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Metal Gear Solid V: The Phantom Pain

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Metal Gear Solid V: The Phantom Pain
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Official logo.
Developer(s) Kojima Productions
Publisher(s) Konami
Designer(s) Hideo Kojima (director, producer)
Junji Tago (technical director)
Yoji Shinkawa (character and mechanical designer)
Writer(s) Hideo Kojima
Artist(s) Yoji Shinkawa (art director)
Hideki Sasaki (technical art director)
Masayuki Suzuki (lighting artist)
Composer(s) Ludvig Forssell
Akihiro Tereuta (sound editor)
Series Metal Gear
Engine Fox Engine
Platform(s) PlayStation 3, Xbox 360
Genre(s) Stealth action, third-person shooter
Mode(s) Single-player
Media Optical disc
Prev game (release) Metal Gear Solid: Ground Zeroes
Prev game (canon) Metal Gear Solid: Ground Zeroes
Next game (canon) Metal Gear

Metal Gear Solid V: The Phantom Pain (メタルギアソリッドV:ザ・ファントム・ペイン Metaru Gia Soriddo Faibu: Za Fantomu Pein?) is an upcoming canonical installment in the Metal Gear series. Being developed by Kojima Productions, it will be running on the Fox Engine and published by Konami. Hideo Kojima is writing, directing and doing the game design, as well as producing it.

This game is currently in development for the PlayStation 3 and Xbox 360. However, job listings for the game at GDC 2012 and GDC 2013 suggest that it will be developed for the PC as well, but this has yet to be confirmed.[1][2][3]

Taking place soon after the events of Metal Gear Solid: Ground Zeroes, Metal Gear Solid V serves as a prequel to Metal Gear. Big Boss is the protagonist of the game. Metal Gear Solid V uses open world gameplay structure.

Contents

Synopsis Edit

Characters Edit

Groups and organizations Edit

Plot Edit

Metal Gear series chronology
Metal Gear Solid 3: Snake Eater (1964)
Metal Gear Solid: Portable Ops (1970)
Metal Gear Solid: Peace Walker (1974)
Metal Gear Solid: Ground Zeroes (197?)
Metal Gear Solid V: The Phantom Pain (198?)
Metal Gear (1995)
Metal Gear 2: Solid Snake (1999)
Metal Gear Solid (The Twin Snakes) (2005)
Metal Gear Solid 2: Sons of Liberty (2007/2009)
Metal Gear Solid 4: Guns of the Patriots (2014)
Metal Gear Rising: Revengeance (2018)

Nine years after the events of Ground Zeroes, Big Boss awoke from his coma caused by injuries sustained by the attack on Mother Base. The nurse noticed him awakening, and quickly alerted the doctor. The doctor cautiously explained to him about his difficult ordeal, and duration of his coma.

Big Boss then appeared in a hospital wing where the mysterious patient Ishmael, claiming to be an acquaintance, attempted to help him to his feet. Ishmael injected Big Boss with Digoxin to give him some ability to regain his motor functions. During his nine years in a coma, his left arm was replaced with a prosthetic hook and most of his muscles atrophied, Big Boss was forced to slowly crawl due to his weakened state. Heading to the elevator to escape from the hospital, they encountered a child with a gas mask in their path, immediately after the child levitates through the ceiling, the lifts explode, violently throwing them to the floor. A disoriented Big Boss witnesses a ghost-like figure out of the fire. Then quickly retreated with Ishmael in another direction, attempting to escape the hospital as a military chopper was searching around the building.

Development Edit

On December 7, 2012, a trailer for a game titled The Phantom Pain was revealed during the 2012 Spike Video Game Awards. The trailer claimed that the game was being developed by the Swedish company, Moby Dick Studio.[7] Despite this, numerous clues suggested that the trailer was actually created by Kojima Productions to promote a new game in the Metal Gear series.[8][9][10][11]

During his trip to Dubai, Kojima was asked about The Phantom Pain. He laughed and said that while he saw the resemblance between Ground Zeroes and The Phantom Pain, it was being made by Moby Dick Studio and that he had nothing to do with it. He also said he was working on Ground Zeroes and "a few other titles" in which he was involved in the script writing and the game design.[12] In a later interview, however, he mentioned that he preferred decieving the audience regarding promotional spots for upcoming games, and was disappointed with how Hollywood ended up showing stuff that was predictable to audiences.[13]

On February 18, 2013, a job listing was posted by Kojima Productions to look for new recruits at the GDC Career Pavilion from March 25-27 for the new Metal Gear Solid title.[14]

