Snake as "Big Chief." Chief, being another word for boss, might be a joke toward Big Boss.
When landing in Georgia, Snake performs the famous landing just like he does in the beginning of Metal Gear Solid 2 and Big Boss performs in Metal Gear Solid 3.
The design for the Codec screen was taken directly from Metal Gear Solid 4.
The first 12 minutes of Part 2, which was released by Hive as Metal Gear Solid: Philanthropy Part 2: The Land Where Truth Was Born, shared similarities with the game Metal Gear Solid V: Ground Zeroes. Snake infiltrated an enemy base at night, while in a rain storm, Snake tagged enemies with the Solid Eye, and the intro ended with Snake snarling to the camera.
Destructoid praised Philanthropy, saying that it most likely will be better than any Hollywood produced Metal Gear movie. When a fan asked Hideo Kojima on Twitter if he watched Philantropy, he stated, "Of course I did. It's awesome. I felt like crying for their love towards Metal Gear. It's also a well made movie. I can't wait to see next part."
In another reply to a fan, Hive stated that they were intending on making a three part movie series. On October 4, 2014, it was announced that Part 2 was in production. However, on October 21, Hive stated that the project had been cancelled after Konami said that the film could not be authorized due to licensing issues. Instead, Hive released the first twelve minutes of Part 2 as a short film. They later stated it's unlikely the full sequel would ever be released.