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MGS5 Guns

Various weapons of Metal Gear Solid V.

This article is a list of weapons and equipment that appear in Metal Gear Solid V: The Phantom Pain. Some of the development requirements are listed the same as a previous grade due to being sourced from the game files, which include grades of equipment not yet enabled by Konami for online development.

Weapons

Primary Weapons (Hip)

Assault Rifles

SVG standard series

SVG-76
(Gryzov Assault Rifle-76)
Soviet 5.56mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
SVG-76 Rank 1 optim
Bonuses
Normal Barrel Muzzle
Standard Stock 1
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--GMP 100
DamageImpact ForcePenetration
550300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54045469400

SVG-76
(Gryzov Assault Rifle-76)
Soviet 5.56mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
SVG-76 Rank 2 optim
Bonuses
Recoil Dampening Muzzle (Closer Shot Grouping)
Standard Stock 2 (Improved Stability While Moving)
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 SVG-76Icon TeamRD TPP sm8
GMP 80000
GMP 800
DamageImpact ForcePenetration
687300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54045469400

SVG-76
(Gryzov Assault Rifle-76)
Soviet 5.56mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
SVG-76 Rank 3 optim
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 1
Dual Magazine (Reload Speed Up)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 SVG-76Icon TeamRD TPP sm18
GMP 220000
GMP 2200
DamageImpact ForcePenetration
825300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54045469400

SVG-76
(Gryzov Assault Rifle-76)
Soviet 5.56mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
SVG-76 Rank 4 optim
Bonuses
Side Mount (Side Option Slot)
Flashlight (Soviet)
Undermount (Lower Option Slot)
Foregrip (Soviet/Improved Stability While Moving)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 SVG-76Icon TeamRD TPP sm32
GMP 420000
GMP 3900
DamageImpact ForcePenetration
962300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54045478400

SVG-76
(Gryzov Assault Rifle-76)
Soviet 5.56mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
SVG-76 Rank 5 optim
Bonuses
Compensator (Closer Shot Grouping)
Additional Option Slot (2x Upper Option Slots)
2x Booster (Magnifier)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 SVG-76Icon TeamRD TPP sm48
GMP 600000
GMP 5500
DamageImpact ForcePenetration
1100300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54045479400

SVG-67
(Gryzov assault rifle-67)
Soviet 7.62mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
SVG-76 Rank 4 optim
Bonuses
7.62mm Conversion (Damage Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 SVG-76
Icon TeamSkillsetR&DGunsmith (Assault Rifles)
Icon TeamRD TPP sm33
Icon ProCommonMetal TPP sm2000
GMP 390000
GMP 3650
DamageImpact ForcePenetration
1190300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54047467300

SVG-67
(Gryzov assault rifle-67)
Soviet 7.62mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
SVG-67 Rank 5 optim
Bonuses
Side Mount (Side Option Slot)
Flashlight (Soviet)
Undermount (Lower Option Slot)
Foregrip (Soviet/Improved Stability While Moving)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 SVG-67Icon TeamRD TPP sm49
GMP 610000
GMP 5700
DamageImpact ForcePenetration
1360300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54047476300

SVG-67
(Gryzov assault rifle-67)
Soviet 7.62mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
SVG-67 Rank 7 optim
Bonuses
Compensator (Closer Shot Grouping)
Additional Option Slot (2x Upper Option Slots)
2x Booster (Magnifier)
Notes
Time: 3 days
Server-side development.
PrerequisitesDevelopmentUsage
★5 SVG-67Icon TeamRD TPP sm65 Icon TeamSupport TPP sm75
Icon ProCommonMetal TPP sm43000 Icon ProMinorMetal TPP sm40900
GMP 2257200
Icon ProCommonMetal TPP sm422 Icon ProMinorMetal TPP sm401
GMP 22580
DamageImpact ForcePenetration
1360+300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54047476+300

SVG short series

SVG-76U
(Gryzov Assault Rifle-76)
Soviet 5.56mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
SVG-76U Rank 3 optim
Bonuses
Short Barrel Conversion (Firing Speed/Auto-Aim Range Up)
Muzzle for Short Barrel
Standard Stock 3 (Improved Stability While Moving)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 SVG-76
Icon TeamSkillsetR&DGunsmith (Assault Rifles)
Icon TeamRD TPP sm16
GMP 236000
GMP 2360
DamageImpact ForcePenetration
825300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
62140.5451536

SVG-76U
(Gryzov Assault Rifle-76)
Soviet 5.56mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
SVG-76U Rank 4 optim
Bonuses
Side Mount (Side Option Slot)
Flashlight (Soviet)
Undermount (Lower Option Slot)
Foregrip (Soviet/Improved Stability While Moving)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 SVG-76UIcon TeamRD TPP sm30
GMP 400000
GMP 3800
DamageImpact ForcePenetration
962300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
62140.5460536

SVG-76U
(Gryzov Assault Rifle-76)
Soviet 5.56mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
SVG-76U Rank 5 optim
Bonuses
Muzzle Brake (Closer Shot Grouping)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 SVG-76UIcon TeamRD TPP sm46
GMP 580000
GMP 5200
DamageImpact ForcePenetration
1100300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
62140.5460536

SVG-67U
(Gryzov assault rifle-67)
Soviet 7.62mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
SVG-67U Rank 4 optim
Bonuses
7.62mm Conversion (Damage Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 SVG-76U
Icon TeamSkillsetR&DGunsmith (Assault Rifles)
Icon TeamRD TPP sm31
Icon ProCommonMetal TPP sm2000
GMP 370000
GMP 3500
DamageImpact ForcePenetration
1190300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
62142.3441402

SVG-67U
(Gryzov assault rifle-67)
Soviet 7.62mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
SVG-67U Rank 5 optim
Bonuses
Ultra-short Barrel Conversion (Firing Speed/Auto-Aim Range Up)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 SVG-67UIcon TeamRD TPP sm47
GMP 590000
GMP 5300
DamageImpact ForcePenetration
1360300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
64841.4423400

SVG-67U
(Gryzov assault rifle-67)
Soviet 7.62mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
SVG-67U Rank 6 optim
Bonuses
Side Mount (Side Option Slot)
Flashlight (Soviet)
Undermount (Lower Option Slot)
Foregrip (Soviet/Improved Stability While Moving)
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★5 SVG-67UIcon TeamRD TPP sm60
GMP 940000
GMP 8000
DamageImpact ForcePenetration
1360300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
64841.4423420

SVG LMG series (PG)

PG-76
(Gryzov Assault Rifle-76)
Soviet 5.56mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
PG-76 Rank 3 optim
Bonuses
LMG Barrel Conversion (Closer Shot Grouping)
LMG Stock 1 (Improved Stability While Moving)
Long Banana Magazine (Loaded Ammo Count Up)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 SVG-76
Icon TeamSkillsetR&DGunsmith (Assault Rifles)
Icon TeamRD TPP sm20
GMP 276000
GMP 2700
DamageImpact ForcePenetration
825300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54045501400

PG-76
(Gryzov Assault Rifle-76)
Soviet 5.56mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
PG-76 Rank 4 optim
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 1
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 PG-76Icon TeamRD TPP sm34
GMP 440000
GMP 4050
DamageImpact ForcePenetration
962300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54045501400

PG-76
(Gryzov Assault Rifle-76)
Soviet 5.56mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
PG-76 Rank 5 optim
Bonuses
Side Mount (Side Option Slot)
Laser Sight (U.S. 2)
Undermount (Lower Option Slot)
Foregrip (Soviet/Improved Stability While Moving)
LMG Stock 2 (Improved Stability While Moving)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 PG-76Icon TeamRD TPP sm50
GMP 620000
GMP 5900
DamageImpact ForcePenetration
1100300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54045501400

PG-76
(Gryzov Assault Rifle-76)
Soviet 5.56mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
PG-76 Rank 7 optim
Bonuses
Compensator (Closer Shot Grouping)
Notes
Time: 24 hour(s)
Server-side development.
PrerequisitesDevelopmentUsage
★5 PG-76Icon TeamRD TPP sm63 Icon TeamCombat TPP sm73
Icon ProCommonMetal TPP sm31300 Icon ProMinorMetal TPP sm29800
GMP 1991600
Icon ProCommonMetal TPP sm307 Icon ProMinorMetal TPP sm293
GMP 19920
DamageImpact ForcePenetration
1100+300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54045501+400

PG-76
(Gryzov Assault Rifle-76)
Soviet 5.56mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
PG-76 Rank 8 optim
Bonuses
5.56mm Drum Magazine (Loaded Ammo Count Up)
Notes
Time: 5 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★7 PG-76Icon TeamRD TPP sm107 Icon TeamSupport TPP sm118
Icon ProMinorMetal TPP sm297000 Icon ProPreciousMetal TPP sm141100
GMP 8582600
Icon ProMinorMetal TPP sm1480 Icon ProPreciousMetal TPP sm490
GMP 85820
DamageImpact ForcePenetration
1100+300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54045501+400

PG-67
(Gryzov assault rifle-67)
Soviet 7.62mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
PG-67 Rank 4 optim
Bonuses
7.62mm Conversion (Damage Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 PG-76
Icon TeamSkillsetR&DGunsmith (Assault Rifles)
Icon TeamRD TPP sm35
Icon ProCommonMetal TPP sm2000
GMP 450000
GMP 4200
DamageImpact ForcePenetration
1190300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54047493300

PG-67
(Gryzov assault rifle-67)
Soviet 7.62mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
PG-67 Rank 5 optim
Bonuses
Drum Magazine (Loaded Ammo Count Up)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 PG-67Icon TeamRD TPP sm51
GMP 630000
GMP 6000
DamageImpact ForcePenetration
1360300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54047493300

PG-67
(Gryzov assault rifle-67)
Soviet 7.62mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
PG-67 Rank 6 optim
Bonuses
Side Mount (Side Option Slot)
Laser Sight (U.S. 2)
Undermount (Lower Option Slot)
Foregrip (Soviet/Improved Stability While Moving)
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★5 PG-67Icon TeamRD TPP sm60
GMP 990000
GMP 8350
DamageImpact ForcePenetration
1530300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54047493300

PG-67
(Gryzov assault rifle-67)
Soviet 7.62mm assault rifle.
Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.
PG-67 Rank 8 optim
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 1
Notes
Time: 3 days, 11h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★6 PG-67Icon TeamRD TPP sm125 Icon TeamSupport TPP sm128
Icon ProPreciousMetal TPP sm197200 Icon Tarragon TPP sm17300
GMP 12354300
Icon ProPreciousMetal TPP sm490 Icon Tarragon TPP sm860
GMP 123540
DamageImpact ForcePenetration
1530+300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54047500+300

AM-MRS series

AM MRS-4
(Arms Material Multipurpose Rifle System Model 4)
5.56mm light carbine.
Standard model with the greatest balance between effective range, accuracy, and ease of handling.
AM MRS-4 Rank 1 optim
Bonuses
Suppressor (Durability: Low)
Normal Barrel Muzzle
Standard Stock 1
Notes
Time: 0 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
--GMP 200
DamageImpact ForcePenetration
550300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72046519350

AM MRS-4
(Arms Material Multipurpose Rifle System Model 4)
5.56mm light carbine.
Standard model with the greatest balance between effective range, accuracy, and ease of handling.
AM MRS-4 Rank 2 optim
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 2
Dual Magazine (Reload Speed Up)
Notes
Time: 0 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★1 AM MRS-4Icon TeamRD TPP sm11
GMP 110000
GMP 1100
DamageImpact ForcePenetration
687300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72046519350

AM MRS-4
(Arms Material Multipurpose Rifle System Model 4)
5.56mm light carbine.
Standard model with the greatest balance between effective range, accuracy, and ease of handling.
AM MRS-4 Rank 3 optim
Bonuses
Side Mount (Side Option Slot)
Flashlight (U.S. 1)
Undermount (Lower Option Slot)
Foregrip (U.S./Improved Stability While Moving)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 AM MRS-4Icon TeamRD TPP sm21
GMP 250000
GMP 2500
DamageImpact ForcePenetration
825300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72046528350

AM MRS-4
(Arms Material Multipurpose Rifle System Model 4)
5.56mm light carbine.
Standard model with the greatest balance between effective range, accuracy, and ease of handling.
AM MRS-4 Rank 4 optim
Bonuses
Suppressor (Durability: Medium)
Additional Option Slot (2x Upper Option Slots)
2x Booster (Magnifier)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 AM MRS-4Icon TeamRD TPP sm35
GMP 450000
GMP 4200
DamageImpact ForcePenetration
962300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72046528350

AM MRS-4
(Arms Material Multipurpose Rifle System Model 4)
5.56mm light carbine.
Standard model with the greatest balance between effective range, accuracy, and ease of handling.
AM MRS-4 Rank 5 optim
Bonuses
Short Barrel Conversion (Firing Speed/Auto-Aim Range Up)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 AM MRS-4Icon TeamRD TPP sm51
GMP 630000
GMP 6000
DamageImpact ForcePenetration
1100300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
79242.3517462

AM MRS-4R
(Arms Material Multipurpose Rifle System Model 4)
5.56mm light carbine.
Standard model with the greatest balance between effective range, accuracy, and ease of handling.
AM MRS-4R Rank 3 optim
Bonuses
Long Barrel Conversion (Effective Range Up)
Sharpshooter's Stock 1 (Improved Stability While Moving)
Notes
Time: 18 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★1 AM MRS-4
Icon TeamSkillsetR&DGunsmith (Assault Rifles)
Icon TeamRD TPP sm23
GMP 306000
GMP 3000
DamageImpact ForcePenetration
825300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72052.9519315

AM MRS-4R
(Arms Material Multipurpose Rifle System Model 4)
5.56mm light carbine.
Standard model with the greatest balance between effective range, accuracy, and ease of handling.
AM MRS-4R Rank 4 optim
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 2
Notes
Time: 36 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★3 AM MRS-4RIcon TeamRD TPP sm37
GMP 470000
GMP 4400
DamageImpact ForcePenetration
962300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72052.9519315

AM MRS-4R
(Arms Material Multipurpose Rifle System Model 4)
5.56mm light carbine.
Standard model with the greatest balance between effective range, accuracy, and ease of handling.
AM MRS-4R Rank 5 optim
Bonuses
Stout Barrel Conversion (Closer Shot Grouping)
Recoil Dampening Muzzle (Closer Shot Grouping)
Side Mount (Side Option Slot)
Laser Sight (U.S. 1)
Undermount (Lower Option Slot)
Foregrip (U.S./Improved Stability While Moving)
Notes
Time: 72 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★4 AM MRS-4RIcon TeamRD TPP sm53
GMP 650000
GMP 6200
DamageImpact ForcePenetration
1100300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72052.9528315

AM MRS-4R
(Arms Material Multipurpose Rifle System Model 4)
5.56mm light carbine.
Standard model with the greatest balance between effective range, accuracy, and ease of handling.
AM MRS-4R Rank 7p optim
Bonuses
Suppressor (Durability: High)
Drum Magazine (Loaded Ammo Count Up)
Notes
Time: 5 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★5 AM MRS-4RIcon TeamRD TPP sm76 Icon TeamSupport TPP sm85
Icon Tarragon TPP sm4800 Icon ProMinorMetal TPP sm48300
GMP 2921100
Icon Tarragon TPP sm144 Icon ProMinorMetal TPP sm474
GMP 29220
DamageImpact ForcePenetration
1100+300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72052.9528-315

AM MRS-4R
(Arms Material Multipurpose Rifle System Model 4)
5.56mm light carbine.
Standard model with the greatest balance between effective range, accuracy, and ease of handling.
AM MRS-4R Rank 7p optim
Bonuses
Stopping Power Up
Notes
Time: 7 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★7 AM MRS-4RIcon TeamRD TPP sm124 Icon TeamBaseDev TPP sm137
Icon ProMinorMetal TPP sm410200 Icon AfricanPeach TPP sm 12000
GMP 11233600
Icon ProMinorMetal TPP sm1530 Icon AfricanPeach TPP sm 750
GMP 98290
DamageImpact ForcePenetration
1100+300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72052.9528-315

AM MRS-4R
(Arms Material Multipurpose Rifle System Model 4)
5.56mm light carbine.
Standard model with the greatest balance between effective range, accuracy, and ease of handling.
AM MRS-4R Rank 7p optim
Bonuses
Stopping Power Up
Notes
Time: 5 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★9 AM MRS-4RIcon TeamRD TPP sm76 Icon TeamSupport TPP sm85
Icon Tarragon TPP sm4800 Icon ProMinorMetal TPP sm48300
GMP 2921100
Icon Tarragon TPP sm144 Icon ProMinorMetal TPP sm474
GMP 29220
DamageImpact ForcePenetration
1100+300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72052.9528-315

AM MRS-4R
(Arms Material Multipurpose Rifle System Model 4)
5.56mm light carbine.
Standard model with the greatest balance between effective range, accuracy, and ease of handling.
AM MRS-4R Rank 7p optim
Bonuses
Stopping Power Up
Notes
Time: 5 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★10 AM MRS-4RIcon TeamRD TPP sm76 Icon TeamSupport TPP sm85
Icon Tarragon TPP sm4800 Icon ProMinorMetal TPP sm48300
GMP 2921100
Icon Tarragon TPP sm144 Icon ProMinorMetal TPP sm474
GMP 29220
DamageImpact ForcePenetration
1100+300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72052.9528-315

AM MRS-4LS
(Arms Material Multipurpose Rifle System Model 4)
5.56mm light carbine.
Standard model with the greatest balance between effective range, accuracy, and ease of handling.
AM MRS-4LS Rank 3 optim
Bonuses
LMG Barrel Conversion (Closer Shot Grouping)
Muzzle for LMG Barrel
LMG Stock 1 (Improved Stability While Moving)
Extended Magazine (Loaded Ammo Count Up)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★1 AM MRS-4
Icon TeamSkillsetR&DGunsmith (Assault Rifles)
Icon TeamRD TPP sm25
GMP 326000
GMP 3260
DamageImpact ForcePenetration
825300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72046542368

AM MRS-4LS
(Arms Material Multipurpose Rifle System Model 4)
5.56mm light carbine.
Standard model with the greatest balance between effective range, accuracy, and ease of handling.
AM MRS-4LS Rank 4 optim
Bonuses
Side Mount (Side Option Slot)
Laser Sight (U.S. 1)
Undermount (Lower Option Slot)
Foregrip (U.S./Improved Stability While Moving)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 AM MRS-4LSIcon TeamRD TPP sm39
GMP 490000
GMP 4500
DamageImpact ForcePenetration
962300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72046542368

AM MRS-4LS
(Arms Material Multipurpose Rifle System Model 4)
5.56mm light carbine.
Standard model with the greatest balance between effective range, accuracy, and ease of handling.
AM MRS-4LS Rank 5 optim
Bonuses
Drum Magazine (Loaded Ammo Count Up)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 AM MRS-4LSIcon TeamRD TPP sm55
Icon ProCommonMetal TPP sm4000
GMP 670000
GMP 6500
DamageImpact ForcePenetration
1100300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72046542368

UN-ARC lethal series

UN-ARC
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC Rank 1 optim
Bonuses
Normal Barrel Muzzle
Sharpshooter's Stock 1
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm4
GMP 40000
GMP 400
DamageImpact ForcePenetration
680300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72052.8557237

UN-ARC
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC Rank 2 optim
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 2
Additional Option Slot (2x Upper Option Slots)
2x Booster (Magnifier)
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 UN-ARC
[UN-ARC] Blueprint
Icon TeamRD TPP sm12
GMP 120000
GMP 1200
DamageImpact ForcePenetration
850300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72052.8558238

UN-ARC
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC Rank 3 optim
Bonuses
Side Mount (Side Option Slot)
Laser Sight (U.S. 1)
Undermount (Lower Option Slot)
Foregrip (European/Improved Stability While Moving)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 UN-ARCIcon TeamRD TPP sm22
GMP 250000
GMP 2500
DamageImpact ForcePenetration
1020300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72052.8567238

UN-ARC
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC Rank 4 optim
Bonuses
4x Variable Zoom Booster (Magnifier/2-step)
Dual Magazine (Reload Speed Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 UN-ARCIcon TeamRD TPP sm36
GMP 460000
GMP 4300
DamageImpact ForcePenetration
1190300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72052.8567238

UN-ARC
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC Rank 5 optim
Bonuses
Recoil Dampening Muzzle (Closer Shot Grouping)
Sharpshooter's Stock 2 (Improved Stability While Moving)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 UN-ARCIcon TeamRD TPP sm52
GMP 640000
GMP 6100
DamageImpact ForcePenetration
1360300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72052.8567238

UN-ARC-PT
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC-PT Rank 3 optim
Bonuses
Short Barrel Conversion (Firing Speed/Auto-Aim Range Up)
Muzzle for Short Barrel
Standard Stock 1
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 UN-ARC
Icon TeamSkillsetR&DGunsmith (Assault Rifles)
Icon TeamRD TPP sm20
GMP 240000
GMP 2400
DamageImpact ForcePenetration
1020300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
79245.6540320

UN-ARC-PT
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC-PT Rank 4 optim
Bonuses
Side Mount (Side Option Slot)
Flashlight (U.S. 1)
Undermount (Lower Option Slot)
Foregrip (European/Improved Stability While Moving)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 UN-ARC-PTIcon TeamRD TPP sm34
GMP 440000
GMP 4050
DamageImpact ForcePenetration
1190300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
79245.6540320

UN-ARC-HB
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC-HB Rank 3 optim
Bonuses
LMG Barrel Conversion (Closer Shot Grouping)
Muzzle for LMG Barrel
LMG Stock 1 (Improved Stability While Moving)
Long Magazine (Loaded Ammo Count Up)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 UN-ARC
Icon TeamSkillsetR&DGunsmith (Assault Rifles)
Icon TeamRD TPP sm24
Icon ProCommonMetal TPP sm900
GMP 280000
GMP 2800
DamageImpact ForcePenetration
1020300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72048594238

UN-ARC-HB
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC-HB Rank 4 optim
Bonuses
Side Mount (Side Option Slot)
Laser Sight (U.S. 1)
Undermount (Lower Option Slot)
Foregrip (European/Improved Stability While Moving)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 UN-ARC-HBIcon TeamRD TPP sm38
GMP 480000
GMP 4450
DamageImpact ForcePenetration
1190300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72048558238