On March 12, 2013, video game journalist Geoff Keighley tweeted that he was headed off for the GDC 2013 session to interview Joakim Mogren, the supposed creator of The Phantom Pain, and claimed that it would be "interesting."[15] A day later, Kojima made a twitlonger post revealing that he was going to attend GDC 2013 to not only present a Fox Engine demo, but to make an announcement as well.[16] During said interview, which was shown on the March 14, 2013 episode of GameTrailers TV, the supposed Mogren (who had a large amount of bandages on his face due to an "accident") stated that a new trailer would be revealed at GDC 2013. Later in the interview, Mogren showed several new screenshots and concept art of the game, in which the Fox Engine logo could clearly be seen. When questioned about this, Mogren expressed shock and the interview abruptly ended.[17] On March 27, 2013, Kojima officially confirmed that The Phantom Pain was indeed a Metal Gear game titled Metal Gear Solid V: The Phantom Pain during GDC 2013.[18] After the official announcement, it was widely believed that Ground Zeroes and The Phantom Pain had been combined into one game. However, it was later revealed that contrary to popular belief, they were still two separate games.[19][20]

Kojima told GameTrailers TV that David Hayter won't reprise his role as Big Boss. He explained: "What we're trying to accomplish is [to] recreate the Metal Gear series. It's a new Metal Gear game and we wanted to have this reflected in the voice actor as well."[21][22] In the same interview, he also revealed two things: It will be his last Metal Gear game before retiring from active involvement in the series, which he also stated that he has absolutely every intention of carrying out his retirement when citing the prior times he stated he was retiring from the series; and that there will be realism to balance things out, when commenting on the appearance of the giant burning whale in both the VGA trailer and the GDC trailer. He also stated that he initially had The Phantom Pain appear to be an independent game to assess the reception of the Fox Engine.

On April 10, 2013, Kojima posted an image on Twitter regarding scenario books for Metal Gear Solid V, commenting that he had been motion-capturing all day long.[23]

On May 14, 2013, GameSpot revealed that they will partner up with Konami to stream their annual pre-E3 show on June 6. An inside look of Metal Gear Solid V will be shown.[24]

GalleryEdit

Videos Edit

References Edit

  1. ^ http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=32688&accountno=248
  2. ^ http://www.konami-digital-entertainment.com/jobs.php
  3. ^ http://www.eurogamer.net/articles/2012-02-22-next-metal-gear-solid-targets-high-end-consoles-next-gen-fox-engine
  4. ^ He appears in the GDC 2013 trailer, although it is not made clear whether he is in The Phantom Pain itself, or if the scenes he appeared in were intended for Ground Zeroes.
  5. ^ The XOF commander appeared in the GDC 2013 trailer, using scenes from Ground Zeroes, although it is not clear whether he will appear in The Phantom Pain itself.
  6. ^ Like the XOF commander, XOF itself appeared in the GDC 2013 trailer, using scenes from Ground Zeroes, although it is not made clear whether they'll appear in The Phantom Pain itself.
  7. ^ The Phantom Pain: Official VGA 2012 Announcement Trailer
  8. ^ The Phantom Pain speculation round-up: Metal Gear?! | Joystiq
  9. ^ The Phantom Pain could be Metal Gear Solid 5 | GameZone
  10. ^ David Hayter comments on 'Metal Gear Solid 5' and 'The Phantom Pain' rumors - National Video Game News | Examiner.com
  11. ^ The Phantom Pain = Metal Gear Solid V? - IGN
  12. ^ Hideo Kojima Talks MGR, FOX Engine, and Phantom Pain
  13. ^ http://www.gamespot.com/news/kojima-on-why-misleading-trailers-are-important-6405309
  14. ^ http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=32688&accountno=248
  15. ^ https://twitter.com/geoffkeighley/status/311578455814844416
  16. ^ http://www.twitlonger.com/show/l9s63g
  17. ^ The Phantom Pain Joakim Morgen Interview (Phantom pain runs on fox engine!) - YouTube
  18. ^ Hideo Kojima GDC 2013 Panel - GameSpot.com
  19. ^ [1]
  20. ^ [2]
  21. ^ Hideo Kojima Excluded David Hayter from the New Metal Gear To Freshen Things Up
  22. ^ Metal Gear Solid V: The Phantom Pain Video - Kojima Interview | GameTrailers
  23. ^ https://twitter.com/HIDEO_KOJIMA_EN/status/322155980324474881
  24. ^ Konami partners with GameSpot for pre-E3 live stream - GameSpot.com

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