This articles list the secrets in Metal Gear Solid 3: Snake Eater.
Various camouflage fatigues can be obtained by defeating the various boss characters non-lethally, which often provide special properties such as improved stamina recovery or immunity to fire damage. In addition, the Fly camouflage can be procured by kicking down a bathroom stall door in Graniny Gorki, and is one of the few camouflage fatigues to not have Sigint comment on it.
When in Rassvet during the Virtuous Mission, if the player shoots bullets through the windows or the trapdoor (reached by crawling underneath) in the house Nikolai Stepanovich Sokolov is being kept in, he'll cry out, "Please stop!" If a grenade is thrown through the window, Sokolov will be killed, causing a Time Paradox. Throwing a snake into the room causes Sokolov to say, "Get it off me!" two times. If the player tries to enter Sokolov's room wearing the Raikov mask, Major Zero will call them and demand they take it off, just because Sokolov "won't like it."
Killing Major Ocelot after Naked Snake knocks him unconscious at the beginning of the game results in a Time Paradox (this unlocks the "Problem Solved, Series Over" trophy/achievement in Metal Gear Solid: HD Collection). When fighting him at Bolshaya Past, if the player dangles off the cliff, the Ocelot Unit will laugh at Snake. If the player shoots at a beehive while fighting him, he will spin his revolvers to kill them, leaving him open for shots for a few seconds. The player can have a duel with Ocelot by walking up to the edge of the cliff. Upon seeing the player do this, Ocelot will do the same and request a duel. If the player plays with their SAA, Ocelot will notice this and juggle his. Killing the markhor on Ocelot's end of the battle will incite an angry response from him. The player can also shoot Ocelot's hat off. Wearing the Crocodile Cap during the fight will result in the Ocelot Unit laughing at Snake. Wearing the Cardboard Box will achieve a similar reaction from the Ocelot Unit.
When the player is at Rassvet at the start, after the cutscene with Ocelot, when he is on the floor and knocked out, if the player stabs his leg with the knife, later on there will be a bandage there too.
When the player uses any type of grenade against Ocelot at Bolshaya Past, he will call Snake a coward and says to fight like a man.
If the player kills any animal behind Ocelot, beside the Markhor, at Bolshaya Past, he will say "Where's your honor?" If the player kills the Markhor, one of the Ocelots will say "What's that, show some respect!" Ocelot himself will shout "SON OF A BITCH!"
When escorting EVA through the forest to the WIG, get close to EVA. Open the Cure Menu and select EVA, then press R1 to see her skeleton through X-ray. Then press R2 to open her medical history. By pressing left, the player can see her food history.
After the initial curing, exit the pause menu. Go back to the pause menu, and feed EVA noodles. Then, go to the Cure Menu. EVA can be seen wearing only her sexy bikini, and displaying some very seductive poses. This only works if the player fed her after the mandatory pause at the beginning of this part of the game.
The Fear can be tricked into eating rotten and poisonous food, which will heavily deplete his stamina.
The first time the player enters the area where they fought The Fear, the player can find a lot of poisonous red frogs to use in the battle. Use the thermal goggles to see them better.
When The Fear is visible to naked eye, throwing stun grenades at his feet will knock him out for a moment. As long as there are stars above his head, any automatic weapon will do stamina damage and if beaten this way it will not count as a kill, therefore a very good tactic to obtain the Spider Camo.
When the cutscene at Ponizovje finishes, the player will have a short amount of time to shoot him. However, doing this means that he will be replaced by the Ocelot Unit during the fight at Sokrovenno. To kill him properly, acquire the SVD sniper rifle from the dock to the left before going into the main warehouse. When The End explodes, be sure to move quickly or the player will be hit by the flying wheel of the wheelchair.
When the player is fighting The End at Sokrovenno, save the game and play it again in a week or set the PlayStation 2's clock forward a week. When the player starts playing, a cutscene will begin with Snake sneaking up on The End, only to find him dead from having to wait so long. Or if the player set it forward 3 or 4 days, there will be a cutscene of The End sneaking up on them. That is why when the player saves once they will begin the battle with The End, Para-Medic says she has a bad feeling and warns them to come back soon.