UN-ARC-HB
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC-HB Rank 5 optim
Bonuses
Drum Magazine (Loaded Ammo Count Up)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 UN-ARC-HBIcon TeamRD TPP sm54
Icon ProCommonMetal TPP sm4000
GMP 660000
GMP 6300
DamageImpact ForcePenetration
1360300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72048594238

UN-ARC non-lethal series

UN-ARC-NL
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC-NL Rank 2 optim
Bonuses
Rubber Bullet Conversion (Attack Type: Non-lethal)
Normal Barrel Muzzle
Notes
Time: 0 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★1 UN-ARCIcon TeamRD TPP sm13
Icon ProFuel TPP sm200
GMP 130000
Icon ProFuel TPP sm20
GMP 1300
DamageImpact ForcePenetration
687200galss
Fire Rate (RPM)Effective RangeGroupingAuto-aim
59440.9548512

UN-ARC-NL
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC-NL Rank 3 optim
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 2
Notes
Time: 18 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★2 UN-ARC-NL
Icon TeamSkillsetR&DGunsmith (Assault Rifles)
Icon TeamRD TPP sm23
GMP 270000
Icon ProFuel TPP sm30
GMP 2700
DamageImpact ForcePenetration
825200glass
Fire Rate (RPM)Effective RangeGroupingAuto-aim
59440.9549512

UN-ARC-NL
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC-NL Rank 4 optim
Bonuses
Side Mount (Side Option Slot)
Flashlight (U.S. 1)
Undermount (Lower Option Slot)
Foregrip (European/Improved Stability While Moving)
Notes
Time: 36 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★3 UN-ARC-NLIcon TeamRD TPP sm37
GMP 470000
Icon ProFuel TPP sm200
GMP 4400
DamageImpact ForcePenetration
962200glass
Fire Rate (RPM)Effective RangeGroupingAuto-aim
59440.9558512

UN-ARC-NL
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC-NL Rank 5 optim
Bonuses
Suppressor (Durability: Low)
Additional Option Slot (2x Upper Option Slots)
2x Booster (Magnifier)
Notes
Time: 72 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★4 UN-ARC-NLIcon TeamRD TPP sm53 Icon TeamIntel TPP sm53
GMP 650000
Icon ProFuel TPP sm320
GMP 6200
DamageImpact ForcePenetration
1100200glass
Fire Rate (RPM)Effective RangeGroupingAuto-aim
59440.9558512

UN-ARC-NL
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC-NL Rank 5 optim
Bonuses
Suppressor (Durability: Medium)
Notes
Time: 10 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★5 UN-ARC-NLIcon TeamRD TPP sm80 Icon TeamIntel TPP sm90
Icon BlackCarrot TPP sm5900 Icon ProMinorMetal TPP sm52000
GMP 4248800
Icon BlackCarrot TPP sm177 Icon ProMinorMetal TPP sm510
GMP 42490
DamageImpact ForcePenetration
1100+200glass
Fire Rate (RPM)Effective RangeGroupingAuto-aim
59440.9558512

UN-ARC-NL
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC-NL Rank 5 optim
Bonuses
Stopping Power Up
Notes
Time: 7 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★7 UN-ARC-NLIcon TeamRD TPP sm124 Icon TeamIntel TPP sm137
Icon ProMinorMetal TPP sm410200 Icon BlackCarrot TPP sm13200
GMP 11233600
Icon ProMinorMetal TPP sm1530 Icon BlackCarrot TPP sm825
GMP 98290
DamageImpact ForcePenetration
1100+200glass
Fire Rate (RPM)Effective RangeGroupingAuto-aim
59440.9558512

UN-ARC-NL
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC-NL Rank 5 optim
Bonuses
Stopping Power Up
Notes
Time: 10 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★9 UN-ARC-NLIcon TeamRD TPP sm80 Icon TeamIntel TPP sm90
Icon BlackCarrot TPP sm5900 Icon ProMinorMetal TPP sm52000
GMP 4248800
Icon BlackCarrot TPP sm177 Icon ProMinorMetal TPP sm510
GMP 42490
DamageImpact ForcePenetration
1100+200glass
Fire Rate (RPM)Effective RangeGroupingAuto-aim
59440.9558512

UN-ARC-NL
(UN-Automatic Rifle for Combat)
7.62mm full-length assault rifle.
Its precision-machined long barrel gives it greater accuracy than other assault rifles.
UN-ARC-NL Rank 5 optim
Bonuses
Stopping Power Up
Notes
Time: 10 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★10 UN-ARC-NLIcon TeamRD TPP sm80 Icon TeamIntel TPP sm90
Icon BlackCarrot TPP sm5900 Icon ProMinorMetal TPP sm52000
GMP 4248800
Icon BlackCarrot TPP sm177 Icon ProMinorMetal TPP sm510
GMP 42490
DamageImpact ForcePenetration
1100+200glass
Fire Rate (RPM)Effective RangeGroupingAuto-aim
59440.9558512

G44 series

G44
(G44 Bullpup Assault Rifle)
5.56mm bullpup assault rifle.
Specialized assault weapon made shorter by positioning the action behind the trigger, which also enables quicker aiming and firing.
G44 Rank 3 optim
Bonuses
Normal Barrel Muzzle
2x Fixed Scope
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm20
GMP 200000
GMP 2000
DamageImpact ForcePenetration
825300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
75046479400

G44
(G44 Bullpup Assault Rifle)
5.56mm bullpup assault rifle.
Specialized assault weapon made shorter by positioning the action behind the trigger, which also enables quicker aiming and firing.
G44 Rank 4 optim
Bonuses
Side Mount (Side Option Slot)
Flashlight (U.S. 1)
Undermount (Lower Option Slot)
Foregrip (U.S./Improved Stability While Moving)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 G44
[G44] Blueprint
Icon TeamRD TPP sm36
GMP 460000
GMP 4300
DamageImpact ForcePenetration
962300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
75046487400

G44
(G44 Bullpup Assault Rifle)
5.56mm bullpup assault rifle.
Specialized assault weapon made shorter by positioning the action behind the trigger, which also enables quicker aiming and firing.
G44 Rank 5 optim
Bonuses
Scope Mount (Upper Option Slot)
3x Short Scope
Dual Magazine (Reload Speed Up)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 G44Icon TeamRD TPP sm52
GMP 640000
GMP 6100
DamageImpact ForcePenetration
1100300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
75046487400

G44
(G44 Bullpup Assault Rifle)
5.56mm bullpup assault rifle.
Specialized assault weapon made shorter by positioning the action behind the trigger, which also enables quicker aiming and firing.
G44 Rank 7 optim
Bonuses
Additional Option Slot (2x Upper Option Slots)
Dot Sight 3
Extended Magazine (Loaded Ammo Count Up)
Notes
Time: 3 days
Server-side development.
PrerequisitesDevelopmentUsage
★5 G44Icon TeamRD TPP sm69 Icon TeamIntel TPP sm79
Icon ProFuel TPP sm43000 Icon ProCommonMetal TPP sm40900
GMP 2257200
Icon ProFuel TPP sm422 Icon ProCommonMetal TPP sm401
GMP 22580
DamageImpact ForcePenetration
1100+300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
75046487+400

G44K
(G44 Bullpup Assault Rifle)
5.56mm bullpup assault rifle.
Specialized assault weapon made shorter by positioning the action behind the trigger, which also enables quicker aiming and firing.
G44K Rank 4 optim
Bonuses
Short Barrel Conversion (Firing Speed/Auto-Aim Range Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 G44
[G44] Blueprint
Icon TeamSkillsetR&DGunsmith (Assault Rifles)
Icon TeamRD TPP sm34
GMP 440000
GMP 4050
DamageImpact ForcePenetration
962300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
84042.3463520

G44K
(G44 Bullpup Assault Rifle)
5.56mm bullpup assault rifle.
Specialized assault weapon made shorter by positioning the action behind the trigger, which also enables quicker aiming and firing.
G44K Rank 5 optim
Bonuses
Scope Mount (Upper Option Slot)
3x Short Scope
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 G44KIcon TeamRD TPP sm50
GMP 620000
GMP 5900
DamageImpact ForcePenetration
1100300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
84042.3463520

G44K
(G44 Bullpup Assault Rifle)
5.56mm bullpup assault rifle.
Specialized assault weapon made shorter by positioning the action behind the trigger, which also enables quicker aiming and firing.
G44K Rank 7 optim
Bonuses
Additional Option Slot (2x Upper Option Slots)
Dot Sight 3
Side Mount (Side Option Slot)
Flashlight (U.S. 1)
Undermount (Lower Option Slot)
Foregrip (European/Improved Stability While Moving)
Notes
Time: 3 days
Server-side development.
PrerequisitesDevelopmentUsage
★5 G44KIcon TeamRD TPP sm71 Icon TeamSupport TPP sm81
Icon ProMinorMetal TPP sm43000 Icon ProCommonMetal TPP sm40900
GMP 2257200
Icon ProMinorMetal TPP sm422 Icon ProCommonMetal TPP sm401
GMP 22580
DamageImpact ForcePenetration
1100+300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
84042.3463+520

G44-9
(G44 Bullpup Assault Rifle)
9mm bullpup assault rifle.
Specialized assault weapon made shorter by positioning the action behind the trigger, which also enables quicker aiming and firing.
G44-9 Rank 5 optim
Bonuses
9mm Conversion (Portable Ammo Count Up)
Ultra-short Barrel Conversion (Firing Speed/Auto-Aim Range Up)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 G44K
Icon TeamSkillsetR&DGunsmith (Assault Rifles)
Icon TeamRD TPP sm51
Icon ProCommonMetal TPP sm4000
GMP 630000
GMP 6000
DamageImpact ForcePenetration
800200handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
89739.6427612

G44-9
(G44 Bullpup Assault Rifle)
9mm bullpup assault rifle.
Specialized assault weapon made shorter by positioning the action behind the trigger, which also enables quicker aiming and firing.
G44-9 Rank 6 optim
Bonuses
Side Mount (Side Option Slot)
Flashlight (U.S. 1)
Undermount (Lower Option Slot)
Foregrip (U.S./Improved Stability While Moving)
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★5 G44-9Icon TeamRD TPP sm59
GMP 990000
GMP 8350
DamageImpact ForcePenetration
900200handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
89739.6427612

G44-9
(G44 Bullpup Assault Rifle)
9mm bullpup assault rifle.
Specialized assault weapon made shorter by positioning the action behind the trigger, which also enables quicker aiming and firing.
G44-9 Rank 8 optim
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 3
Additional Option Slot (2x Upper Option Slots)
Night Vision Scope
Notes
Time: 5 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★6 G44-9Icon TeamRD TPP sm117 Icon TeamSupport TPP sm130
Icon ProBioMat TPP sm519100 Icon ProPreciousMetal TPP sm246600
GMP 15398700
Icon ProBioMat TPP sm1550 Icon ProPreciousMetal TPP sm730
GMP 153980
DamageImpact ForcePenetration
900+200handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
89739.6427+612

G44MG
(G44 Bullpup Assault Rifle)
5.56mm bullpup assault rifle.
Specialized assault weapon made shorter by positioning the action behind the trigger, which also enables quicker aiming and firing.
G44MG Rank 4 optim
Bonuses
Heavy Barrel Conversion (Closer Shot Grouping)
Extended Magazine (Loaded Ammo Count Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 G44
[G44] Blueprint
Icon TeamSkillsetR&DGunsmith (Assault Rifles)
Icon TeamRD TPP sm38
Icon ProCommonMetal TPP sm2000
GMP 480000
GMP 4450
DamageImpact ForcePenetration
962300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
75046504440

G44MG
(G44 Bullpup Assault Rifle)
5.56mm bullpup assault rifle.
Specialized assault weapon made shorter by positioning the action behind the trigger, which also enables quicker aiming and firing.
G44MG Rank 5 optim
Bonuses
Side Mount (Side Option Slot)
Laser Sight (U.S. 1)
Undermount (Lower Option Slot)
Foregrip (U.S./Improved Stability While Moving)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 G44MGIcon TeamRD TPP sm54
GMP 660000
GMP 6300
DamageImpact ForcePenetration
1100300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
75046504440

G44MG
(G44 Bullpup Assault Rifle)
5.56mm bullpup assault rifle.
Specialized assault weapon made shorter by positioning the action behind the trigger, which also enables quicker aiming and firing.
G44MG Rank 7 optim
Bonuses
Scope Mount (Upper Option Slot)
3x Short Scope
Notes
Time: 3 days
Server-side development.
PrerequisitesDevelopmentUsage
★5 G44MGIcon TeamRD TPP sm67 Icon TeamSupport TPP sm77
Icon ProFuel TPP sm43000 Icon ProCommonMetal TPP sm40900
GMP 2257200
Icon ProFuel TPP sm422 Icon ProCommonMetal TPP sm401
GMP 22580
DamageImpact ForcePenetration
1100+300rifle
Fire Rate (RPM)Effective RangeGroupingAuto-aim
75046504440

Assault rifles

Shotguns

RASP TB-SG standard series

RASP TB-SG
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG Rank 1
BonusesNotes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Available from the startIcon TeamRD TPP sm3
GMP 20,000
GMP 150
DamageImpact ForcePenetration
600600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24029.0194500

RASP TB-SG
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG Rank 2
Bonuses
Side Mount (Side Option Slot)
Flashlight (U.S. 2)
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 RASP TB-SGIcon TeamRD TPP sm11
GMP 110000
GMP 810
DamageImpact ForcePenetration
660600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24029.0215500

RASP TB-SG
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG Rank 3
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 1
Additional Option Slot (2x Upper Option Slots)
2x Booster (Magnifier)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 RASP TB-SGIcon TeamRD TPP sm21
GMP 250000
GMP 1830
DamageImpact ForcePenetration
720600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24029.0235500

RASP TB-SG
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG Rank 3
Bonuses
Magnum Shotshell Conversion (Damage Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 RASP TB-SGIcon TeamRD TPP sm35
GMP 460000
Icon ProCommonMetal TPP sm 2,000
GMP 3140
Icon ProCommonMetal TPP sm 200
DamageImpact ForcePenetration
910600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24030.0235480

RASP TB-SG SLUG
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG Rank 1
Bonuses
Slug Round Conversion (Damage Up)
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 RASP TB-SGIcon TeamRD TPP sm22
GMP 260000
Icon ProCommonMetal TPP sm 200
GMP 1060
Icon ProCommonMetal TPP sm 20
DamageImpact ForcePenetration
2750600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24036.0194440

RASP TB-SG SLUG
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG Rank 2
Bonuses
Side Mount (Side Option Slot)
Flashlight (U.S. 2)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 RASP TB-SG SLUG
Icon TeamSkillsetR&DGunsmith (Shotguns)
Icon TeamRD TPP sm22
GMP 460000
GMP 2050
Icon ProCommonMetal TPP sm 30
DamageImpact ForcePenetration
3000600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24036.0215440

RASP TB-SG SLUG
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG Rank 3
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 1
Additional Option Slot (2x Upper Option Slots)
2x Booster (Magnifier)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 RASP TB-SG SLUGIcon TeamRD TPP sm36
GMP 640000
GMP 3870
Icon ProCommonMetal TPP sm 200
DamageImpact ForcePenetration
3250600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24036.0235440

RASP TB-SG SLUG
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG Rank 3
Bonuses
Slug Round Enhancement (Damage Up)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 RASP TB-SG SLUGIcon TeamRD TPP sm53
GMP 600000
GMP 5260
Icon ProCommonMetal TPP sm 320
DamageImpact ForcePenetration
4340600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24038.0235420

RASP TB-SG AIR-S
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG Rank 1
Bonuses
Air Shock Round Conversion
(Attack Type: Non-Lethal)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 RASP TB-SG SLUGIcon TeamRD TPP sm23
GMP 220000
Icon ProFuel TPP sm 900
GMP 1460
Icon ProFuel TPP sm 30
DamageImpact ForcePenetration
3900600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24027.0194500

RASP TB-SG AIR-S
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG Rank 2
Bonuses
Side Mount (Side Option Slot)
Flashlight (U.S. 2)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 RASP TB-SG AIR-S
Icon TeamSkillsetR&DGunsmith (Shotguns)
Icon TeamRD TPP sm37
GMP 420000
GMP 2850
Icon ProFuel TPP sm 200
DamageImpact ForcePenetration
4200600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24027.0194500

RASP TB-SG AIR-S
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG Rank 3
Bonuses
Side Mount (Side Option Slot)
Flashlight (U.S. 2)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 RASP TB-SG AIR-SIcon TeamRD TPP sm53
GMP 600000
GMP 4020
Icon ProFuel TPP sm 320
DamageImpact ForcePenetration
5000600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24027.0214500

RASP TB-SG long barrel series

RASP TB-SG LB
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG LB Rank 2
Bonuses
Long Barrel Conversion (Effective Range Up)
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 RASP TB-SG
Icon TeamSkillsetR&D Gunsmith (Shotguns)
Icon TeamRD TPP sm14
GMP 140000
GMP 1030
DamageImpact ForcePenetration
660600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24044.2194368

RASP TB-SG LB
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG LB Rank 3
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 1
Additional Option Slot (2x Upper Option Slots)
2x Booster (Magnifier)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 RASP TB-SG LBIcon TeamRD TPP sm20
GMP 240000
GMP 2050
DamageImpact ForcePenetration
720600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24044.2215368


RASP TB-SG LB
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG LB Rank 4
Bonuses
Ultra-long Barrel Conversion (Effective Range Up)
Side Mount (Side Option Slot)
Laser Sight (U.S 2)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 RASP TB-SG LBIcon TeamRD TPP sm34
GMP 440000
GMP 3250
DamageImpact ForcePenetration
780600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24068.0235252


RASP TB-SG LB
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG LB Rank 4
Bonuses
Magnum Round Conversion (Damage Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★4 RASP TB-SG LBIcon TeamRD TPP sm34
GMP 440000
Icon ProCommonMetal TPP sm4000
GMP 4600
Icon ProCommonMetal TPP sm 320
DamageImpact ForcePenetration
980600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24064.0235240

RASP TB-SG short barrel series

RASP TB-SG SB
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG SB Rank 2
Bonuses
Short Barrel Conversion
(Firing Speed/Auto-Aim Range Up)
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 RASP TB-SG
Icon TeamSkillsetR&D Gunsmith (Shotguns)
Icon TeamRD TPP sm10
GMP 100000
GMP 590
DamageImpact ForcePenetration
770600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
36023.8181550

RASP TB-SG SB
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG SB Rank 3
Bonuses
Sawed-off Conversion (Firing Speed/Auto-Aim Range Up)
Underbarrel Conversion (Undermount Slot)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 RASP TB-SG SBIcon TeamRD TPP sm20
GMP 240000
GMP 1760
DamageImpact ForcePenetration
840600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
42022.5167600


RASP TB-SG LB
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG SB Rank 4
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 1
Side Mount (Side Option Slot)
Flashlight (U.S 2)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 RASP TB-SG SBIcon TeamRD TPP sm34
GMP 440000
GMP 2960
DamageImpact ForcePenetration
910600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
42022.5208600


RASP TB-SG LB
(Rasp Twinbarrel Shotgun)
Double-barreled hunting shotgun.
Only holds two shells, but is powerful enough at close range to send an enemy flying.
RASP TB-SG SB Rank 4
Bonuses
Magnum Round Conversion (Damage Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★4 RASP TB-SG SBIcon TeamRD TPP sm50
GMP 620,000
Icon ProCommonMetal TPP sm4000
GMP 4310
Icon ProCommonMetal TPP sm 320
DamageImpact ForcePenetration
1050600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
42023.4208600

S1000 standard series

S1000
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
S1000 Rank 2
Bonuses
Normal Barrel Muzzle
Standard Stock 1
Notes
Time: 0 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
Available from the startIcon TeamRD TPP sm9
GMP 50000
GMP 370
DamageImpact ForcePenetration
550250Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8031.0165420

S1000
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
S1000 Rank 3
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 1
Side Mount (Side Option Slot)
Flashlight (U.S 2)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 S1000 Icon TeamRD TPP sm17
GMP 210000
GMP 1540
DamageImpact ForcePenetration
600250Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8031.0199399

S1000
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
S1000 Rank 4
Bonuses
Suppressor (Durability: Low)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 S1000 Icon TeamRD TPP sm29
Icon TeamIntel TPP sm29
GMP 550000
GMP 3000
DamageImpact ForcePenetration
650240Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8031.0199399

S1000
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
S1000 Rank 5
Bonuses
Reload Speed Up
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 S1000Icon TeamRD TPP sm47
GMP 645000
GMP 4680
DamageImpact ForcePenetration
700350Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8031.0199399

S1000
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
S1000 Rank 6
Bonuses
Suppressor (Durability: Medium)
Notes
Time: 2 Hours 24 minutes
PrerequisitesDevelopmentUsage
★5 S1000Icon TeamRD TPP sm58
Icon TeamIntel TPP sm58
GMP 950000
GMP 6570
DamageImpact ForcePenetration
750250Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8031.0199399

S1000 SLUG
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
S1000 Rank 4
Bonuses
Slug Round Conversion (Damage Up)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 S1000Icon TeamRD TPP sm48
GMP 685000
Icon ProCommonMetal TPP sm 4000
GMP 4970
Icon ProCommonMetal TPP sm 320
DamageImpact ForcePenetration
2940600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8032.0199380

S1000 SLUG
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
S1000 Rank 4
Bonuses
Suppressor (Durability: Medium)
Notes
Time: 2 Hours 24 minutes
PrerequisitesDevelopmentUsage
★5 S1000 SLUGIcon TeamRD TPP sm61
Icon TeamIntel TPP sm61
GMP 1000000
GMP 65700
Icon ProCommonMetal TPP sm 350
DamageImpact ForcePenetration
3150600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8032.0199380

S1000 non-lethal series

S1000 AIR-S
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
S1000 Rank 2
Bonuses
Air Shock Conversion (Atack Type: Non-lethal)
Notes
Time: 18 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★2 S1000Icon TeamRD TPP sm18
GMP 220000
Icon ProFuel TPP sm 900
GMP 1610
Icon ProFuel TPP sm 160
DamageImpact ForcePenetration
3600600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8028.0199399

S1000 AIR-S
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
S1000 Rank 3
Bonuses
Flashlight (U.S 2)
Notes
Time: 36 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★3 S1000 AIR-SIcon TeamRD TPP sm30
GMP 480000
GMP 3070
Icon ProFuel TPP sm 200
DamageImpact ForcePenetration
3900600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8028.0199399

S1000 AIR-S
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
S1000 Rank 3
Bonuses
Dot Sight 1
Notes
Time: 1 hour 12 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★4 S1000 AIR-SIcon TeamRD TPP sm30
GMP 480000
GMP 3070
Icon ProFuel TPP sm 200
DamageImpact ForcePenetration
3900600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8028.0199399

S1000 AIR-S
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
MGSV-S1000-AIR-S
Bonuses
Stopping Power Up
Suppressor (Durability: Low)
Notes
Time: -- minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★5 S1000 AIR-SIcon TeamRD TPP sm--
GMP --
GMP 12350
Icon ProFuel TPP sm 630
Icon ProPreciousMetal TPP sm 189
DamageImpact ForcePenetration
7000600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8028.0199399

S1000 AIR-S
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
MGSV-S1000-AIR-S
Bonuses
Stopping Power Up
Suppressor (Durability: Mid)
Notes
Time: 12 days
Server-side development
Usable by FOB staff
PrerequisitesDevelopmentUsage
★7 S1000 AIR-SIcon TeamSupport TPP sm133
Icon TeamMedical TPP sm120
GMP 11479300
Icon ProCommonMetal TPP sm 595500
Icon DigitalisLutea TPP sm 10700
GMP 172190
Icon ProCommonMetal TPP sm 1780
Icon DigitalisLutea TPP sm 267
DamageImpact ForcePenetration
7500600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8028.0199399

S1000 extended series

S1000 EXT.
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
S1000 EXT Rank 3
Bonuses
Magazine Tube Extension 1 (Loaded Ammo Count Up)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 S1000Icon TeamRD TPP sm20
GMP 240000
Icon ProCommonMetal TPP sm 4000
GMP 1760
DamageImpact ForcePenetration
600250Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8031.0165420

S1000 EXT.
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
S1000 EXT Rank 4
Bonuses
Scope Mount (Upper Option Slot)
Dot sight 1
Side Mount (Side Option Slot)
Flashlight (U.S 2)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 S1000 EXT.Icon TeamRD TPP sm34
GMP 440000
GMP 2960
DamageImpact ForcePenetration
650250Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8031.0199399

S1000 EXT.
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
S1000 EXT Rank 5
Bonuses
Magazine Tube Extension 2 (Loaded Ammo Count Up)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 S1000 EXT.Icon TeamRD TPP sm50
GMP 715000
Icon ProCommonMetal TPP sm4000
GMP 5260
DamageImpact ForcePenetration
700250Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8031.0199399

S1000 EXT.
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.
S1000 EXT Rank 5
Bonuses
Shotshell Holder (Portable Ammo Count Up)
Additional Option Slot (2x Upper Option Slots)
2x Booster (Magnifier)
Notes
Time: 3 days
PrerequisitesDevelopmentUsage
★5 S1000 EXT.Icon TeamRD TPP sm66
Icon TeamSupport TPP sm76
GMP 1647760
Icon ProMinorMetal TPP sm43000
Icon ProCommonMetal TPP sm40900
GMP 16490
Icon ProMinorMetal TPP sm422
Icon ProCommonMetal TPP sm401
DamageImpact ForcePenetration
800250Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8031.0210399

S1000 short barrel series

S1000 SHORTY
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.<
S1000 Shorty Rank 3
Bonuses
Short Barrel Conversion (Firing Speed/Auto Aim Range Up)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 S1000
Icon TeamSkillsetR&amp;D Gunsmith (Shotguns)
Icon TeamRD TPP sm16
GMP 200000
GMP 1460
DamageImpact ForcePenetration
600250Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8029.5138462


S1000 SHORTY
(Broughton Model 1000 Series Shotgun)
Pump-action shotgun.
Has limited ammo, but enough power at close range to send enemies flying.<
S1000 Shorty Rank 4
Bonuses
Underbarrel Conversion (Undermount Slot)
Standard Stock 2 (Improved Stability While Moving)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★3 S1000 ShortyIcon TeamRD TPP sm30
GMP 400000
GMP 2780
DamageImpact ForcePenetration
650250Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8029.5138462

KABARGA-83 series

KABARGA-83
(Kabarga-83 Shotgun)
Automatic shotgun.
Combines the power of a traditional shotgun with a large-capacity magazine
Kabarga-83 Rank 3
Bonuses
Normal Barrel Muzzle
Standard Stock 1
Notes
Time: 18 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm21
GMP 300000
Icon ProCommonMetal TPP sm 900
GMP 1100
Icon ProCommonMetal TPP sm 50
DamageImpact ForcePenetration
540250Pierces thin wood, canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30030.0171380

KABARGA-83
(Kabarga-83 Shotgun)
Automatic shotgun.
Combines the power of a traditional shotgun with a large-capacity magazine
Kabarga-83 Rank 4
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 1
Long Magazine (Loaded Ammo Count Up)
Notes
Time: 36 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★ 3 KABARGA-83
[KABARGA-83] Blueprint
Icon TeamRD TPP sm35
GMP 630000
Icon ProCommonMetal TPP sm 2000
GMP 4380
Icon ProCommonMetal TPP sm 200
DamageImpact ForcePenetration
585250Pierces thin wood, canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30030.0192380

KABARGA-83
(Kabarga-83 Shotgun)
Automatic shotgun.
Combines the power of a traditional shotgun with a large-capacity magazine
Kabarga-83 Rank 5
Bonuses
Side Mount (Side Option Slot)
Flashlight (U.S 2)
Undermount (Lower Option Slot)
Foregrip (U.S/Improved Stability While Moving)
Notes
Time: 1 hour 12 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★ 4 KABARGA-83Icon TeamRD TPP sm51
GMP 990000
Icon ProCommonMetal TPP sm 4000
GMP 6100
Icon ProCommonMetal TPP sm 320
DamageImpact ForcePenetration
630250Pierces thin wood, canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30030.0206380

KABARGA-83
(Kabarga-83 Shotgun)
Automatic shotgun.
Combines the power of a traditional shotgun with a large-capacity magazine
Kabarga-83 Rank 6
Bonuses
Flash Hider
Drum Magazine (Loaded Ammo Count Up)
Notes
Time: 2 hours 24 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★ 5 KABARGA-83Icon TeamRD TPP sm63
GMP 1580000
Icon ProMinorMetal TPP sm 3600
GMP 7670
Icon ProMinorMetal TPP sm 180
DamageImpact ForcePenetration
675250Pierces thin wood, canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30030.0206380

KABARGA-83
(Kabarga-83 Shotgun)
Automatic shotgun.
Combines the power of a traditional shotgun with a large-capacity magazine
KABARGA-83-Grade-8
Bonuses
Additional Option Slot (2x Upper Option Slots)
2x Booster (Magnifier)
Notes
Time: 12 days
Usable by FOB staff
PrerequisitesDevelopmentUsage
★ 6 KABARGA-83Icon TeamRD TPP sm85
Icon TeamSupport TPP sm95
GMP 4652510
Icon ProPreciousMetal TPP sm 60800
Icon ProMinorMetal TPP sm 57800
GMP 46070
Icon ProPreciousMetal TPP sm 894
Icon ProMinorMetal TPP sm 850
DamageImpact ForcePenetration
720300Pierces thin wood, canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30030.0220380

BULLHORN SG series

BULLHORN SG
(BullHorn Shotgun)
Bullpup shotgun
Uses a bullpup design that places the chamber to the rear of the weapon, reducing muzzle rise when it is fired
Bullhorn SG Rank 4
Bonuses
Normal barrel Muzzle
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm29
GMP 660000
GMP 2920
DamageImpact ForcePenetration
585250Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24033.0268350

BULLHORN SG
(BullHorn Shotgun)
Bullpup shotgun
Uses a bullpup design that places the chamber to the rear of the weapon, reducing muzzle rise when it is fired
Bullhorn SG Rank 5
Bonuses
Side Mount (Side Option Slot)
Flashlight (U.S 2)
Undermount (Lower Option Slot)
Foregrip (U.S/Improved Stability While Moving)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★ 4 BULLHORN SG
[BULLHORN SG] Blueprint
Icon TeamRD TPP sm43
GMP 920000
GMP 6500
DamageImpact ForcePenetration
630250Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24033.0289350

BULLHORN SG
(BullHorn Shotgun)
Bullpup shotgun
Uses a bullpup design that places the chamber to the rear of the weapon, reducing muzzle rise when it is fired
(Provide Image)
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 1
Additional Option Slot (2x Upper Option Slot)
2x Booster (Magnifier)
Notes
Time: --
PrerequisitesDevelopmentUsage
★ 5 BULLHORN SGIcon TeamRD TPP sm67
GMP 117600
GMP 6500
DamageImpact ForcePenetration
630250Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
24033.0289350

BULLHORN SG
(BullHorn Shotgun)
Bullpup shotgun
Uses a bullpup design that places the chamber to the rear of the weapon, reducing muzzle rise when it is fired
(Provide Image)
Bonuses
--
Notes
Time: --
PrerequisitesDevelopmentUsage
★ 7 BULLHORN SGIcon TeamRD TPP sm94
Icon TeamSupport TPP sm105
GMP 5496890
Icon ProCommonMetal TPP sm172400
Icon ProBioMat TPP sm163800
GMP 54970
Icon ProCommonMetal TPP sm860
Icon ProBioMat TPP sm810
DamageImpact ForcePenetration
Fire Rate (RPM)Effective RangeGroupingAuto-aim

Special Weapon List

RASP SB-SG GOLD
((Rasp Short-Barreled Shotgun Gold))
Sawed-off double-barreled shotgun.
A powerful hunting gun with its long barrels sawed off. This shining gold "persuader" is sure to make enemies see things your way.
(Provide Image)
Bonuses
--
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
Requires voucher codes included in the Collector's Edition as well as various preorders for Metal Gear Solid V: The Phantom Pain.Icon TeamRD TPP sm23
GMP 270000
GMP 700
DamageImpact ForcePenetration
840600Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
36023.0181550

Shotguns

Grenade Launchers

FAKEL 46 series

FAKEL-46
(Fakel Grenade Launcher 46)
Caseless grenade launcher.
The simplified construction of this single-shot grenade launcher makes for an all-round better shooting experience, but the grenades' internalized propellant means weaker capabilities than similar ammunition.
FAKEL-46 Rank 1
Bonuses
Standard Stock 1
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm7
GMP 50000
GMP 410
DamageImpact ForcePenetration
26002000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6025.3275460

FAKEL-46
(Fakel Grenade Launcher 46)
Caseless grenade launcher.
The simplified construction of this single-shot grenade launcher makes for an all-round better shooting experience, but the grenades' internalized propellant means weaker capabilities than similar ammunition.
FAKEL-46 Rank 2
Bonuses
Scope Mount (Upper Option Slot)
3x Rangefinding Scope (Soviet)
Underbarrel Conversion (Undermount Slot)
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 FAKEL-46Icon TeamRD TPP sm18
GMP 180000
GMP 1480
DamageImpact ForcePenetration
28602000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6025.3275460

FAKEL-46
(Fakel Grenade Launcher 46)
Caseless grenade launcher.
The simplified construction of this single-shot grenade launcher makes for an all-round better shooting experience, but the grenades' internalized propellant means weaker capabilities than similar ammunition.
FAKEL-46 Rank 3
Bonuses
Side Mount (Side Option Slot)
Laser Sight (U.S 2)
Standard Stock 2 (Improved Stability While Moving)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 FAKEL-46Icon TeamRD TPP sm32
GMP 320000
Icon ProCommonMetal TPP sm900
GMP 2630
Icon ProCommonMetal TPP sm90
DamageImpact ForcePenetration
31202000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6025.3275460


FAKEL-46
(Fakel Grenade Launcher 46)
Caseless grenade launcher.
The simplified construction of this single-shot grenade launcher makes for an all-round better shooting experience, but the grenades' internalized propellant means weaker capabilities than similar ammunition.
FAKEL-46 Rank 4
Bonuses
Additional Option Slot (2x Upper Option Slots)
Dot Sight 1
2x Booster (Magnifier)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 FAKEL-46Icon TeamRD TPP sm32
GMP 320000
Icon ProCommonMetal TPP sm2000
GMP 4190
Icon ProCommonMetal TPP sm200
DamageImpact ForcePenetration
33802000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6025.3275460

FAKEL-46
(Fakel Grenade Launcher 46)
Caseless grenade launcher.
The simplified construction of this single-shot grenade launcher makes for an all-round better shooting experience, but the grenades' internalized propellant means weaker capabilities than similar ammunition.
FAKEL-46 Rank 3
Bonuses
Smoke Round Conversion (Attack Type:Non-lethal)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 FAKEL-46
Icon TeamSkillsetR&amp;DGunsmith (Grenade Launchers)
Icon TeamRD TPP sm50
GMP 560000
Icon ProCommonMetal TPP sm2000
GMP 4320
Icon ProCommonMetal TPP sm200
DamageImpact ForcePenetration
02000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6025.3275460

FAKEL-46
(Fakel Grenade Launcher 46)
Caseless grenade launcher.
The simplified construction of this single-shot grenade launcher makes for an all-round better shooting experience, but the grenades' internalized propellant means weaker capabilities than similar ammunition.
FAKEL-46 Rank 3
Bonuses
Stun Round Conversion (Attack Type:Non-lethal)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 FAKEL SMOKE
Icon TeamSkillsetR&amp;DGunsmith (Grenade Launchers)
Icon TeamRD TPP sm55
GMP 780000
Icon ProMinorMetal TPP sm2000
GMP 6070
Icon ProMinorMetal TPP sm160
DamageImpact ForcePenetration
42002000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6025.3275460

FAKEL-46
(Fakel Grenade Launcher 46)
Caseless grenade launcher.
The simplified construction of this single-shot grenade launcher makes for an all-round better shooting experience, but the grenades' internalized propellant means weaker capabilities than similar ammunition.
FAKEL-46 Rank 3
Bonuses
Sleeping Gas Round Conversion (Attack Type:Non-lethal)
Notes
Time: 1 hour 24 minutes
PrerequisitesDevelopmentUsage
★5 FAKEL STUN
Icon TeamSkillsetR&amp;DGunsmith (Grenade Launchers)
Icon TeamRD TPP sm60
GMP 1090000
Icon AfricanPeach TPP sm576
Icon DigitalisLutea TPP sm144
GMP 6970
Icon AfricanPeach TPP sm29
Icon DigitalisLutea TPP sm7
DamageImpact ForcePenetration
45002000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6025.3275460

FAKEL G-33 series

FAKEL G-33
(Fakel Grenade Launcher 46)
Caseless grenade launcher.
The simplified construction of this single-shot grenade launcher makes for an all-round better shooting experience, but the grenades' internalized propellant means weaker capabilities than similar ammunition.
FAKEL G-33 Rank 2
Bonuses
Double-barrel Conversion (Loaded Ammo Count Up)
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 FAKE-46
Icon TeamSkillsetR&amp;DGunsmith (Grenade Launchers)
Icon TeamRD TPP sm26
GMP 220000
Icon ProCommonMetal TPP sm200
GMP 1810
Icon ProCommonMetal TPP sm20
DamageImpact ForcePenetration
28602000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6025.3275460

FAKEL G-33
(Fakel Grenade Launcher 46)
Caseless grenade launcher.
The simplified construction of this single-shot grenade launcher makes for an all-round better shooting experience, but the grenades' internalized propellant means weaker capabilities than similar ammunition.
FAKEL G-33 Rank 3
Bonuses
Scope Mount )Upper option Slot)
3x Rangefinding Scope (Soviet)
Side Mount (Side Option Slot)
Laser Sight (U.S 2)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 FAKE G-33Icon TeamRD TPP sm37
GMP 300000
Icon ProCommonMetal TPP sm900
GMP 2710
Icon ProCommonMetal TPP sm90
DamageImpact ForcePenetration
31202000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6025.3275460

FAKEL G-33
(Fakel Grenade Launcher 46)
Caseless grenade launcher.
The simplified construction of this single-shot grenade launcher makes for an all-round better shooting experience, but the grenades' internalized propellant means weaker capabilities than similar ammunition.
FAKEL G-33 Rank 4
Bonuses
Triple-barrel Conversion (Loaded Ammo Count)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 FAKE G-33Icon TeamRD TPP sm51
GMP 500000
Icon ProCommonMetal TPP sm2000
GMP 3940
Icon ProCommonMetal TPP sm200
DamageImpact ForcePenetration
33802000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6025.3275460


FAKEL G-33
(Fakel Grenade Launcher 46)
Caseless grenade launcher.
The simplified construction of this single-shot grenade launcher makes for an all-round better shooting experience, but the grenades' internalized propellant means weaker capabilities than similar ammunition.
FAKEL G-33 Rank 5
Bonuses
Additional Option Slot (2x Upper Option Slots)
Dot Sight 1
2x Booster (Magnifier)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 FAKE G-33Icon TeamRD TPP sm60
GMP 790000
Icon ProCommonMetal TPP sm4000
GMP 6150
Icon ProCommonMetal TPP sm320
DamageImpact ForcePenetration
36402000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6025.3275460

DGL103 standard series

DGL103-SA
(Detachable Grenade Launcher 103 Standalone.)
40mm single-shot grenade launcher.
Uses cased ammunition for greater accuracy, further enhanced by its high-precision barrel. Also boasts a long effective range.
DGL 103-SA Rank 2
Bonuses
Standard Stock 1
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm14
GMP 100000
GMP 820
DamageImpact ForcePenetration
28602000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6027.5316396

DGL103-SA
(Detachable Grenade Launcher 103 Standalone.)
40mm single-shot grenade launcher.
Uses cased ammunition for greater accuracy, further enhanced by its high-precision barrel. Also boasts a long effective range.
DGL 103-SA Rank 3
Bonuses
Scope Mount (Upper Option Slot)
3x Rangefinding Scope (U.S)
Underbarrel Conversion (Undermount Slot)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 DGL103-SAIcon TeamRD TPP sm27
GMP 300000
Icon ProCommonMetal TPP sm900
GMP 2460
Icon ProCommonMetal TPP sm90
DamageImpact ForcePenetration
31202000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6027.5316396

DGL103-SA
(Detachable Grenade Launcher 103 Standalone.)
40mm single-shot grenade launcher.
Uses cased ammunition for greater accuracy, further enhanced by its high-precision barrel. Also boasts a long effective range.
DGL 103-SA Rank 4
Bonuses
Side Mount (Side Option Slot)
Laser Sight (U.S 1)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 DGL103-SAIcon TeamRD TPP sm27
GMP 300000
Icon ProCommonMetal TPP sm900
GMP 2460
Icon ProCommonMetal TPP sm90
DamageImpact ForcePenetration
31202000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6027.5316396

DGL103-SA
(Detachable Grenade Launcher 103 Standalone.)
40mm single-shot grenade launcher.
Uses cased ammunition for greater accuracy, further enhanced by its high-precision barrel. Also boasts a long effective range.
DGL 103-SA Rank 5
Bonuses
Additional Option Slot (2x Upper Option Slots)
Dot Sight 2
2x Booster (Magnifier)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 DGL103-SAIcon TeamRD TPP sm52
GMP 880000
Icon ProCommonMetal TPP sm4000
GMP 6400
Icon ProCommonMetal TPP sm320
DamageImpact ForcePenetration
36402000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6027.5316396

DGL103 (SMOKE)
(Detachable Grenade Launcher 103 Standalone.)
40mm single-shot grenade launcher.
Uses cased ammunition for greater accuracy, further enhanced by its high-precision barrel. Also boasts a long effective range.
DGL 103-SA Rank 4
Bonuses
Smoke Round Conversion (Attack Type:Non-lethal)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 DGL103-SA
Icon TeamSkillsetR&amp;DGunsmith (Grenade Launchers)
Icon TeamRD TPP sm53
GMP 880000
Icon ProCommonMetal TPP sm4000
GMP 6240
Icon ProCommonMetal TPP sm 320
DamageImpact ForcePenetration
02000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6027.5316396

DGL103 (STUN)
(Detachable Grenade Launcher 103 Standalone.)
40mm single-shot grenade launcher.
Uses cased ammunition for greater accuracy, further enhanced by its high-precision barrel. Also boasts a long effective range.
DGL 103-SA Rank 4
Bonuses
Stun Round Conversion (Attack Type: Non-lethal)
Notes
Time: 1 hour 24 minutes
PrerequisitesDevelopmentUsage
★5 DGL103 (SMOKE)
Icon TeamSkillsetR&amp;DGunsmith (Grenade Launchers)
Icon TeamRD TPP sm60
GMP 1 320000
Icon ProMinorMetal TPP sm3600
GMP 7630
Icon ProMinorMetal TPP sm 180
DamageImpact ForcePenetration
45002000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6027.5316396

DGL103 (SLEEP)
(Detachable Grenade Launcher 103 Standalone.)
40mm single-shot grenade launcher.
Uses cased ammunition for greater accuracy, further enhanced by its high-precision barrel. Also boasts a long effective range.
Pic09 a
Bonuses
Sleeping Gas Round Conversion (Attack Type: Non-lethal)
Notes
Time: 12 days
Server-side development
PrerequisitesDevelopmentUsage
★6 DGL103 (STUN)
Icon TeamSkillsetR&amp;DGunsmith (Grenade Launchers)
Icon TeamRD TPP sm85
Icon TeamMedical TPP sm95
GMP 5130510
Icon AfricanPeach TPP sm5900
Icon Haoma TPP sm1100
GMP 44600
Icon AfricanPeach TPP sm531
Icon Haoma TPP sm83
DamageImpact ForcePenetration
60002000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6027.5316396