Performing a hold up on The End will result in him giving you Moss Camo.
To easily find The End's location, use the Konami Code. Open up the map and press the following buttons on the d-pad: ↑, ↑, ↓, ↓, ←, →, ←, →, , and . The End's location will then be revealed on the map. If the player exits the map or leave the screen, they will have to input it again, however this code only works on normal difficulty setting or below.
Before entering Aleksandr Leonovitch Granin's room, the player can shoot objects in his room, resulting in him yelling, "Quiet!" After speaking with him, if the player stays outside his room, he will talk about random things. Knocking on his door will also irritate him. In addition, during the scene when the player first walks into his office, the main melody from Metal Gear Solid 2: Sons of Liberty can be heard on his radio. Also models of both Metal Gear REX and Metal Gear RAY can be seen on the shelf behind Granin, along with the Jehuty mech from Zone of the Enders and a photo of him with Emmerich on the wall. Granin's designs (Metal Gear REX and Metal Gear D) can also be seen by pressing the R1 button during the scene in which Granin show them to the player.
When Colonel Volgin is about to torture Snake, depending on how many serious injuries Snake has suffered, the player will get a certain response. For many serious injuries, Volgin will say, "You're a tough one my friend, a lesser man would be dead by now." For a moderate amount of serious injuries, Volgin will say, "Hmm... you've certainly seen your share of battles. Consider yourself lucky. I am about to show you what hell is really like." And for very few serious injuries, Volgin will say, "What a beautiful body you have, like a newborn baby. But not for long..."
If the player holds R2 during the torture sequence, Snake will not be hurt at all as long as they keep holding it down during the entire time the player sees only black. If the player lets go before this then their LIFE will deplete by the amount that would have been depleted during the torture.
When Snake fights Volgin, if the player wears the Raikov mask, he will slowly walk up to Snake, questioning him if he is really Raikov. This leaves him open for some easy headshots. However, Volgin will also attack more fiercely from that point on. The player can also throw a Russian Glowcap on the floor, which will absorb the electrical shocks of Volgin. If the player has captured a Tree Frog, they can set it free near Volgin, resulting in him attacking it. The player may also throw a chaff grenade, as it disrupts his electric currents.
The player can use the fake death pill once in this battle to fool him and he will turn his back, and they can shoot him in the head, but act quickly as he will turn around and notice the player is still alive.
Defeating Volgin non-lethally will reward the player the Cold War camo which will stop Soviet soldiers who are in front of the player from shooting them.
If the player spends a long time in the cave after the fight with Ocelot, the screen will gradually become lighter, simulating the effect of Snake's eyes adjusting to the dark.
During the fight with The Fear, if the player doesn't properly pull out the arrows in the Survival Viewer after getting hit, the wound will heal with the arrow still embedded in Snake's body. The arrow will remain throughout the game. There is a maximum of 64 arrows.
During the song in the opening sequence, press R1 to provide some backup vocals. Press R3 and the language in which the credits appear will change. Move the right analog stick and you will change the course in which the credits will move. Move the left analog stick and various types of figures will appear, press the L3 button and those figures will change.
After Snake opens his parachute, pressing the R1 button and looking up will reveal the FOX logo emblazoned on the inside.
Pressing the Circle button when a character's title card is shown will reveal the name of their motion capture actor.
Cell unlock cutsceneEdit
During the torture, after The Boss shoots a bullet containing a fake death pill inside of Snake, if the player presses the R1 button, it will show The Sorrow showing a radio frequency to Snake. The radio frequency, 144.75, unlocks the cell. This frequency is also shown on blueprints behind Sokolov the scene prior.