DGL103 long barrel series

DGL103-LB
(Detachable Grenade Launcher 103 Standalone.)
40mm single-shot grenade launcher.
Uses cased ammunition for greater accuracy, further enhanced by its high-precision barrel. Also boasts a long effective range.
DGL 103-LB Rank 3
Bonuses
Long Barrel Conversion (Effective Range Up)
Scope Mount (Upper Option Slot)
3x Rangefinding Scope (U.S)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 DGL103-SA
Icon TeamSkillsetR&amp;DGunsmith (Grenade Launchers)
Icon TeamRD TPP sm29
GMP 320000
Icon ProCommonMetal TPP sm 900
GMP 2460
Icon ProCommonMetal TPP sm 90
DamageImpact ForcePenetration
31202000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6040.5316336

DGL103-LB
(Detachable Grenade Launcher 103 Standalone.)
40mm single-shot grenade launcher.
Uses cased ammunition for greater accuracy, further enhanced by its high-precision barrel. Also boasts a long effective range.
DGL 103-LB Rank 4
Bonuses
Side Mount (Side Option Slot)
Laser Sight (U.S 1)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★3 DGL103-LBIcon TeamRD TPP sm41
GMP 620000
Icon ProCommonMetal TPP sm 4000
GMP 4840
Icon ProCommonMetal TPP sm 200
DamageImpact ForcePenetration
33802000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6040.5316336

DGL103-LB
(Detachable Grenade Launcher 103 Standalone.)
40mm single-shot grenade launcher.
Uses cased ammunition for greater accuracy, further enhanced by its high-precision barrel. Also boasts a long effective range.
DGL 103-LB Rank 5
Bonuses
6x Variable Zoom Rangefinding Scope (U.S/2-step)
RPG Conversion (Effective Range Up)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 DGL103-LBIcon TeamRD TPP sm54
GMP 1140000
Icon ProCommonMetal TPP sm 4000
GMP 7140
Icon ProCommonMetal TPP sm 320
DamageImpact ForcePenetration
36402000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6043.5316336

DGL103-LB
(Detachable Grenade Launcher 103 Standalone.)
40mm single-shot grenade launcher.
Uses cased ammunition for greater accuracy, further enhanced by its high-precision barrel. Also boasts a long effective range.
(Provide Image)
Bonuses
Additional Option Slot (2x Upper Option Slots)
Dot Sight 2
2x Booster (Magnifier)
Notes
Time: --
PrerequisitesDevelopmentUsage
★5 DGL103-LBIcon TeamRD TPP sm--
GMP --
Icon ProMinorMetal TPP sm --
GMP 10880
Icon ProMinorMetal TPP sm 315
DamageImpact ForcePenetration
41002000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6043.5316336


ISANDO RGL-220 series

ISANDO RGL-220
(Isando Revolver Grenade Launcher 220.)
40mm 6-round grenade launcher
Maintains long-range attack capability while enabling rapid fire. However, it is heavier and harder to handle
ISANDO RGL-220 Rank 2
Bonuses
Standard Stock 1
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm18
GMP 200000
Icon ProMinorMetal TPP sm 100
GMP 1480
Icon ProMinorMetal TPP sm 10
DamageImpact ForcePenetration
28602000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18021.0265400

ISANDO RGL-220
(Isando Revolver Grenade Launcher 220.)
40mm 6-round grenade launcher
Maintains long-range attack capability while enabling rapid fire. However, it is heavier and harder to handle
ISANDO RGL-220 Rank 3
Bonuses
Long Range Barrel Conversion (Semi-long/Effective Range Up)
Scope Mount (Upper Option Slot)
3x Rangefinding Scope (U.S)
Additional Option Slot (2x Upper Option Slots)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★ 2 ISANDO RGL-220Icon TeamRD TPP sm26
GMP 446000
Icon ProMinorMetal TPP sm 450
GMP 3450
Icon ProMinorMetal TPP sm 30
DamageImpact ForcePenetration
31202000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18025.2265320

ISANDO RGL-220
(Isando Revolver Grenade Launcher 220.)
40mm 6-round grenade launcher
Maintains long-range attack capability while enabling rapid fire. However, it is heavier and harder to handle
ISANDO RGL-220 Rank 4
Bonuses
Long Barrel Conversion (Long/Effective Range Up)
Side Mount (Side Option Slot)
Laser Sight (U.S 2)
Undermount (Lower Option Slot)
Foregrip (U.S/Improved Stability While Moving)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★ 3 ISANDO RGL-220Icon TeamRD TPP sm42
GMP 780000
Icon ProMinorMetal TPP sm 1000
GMP 6070
Icon ProMinorMetal TPP sm 100
DamageImpact ForcePenetration
31202000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18025.2265320

RGL-220 (SMOKE)
(Isando Revolver Grenade Launcher 220.)
40mm 6-round grenade launcher
Maintains long-range attack capability while enabling rapid fire. However, it is heavier and harder to handle
ISANDO RGL-220 Rank 4
Bonuses
Smoke Round Conversion (Attack Type: Non-lethal)
Notes
Time: 1 hour 24 minutes
PrerequisitesDevelopmentUsage
★ 4 ISANDO RGL-220
Icon TeamSkillsetR&amp;D Gunsmith (Grenade Launchers)
Icon TeamRD TPP sm42
GMP 780000
Icon ProMinorMetal TPP sm 1000
GMP 6070
Icon ProMinorMetal TPP sm 100
DamageImpact ForcePenetration
02000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18025.2265320

RGL-220 (STUN)
(Isando Revolver Grenade Launcher 220.)
40mm 6-round grenade launcher
Maintains long-range attack capability while enabling rapid fire. However, it is heavier and harder to handle
(Provide Image)
Bonuses
Stun Round Conversion (Attack Type: Non-lethal)
Notes
Time: 10 days
PrerequisitesDevelopmentUsage
★ 5 RGL-220 (SMOKE)
Icon TeamSkillsetR&amp;D Gunsmith (Grenade Launchers)
Icon TeamRD TPP sm84
Icon TeamIntel TPP sm94
GMP 3420340
Icon Wormwood TPP sm 5900
Icon ProMinorMetal TPP sm 52000
GMP 37150
GMP 3420340
Icon Wormwood TPP sm 177
Icon ProMinorMetal TPP sm 510
DamageImpact ForcePenetration
50002000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18025.2265320

RGL-220 (SLEEP)
(Isando Revolver Grenade Launcher 220.)
40mm 6-round grenade launcher
Maintains long-range attack capability while enabling rapid fire. However, it is heavier and harder to handle
(Provide Image)
Bonuses
Sleeping Gas Conversion (Attack Type: Non-lethal)
Notes
Time: 6 days
Server-side development
PrerequisitesDevelopmentUsage
★ 7 RGL-220 (STUN)
Icon TeamSkillsetR&amp;D Gunsmith (Grenade Launchers)
Icon TeamRD TPP sm105
Icon TeamMedical TPP sm116
GMP 6398750
Icon Tarragon TPP sm 11900
Icon Wormwood TPP sm 136000
GMP 63990
GMP 3420340
Icon Tarragon TPP sm 357
Icon Wormwood TPP sm 400
DamageImpact ForcePenetration
51002000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18025.2265320

HAIL MGR-4 series

HAIL MGR-4
(Hail Magazine Grenade Rifle.)
Magazine-loading grenade launcher.
This grenade launcher is fitted with a magazine port for rapid firing and quicker reloads. Since miniaturization of the grenades has proven difficult, there is little prospect of diverse ammunition types being developed for this weapon.
HAIL MGR-4 Rank 3
Bonuses
3x Rangefinding Scope
Sharpshooter's Stock 1 (Improved Stability While Moving)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm25
GMP 445000
Icon ProMinorMetal TPP sm 450
GMP 3370
Icon ProMinorMetal TPP sm 20
DamageImpact ForcePenetration
31201000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18026.0328380

HAIL MGR-4
(Hail Magazine Grenade Rifle.)
Magazine-loading grenade launcher.
This grenade launcher is fitted with a magazine port for rapid firing and quicker reloads. Since miniaturization of the grenades has proven difficult, there is little prospect of diverse ammunition types being developed for this weapon.
HAIL MGR-4 Rank 4
Bonuses
Long Magazine (Loaded Ammo Count Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 HAIL MGR-4
[HAIL MGR-4] Blueprint
Icon TeamRD TPP sm43
GMP 680000
Icon ProMinorMetal TPP sm 1000
GMP 5380
Icon ProMinorMetal TPP sm 100
DamageImpact ForcePenetration
33801000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18026.0328380

HAIL MGR-4
(Hail Magazine Grenade Rifle.)
Magazine-loading grenade launcher.
This grenade launcher is fitted with a magazine port for rapid firing and quicker reloads. Since miniaturization of the grenades has proven difficult, there is little prospect of diverse ammunition types being developed for this weapon.
HAIL MGR-4 Rank 5
Bonuses
Enhanced Barrel Accuracy (Effective Range Up)
Additional Option Slot (2x Upper Option Slots)
Dot Sight 3
2x Booster (Magnifier)
Side Mount (Side Option Slot)
Laser Sight (U.S 1)
Undermount (Lower Option Slot)
Foregrip (U.S/Improved Stabilty While Moving)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 HAIL MGR-4Icon TeamRD TPP sm58
GMP 880000
Icon ProMinorMetal TPP sm 3000
GMP 6400
Icon ProMinorMetal TPP sm 160
DamageImpact ForcePenetration
36401000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18026.0328304

HAIL MGR-4
(Hail Magazine Grenade Rifle.)
Magazine-loading grenade launcher.
This grenade launcher is fitted with a magazine port for rapid firing and quicker reloads. Since miniaturization of the grenades has proven difficult, there is little prospect of diverse ammunition types being developed for this weapon.
MGSV-HAIL-MGR-4
Bonuses
Drum Magazine (Loaded Ammo Count Up)
Notes
Time: 2 hour 24 minutes
PrerequisitesDevelopmentUsage
★5 HAIL MGR-4Icon TeamRD TPP sm65
GMP 1558000
Icon ProPreciousMetal TPP sm 15000
GMP 14030
Icon ProPreciousMetal TPP sm 108
DamageImpact ForcePenetration
41001000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18026.0328304

Special Grenade Launcher

MIRAZH-71
(Mirazh-68 Grenade Launcher)
40mm single-shot grenade launcher.
Uses cased ammunition for greater accuracy, and provides a wide casualty radius due to its multiple-warhead dispersal design
(Provide Image)
Bonuses
--
Notes
Time: 6 days
Server-side development
PrerequisitesDevelopmentUsage
[MIRAZH-71] BlueprintIcon TeamRD TPP sm113
Icon TeamSupport TPP sm124
GMP 12365430
Icon ProPreciousMetal TPP sm 235600
Icon ProCommonMetal TPP sm 447600
GMP 154570
Icon ProPreciousMetal TPP sm 2940
Icon ProCommonMetal TPP sm 2790
DamageImpact ForcePenetration
42001000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
7026.0328410

Grenade launchers

Primary Weapons (Back)

Sniper Rifles

RENOV-ICKX standard series

RENOV-ICKX SR
(Renov-ICKX Sniper rifle.)
Soviet 7.62mm sniper rifle.
High-precision rifle used extensively in the field since WWII. Its bolt action gives it excellent accuracy, but also a slow rate of fire.
RENOV-ICKX SR Rank 1
Bonuses
Normal Barrel Muzzle
4x Rifle Scope (Soviet 1)
5-round Magazine
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Available from the startIcon TeamRD TPP sm4
GMP 40000
GMP 280
DamageImpact ForcePenetration
1700600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
80105.0396140

RENOV-ICKX SR
(Renov-ICKX Sniper rifle.)
Soviet 7.62mm sniper rifle.
High-precision rifle used extensively in the field since WWII. Its bolt action gives it excellent accuracy, but also a slow rate of fire.
RENOV-ICKX SR Rank 2
Bonuses
Sharpshooter's Stock 2 (Improved Stability While Moving)
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 RENOV-ICKX SRIcon TeamRD TPP sm14
GMP 140000
GMP 980
DamageImpact ForcePenetration
1925600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
80105.0396140

RENOV-ICKX SR
(Renov-ICKX Sniper rifle.)
Soviet 7.62mm sniper rifle.
High-precision rifle used extensively in the field since WWII. Its bolt action gives it excellent accuracy, but also a slow rate of fire.
RENOV-ICKX Rank 3
Bonuses
High-accuracy Barrel [1] (Effective Range Up)
8x Variable Zoom Rifle Scope 1 (3-step)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 RENOV-ICKX SRIcon TeamRD TPP sm24
GMP 240000
GMP 1680
DamageImpact ForcePenetration
2100600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
80107.1444108

RENOV-ICKX SR
(Renov-ICKX Sniper rifle.)
Soviet 7.62mm sniper rifle.
High-precision rifle used extensively in the field since WWII. Its bolt action gives it excellent accuracy, but also a slow rate of fire.
RENOV-ICKX Rank 4
Bonuses
Magnum Round Conversion (Damage Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 RENOV-ICKX SRIcon TeamRD TPP sm24
GMP 240000
GMP 2840
Icon ProBioMat TPP sm 200
DamageImpact ForcePenetration
2470600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
80122.4435126

RENOV-ICKX SR
(Renov-ICKX Sniper rifle.)
Soviet 7.62mm sniper rifle.
High-precision rifle used extensively in the field since WWII. Its bolt action gives it excellent accuracy, but also a slow rate of fire.
RENOV-ICKX Rank 5
Bonuses
High-accuracy Barrel [2] (Effective range Up)
Additional Option Slot (2x Upper Option Slots)
Dot Sight 1
4x Variable Zoom Booster (Magnifier/2-step)
Side Mount (Side Option Slot)
Laser Sight (U.S 2)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 RENOV-ICKX SRIcon TeamRD TPP sm52
GMP 640000
GMP 4270
Icon ProBioMat TPP sm 320
DamageImpact ForcePenetration
2660600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
80126.0460108

RENOV-ICKX tranquilizer round series

RENOV-ICKX TP
(Renov-ICKX Sniper rifle.)
Soviet 7.62mm sniper rifle.
High-precision rifle used extensively in the field since WWII. Its bolt action gives it excellent accuracy, but also a slow rate of fire.
RENOV-ICKX SR Rank 1
Bonuses
Tranquilizer Round Conversion (Attack Type: Non-lethal)
Notes
Time: 0 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★1 RENOV-ICKX SRIcon TeamRD TPP sm15
Icon TeamIntel TPP sm15
GMP 150000
Icon GoldenCrescent TPP sm 40
GMP 1050
Icon GoldenCrescent TPP sm 4
DamageImpact ForcePenetration
1375600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8085.0404160

RENOV-ICKX TP
(Name)
Soviet 7.62mm sniper rifle.
High-precision rifle used extensively in the field since WWII. Its bolt action gives it excellent accuracy, but also a slow rate of fire.
RENOV-ICKX SR Rank 2
Bonuses
Sharpshooter's Stock 2 (Improved Stability While Moving)
Notes
Time: 18 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★2 RENOV-ICKX TP
Icon TeamSkillsetR&amp;DAnesthesia Specialist
Icon TeamRD TPP sm24
GMP 250000
Icon GoldenCrescent TPP sm 90
Icon DigitalisPurpurea TPP sm 72
GMP 1750
Icon GoldenCrescent TPP sm 7
Icon DigitalisPurpurea TPP sm 2
DamageImpact ForcePenetration
1500600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8085.0404160

RENOV-ICKX TP
(Renov-ICKX Sniper rifle.)
Soviet 7.62mm sniper rifle.
High-precision rifle used extensively in the field since WWII. Its bolt action gives it excellent accuracy, but also a slow rate of fire.
RENOV-ICKX Rank 3
Bonuses
High-accuracy Barrel (Effective Range Up)
8x Variable Zoom Rifle Scope 1 (3-step)
Stopping Power Up
Notes
Time: 36 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★3 RENOV-ICKX TPIcon TeamRD TPP sm39
GMP 450000
GMP 2940
Icon GoldenCrescent TPP sm 10
Icon DigitalisPurpurea TPP sm 6
DamageImpact ForcePenetration
1750600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8086.7452144

RENOV-ICKX TP
(Renov-ICKX Sniper rifle.)
Soviet 7.62mm sniper rifle.
High-precision rifle used extensively in the field since WWII. Its bolt action gives it excellent accuracy, but also a slow rate of fire.
RENOV-ICKX Rank 5
Bonuses
Additional Option Slot (2x Upper Option Slots)
Dot Sight 1
4x Variable Zoom Booster (Magnifier/2-step)
Side Mount (Side Option Slot)
Laser Sight (U.S 2)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 RENOV-ICKX TPIcon TeamRD TPP sm53
GMP 650000
GMP 4340
Icon GoldenCrescent TPP sm 32
Icon DigitalisPurpurea TPP sm 26
DamageImpact ForcePenetration
2100600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
8089.3477136

M2000-D standard series

M2000-D
(Broughton Model 2000 Sniper Rifle, Detachable-Magazine.)
7.62mm sniper rifle.
Features superb effective range and power, but a slow rate of fire due to its bolt action.
M2000-D Rank 2
Bonuses
Normal Barrel Muzzle
4x Rifle Scope (U.S 1)
5-round Magazine
Notes
Time: 0 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm13
GMP 170000
GMP 1190
DamageImpact ForcePenetration
2035600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60110.0427120

M2000-D
(Broughton Model 2000 Sniper Rifle, Detachable-Magazine.)
7.62mm sniper rifle.
Features superb effective range and power, but a slow rate of fire due to its bolt action.
M2000-D Rank 3
Bonuses
Suppressor (Durability:Low)
Sharshooter's Stock (Improved Stabiliy While Moving)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 M2000-DIcon TeamRD TPP sm18
Icon TeamIntel TPP sm18
GMP 280000
GMP 1960
DamageImpact ForcePenetration
2280600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60110.0427120

M2000-D
(Broughton Model 2000 Sniper Rifle, Detachable-Magazine.)
7.62mm sniper rifle.
Features superb effective range and power, but a slow rate of fire due to its bolt action.
M2000-D Rank 4
Bonuses
Bull Barrel [1] (Closer Shot Grouping)
Muzzle for High-accuracy Barrel
8x Variable Zoom Rangefinding Rifle Scope (3-step)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 M2000-DIcon TeamRD TPP sm37
GMP 430000
GMP 2800
DamageImpact ForcePenetration
2470600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60117.749996

M2000-D
(Broughton Model 2000 Sniper Rifle, Detachable-Magazine.)
7.62mm sniper rifle.
Features superb effective range and power, but a slow rate of fire due to its bolt action.
M2000-D Rank 5
Bonuses
Suppressor (Durability: Medium)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 M2000-DIcon TeamRD TPP sm48
Icon TeamIntel TPP sm48
GMP 600000
GMP 3850
DamageImpact ForcePenetration
2660600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60117.7499102

M2000-D
(Broughton Model 2000 Sniper Rifle, Detachable-Magazine.)
7.62mm sniper rifle.
Features superb effective range and power, but a slow rate of fire due to its bolt action.
M2000-D Rank 5
Bonuses
Magnum Round Conversion (Damage Up)
Notes
Time: 5 days

Server-side development
PrerequisitesDevelopmentUsage
★5 M2000-DIcon TeamRD TPP sm76
Icon TeamSupport TPP sm86
GMP 2044770
Icon ProCommonMetal TPP sm 50900
Icon ProMinorMetal TPP sm 48300
GMP 20460
Icon ProCommonMetal TPP sm 499
Icon ProMinorMetal TPP sm 474
DamageImpact ForcePenetration
3200600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60121.0499102

M2000-D
(Broughton Model 2000 Sniper Rifle, Detachable-Magazine.)
7.62mm sniper rifle.
Features superb effective range and power, but a slow rate of fire due to its bolt action.
(Provide Image)
Bonuses
--
Notes
Time: --

Server-side development
PrerequisitesDevelopmentUsage
------
DamageImpact ForcePenetration
----Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim

M2000-D tranquilizer round series

M2000-NL
(Broughton Model 2000 Sniper Rifle, Detachable-Magazine.)
7.62mm sniper rifle.
Features superb effective range and power, but a slow rate of fire due to its bolt action.
M2000-D Rank 3
Bonuses
Tranquilizer Round Conversion (Attack Type: Non-lethal)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 M2000-DIcon TeamRD TPP sm36
Icon TeamMedical TPP sm31
GMP 420000
Icon GoldenCrescent TPP sm200
Icon DigitalisPurpurea TPP sm --
GMP 2730
Icon GoldenCrescent TPP sm10
Icon DigitalisPurpurea TPP sm8
DamageImpact ForcePenetration
2275600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6090.0435140

M2000-NL
(Broughton Model 2000 Sniper Rifle, Detachable-Magazine.)
7.62mm sniper rifle.
Features superb effective range and power, but a slow rate of fire due to its bolt action.
M2000-D Rank 4
Bonuses
Bull Barrel (closer shot Grouping)
Muzzle for High-accuracy Barrel
8x Variable Zoom Rangefinding Rifle Scope (3-step)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 M2000-NLIcon TeamRD TPP sm49
GMP 610000
GMP 3990
Icon GoldenCrescent TPP sm32
Icon DigitalisPurpurea TPP sm29
DamageImpact ForcePenetration
2450600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6090.0507112

M2000-NL
(Broughton Model 2000 Sniper Rifle, Detachable-Magazine.)
7.62mm sniper rifle.
Features superb effective range and power, but a slow rate of fire due to its bolt action.
M2000-D Rank 5
Bonuses
Suppressor (Durability: Medium)
Notes
Time: 2 hour 24 minutes
PrerequisitesDevelopmentUsage
★5 M2000-NLIcon TeamRD TPP sm61
Icon TeamIntel TPP sm61
GMP 960000
GMP 5740
Icon GoldenCrescent TPP sm36
Icon DigitalisPurpurea TPP sm29
DamageImpact ForcePenetration
2625600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6096.3507112

M2000-NL
(Broughton Model 2000 Sniper Rifle, Detachable-Magazine.)
7.62mm sniper rifle.
Features superb effective range and power, but a slow rate of fire due to its bolt action.
(Provide Image)
Bonuses
Additional Option Slot (2x Upper Option Slots)
Dot Sight 2
4x Variable Zoom Booster (Magnifier/2-step)
Side Mount (Side Option Slot)
Laser Sight (U.S. 1)
Notes
Time: 12 days
Server-side development
PrerequisitesDevelopmentUsage
★6 M2000-NLIcon TeamRD TPP sm82
Icon TeamIntel TPP sm92
GMP 4461310
Icon DigitalisLutea TPP sm1200
Icon Haoma TPP sm1100
GMP 43500
Icon DigitalisLutea TPP sm90
Icon Haoma TPP sm83
DamageImpact ForcePenetration
3000600No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6096.3520100

BAMBETOV series

BAMBETOV SV
(Bambetov Sniper Rifle.)
7.62mm semi-auto sniper rifle.
Uses various existing components to help lessen development cost. Since its design focuses on rapid firing, it suffers a comparative drop in accuracy. Uses a lightweight skeletonized stock.
BAMBETOV SV Rank 3
Bonuses
Normal Barrel
4x Rifle Scope (Soviet 2)
Sharpshooter's Stock 1
8-round Magazine
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm23
GMP 230000
GMP 1610
DamageImpact ForcePenetration
1980600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18095.0360140

BAMBETOV SV
(Bambetov Sniper Rifle.)
7.62mm semi-auto sniper rifle.
Uses various existing components to help lessen development cost. Since its design focuses on rapid firing, it suffers a comparative drop in accuracy. Uses a lightweight skeletonized stock.
BAMBETOV SV Rank 4
Bonuses
Suppressor (Durability: Low)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 BAMBETOV SV
[BAMBETOV SV] Blueprint
Icon TeamRD TPP sm33
Icon TeamIntel TPP sm33
GMP 390000
GMP 2560
DamageImpact ForcePenetration
2160600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18095.0360140

BAMBETOV SV
(Bambetov Sniper Rifle.)
7.62mm semi-auto sniper rifle.
Uses various existing components to help lessen development cost. Since its design focuses on rapid firing, it suffers a comparative drop in accuracy. Uses a lightweight skeletonized stock.
BAMBETOV SV Rank 5
Bonuses
Side Mount (Side Option Slot)
Laser Sight (U.S 2)
Undermount (Lower Option Slot)
Foregrip (Soviet/Improved Stability While Moving)
Sharpshooter's Stock 2 (Improved Stability While Moving)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 BAMBETOV SVIcon TeamRD TPP sm42
GMP 540000
GMP 3500
DamageImpact ForcePenetration
2340600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18095.0376140

BAMBETOV SV
(Bambetov Sniper Rifle.)
7.62mm semi-auto sniper rifle.
Uses various existing components to help lessen development cost. Since its design focuses on rapid firing, it suffers a comparative drop in accuracy. Uses a lightweight skeletonized stock.
(Provide Image)
Bonuses
High-power Muzzle Brake (Closer Shot Grouping)
Notes
Time: 5 days
Server-side development
PrerequisitesDevelopmentUsage
★5 BAMBETOV SVIcon TeamRD TPP sm79
Icon TeamSupport TPP sm89
GMP 2044770
Icon ProMinorMetal TPP sm 50900
Icon ProPreciousMetal TPP sm 48300
GMP 20460
Icon ProMinorMetal TPP sm 499
Icon ProPreciousMetal TPP sm 474
DamageImpact ForcePenetration
2340600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18095.0376140

BAMBETOV SV
(Bambetov Sniper Rifle.)
7.62mm semi-auto sniper rifle.
Uses various existing components to help lessen development cost. Since its design focuses on rapid firing, it suffers a comparative drop in accuracy. Uses a lightweight skeletonized stock.
(Provide Image)
Bonuses
--
Notes
Time: --
PrerequisitesDevelopmentUsage
★7 BAMBETOV SV----
DamageImpact ForcePenetration
----Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
--------

AM-MRS sniper rifle series

AM-MRS-71 RIFLE
(Arms Material Multipurpose Rifle System Type 71 Precision Model.)
7.62mm semi-auto sniper rifle.
Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.
AM MRS-71 Rifle Rank 3
Bonuses
Normal Barrel Muzzle
4x Rifle Scope (U.S 2)
Sharpshooter's Stock 1
Notes
Time: 1 hour 12 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm54
GMP 1140000
Icon ProCommonMetal TPP sm 4000
GMP 1750
DamageImpact ForcePenetration
2160600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
150100.0375120

AM-MRS-71 RIFLE
(Arms Material Multipurpose Rifle System Type 71 Precision Model.)
7.62mm semi-auto sniper rifle.
Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.
AM MRS-71 Rifle Rank 4
Bonuses
6x Variable Zoom Rifle Scope (U.S/2-step)
Sharpshooter's Stock 2 (Improved Stability While Moving)
Notes
Time: 36 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★3 AM-MRS-71 RIFLE
[AM-MRS-71 RIFLE] Blueprint
Icon TeamRD TPP sm39
GMP 450000
GMP 2940
DamageImpact ForcePenetration
2340600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
150100.0375120

AM-MRS-71 RIFLE
(Arms Material Multipurpose Rifle System Type 71 Precision Model.)
7.62mm semi-auto sniper rifle.
Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.
AM MRS-71 Rifle Rank 5
Bonuses
Bull Barrel (Closer Shot Grouping)
Side Mount (Side Option Slot)
Laser Sight (U.S 1)
Undermount (Lower Option Slot)
Foregrip (U.S/Improved Stability While Moving)
Notes
Time: 1 hour 12 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★4 AM-MRS-71 RIFLEIcon TeamRD TPP sm48
GMP 600000
GMP 3850
DamageImpact ForcePenetration
2520600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
150105.0467102

AM-MRS-71 RIFLE
(Arms Material Multipurpose Rifle System Type 71 Precision Model.)
7.62mm semi-auto sniper rifle.
Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.
MGSV-AM-MRS-71-RIFLE
Bonuses
Additional Option Slot (2x Upper Option Slots)
Dot Sight 2
4x Variable Zoom Booster (Magnifier/2-Step)
Notes
Time: 2 hour 24 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★5 AM-MRS-71 RIFLEIcon TeamRD TPP sm71
GMP 1568000
Icon ProPreciousMetal TPP sm 20000
GMP 14120
DamageImpact ForcePenetration
2700600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
150105.0480102

AM-MRS-71 RIFLE
(Arms Material Multipurpose Rifle System Type 71 Precision Model.)
7.62mm semi-auto sniper rifle.
Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.
(Provide Image)
Bonuses
Stopping Power Up
Notes
Time: 12 days
Usable by FOB staff
PrerequisitesDevelopmentUsage
★7 AM-MRS-71 RIFLEIcon TeamRD TPP sm127
Icon TeamCombat TPP sm140
GMP 9587900
Icon ProFuel TPP sm 497900
Icon DigitalisLutea TPP sm 9400
GMP 83890
Icon ProFuel TPP sm 6220
Icon DigitalisLutea TPP sm 587
DamageImpact ForcePenetration
3000600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
150105.0480102

AM-MRS-71 RIFLE
(Arms Material Multipurpose Rifle System Type 71 Precision Model.)
7.62mm semi-auto sniper rifle.
Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.
(Provide Image)
Bonuses
--
Notes
Time: --
Usable by FOB staff
PrerequisitesDevelopmentUsage
★9 AM-MRS-71 RIFLEIcon TeamRD TPP sm133
Icon TeamCombat TPP sm146
GMP 10469830
Icon ProMinorMetal TPP sm 537200
Icon ProBioMat TPP sm 483500
GMP --
Icon ProMinorMetal TPP sm --
Icon ProBioMat TPP sm --
DamageImpact ForcePenetration
----Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
--------

AM-MRS-73 RIFLE
(Arms Material Multipurpose Rifle System Type 73 Precision Model.)
5.56mm semi-auto sniper rifle.
Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.
AM MRS-73 Rifle Rank 5
Bonuses
5.56mm Conversion (Closer Shot Grouping)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 AM-MRS-71 RIFLE
Icon TeamSkillsetR&amp;DGunsmith (Sniper Rifles)
Icon TeamRD TPP sm52
GMP 740000
Icon ProMinorMetal TPP sm 4000
GMP 5070
DamageImpact ForcePenetration
1680600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
15090.0539160

AM-MRS-73 RIFLE
(Arms Material Multipurpose Rifle System Type 73 Precision Model.)
5.56mm semi-auto sniper rifle.
Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.
AM MRS-73 Rifle Rank 6
Bonuses
Bull Barrel (Closer Shot Grouping)
Side Mount (Side Option Slot)
Laser Sight (U.S. 1)
Undermount (Lower Option Slot)
Foregrip (U.S/Improved Stability While Moving)
Notes
Time: 2 hour 24 minutes
PrerequisitesDevelopmentUsage
★5 AM-MRS-73 RIFLEIcon TeamRD TPP sm62
GMP 1280000
GMP 6370
DamageImpact ForcePenetration
1800600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
15094.5596136

AM-MRS-73 RIFLE
(Arms Material Multipurpose Rifle System Type 73 Precision Model.)
5.56mm semi-auto sniper rifle.
Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.
(Provide Image)
Bonuses
Additional Option Slot (2x Upper Option Slot)
Dot Sight 2
4x Variable Zoom Booster (Magnifier/2-step)
Notes
Time: 12 days
Server-side development
PrerequisitesDevelopmentUsage
★6 AM-MRS-73 RIFLEIcon TeamRD TPP sm85
Icon TeamSupport TPP sm95
GMP 5130510
Icon ProCommonMetal TPP sm 60800
Icon ProFuel TPP sm 57800
GMP 43780
Icon ProCommonMetal TPP sm 894
Icon ProFuel TPP sm 850
DamageImpact ForcePenetration
2000600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
15094.5600136

AM-MRS tranquilizer round series

AM-MRS-73 NL
(Arms Material Multipurpose Rifle System Type 73 Precision Model.)
5.56mm semi-auto sniper rifle.
Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.
AM MRS-71 Rifle Rank 4
Bonuses
Tranquilizer Round Conversion (Attack Type: Non-lethal)
Notes
Time: 1 hour 12 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★4 AM-MRS-71 RIFLE
Icon TeamSkillsetR&amp;DAnesthesia Specialist
Icon TeamRD TPP sm49
Icon TeamMedical TPP sm49
GMP 630000
Icon GoldenCrescent TPP sm 400
Icon DigitalisPurpurea TPP sm 320
GMP 4200
Icon GoldenCrescent TPP sm 32
Icon DigitalisPurpurea TPP sm 26
DamageImpact ForcePenetration
1260600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
15080.0539180

AM-MRS-73 NL
(Arms Material Multipurpose Rifle System Type 73 Precision Model.)
5.56mm semi-auto sniper rifle.
Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.
(Provide Image)
Bonuses
Bull Barrel (Closer Shot Grouping)
Side Mount (Side Option Slot)
Laser Sight (U.S. 1)
Undermount (Lower Option Slot)
Foregrip (U.S./Improved Stability While Moving
Notes
Time: --
Usable by FOB staff
PrerequisitesDevelopmentUsage
★5 AM-MRS-73 NL--GMP 13420
Icon DigitalisLutea TPP sm 13
Icon DigitalisPurpurea TPP sm 50
DamageImpact ForcePenetration
1300600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
15080.0570150

AM-MRS-73 NL
(Arms Material Multipurpose Rifle System Type 73 Precision Model.)
5.56mm semi-auto sniper rifle.
Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.
(Provide Image)
Bonuses
Additional Option Slot (2x Upper Option Slots)
Dot Sight 2
4x Variable Zoom Booster (Magnifier/2-step)
Notes
Time: 10 days
Server-side development
Usable by FOB staff
PrerequisitesDevelopmentUsage
★7 AM-MRS-73 NLIcon TeamBaseDev TPP sm125
Icon TeamMedical TPP sm128
GMP 7186060
Icon DigitalisPurpurea TPP sm 15400
Icon BlackCarrot TPP sm 17000
GMP 103780
Icon DigitalisPurpurea TPP sm 616
Icon BlackCarrot TPP sm 680
DamageImpact ForcePenetration
1400600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
15080.0580150

AM-MRS-73 NL
(Arms Material Multipurpose Rifle System Type 73 Precision Model.)
5.56mm semi-auto sniper rifle.
Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.
(Provide Image)
Bonuses
Stopping Power Up
Notes
Time: 12 days
Server-side development
Usable by FOB staff
PrerequisitesDevelopmentUsage
★8 AM-MRS-73 NLIcon TeamRD TPP sm129
Icon TeamSupport TPP sm142
GMP 9718590
Icon ProFuel TPP sm 502900
Icon Wormwood TPP sm 16200
GMP 121480
Icon ProFuel TPP sm 6280
Icon Wormwood TPP sm 1012
DamageImpact ForcePenetration
1500600Pierces thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
15080.0580150

AM-MRS-73 NL
(Arms Material Multipurpose Rifle System Type 73 Precision Model.)
5.56mm semi-auto sniper rifle.
Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.
(Provide Image)
Bonuses
--
Notes
Time: 12 days
Server-side development
Usable by FOB staff
PrerequisitesDevelopmentUsage
★9 AM-MRS-73 NLIcon TeamRD TPP sm135
Icon TeamMedical TPP sm148
GMP 10579970
Icon ProCommonMetal TPP sm 545300
Icon AfricanPeach TPP sm 15900
--
DamageImpact ForcePenetration
Fire Rate (RPM)Effective RangeGroupingAuto-aim

BRENNAN series

BRENNAN LRS-46
(Brennan Long Range Sniper Type 54.)
12.7mm anti-material rifle.
High-caliber sniper rifle boasting incredible power and penetration, though its bolt action gives it a slow rate of fire.
BRENNAN LRS-46 Rank 4
Bonuses
Normal Barrel Muzzle
4x Rifle Scope (U.S. 2)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm37
GMP 500000
Icon ProCommonMetal TPP sm 2000
GMP 2590
Icon ProCommonMetal TPP sm 100
DamageImpact ForcePenetration
29902200Pierces thin concrete walls
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60130.035440

BRENNAN LRS-46
(Brennan Long Range Sniper Type 54.)
12.7mm anti-material rifle.
High-caliber sniper rifle boasting incredible power and penetration, though its bolt action gives it a slow rate of fire.
BRENNAN LRS-46 Rank 5
Bonuses
Enhanced Barrel Accuracy [1] (Effective Range Up)
Muzzle for High-accuracy Barrel
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 BRENNAN LRS-46
[BRENNAN LRS-46] Blueprint
Icon TeamRD TPP sm52
GMP 940000
Icon ProCommonMetal TPP sm 4000
GMP 5600
Icon ProCommonMetal TPP sm 320
DamageImpact ForcePenetration
31202200Pierces thin concrete walls
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60139.138632

BRENNAN LRS-46
(Brennan Long Range Sniper Type 54.)
12.7mm anti-material rifle.
High-caliber sniper rifle boasting incredible power and penetration, though its bolt action gives it a slow rate of fire.
BRENNAN LRS-46 Rank 6
Bonuses
Suppressor (Durability: Low)
8x Variable Zoom Scope 2 (3-step)
Extended Magazing (Loaded Ammo Count Up)
Notes
Time: 2 hour 24 minutes
PrerequisitesDevelopmentUsage
★5 BRENNAN LRS-46Icon TeamRD TPP sm62
Icon TeamIntel TPP sm62
GMP 1700000
Icon ProMinorMetal TPP sm 3600
GMP 7840
Icon ProMinorMetal TPP sm 180
DamageImpact ForcePenetration
32502200Pierces thin concrete walls
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60139.138632

BRENNAN LRS-46
(Brennan Long Range Sniper Type 54.)
12.7mm anti-material rifle.
High-caliber sniper rifle boasting incredible power and penetration, though its bolt action gives it a slow rate of fire.
Pic13 c
Bonuses
Enhanced Barrel Accuracy [2] (Effective Range Up)
Additional Option Slot (2x Upper Option Slots)
Dot Sight 1
4x Variable Zoom Booster (Magnifier/2-step)
Side Mount (Side Option Slot)
Laser Sight (U.S. 2)
Enhanced Stock Performance (Improved Stability While Moving)
Notes
Time: 6 days
Server-side development
PrerequisitesDevelopmentUsage
★6 BRENNAN LRS-46Icon TeamRD TPP sm122
Icon TeamSupport TPP sm111
GMP 9444960
Icon ProMinorMetal TPP sm357600
Icon ProCommonMetal TPP sm339700
GMP 94450
Icon ProMinorMetal TPP sm 1780
Icon ProCommonMetal TPP sm1690
DamageImpact ForcePenetration
36002200Pierces thin concrete walls
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60139.138632

BRENNAN LRS-46
(Brennan Long Range Sniper Type 54.)
12.7mm anti-material rifle.
High-caliber sniper rifle boasting incredible power and penetration, though its bolt action gives it a slow rate of fire.
(Provide Image)
Bonuses
Stopping Power Up
Suppressor (Durability: Medium)
Notes
Time: 6 days
Server-side development
PrerequisitesDevelopmentUsage
★8 BRENNAN LRS-46Icon TeamRD TPP sm135
Icon TeamSupport TPP sm148
GMP 10679970
Icon BlackCarrot TPP sm17600
Icon ProBioMat TPP sm490800
GMP 144180
Icon BlackCarrot TPP sm 230
Icon ProBioMat TPP sm 6625
DamageImpact ForcePenetration
38002200Pierces thin concrete walls
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60139.138632

SERVAL series

SERVAL AMR-7
(Serval Anti-material Rifle-7)
Large-caliber semi-auto sniper rifle.
Enables semi-automatic firing of the excellent general-purpose, flat-trajectory 12.7mm round. Its rapid fire rate and awesome power are a sight to behold.
SERVAL AMR-7 Rank 5
Bonuses
Automatic Conversion (Firing Speed Up)
Normal Barrel Muzzle
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 BRENNAN LRS-46
[SERVAL AMR-7] Blueprint
Icon TeamSkillsetR&amp;D Gunsmith (Sniper Rifles)
Icon TeamRD TPP sm56
GMP 1080000
Icon ProCommonMetal TPP sm 4000
GMP 5950
Icon ProCommonMetal TPP sm 320
DamageImpact ForcePenetration
31202200Pierces thin concrete walls
Fire Rate (RPM)Effective RangeGroupingAuto-aim
80115.0326100

SERVAL AMR-7
(Serval Anti-material Rifle-7)
Large-caliber semi-auto sniper rifle.
Enables semi-automatic firing of the excellent general-purpose, flat-trajectory 12.7mm round. Its rapid fire rate and awesome power are a sight to behold.
(Provide Image)
Bonuses
Enhanced Barrel Accuracy [1] (Effective Range Up)
Suppressor (Durability:Low)
Extended Magazine (Loaded Ammo Count Up)
Notes
Time: 10 days
Server-side development
PrerequisitesDevelopmentUsage
★5 SERVAL AMR-7Icon TeamRD TPP sm84
Icon TeamSupport TPP sm94
GMP 4461310
Icon DigitalisPurpurea TPP sm 5400
Icon ProPreciousMetal TPP sm52000
GMP 44620
Icon DigitalisPurpurea TPP sm 567
Icon ProPreciousMetal TPP sm510
DamageImpact ForcePenetration
32002200Pierces thin concrete walls
Fire Rate (RPM)Effective RangeGroupingAuto-aim
80115.0326100

SERVAL AMR-7
(Serval Anti-material Rifle-7)
Large-caliber semi-auto sniper rifle.
Enables semi-automatic firing of the excellent general-purpose, flat-trajectory 12.7mm round. Its rapid fire rate and awesome power are a sight to behold.
(Provide Image)
Bonuses
Enhanced Barrel Accuracy [2] (Effective Range Up)
Additional Option Slot (2x Upper Option Slots)
Dot Sight 1
4x Variable Zoom Booster (Magnifier/2-step)
Side Mount (Side Option Slot)
Laser Sight (U.S. 2)
Undermount (lower Option Slot)
Foregrip (European/Improved Stability While Moving)
Notes
Time: 6 days
Server-side development
PrerequisitesDevelopmentUsage
★7 SERVAL AMR-7Icon TeamBaseDev TPP sm131
Icon TeamIntel TPP sm118
GMP 11632320
Icon ProCommonMetal TPP sm 543600
Icon ProPreciousMetal TPP sm258200
GMP 116320
Icon ProCommonMetal TPP sm 1630
Icon ProPreciousMetal TPP sm770
DamageImpact ForcePenetration
35002200Pierces thin concrete walls
Fire Rate (RPM)Effective RangeGroupingAuto-aim
80115.0326100

Special Weapon list

MOLOTOK-68
(Molotok-68 Anti-Materiel Rifle)
12.7mm anti-materiel rifle
A large-caliber sniper rifle with an extremely long effective range and devastating power and penetration. Has a slow rate of fire due to its bolt-action mechanism.
Pic01b
Bonuses
--
Notes
Time: 6 days
PrerequisitesDevelopmentUsage
--Icon TeamSupport TPP sm117
Icon TeamSupport TPP sm128
GMP 12453140
Icon ProMinorMetal TPP sm 567900
Icon ProPreciousMetal TPP sm 269800
GMP 155660
Icon ProMinorMetal TPP sm 7090
Icon ProPreciousMetal TPP sm 3370
DamageImpact ForcePenetration
50002200Pierces thin concrete walls
Fire Rate (RPM)Effective RangeGroupingAuto-aim
80100.032640

Sniper rifles

Machine Guns

ALM series

ALM 48
(Averdeen Lighter Machine Gun Type 48)
7.62mm general-purpose machine gun.
Delivers powerful rounds at a continuous rate of fire.
ALM 48 Rank 2
Bonuses
Normal Barrel Muzzle
Notes
Time: 0 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm16
GMP 80000
GMP 350
DamageImpact ForcePenetration
850400Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54049.0569250

ALM 48
(Averdeen Lighter Machine Gun Type 48)
7.62mm general-purpose machine gun.
Delivers powerful rounds at a continuous rate of fire.
ALM 48 Rank 3
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 1
150-round Magazine (Loaded Ammo Count Up)
Notes
Time: 18 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★2 ALM 48Icon TeamRD TPP sm26
GMP 260000
GMP 1820
Icon ProCommonMetal TPP sm 90
DamageImpact ForcePenetration
1020400Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
54049.0571250