The Boss's gestureEdit
During the torture sequence, right after Ocelot follows Volgin out the door, pressing the R1 button will show The Boss mimicking Ocelot's hand gesture at him as he leaves. This is one of the hidden scenes not indicated by the R1, in which its essential that the player does this if they want the "Snake Eyes" trophy/achievement.
When at the cell after the torture, there are four ways to get the frequency. One is mentioned above, the second way is to talk to Johnny (the guard) and look at the back of the picture he pulls out. During the torture, after only The Boss and EVA are left, while The Boss is handing Snake the revolver, holding R1 will go into first person to show The Sorrow holding up the frequency to the door. The player can also see the frequency in the cutscene when Snake is talking to Sokolov. In the background, the frequency can be seen on that blueprint of the Shagohod. The player can also force Snake to vomit. Johnny will then open the cell himself. If the player throws the food they get outside the cell, Johnny, if he is close by, will eat the food. Do this three times and he will give the player their knock-out gas cigarettes (but only if the player hadn't smoke a cigar before this cutscene).
Leave the transmitter in Snake's back when the player leaves the cell. When the player arrives at the cave where they meet EVA, it will trigger a hilarious cutscene where EVA takes the transmitter out for Snake. Note that leaving the transmitter in will allow Ocelot Unit troops to ambush the player en route to the waterfall cave.
Last view of OcelotEdit
During the award ceremony with the President, if the player presses R1 and looks through the window they will see Ocelot looking in and doing his signature salute.
C3 countdown clockEdit
During the cutscene after the player plants the C3, press R1 at the right time to see The Sorrow holding a countdown clock, showing how long until the C3 explodes. However, skipping the cutscenes will not give you more time to fight Volgin; There will always be only five minutes.
Following the final battle against Volgin, when he is atop the Shagohod, a cutscene will play where Volgin is struck by a bolt of lightning and killed. Immediately following this scene, there is a brief shot of Snake and EVA gazing at each other. If the player presses the R1 button during this scene, The Sorrow can be seen receding into the distance behind EVA, hinting that he may have summoned the lightning bolt. This is one of the hidden scenes not indicated by the R1, in which its essential that the player does this if they want the "Snake Eyes" trophy/achievement.
The Boss and The SorrowEdit
After the player delivers the final blow to The Boss, press R1 when the horse neighs, and they shall see The Boss and The Sorrow as ghostly apparitions watching Snake, smiling at him, as they disappear into the air. This is one of the hidden scenes not indicated by the R1, in which its essential that the player does this if they want the "Snake Eyes" trophy/achievement.
Final scene of the gameEdit
When Snake salutes The Boss, the player can press R1 and see a First Person View of Snake's tears. This is one of the hidden scenes not indicated by the R1, in which its essential that the player does this if they want the "Snake Eyes" trophy/achievement. The player should have unlocked the trophy/achievement after doing this if they've done the previous five other scenes not indicated by the R1 button.
If the player contacts Major Tom while wearing the Raikov Mask at the beginning of the mission after selecting "I Like MGS2", he will tell them to shed the disguise as there isn't a point to wearing it anymore. This leads to an alternate cutscene where Snake peels off his Raikov Mask and reveals his true face.
Name of the GameEdit
During the opening cutscene, "US ARMY Metal Gear Solid Snake Eater" can be seen on Snake's helmet.
Silent Hill 3 referenceEdit
In one of the rooms on the second floor of Graniny Gorki, there are paintings identical to those found in the church area in Silent Hill 3.
Saving, then quitting the game, while Snake is held captive in Groznyj Grad, will initiate a mini-game when it is next loaded from the memory card. The mini-game features third-person hack 'n' slash gameplay, where the player must fight attacking vampires.
Les Enfants TerriblesEdit
Three snakes can be located in Rokovoj Bereg, during the fight with The Boss, which are named "Solid," "Liquid," and "Solidus." This is an obvious reference of Solid Snake, Liquid Snake, and Solidus Snake, the "sons" of Big Boss created during the Les Enfants Terribles event.
Shooting every Kerotan frog throughout the game will unlock the stealth camo.