ALM 48
(Averdeen Lighter Machine Gun Type 48)
7.62mm general-purpose machine gun.
Delivers powerful rounds at a continuous rate of fire.
ALM 48 Rank 4
Bonuses
Heat Sink (Firing Speed Up)
Side Mount (Side Option Slot)
Flashlight (U.S. 1)
Notes
Time: 36 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★3 ALM 48Icon TeamRD TPP sm40
GMP 460000
GMP 3010
Icon ProCommonMetal TPP sm 200
DamageImpact ForcePenetration
1190400Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
62149.0571250

ALM 48
(Averdeen Lighter Machine Gun Type 48)
7.62mm general-purpose machine gun.
Delivers powerful rounds at a continuous rate of fire.
ALM 48 Rank 5
Bonuses
200-round Magazine (Loaded Ammo Count Up)
Notes
Time: 1 hour 12 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★4 ALM 48Icon TeamRD TPP sm53
GMP 780000
GMP 5180
Icon ProCommonMetal TPP sm 320
DamageImpact ForcePenetration
1360400Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
62149.0571250

ALM 48
(Averdeen Lighter Machine Gun Type 48)
7.62mm general-purpose machine gun.
Delivers powerful rounds at a continuous rate of fire.
ALM 48 Rank 5
Bonuses
Heat Guard (Firing Speed Up)
Laser Sight (U.S. 1)
Notes
Time: 3 hour 36 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★5 ALM 48Icon TeamRD TPP sm70
GMP 1603000
Icon ProPreciousMetal TPP sm 20000
GMP 14430
Icon ProPreciousMetal TPP sm 189
DamageImpact ForcePenetration
1500400Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
66049.0571250

ALM 48
(Averdeen Lighter Machine Gun Type 48)
7.62mm general-purpose machine gun.
Delivers powerful rounds at a continuous rate of fire.
ALM 48 Rank 5
Bonuses
Stopping Power Up
Notes
Time: 8 days
Server-side development
Usable by FOB staff
PrerequisitesDevelopmentUsage
★7 ALM 48Icon TeamRD TPP sm123
Icon TeamIntel TPP sm136
GMP 7831250
Icon ProPreciousMetal TPP sm 204500
Icon AfricanPeach TPP sm 11900
GMP 68530
Icon ProPreciousMetal TPP sm 760
Icon AfricanPeach TPP sm 743
DamageImpact ForcePenetration
1700400Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
66049.0571250

ALM 48
(Averdeen Lighter Machine Gun Type 48)
7.62mm general-purpose machine gun.
Delivers powerful rounds at a continuous rate of fire.
(Provide Image)
Bonuses
--
Notes
Time: --
PrerequisitesDevelopmentUsage
★9 ALM 48----
DamageImpact ForcePenetration
----Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
--------

ALM 48H
(Averdeen Lighter Machine Gun Type 48)
7.62mm general-purpose machine gun.
Delivers powerful rounds at a continuous rate of fire.
ALM 48 Rank 4
Bonuses
High Firing Rate Reciver (Firing Speed Up)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 ALM 48
Icon TeamSkillsetR&amp;D Gunsmith (Machine Guns)
Icon TeamRD TPP sm55
GMP 780000
GMP 5460
DamageImpact ForcePenetration
1360400Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
82849.0571250

ALM 48S
(Averdeen Lighter Machine Gun Type 48)
7.62mm general-purpose machine gun.
Delivers powerful rounds at a continuous rate of fire.
ALM 48S Rank 4
Bonuses
Short Barrel Conversion (Firing Speed/Auto-Aim Range Up)
Side Mount (Side Option Slot)
Flashlight (U.S. 1)
Undermount (Lower Option Slot)
Foregrip (U.S/Improved Stability While Moving)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 ALM 48
Icon TeamSkillsetR&amp;D Gunsmith (Machine Guns)
Icon TeamRD TPP sm38
GMP 490000
GMP 3150
DamageImpact ForcePenetration
1190400Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
62144.1564250

ALM 48S
(Averdeen Lighter Machine Gun Type 48)
7.62mm general-purpose machine gun.
Delivers powerful rounds at a continuous rate of fire.
ALM 48S Rank 5
Bonuses
Recoil Dampening Muzzle (closer Shot Grouping)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 ALM 48SIcon TeamRD TPP sm51
GMP 860000
GMP 5430
DamageImpact ForcePenetration
1360400Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
62144.1564275

UN-AAM series

UN-AAM
(UN Modular Automatic Weapon.)
5.56mm general-purpose machine gun.
This squad fire support weapon combines belt-fed rapid fire capability with an ease of handling comparable to an assault rifle.
UN-AAM Rank 3
Bonuses
Normal Barrel
LMG Stock
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm22
GMP 180000
GMP 840
DamageImpact ForcePenetration
825300Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60047.0620350

UN-AAM
(UN Modular Automatic Weapon.)
5.56mm general-purpose machine gun.
This squad fire support weapon combines belt-fed rapid fire capability with an ease of handling comparable to an assault rifle.
UN-AAM Rank 4
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 2
150-roud Magazine (Loaded Ammo Count)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 UN-AAM
[UN-AAM] Blueprint
Icon TeamRD TPP sm36
GMP 490000
GMP 3150
DamageImpact ForcePenetration
962300Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60047.0622350

UN-AAM
(UN Modular Automatic Weapon.)
5.56mm general-purpose machine gun.
This squad fire support weapon combines belt-fed rapid fire capability with an ease of handling comparable to an assault rifle.
UN-AAM Rank 5
Bonuses
Side Mount (Side Option Slot)
Laser Sight (U.S. 1)
200-round Magazine (Loaded Ammo Count)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 UN-AAMIcon TeamRD TPP sm49
GMP 810000
GMP 5360
DamageImpact ForcePenetration
1100300Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60047.0625333

UN-AAM
(UN Modular Automatic Weapon.)
5.56mm general-purpose machine gun.
This squad fire support weapon combines belt-fed rapid fire capability with an ease of handling comparable to an assault rifle.
UN-AAM Rank 5
Bonuses
Short Barrel Conversion (Firing Speed/Auto-Aim Range Up)
Muzzle for Short Barrel
Heat Sink (Firing Speed Up)
Undermount (Lower Option Slot)
Foregrip (European/Improved Stability While Moving)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★5 UN-AAMIcon TeamRD TPP sm60
GMP 1360000
GMP 6550
DamageImpact ForcePenetration
1237300Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
66042.3622385

UN-AAM-NL
(UN Modular Automatic Weapon.)
5.56mm general-purpose machine gun.
This squad fire support weapon combines belt-fed rapid fire capability with an ease of handling comparable to an assault rifle.
UN-AAM Rank 3
Bonuses
Rubber Bullet Conversion (Attack Type: Non-lethal)
Notes
Time: --
Server-side development
PrerequisitesDevelopmentUsage
★4 UN-AAMIcon TeamRD TPP sm42
GMP 525840
Icon ProCommonMetal TPP sm5500
Icon ProMinorMetal TPP sm2200
GMP 5320
Icon ProCommonMetal TPP sm300
DamageImpact ForcePenetration
----No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
--------

UN-AAM-NL
(UN Modular Automatic Weapon.)
5.56mm general-purpose machine gun.
This squad fire support weapon combines belt-fed rapid fire capability with an ease of handling comparable to an assault rifle.
UN-AAM Rank 4
Bonuses
150-round Magazine (Loaded Ammo Count Up)
Notes
Time: --
Server-side development
PrerequisitesDevelopmentUsage
★5 UN-AAM-NLIcon TeamRD TPP sm55
Icon TeamCombat TPP sm68
GMP 1297800
Icon ProFuel TPP sm40000
Icon ProMinorMetal TPP sm35000
GMP 6550
Icon ProFuel TPP sm350
Icon ProCommonMetal TPP sm150
DamageImpact ForcePenetration
----No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
--------

UN-AAM-NL
(UN Modular Automatic Weapon.)
5.56mm general-purpose machine gun.
This squad fire support weapon combines belt-fed rapid fire capability with an ease of handling comparable to an assault rifle.
Pic01g
Bonuses
200-round Magazine (Loaded Ammo Count Up)
Notes
Time: 5 days
Server-side development
PrerequisitesDevelopmentUsage
★6 UN-AAM-NLIcon TeamRD TPP sm76
Icon TeamCombat TPP sm89
GMP 3634960
Icon ProFuel TPP sm56700
Icon ProMinorMetal TPP sm51100
GMP 29080
Icon ProFuel TPP sm450
Icon ProCommonMetal TPP sm408
DamageImpact ForcePenetration
----No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
--------

UN-AAMF
(UN Modular Automatic Weapon.)
5.56mm general-purpose machine gun.
This squad fire support weapon combines belt-fed rapid fire capability with an ease of handling comparable to an assault rifle.
UN-AAM Rank 3
Bonuses
7.62 Conversion (Damage Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 UN-AAM
[UN-AAM] Blueprint
Icon TeamSkillsetR&amp;D Gunsmith (Machine Guns)
Icon TeamRD TPP sm37
GMP 530000
Icon ProCommonMetal TPP sm 2000
GMP 3430
DamageImpact ForcePenetration
1190400Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60050.0601300

UN-AAMF
(UN Modular Automatic Weapon.)
5.56mm general-purpose machine gun.
This squad fire support weapon combines belt-fed rapid fire capability with an ease of handling comparable to an assault rifle.
UN-AAM Rank 4
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 2
150-round Magazine (Loaded Ammo Count)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 UN-AAMF<brIcon TeamRD TPP sm50
GMP 980000
GMP 5810
DamageImpact ForcePenetration
1360400Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60050.0603300

UN-AAMF
(UN Modular Automatic Weapon.)
5.56mm general-purpose machine gun.
This squad fire support weapon combines belt-fed rapid fire capability with an ease of handling comparable to an assault rifle.
UN-AAM Rank 5
Bonuses
Heat Sink (Firing Speed Up)
Side Mount (Side Option Slot)
Laser Sight (U.S. 1)
200-round Magazine (Loaded Ammo Count Up
Notes
Time: 3 days
Server-side development
PrerequisitesDevelopmentUsage
★5 UN-AAMF<brIcon TeamRD TPP sm68
Icon TeamSupport TPP sm78
GMP 1580040
Icon ProMinorMetal TPP sm43000
Icon ProCommonMetal TPP sm40900
GMP 15810
Icon ProMinorMetal TPP sm422
Icon ProCommonMetal TPP sm401
DamageImpact ForcePenetration
1460400Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
64050.0603300

LPG series

LPG-61
(Gryzov Light Machine Gun-61.)
Soviet 7.62mm general-purpose machine gun.
Delivers powerful rounds at a continuous rate of fire. The trade-off for its rapid fire capability is the heavy recoil.
LPG-61 Rank 3
Bonuses
Normal Barrel
LMG Stock
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm24
GMP 170000
GMP 770
DamageImpact ForcePenetration
1020400Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72048.0518300

LPG-61
(Gryzov Light Machine Gun-61.)
Soviet 7.62mm general-purpose machine gun.
Delivers powerful rounds at a continuous rate of fire. The trade-off for its rapid fire capability is the heavy recoil.
LPG-61 Rank 4
Bonuses
Scope Mount (Upper Option Slot)
4x Rifle Scope (Soviet 1)
150-round Magazine (Loaded Ammo Count Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 LPG-61
[LPG-61] Blueprint
Icon TeamRD TPP sm38
GMP 170000
GMP 3010
DamageImpact ForcePenetration
1190400Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72048.0520300

LPG-61
(Gryzov Light Machine Gun-61.)
Soviet 7.62mm general-purpose machine gun.
Delivers powerful rounds at a continuous rate of fire. The trade-off for its rapid fire capability is the heavy recoil.
LPG-61 Rank 5
Bonuses
Side Mount (Side Option Slot)
Laser Sight (U.S. 2)
200-round Magazine (Loaded Ammo Count)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 LPG-61Icon TeamRD TPP sm55
GMP 890000
GMP 5500
DamageImpact ForcePenetration
1360400Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
72048.0520300

LPG-61
(Gryzov Light Machine Gun-61.)
Soviet 7.62mm general-purpose machine gun.
Delivers powerful rounds at a continuous rate of fire. The trade-off for its rapid fire capability is the heavy recoil.
(Provide Image)
Bonuses
--
Notes
Time: --
PrerequisitesDevelopmentUsage
★5 LPG-61Icon TeamRD TPP sm75
Icon TeamSupport TPP sm85
GMP 1673000
Icon ProMinorMetal TPP sm47000
Icon ProCommonMetal TPP sm44600
GMP 16730
Icon ProMinorMetal TPP sm461
Icon ProCommonMetal TPP sm438
DamageImpact ForcePenetration
----Pierces thin wood
Fire Rate (RPM)Effective RangeGroupingAuto-aim
--------

Machine guns

Rocket Launchers

GROM-11 series

GROM-11
(Grom Rocket Launcher-11.)
Soviet rocket-propelled grenade launcher.
Cheaper to use than other launchers, and also easy to modify.
GROM-11 Rank 2
Bonuses
--
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm 12
GMP 120000
Icon ProCommonMetal TPP sm 200
GMP 840
Icon ProCommonMetal TPP sm 20
DamageImpact ForcePenetration
29404000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0346400

GROM-11
(Grom Rocket Launcher-11.)
Soviet rocket-propelled grenade launcher.
Cheaper to use than other launchers, and also easy to modify.
GROM-11 Rank 3
Bonuses
Stopping Power Up
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 GROM-11Icon TeamRD TPP sm 17
GMP 255000
Icon ProCommonMetal TPP sm 900
GMP 1790
Icon ProCommonMetal TPP sm 90
DamageImpact ForcePenetration
38504000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0346400

GROM-11
(Grom Rocket Launcher-11.)
Soviet rocket-propelled grenade launcher.
Cheaper to use than other launchers, and also easy to modify.
GROM-11 Rank 4
Bonuses
Side Mount (Side Option Slot)
Laser Sight (U.S. 2)
Tandem Warhead Conversion (Damage Up)
Total Portable Ammo Up
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 GROM-11Icon TeamRD TPP sm 22
GMP 460000
Icon ProCommonMetal TPP sm 2000
GMP 2800
Icon ProCommonMetal TPP sm 200
DamageImpact ForcePenetration
44855500No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0346400

FB MR series

FB MR R-Launcher
(Falkenberg Multi-Role Rocket Launcher)
Warhead-specific large-caliber recoilless rifle.
Customized to fire special warheads.
FB MR R-Launcher Rank 3
Bonuses
--
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm29
GMP 269000
Icon ProCommonMetal TPP sm 900
GMP 1890
Icon ProCommonMetal TPP sm 30
DamageImpact ForcePenetration
38504500No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0367450

FB MR R-Launcher
(Falkenberg Multi-Role Rocket Launcher)
Warhead-specific large-caliber recoilless rifle.
Customized to fire special warheads.
FB MR R-Launcher Rank 4
Bonuses
Stopping Power Up
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 FB MR R-LAUNCHER
[FB MR R-LAUNCHER] Blueprint
Icon TeamRD TPP sm29
GMP 500000
Icon ProCommonMetal TPP sm 2000
GMP 3360
Icon ProCommonMetal TPP sm 200
DamageImpact ForcePenetration
46005500No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0367450

FB MR R-Launcher
(Falkenberg Multi-Role Rocket Launcher)
Warhead-specific large-caliber recoilless rifle.
Customized to fire special warheads.
FB MR R-Launcher Rank 5
Bonuses
Side Mount (Side Option Slot)
Laser Sight (U.S. 1)
Total Portable Ammo Up
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 FB MR R-LAUNCHERIcon TeamRD TPP sm39
GMP 760000
Icon ProCommonMetal TPP sm 4000
GMP 5110
Icon ProCommonMetal TPP sm 320
DamageImpact ForcePenetration
48005500No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0367450

FB MR R-L NLSP
(Falkenberg Multi-Role Rocket Launcher)
Warhead-specific large-caliber recoilless rifle.
Customized to fire special warheads.
FB MR R-Launcher Rank 5
Bonuses
Sleeping Gas Conversion (Attack Type: Non-lethal)
Notes
Time: 10 days
Server-side development
Usable by FOB staff
PrerequisitesDevelopmentUsage
★5 FB MR R-LAUNCHERIcon TeamRD TPP sm86
Icon TeamMedical TPP sm97
GMP 3964940
Icon ProFuel TPP sm 67500
Icon DigitalisLutea TPP sm 1300
GMP 31720
Icon ProFuel TPP sm 540
Icon DigitalisLutea TPP sm 15
DamageImpact ForcePenetration
3850900No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0367450

FB MR R-L NLSP
(Falkenberg Multi-Role Rocket Launcher)
Warhead-specific large-caliber recoilless rifle.
Customized to fire special warheads.
FB MR R-Launcher Rank 5
Bonuses
Total Portable Ammo Up
Notes
Time: 10 days
Server-side development
Usable by FOB staff
PrerequisitesDevelopmentUsage
★7 FB MR R-LAUNCHERIcon TeamRD TPP sm122
Icon TeamSupport TPP sm135
GMP 7704410
Icon ProMinorMetal TPP sm 408100
Icon Tarragon TPP sm 11500
GMP 67410
Icon ProMinorMetal TPP sm 1530
Icon Tarragon TPP sm 718
DamageImpact ForcePenetration
4000900No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0367450

FB MR R-L NLSP
(Falkenberg Multi-Role Rocket Launcher)
Warhead-specific large-caliber recoilless rifle.
Customized to fire special warheads.
(Provide Image)
Bonuses
--
Notes
Time: --
PrerequisitesDevelopmentUsage
★9 FB MR R-LAUNCHER----
DamageImpact ForcePenetration
Fire Rate (RPM)Effective RangeGroupingAuto-aim

FB MR R-L MK-II
(Falkenberg Multi-Role Rocket Launcher)
Warhead-specific large-caliber recoilless rifle.
Customized to fire special warheads.
FB MR R-Launcher Rank 3
Bonuses
Grenade Conversion (Blast Radius Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 FB MR R-LAUNCHER
[FB MR R-LAUNCHER] Blueprint
Icon TeamSkillsetR&amp;D Gunsmith (Missile Launchers)
Icon TeamRD TPP sm31
GMP 560000
Icon ProBioMat TPP sm 2000
GMP 3610
Icon ProBioMat TPP sm 200
DamageImpact ForcePenetration
40254500No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0367450

FB MR R-L MK-II
(Falkenberg Multi-Role Rocket Launcher)
Warhead-specific large-caliber recoilless rifle.
Customized to fire special warheads.
FB MR R-Launcher Rank 4
Bonuses
Stopping Power Up
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 FB MR R-L MK-IIIcon TeamRD TPP sm44
GMP 790000
Icon ProBioMat TPP sm 4000
GMP 5250
Icon ProBioMat TPP sm 320
DamageImpact ForcePenetration
46804500No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0367450

FB MR R-L MK-II
(Falkenberg Multi-Role Rocket Launcher)
Warhead-specific large-caliber recoilless rifle.
Customized to fire special warheads.
FB MR R-Launcher Rank 5
Bonuses
Side Mount (Side Option Slot)
Laser Sight (U.S. 1)
Total Portable Ammo Up
Notes
Time: 5 days
Server-side development
PrerequisitesDevelopmentUsage
★5 FB MR R-L MK-IIIcon TeamRD TPP sm78
Icon TeamSupport TPP sm88
GMP 2044770
Icon ProCommonMetal TPP sm 50900
Icon ProFuel TPP sm 48300
GMP 20460
Icon ProCommonMetal TPP sm 499
Icon ProFuel TPP sm 474
DamageImpact ForcePenetration
51004500No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0367450

KILLER BEE series

KILLER BEE
(Killer Bee Surface to Air Missile-81.)
Man-portable dual-wavelength guided missile launcher.
The missiles' IR/UV fire-and-forget guidance system gives them superb accuracy, but they lack power due to the guidance device taking up much of the warhead's space
Killer Bee
Bonuses
--
Notes
Time: 18 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
Icon TeamSkillsetR&amp;D Missile Guidance SpecialistIcon TeamRD TPP sm23
GMP 220000
Icon ProMinorMetal TPP sm 250
GMP 1540
Icon ProMinorMetal TPP sm 10
DamageImpact ForcePenetration
25303000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60250.0324250

KILLER BEE
(Killer Bee Surface to Air Missile-81.)
Man-portable dual-wavelength guided missile launcher.
The missiles' IR/UV fire-and-forget guidance system gives them superb accuracy, but they lack power due to the guidance device taking up much of the warhead's space
Killer Bee
Bonuses
Stopping Power Up
Lock-on Speed Up
Notes
Time: 36 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★3 KILLER BEEIcon TeamRD TPP sm40
GMP 450000
Icon ProMinorMetal TPP sm 1000
GMP 2940
Icon ProMinorMetal TPP sm 100
DamageImpact ForcePenetration
28753000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60250.0324250

KILLER BEE
(Killer Bee Surface to Air Missile-81.)
Man-portable dual-wavelength guided missile launcher.
The missiles' IR/UV fire-and-forget guidance system gives them superb accuracy, but they lack power due to the guidance device taking up much of the warhead's space
Killer Bee
Bonuses
Stopping Power Up
Enhanced Homing
Total Portable Ammo Up
Notes
Time: 1 hour 12 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★4 KILLER BEEIcon TeamRD TPP sm55
GMP 670000
Icon ProMinorMetal TPP sm 2000
GMP 4550
Icon ProMinorMetal TPP sm 160
DamageImpact ForcePenetration
32403000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60250.0324250

KILLER BEE
(Killer Bee Surface to Air Missile-81.)
Man-portable dual-wavelength guided missile launcher.
The missiles' IR/UV fire-and-forget guidance system gives them superb accuracy, but they lack power due to the guidance device taking up much of the warhead's space
Killer Bee
Bonuses
Stopping Power Up
Lock-on Speed Up
Total Porable Ammo Up
Notes
Time: 2 hour 24 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★5 KILLER BEEIcon TeamRD TPP sm57
GMP 1030000
Icon ProPreciousMetal TPP sm 5000
GMP 5880
Icon ProPreciousMetal TPP sm 220
DamageImpact ForcePenetration
36253000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60250.0324250

KILLER BEE
(Killer Bee Surface to Air Missile-81.)
Man-portable dual-wavelength guided missile launcher.
The missiles' IR/UV fire-and-forget guidance system gives them superb accuracy, but they lack power due to the guidance device taking up much of the warhead's space
Killer Bee
Bonuses
Stopping Power Up
Lock-on Speed Up
Notes
Time: 7 days
Server-side development
Usable by FOB staff
PrerequisitesDevelopmentUsage
★6 KILLER BEEIcon TeamRD TPP sm122
Icon TeamIntel TPP sm135
GMP 4622660
Icon ProBioMat TPP sm 244900
Icon Tarragon TPP sm 6900
GMP 40450
Icon ProBioMat TPP sm 910
Icon Tarragon TPP sm 431
DamageImpact ForcePenetration
51003000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60250.0324250

KILLER BEE
(Killer Bee Surface to Air Missile-81.)
Man-portable dual-wavelength guided missile launcher.
The missiles' IR/UV fire-and-forget guidance system gives them superb accuracy, but they lack power due to the guidance device taking up much of the warhead's space
Killer Bee
Bonuses
Stopping Power Up
Lock-on Speed Up
Notes
Time: 8 days
Server-side development
Usable by FOB staff
PrerequisitesDevelopmentUsage
★9 KILLER BEEIcon TeamRD TPP sm129
Icon TeamBaseDev TPP sm142
GMP 5061770
Icon ProBioMat TPP sm 261900
Icon ProMinorMetal TPP sm 235800
GMP 68300
Icon ProBioMat TPP sm 3530
Icon ProMinorMetal TPP sm 3183
DamageImpact ForcePenetration
52003000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60250.0324250

KILLER BEE
(Killer Bee Surface to Air Missile-81.)
Man-portable dual-wavelength guided missile launcher.
The missiles' IR/UV fire-and-forget guidance system gives them superb accuracy, but they lack power due to the guidance device taking up much of the warhead's space
Killer Bee
Bonuses
--
Notes
Time: --
Server-side development
Usable by FOB staff
PrerequisitesDevelopmentUsage
★10 KILLER BEEIcon TeamRD TPP sm129
Icon TeamCombat TPP sm152
GMP 5810560
Icon ProBioMat TPP sm 293600
Icon ProFuel TPP sm 264300
--
DamageImpact ForcePenetration
----No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
--------

CGM 25 series

CGM 25
(Cluster Guided Missile 25.)
Multi-lock homing missile.
The warhead is packed with multiple fire-and-forget auto-homing mini-missiles, for suppressing numerous targets in a single shot.
CGM 25
Bonuses
--
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 KILLER BEE
Icon TeamSkillsetR&amp;D Gunsmith (Missile Launchers)
Icon TeamRD TPP sm48
Icon TeamIntel TPP sm48
GMP 450000
GMP 3850
Icon ProMinorMetal TPP sm 50
DamageImpact ForcePenetration
24154000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0303300

CGM 25
(Cluster Guided Missile 25.)
Multi-lock homing missile.
The warhead is packed with multiple fire-and-forget auto-homing mini-missiles, for suppressing numerous targets in a single shot.
CGM 25
Bonuses
Stopping Power Up
Enhanced Homing
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 CGM 25Icon TeamRD TPP sm36
Icon TeamMedical TPP sm31
GMP 420000
Icon GoldenCrescent TPP sm 200
Icon DigitalisPurpurea TPP sm --
GMP 5530
Icon ProMinorMetal TPP sm 250
DamageImpact ForcePenetration
26404000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0303300

CGM 25
(Cluster Guided Missile 25.)
Multi-lock homing missile.
The warhead is packed with multiple fire-and-forget auto-homing mini-missiles, for suppressing numerous targets in a single shot.
CGM 25
Bonuses
Warhead No. Up (Max Lock-ons: 8)
Total Portable Ammo Up
Notes
Time: 2 hours 24 minutes
PrerequisitesDevelopmentUsage
★5 CGM 25Icon TeamRD TPP sm49
GMP 610000
GMP 6860
Icon ProPreciousMetal TPP sm 200
DamageImpact ForcePenetration
27504000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0303300

CGM 25
(Cluster Guided Missile 25.)
Multi-lock homing missile.
The warhead is packed with multiple fire-and-forget auto-homing mini-missiles, for suppressing numerous targets in a single shot.
CGM 25
Bonuses
Stopping Power Up
Lock-on Speed Up
Notes
Time: 6 days
Server-side development
PrerequisitesDevelopmentUsage
★7 CGM 25Icon TeamSupport TPP sm120
Icon TeamCombat TPP sm132
GMP 11232200
Icon ProFuel TPP sm 569000
Icon ProCommonMetal TPP sm 540500
GMP 168490
Icon ProFuel TPP sm 3120
Icon ProCommonMetal TPP sm 2970
DamageImpact ForcePenetration
47004000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0303300

FB MR R-L Fulton Warheads series

FB MR R-L FLTN
(Falkenberg Multi-Role Rocket Launcher)
Warhead specific large-caliber recoilless rifle.
Customized to fire special warheads.
Pic01e
Bonuses
Fulton Warhead Conversion
Notes
Time: 23 hours, 30 minutes
Server-side development
Instant Development: 197 MB Coins
PrerequisitesDevelopmentUsage
Requires the May 10 update (delayed to April 18, 2017[1][2]).Icon TeamRD TPP sm45
GMP 576800
Icon ProMinorMetal TPP sm 9375
Icon ProFuel TPP sm 7200
GMP 5460
Icon ProMinorMetal TPP sm 350
DamageImpact ForcePenetration
36001000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0340400

FB MR R-L FLTN
(Falkenberg Multi-Role Rocket Launcher)
Warhead specific large-caliber recoilless rifle.
Customized to fire special warheads.
Pic01e
Bonuses
Total Portable Ammo Up
Notes
Time: 2 days
Server-side development
PrerequisitesDevelopmentUsage
★5 FB MR R-L FLTNIcon TeamRD TPP sm55
Icon TeamBaseDev TPP sm60
GMP 865200
Icon ProMinorMetal TPP sm 12500
Icon ProFuel TPP sm 9500
GMP 6860
Icon ProMinorMetal TPP sm 480
DamageImpact ForcePenetration
36001000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0340400

FB MR R-L FLTN
(Falkenberg Multi-Role Rocket Launcher)
Warhead specific large-caliber recoilless rifle.
Customized to fire special warheads.
Pic01e
Bonuses
Total Portable Ammo Up
Notes
Time: 3 days 12 hours
Server-side development
PrerequisitesDevelopmentUsage
★5 FB MR R-L FLTNIcon TeamRD TPP sm75
Icon TeamCombat TPP sm88
GMP 3992520
Icon ProMinorMetal TPP sm 61800
Icon ProFuel TPP sm 55700
GMP 39930
Icon ProMinorMetal TPP sm 610
Icon ProFuel TPP sm 557
DamageImpact ForcePenetration
36001000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0340400

FB MR R-L FLTN
(Falkenberg Multi-Role Rocket Launcher)
Warhead specific large-caliber recoilless rifle.
Customized to fire special warheads.
Pic01e
Bonuses
Total Portable Ammo Up
Notes
Time: 4 days 12 hours
Server-side development
PrerequisitesDevelopmentUsage
★8 FB MR R-L FLTNIcon TeamRD TPP sm139
Icon TeamBaseDev TPP sm152
GMP 9311820
Icon ProMinorMetal TPP sm 470500
Icon ProBioMat TPP sm 423400
GMP 125710
Icon ProMinorMetal TPP sm 6350
Icon ProBioMat TPP sm 5715
DamageImpact ForcePenetration
36001000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0340400

FB MR R-L FLTN
(Falkenberg Multi-Role Rocket Launcher)
Warhead specific large-caliber recoilless rifle.
Customized to fire special warheads.
Pic01e
Bonuses
Total Portable Ammo Up
Notes
Time: 4 days 12 hours
Server-side development
PrerequisitesDevelopmentUsage
★10 FB MR R-L FLTNIcon TeamRD TPP sm148
Icon TeamBaseDev TPP sm161
GMP 10960460
Icon ProMinorMetal TPP sm 539400
Icon ProBioMat TPP sm 485500
--
DamageImpact ForcePenetration
36001000No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60200.0340400

Rocket Launchers

Shields

Main article: Ballistic shield
PB SHIELD standard series

PB SHIELD
(Personal Ballistic Shield)
Man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the (Targeting/Right Mouse/L2) button. (Only secondary weapons can be used while shield is raised.)
(Provide Image)
Bonuses
--
Notes
Time: 0 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm13
GMP 40000
Icon ProFuel TPP sm 200
GMP 100
Icon ProFuel TPP sm 10
Durability
500

PB SHIELD
(Personal Ballistic Shield)
Man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the (Targeting/Right Mouse/L2) button. (Only secondary weapons can be used while shield is raised.)
(Provide Image)
Bonuses
Durability Up
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 PB SHIELD
[PB SHIELD] Blueprint
Icon TeamRD TPP sm23
GMP 100000
Icon ProFuel TPP sm 900
GMP 2000
Icon ProFuel TPP sm 20
Durability
800

PB SHIELD
(Personal Ballistic Shield)
Man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the (Targeting/Right Mouse/L2) button. (Only secondary weapons can be used while shield is raised.)
(Provide Image)
Bonuses
Durability Up
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 PB SHIELDIcon TeamRD TPP sm27
GMP 200000
Icon ProFuel TPP sm 2000
GMP 35000
Icon ProFuel TPP sm 50
Durability
1000

PB SHIELD SIL series

PB SHIELD (SIL)
(Personal Ballistic Shield [Silver])
Silver-painted, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the (Targeting/Right Mouse/L2) button. (Only secondary weapons can be used while shield is raised.)
(Provide Image)
Bonuses
--
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Requires either voucher codes included in the Collector's Edition/Day One Editions, or otherwise preordering them from select store chains in Japan.Icon TeamRD TPP sm1
GMP 10000
GMP 100
Durability
500

PB SHIELD (SIL)
(Personal Ballistic Shield [Silver])
Silver-painted, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the (Targeting/Right Mouse/L2) button. (Only secondary weapons can be used while shield is raised.)
(Provide Image)
Bonuses
Durability Up
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 PB SHIELD (SIL)Icon TeamRD TPP sm18
GMP 80000
Icon ProFuel TPP sm 900
GMP 1800
Icon ProFuel TPP sm 20
Durability
800

PB SHIELD (SIL)
(Personal Ballistic Shield [Silver])
Silver-painted, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the (Targeting/Right Mouse/L2) button. (Only secondary weapons can be used while shield is raised.)
(Provide Image)
Bonuses
Durability Up
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 PB SHIELD (SIL)Icon TeamRD TPP sm32
GMP 180000
Icon ProFuel TPP sm 2000
GMP 3200
Icon ProFuel TPP sm 50
Durability
1000

PB SHIELD OD series

PB SHIELD (OD)
(Personal Ballistic Shield [Olive Drab])
Olive drab, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the (Targeting/Right Mouse/L2) button. (Only secondary weapons can be used while shield is raised.)
(Provide Image)
Bonuses
--
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Requires either voucher codes included in the Collector's Edition/Day One Editions, or otherwise preordering them from select store chains in Japan.Icon TeamRD TPP sm1
GMP 10000
GMP 100
Durability
500

PB SHIELD (OD)
(Personal Ballistic Shield [Olive Drab])
Olive drab, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the (Targeting/Right Mouse/L2) button. (Only secondary weapons can be used while shield is raised.)
(Provide Image)
Bonuses
Durability Up
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 PB SHIELD (OD)Icon TeamRD TPP sm18
GMP 80000
Icon ProFuel TPP sm 900
GMP 1800
Icon ProFuel TPP sm 20
Durability
800

PB SHIELD (OD)
(Personal Ballistic Shield [Olive Drab])
Olive drab, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the (Targeting/Right Mouse/L2) button. (Only secondary weapons can be used while shield is raised.)
(Provide Image)
Bonuses
Durability Up
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 PB SHIELD (OD)Icon TeamRD TPP sm32
GMP 180000
Icon ProFuel TPP sm 2000
GMP 3200
Icon ProFuel TPP sm 50
Durability
1000

PB SHIELD WHT series

PB SHIELD (WHT)
(Personal Ballistic Shield [White])
White-painted, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the (Targeting/Right Mouse/L2) button. (Only secondary weapons can be used while shield is raised.)
(Provide Image)
Bonuses
--
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Requires either voucher codes included in the Collector's Edition/Day One Editions, or otherwise preordering them from select store chains in Japan.Icon TeamRD TPP sm1
GMP 10000
GMP 100
Durability
500

PB SHIELD (WHT)
(Personal Ballistic Shield [White])
White-painted, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the (Targeting/Right Mouse/L2) button. (Only secondary weapons can be used while shield is raised.)
(Provide Image)
Bonuses
Durability Up
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 PB SHIELD (WHT)Icon TeamRD TPP sm18
GMP 80000
Icon ProFuel TPP sm 900
GMP 1800
Icon ProFuel TPP sm 20
Durability
800

PB SHIELD (WHT)
(Personal Ballistic Shield [White])
White-painted, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the (Targeting/Right Mouse/L2) button. (Only secondary weapons can be used while shield is raised.)
(Provide Image)
Bonuses
Durability Up
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 PB SHIELD (WHT)Icon TeamRD TPP sm32
GMP 180000
Icon ProFuel TPP sm 2000
GMP 3200
Icon ProFuel TPP sm 50
Durability
1000

PB SHIELD GLD series

PB SHIELD (GLD)
(Personal Ballistic Shield [Gold])
Gold-painted, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the (Targeting/Right Mouse/L2) button. (Only secondary weapons can be used while shield is raised.)
(Provide Image)
Bonuses
--
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Requires either voucher codes included in the Collector's Edition/Day One Editions, or otherwise preordering them from select store chains in Japan.Icon TeamRD TPP sm1
GMP 10000
GMP 100
Durability
500

PB SHIELD (GLD)
(Personal Ballistic Shield [Gold])
Gold-painted, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the (Targeting/Right Mouse/L2) button. (Only secondary weapons can be used while shield is raised.)
(Provide Image)
Bonuses
Durability Up
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 PB SHIELD (GLD)Icon TeamRD TPP sm18
GMP 80000
Icon ProFuel TPP sm 900
GMP 1800
Icon ProFuel TPP sm 20
Durability
800

PB SHIELD (GLD)
(Personal Ballistic Shield [Gold])
Gold-painted, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the (Targeting/Right Mouse/L2) button. (Only secondary weapons can be used while shield is raised.)
(Provide Image)
Bonuses
Durability Up
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 PB SHIELD (GLD)Icon TeamRD TPP sm32
GMP 180000
Icon ProFuel TPP sm 2000
GMP 3200
Icon ProFuel TPP sm 50
Durability
1000

Shields

Secondary Weapons

Handguns

Wu S. Pistol

WU S.PISTOL
(Windurger No.2 Silent Pistol)
Single-shot tranquilizer handgun.
This miniaturized tranquilizer gun delivers an immobilization agent from a distance, but has poor rapid-fire capability as each round must be loaded manually.
WU S.Pistol Rank 1 optim
Bonuses
Suppressor (Durability: Low)
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--GMP 100
DamageImpact ForcePenetration
750200dart
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6020387500

WU S.PISTOL
(Windurger No.2 Silent Pistol)
Single-shot tranquilizer handgun.
This miniaturized tranquilizer gun delivers an immobilization agent from a distance, but has poor rapid-fire capability as each round must be loaded manually.
WU S.Pistol Rank 2 optim
Bonuses
Long Barrel Conversion (Effective Range Up)
Undermount (Lower Option Slot)
Flashlight
Stopping Power Up
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 WU S.PISTOLIcon TeamRD TPP sm7
GMP 70000
GMP 700
DamageImpact ForcePenetration
937200dart
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6034.5387384

WU S.PISTOL
(Windurger No.2 Silent Pistol)
Single-shot tranquilizer handgun.
This miniaturized tranquilizer gun delivers an immobilization agent from a distance, but has poor rapid-fire capability as each round must be loaded manually.
WU S.Pistol Rank 3 optim
Bonuses
Long Magazine (Loaded Ammo Count Up)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 WU S.PISTOLIcon TeamRD TPP sm20
Icon GoldenCrescent TPP sm60
GMP 200000
GMP 2000
DamageImpact ForcePenetration
1125200dart
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6034.5387384

WU S.PISTOL
(Windurger No.2 Silent Pistol)
Single-shot tranquilizer handgun.
This miniaturized tranquilizer gun delivers an immobilization agent from a distance, but has poor rapid-fire capability as each round must be loaded manually.
WU S.Pistol Rank 4 optim
Bonuses
Flashlight + Laser Sight
Stopping Power Up
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 WU S.PISTOLIcon TeamRD TPP sm35
Icon GoldenCrescent TPP sm120
GMP 410000
GMP 3900
DamageImpact ForcePenetration
1312200dart
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6034.5387384

WU S.PISTOL
(Windurger No.2 Silent Pistol)
Single-shot tranquilizer handgun.
This miniaturized tranquilizer gun delivers an immobilization agent from a distance, but has poor rapid-fire capability as each round must be loaded manually.
WU S.Pistol Rank 5 optim
Bonuses
Built-in Suppressor (Durability: Unlimited)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 WU S.PISTOL
Icon TeamSkillsetR&amp;DNoise Suppression Specialist
Icon TeamRD TPP sm47 Icon TeamIntel TPP sm47
Icon GoldenCrescent TPP sm480 Icon DigitalisPurpurea TPP sm120
GMP 790000
Icon GoldenCrescent TPP sm32 Icon DigitalisPurpurea TPP sm2
GMP 7500
DamageImpact ForcePenetration
1500200dart
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6034.5387384

WU S.PISTOL CB
(Windurger No.2 Silent Pistol)
Single-shot tranquilizer handgun.
This miniaturized tranquilizer gun delivers an immobilization agent from a distance, but has poor rapid-fire capability as each round must be loaded manually.
WU S.Pistol CB Rank 8 optim
Bonuses
Carbine Conversion (Closer Shot Grouping)
Underbarrel Conversion (Undermount Slot)
3x Short Scope
Notes
Time: 12 days
Server-side development.
PrerequisitesDevelopmentUsage
★5 WU S.PISTOLIcon TeamRD TPP sm85 Icon TeamMedical TPP sm95
Icon GoldenCrescent TPP sm7100 Icon ProPreciousMetal TPP sm57800
GMP 7648000
Icon GoldenCrescent TPP sm320 Icon ProPreciousMetal TPP sm850
GMP 64250
DamageImpact ForcePenetration
1500+200dart
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6034.5+387+384-

WU S.PISTOL +SB
(Windurger No.2 Silent Pistol)
Single-shot tranquilizer handgun.
This miniaturized tranquilizer gun delivers an immobilization agent from a distance, but has poor rapid-fire capability as each round must be loaded manually.
WU S.Pistol Rank 5 optim
Bonuses
Tranquilizer Round Fast-acting Conversion (Damage Up)
Notes
Time: 5 days
Server-side development.
PrerequisitesDevelopmentUsage
★5 WU S.PISTOL
Icon TeamSkillsetR&amp;DAnesthesia Specialist
Icon TeamRD TPP sm79 Icon TeamMedical TPP sm89
Icon Haoma TPP sm1000 Icon DigitalisLutea TPP sm1000
GMP 2921100
Icon Haoma TPP sm50 Icon DigitalisLutea TPP sm50
GMP 29220
DamageImpact ForcePenetration
4500200dart
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6034.5387384

WU S.PISTOL AP
(Windurger No.2 Silent Pistol)
Single-shot tranquilizer handgun.
This miniaturized tranquilizer gun delivers an immobilization agent from a distance, but has poor rapid-fire capability as each round must be loaded manually.
WU S.Pistol Rank 4 optim
Bonuses
Tranquilizer Round Glass-piercing Conversion (Penetration Up)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 WU S.PISTOL
Icon TeamSkillsetR&amp;DAnesthesia Specialist
Icon TeamRD TPP sm49 Icon TeamMedical TPP sm49
Icon GoldenCrescent TPP sm400
GMP 610000
Icon GoldenCrescent TPP sm32
GMP 5700
DamageImpact ForcePenetration
1500200glass
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6034.5387384

WU S.PISTOL 9
(Windurger No.2 Silent Pistol)
Single-shot handgun.
This miniaturized gun delivers an immobilization agent from a distance, but has poor rapid-fire capability as each round must be loaded manually.
WU S.Pistol Rank 5 optim
Bonuses
9mm Live Round Conversion (Attack Type: Lethal)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 WU S.PISTOL
Icon TeamSkillsetR&amp;DGunsmith (Handguns)
Icon TeamRD TPP sm30
Icon ProCommonMetal TPP sm2000
GMP 360000
Icon ProCommonMetal TPP sm200
GMP 3400
DamageImpact ForcePenetration
962200handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6049.5347368

WU S.PISTOL 9
(Windurger No.2 Silent Pistol)
Single-shot handgun.
This miniaturized gun delivers an immobilization agent from a distance, but has poor rapid-fire capability as each round must be loaded manually.
WU S.Pistol Rank 5 optim
Bonuses
Built-in Suppressor (Durability: Unlimited)
Notes
Time: 5 days
Server-side development.
PrerequisitesDevelopmentUsage
★4 WU S.PISTOL 9
Icon TeamSkillsetR&amp;DNoise Suppression Specialist
Icon TeamRD TPP sm78 Icon TeamIntel TPP sm88
Icon Tarragon TPP sm4800 Icon ProCommonMetal TPP sm48300
GMP 2921100
Icon Tarragon TPP sm144 Icon ProCommonMetal TPP sm474
GMP 29220
DamageImpact ForcePenetration
962+200handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6049.5347368

AM D114

AM D114
(Arms Material Delta-114 Combat Pistol)
.45 caliber automatic handgun.
Boasts impressive anti-personnel stopping power at close range, and a reliable frame design that is unlikely to jam.
AM D114 Rank 1 optim
Bonuses
Notes
Time: 0 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
--GMP 100
DamageImpact ForcePenetration
400300handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30035200480

AM D114
(Arms Material Delta-114 Combat Pistol)
.45 caliber automatic handgun.
Boasts impressive anti-personnel stopping power at close range, and a reliable frame design that is unlikely to jam.
AM D114 Rank 2 optim
Bonuses
Suppressor (Durability: Low)
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 AM D114Icon TeamRD TPP sm12 Icon TeamIntel TPP sm12
GMP 120000
GMP 1200
DamageImpact ForcePenetration
500300handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30035200480

AM D114
(Arms Material Delta-114 Combat Pistol)
.45 caliber automatic handgun.
Boasts impressive anti-personnel stopping power at close range, and a reliable frame design that is unlikely to jam.
AM D114 Rank 3 optim
Bonuses
Undermount (Lower Option Slot)
Flashlight
Long Magazine (Loaded Ammo Count Up)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 AM D114Icon TeamRD TPP sm22
Icon ProCommonMetal TPP sm900
GMP 256000
GMP 2500
DamageImpact ForcePenetration
600300handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30035203480

AM D114
(Arms Material Delta-114 Combat Pistol)
.45 caliber automatic handgun.
Boasts impressive anti-personnel stopping power at close range, and a reliable frame design that is unlikely to jam.
AM D114 Rank 4 optim
Bonuses
Suppressor (Durability: Medium)
Operating Precision Up (Grouping/Auto-Aim Range Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 AM D114Icon TeamRD TPP sm31 Icon TeamIntel TPP sm31
GMP 370000
GMP 3500
DamageImpact ForcePenetration
700300handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30035278624

AM D114 CB
(Arms Material Delta-114 Combat Pistol)
.45 caliber automatic handgun.
Boasts impressive anti-personnel stopping power at close range, and a reliable frame design that is unlikely to jam.
AM D114 Rank 6 optim
Bonuses
Carbine Conversion (Closer Shot Grouping)
Underbarrel Conversion (Undermount Slot)
Scope Mount (Upper Option Slot)
3x Short Scope
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★4 AM D114Icon TeamRD TPP sm57
GMP 960000
GMP 8200
DamageImpact ForcePenetration
900300handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30041303650

AM D114-9
(Arms Material Delta-114 Combat Pistol)
9mm automatic handgun.
Boasts impressive anti-personnel stopping power at close range, and a reliable frame design that is unlikely to jam.
AM D114 Rank 4 optim
Bonuses
Piercing Round Conversion (Penetration Up)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 AM D114
Icon TeamSkillsetR&amp;DGunsmith (Handguns)
Icon TeamRD TPP sm48
Icon ProMinorMetal TPP sm2000
GMP 600000
Icon ProMinorMetal TPP sm160
GMP 5500
DamageImpact ForcePenetration
800300thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30036278598

AM D114LB-45
(Arms Material Delta-114 Combat Pistol)
.45 caliber automatic handgun.
Boasts impressive anti-personnel stopping power at close range, and a reliable frame design that is unlikely to jam.
AM D114LB Rank 4 optim
Bonuses
Long Barrel Conversion (Effective Range Up)
Operating Precision Up (Grouping/Auto-Aim Range Up)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 AM D114
Icon TeamSkillsetR&amp;DGunsmith (Handguns)
Icon TeamRD TPP sm33
GMP 390000
GMP 3650
DamageImpact ForcePenetration
700300handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30044.9203352

AM D114LB-45
(Arms Material Delta-114 Combat Pistol)
.45 caliber automatic handgun.
Boasts impressive anti-personnel stopping power at close range, and a reliable frame design that is unlikely to jam.
AM D114LB Rank 5p optim
Bonuses
Compensator (Closer Shot Grouping)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 AM D114LB-45Icon TeamRD TPP sm51
GMP 630000
GMP 6000
DamageImpact ForcePenetration
800300thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30046203336

AM D114LB-9
(Arms Material Delta-114 Combat Pistol)
9mm automatic handgun.
Boasts impressive anti-personnel stopping power at close range, and a reliable frame design that is unlikely to jam.
AM D114LB Rank 5p optim
Bonuses
Piercing Round Conversion (Penetration Up)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 AM D114LB-45
Icon TeamSkillsetR&amp;DGunsmith (Handguns)
Icon TeamRD TPP sm50
Icon ProMinorMetal TPP sm2000
GMP 620000
Icon ProMinorMetal TPP sm160
GMP 5900
DamageImpact ForcePenetration
800300thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30046203336

AM D114LB-9
(Arms Material Delta-114 Combat Pistol)
9mm automatic handgun.
Boasts impressive anti-personnel stopping power at close range, and a reliable frame design that is unlikely to jam.
AM D114LB Rank 5p optim
Bonuses
Compensator (Closer Shot Grouping)
Notes
Time: 24 hour(s)
Server-side development.
PrerequisitesDevelopmentUsage
★5 AM D114LB-9Icon TeamRD TPP sm62 Icon TeamCombat TPP sm72
Icon ProCommonMetal TPP sm31300 Icon ProMinorMetal TPP sm29800
GMP 1991600
Icon ProCommonMetal TPP sm307 Icon ProMinorMetal TPP sm293
GMP 19920
DamageImpact ForcePenetration
800+300thin metal
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30046203+336

AM D114LB-9
(Arms Material Delta-114 Combat Pistol)
9mm automatic handgun.
Boasts impressive anti-personnel stopping power at close range, and a reliable frame design that is unlikely to jam.
AM D114LB Rank 5p optim
Bonuses
Piercing Round Conversion (Penetration Up)
Notes
Time: 8 day(s)
Server-side development.
PrerequisitesDevelopmentUsage
★7 AM D114LB-9Icon TeamRD TPP sm137 Icon TeamCombat TPP sm150
Icon ProCommonMetal TPP sm554500 Icon ProMinorMetal TPP sm49900
GMP 14189130
Icon ProCommonMetal TPP sm7480 Icon ProMinorMetal TPP sm6736
GMP 191550
DamageImpact ForcePenetration
800+300+anti-material
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30046203+336

AM D114LB-9
(Arms Material Delta-114 Combat Pistol)
9mm automatic handgun.
Boasts impressive anti-personnel stopping power at close range, and a reliable frame design that is unlikely to jam.
AM D114LB Rank 5p optim
Bonuses
Stopping Power Up
Notes
Time: 24 hour(s)
Server-side development.
PrerequisitesDevelopmentUsage
★10 AM D114LB-9Icon TeamRD TPP sm146 Icon TeamBaseDev TPP sm159
Icon ProCommonMetal TPP sm568900 Fuel Resources632100
GMP 12320830
Icon ProCommonMetal TPP sm307 Icon ProMinorMetal TPP sm293
GMP 19920
DamageImpact ForcePenetration
800+300+anti-material
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30046203+336

[3]

Burkov

BURKOV
(Burkov Pistol)
Soviet 9mm automatic handgun.
A medium-caliber handgun with a good balance between stopping power and recoil.
Burkov Rank 1 optim
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm2
GMP 20000
GMP 200
DamageImpact ForcePenetration
400200handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30035278480

BURKOV
(Burkov Pistol)
Soviet 9mm automatic handgun.
A medium-caliber handgun with a good balance between stopping power and recoil.
Burkov Rank 2 optim
Bonuses
Suppressor (Durability: Low)
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 BURKOVIcon TeamRD TPP sm8 Icon TeamIntel TPP sm8
GMP 80000
GMP 800
DamageImpact ForcePenetration
500200handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30035278480

BURKOV
(Burkov Pistol)
Soviet 9mm automatic handgun.
A medium-caliber handgun with a good balance between stopping power and recoil.
Burkov Rank 3 optim
Bonuses
Undermount (Lower Option Slot)
Flashlight
Long Magazine (Loaded Ammo Count Up)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 BURKOVIcon TeamRD TPP sm18
Icon ProCommonMetal TPP sm900
GMP 230000
GMP 2300
DamageImpact ForcePenetration
600200handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30035280480

BURKOV
(Burkov Pistol)
Soviet 9mm automatic handgun.
A medium-caliber handgun with a good balance between stopping power and recoil.
Burkov Rank 5 optim
Bonuses
Built-in Suppressor (Durability: Unlimited)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★3 BURKOV
Icon TeamSkillsetR&amp;DNoise Suppression Specialist
Icon TeamRD TPP sm50 Icon TeamIntel TPP sm50
GMP 620000
GMP 5900
DamageImpact ForcePenetration
800200handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30035280480

BURKOV TB
(Burkov Pistol)
Soviet 9mm automatic handgun.
A medium-caliber handgun with a good balance between stopping power and recoil.
Burkov Rank 3 optim
Bonuses
Tranquilizer Round Conversion (Attack Type: Non-lethal)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 BURKOV
Icon TeamSkillsetR&amp;DAnesthesia Specialist
Icon TeamRD TPP sm33 Icon TeamMedical TPP sm33
Icon GoldenCrescent TPP sm200 Icon DigitalisPurpurea TPP sm160
GMP 450000
Icon GoldenCrescent TPP sm10 Icon DigitalisPurpurea TPP sm6
GMP 4200
DamageImpact ForcePenetration
1312200dart
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30022320480

BURKOV HS
(Burkov Pistol)
Soviet 9mm automatic handgun.
A medium-caliber handgun with a good balance between stopping power and recoil.
Burkov Rank 5 optim
Bonuses
Built-in Suppressor (Durability: Unlimited)
Notes
Time: 5 days
Server-side development.
PrerequisitesDevelopmentUsage
★4 BURKOV TB
Icon TeamSkillsetR&amp;DNoise Suppression Specialist
Icon TeamRD TPP sm72 Icon TeamIntel TPP sm82
Icon GoldenCrescent TPP sm6000 Icon DigitalisLutea TPP sm1000
GMP 2921100
Icon GoldenCrescent TPP sm180 Icon DigitalisLutea TPP sm50
GMP 29220
DamageImpact ForcePenetration
1312+200dart
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30022320480

Geist P3

GEIST P3
(Geist P3 Pistol )
9mm handgun with an unconventional design.
The lightweight slide enables smoother rapid-fire capability.
Geist P3 Rank 2 optim
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm9
GMP 90000
GMP 900
DamageImpact ForcePenetration
500200handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
90035288480

GEIST P3
(Geist P3 Pistol )
9mm handgun with an unconventional design.
The lightweight slide enables smoother rapid-fire capability.
Geist P3 Rank 3 optim
Bonuses
Undermount (Lower Option Slot)
Flashlight
Long Magazine 1 (Loaded Ammo Count Up)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 GEIST P3
[GEIST P3] Blueprint
Icon TeamRD TPP sm19
GMP 195000
GMP 1900
DamageImpact ForcePenetration
600200handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
90035296480

GEIST P3
(Geist P3 Pistol )
9mm handgun with an unconventional design.
The lightweight slide enables smoother rapid-fire capability.
Geist P3 Rank 3 optim
Bonuses
3-round Burst Conversion (Enables 3-round Burst Fire)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 GEIST P3Icon TeamRD TPP sm33
GMP 420000
GMP 3900
DamageImpact ForcePenetration
700200handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
102035296480

GEIST P3
(Geist P3 Pistol )
9mm handgun with an unconventional design.
The lightweight slide enables smoother rapid-fire capability.
Geist P3 Rank 5 optim
Bonuses
Long Magazine 2 (Loaded Ammo Count Up)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 GEIST P3Icon TeamRD TPP sm51
GMP 660000
GMP 6300
DamageImpact ForcePenetration
800200handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
102035296480

GEIST P3
(Geist P3 Pistol )
9mm handgun with an unconventional design.
The lightweight slide enables smoother rapid-fire capability.
Geist P3 Rank 5 optim
Bonuses
Compensator (Closer Shot Grouping)
Notes
Time: 24 hour(s)
Server-side development.
PrerequisitesDevelopmentUsage
★5 GEIST P3Icon TeamRD TPP sm64 Icon TeamCombat TPP sm74
Icon ProMinorMetal TPP sm31300 Icon ProCommonMetal TPP sm29800
GMP 1991600
Icon ProMinorMetal TPP sm307 Icon ProCommonMetal TPP sm293
GMP 19920
DamageImpact ForcePenetration
800+200handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
102035296+480

GEIST P3 CB
(Geist P3 Pistol )
9mm handgun with an unconventional design.
The lightweight slide enables smoother rapid-fire capability.
Geist P3 CB Rank 8 optim
Bonuses
Carbine Conversion (Closer Shot Grouping)
Underbarrel Conversion (Undermount Slot)
Scope Mount (Upper Option Slot)
3x Short Scope
Notes
Time: 3 days, 11h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★7 GEIST P3Icon TeamRD TPP sm123 Icon TeamIntel TPP sm112
Icon ProCommonMetal TPP sm312300 Icon BlackCarrot TPP sm11200
GMP 11398600
Icon ProCommonMetal TPP sm930 Icon BlackCarrot TPP sm560
GMP 79790
DamageImpact ForcePenetration
800+200handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
102035+296+480-

Wu S3xx revolvers

WU S333
(Windurger Series 333 Revolver)
.44 caliber revolver.
Uses larger-caliber rounds than automatic pistols for unrivaled anti-personnel stopping power at close range, but is inferior to automatics in terms of reload speed and ammunition capacity.
WU S333 Rank 3 optim
Bonuses
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm14
GMP 100000
GMP 1000
DamageImpact ForcePenetration
1200600handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18038169400

WU S333
(Windurger Series 333 Revolver)
.44 caliber revolver.
Uses larger-caliber rounds than automatic pistols for unrivaled anti-personnel stopping power at close range, but is inferior to automatics in terms of reload speed and ammunition capacity.
WU S333 Rank 3 optim
Bonuses
Reload Speed Up
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 WU S333
[WU S333] Blueprint
Icon TeamRD TPP sm27
GMP 330000
GMP 3300
DamageImpact ForcePenetration
1400600handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18038169400

WU S333
(Windurger Series 333 Revolver)
.44 caliber revolver.
Uses larger-caliber rounds than automatic pistols for unrivaled anti-personnel stopping power at close range, but is inferior to automatics in terms of reload speed and ammunition capacity.
WU S333 Rank 5 optim
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 2
Undermount (Lower Option Slot)
Flashlight
Overpressure Round Conversion (Damage Up)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 WU S333Icon TeamRD TPP sm46
Icon ProBioMat TPP sm4000
GMP 600000
Icon ProBioMat TPP sm320
GMP 5500
DamageImpact ForcePenetration
2000600handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18040174342

WU S333
(Windurger Series 333 Revolver)
.44 caliber revolver.
Uses larger-caliber rounds than automatic pistols for unrivaled anti-personnel stopping power at close range, but is inferior to automatics in terms of reload speed and ammunition capacity.
WU S333 Rank 5 optim
Bonuses
Counterweight (Closer Shot Grouping)
Enhanced Overpressure Rounds (Damage Up)
Notes
Time: 5 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★5 WU S333Icon TeamRD TPP sm106 Icon TeamCombat TPP sm117
Icon ProMinorMetal TPP sm283700 Icon ProBioMat TPP sm269500
GMP 8497800
Icon ProMinorMetal TPP sm850 Icon ProBioMat TPP sm800
GMP 67980
DamageImpact ForcePenetration
2000+600handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18040+174+342-

WU S324LB
(Windurger Series 324 Revolver)
.44 caliber revolver.
Uses larger-caliber rounds than automatic pistols for unrivaled anti-personnel stopping power at close range, but is inferior to automatics in terms of reload speed and ammunition capacity.
WU S324LB Rank 4 optim
Bonuses
Long Barrel Conversion (Effective Range Up)
Reload Speed Up
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 WU S333
[WU S333] Blueprint
Icon TeamSkillsetR&amp;DGunsmith (Handguns)
Icon TeamRD TPP sm30
GMP 390000
GMP 3650
DamageImpact ForcePenetration
1400600handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18043.7169320

WU S324LB
(Windurger Series 324 Revolver)
.44 caliber revolver.
Uses larger-caliber rounds than automatic pistols for unrivaled anti-personnel stopping power at close range, but is inferior to automatics in terms of reload speed and ammunition capacity.
WU S324LB Rank 5 optim
Bonuses
Scope Mount (Upper Option Slot)
3x Short Scope
Undermount (Lower Option Slot)
Laser Sight 1
Overpressure Round Conversion (Damage Up)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 WU S324LBIcon TeamRD TPP sm48
Icon ProBioMat TPP sm4000
GMP 700000
Icon ProBioMat TPP sm320
GMP 6700
DamageImpact ForcePenetration
2000600handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18046174304

WU S324LB
(Windurger Series 324 Revolver)
.44 caliber revolver.
Uses larger-caliber rounds than automatic pistols for unrivaled anti-personnel stopping power at close range, but is inferior to automatics in terms of reload speed and ammunition capacity.
WU S324LB Rank 5 optim
Bonuses
Counterweight (Closer Shot Grouping)
Enhanced Overpressure Rounds (Damage Up)
Notes
Time: 5 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★5 WU S324LBIcon TeamRD TPP sm129 Icon TeamIntel TPP sm113
Icon ProCommonMetal TPP sm495700 Icon ProMinorMetal TPP sm470900
GMP 15103100
Icon ProCommonMetal TPP sm1480 Icon ProMinorMetal TPP sm1410
GMP 105720
DamageImpact ForcePenetration
2000+600handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18046-174+304+

WU S362SB
(Windurger Series 362 Revolver)
.44 caliber revolver.
Uses larger-caliber rounds than automatic pistols for unrivaled anti-personnel stopping power at close range, but is inferior to automatics in terms of reload speed and ammunition capacity.
WU S362SB Rank 4 optim
Bonuses
Snub Nose Conversion (Firing Speed/Auto-Aim Range Up)
Reload Speed Up
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 WU S333
[WU S333] Blueprint
Icon TeamSkillsetR&amp;DGunsmith (Handguns)
Icon TeamRD TPP sm26
GMP 320000
GMP 3200
DamageImpact ForcePenetration
1400600handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
22534.2140480

WU S362SB
(Windurger Series 362 Revolver)
.44 caliber revolver.
Uses larger-caliber rounds than automatic pistols for unrivaled anti-personnel stopping power at close range, but is inferior to automatics in terms of reload speed and ammunition capacity.
WU S362SB Rank 5 optim
Bonuses
Compensator (Closer Shot Grouping)
Scope Mount (Upper Option Slot)
Dot Sight 2
Undermount (Lower Option Slot)
Flashlight
Overpressure Round Conversion (Damage Up)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 WU S362SBIcon TeamRD TPP sm44
Icon ProBioMat TPP sm4000
GMP 610000
Icon ProBioMat TPP sm320
GMP 5700
DamageImpact ForcePenetration
2000600handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
22536146456

WU S362SB
(Windurger Series 362 Revolver)
.44 caliber revolver.
Uses larger-caliber rounds than automatic pistols for unrivaled anti-personnel stopping power at close range, but is inferior to automatics in terms of reload speed and ammunition capacity.
WU S362SB Rank 5 optim
Bonuses
Enhanced Overpressure Rounds (Damage Up)
Notes
Time: 5 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★5 WU S362SBIcon TeamRD TPP sm125 Icon TeamSupport TPP sm114
Icon ProMinorMetal TPP sm411500 Icon AfricanPeach TPP sm 13300
GMP 14091200
Icon ProMinorMetal TPP sm1230 Icon AfricanPeach TPP sm 660
GMP 98630
DamageImpact ForcePenetration
2000+600handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
22536+146-456-

URAGAN revolvers

URAGAN-5
(BTS Instrument Design Bureau Uragan-5 Pistol)
Handgun designed to fire shotshells.
The power of shotshells combined with close-quarters maneuverability makes for incredible anti-personnel stopping power. The enlarged chamber enables multiple ammunition types to be loaded.
URAGAN-5 Rank 3 optim
Bonuses
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm21
GMP 120000
GMP 1200
DamageImpact ForcePenetration
675250handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
15021137500

URAGAN-5P
(BTS Instrument Design Bureau Uragan-5 Pistol)
Handgun designed to fire shotshells.
The power of shotshells combined with close-quarters maneuverability makes for incredible anti-personnel stopping power. The enlarged chamber enables multiple ammunition types to be loaded.
URAGAN-5 Rank 4p optim
Bonuses
Long Barrel Conversion (Effective Range Up)
Scope Mount (Upper Option Slot)
Dot Sight 1
Undermount (Lower Option Slot)
Flashlight
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 URAGAN-5
[URAGAN-5] Blueprint
Icon TeamRD TPP sm35
GMP 450000
GMP 4200
DamageImpact ForcePenetration
787250handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
15025.2144450

URAGAN-5 SLUG
(BTS Instrument Design Bureau Uragan-5 Pistol)
Handgun designed to fire shotshells.
The power of shotshells combined with close-quarters maneuverability makes for incredible anti-personnel stopping power. The enlarged chamber enables multiple ammunition types to be loaded.
URAGAN-5 Rank 4p optim
Bonuses
Slug Round Conversion (Damage Up)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 URAGAN-5P
Icon TeamSkillsetR&amp;DGunsmith (Handguns)
Icon TeamRD TPP sm53
Icon ProCommonMetal TPP sm4000
GMP 650000
Icon ProCommonMetal TPP sm320
GMP 6200
DamageImpact ForcePenetration
3800250handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
15042136432

URAGAN-5 AIR-S
(BTS Instrument Design Bureau Uragan-5 Pistol)
Handgun designed to fire shotshells.
The power of shotshells combined with close-quarters maneuverability makes for incredible anti-personnel stopping power. The enlarged chamber enables multiple ammunition types to be loaded.
URAGAN-5 Rank 4p optim
Bonuses
Air Shock Round Conversion (Attack Type: Non-lethal)
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★4 URAGAN-5P
Icon TeamSkillsetR&amp;DGunsmith (Handguns)
Icon TeamRD TPP sm60
Icon ProFuel TPP sm7200
GMP 1010000
Icon ProFuel TPP sm360
GMP 8400
DamageImpact ForcePenetration
4500600glass
Fire Rate (RPM)Effective RangeGroupingAuto-aim
15024144450

Zorn-KP

ZORN-KP
(Zorn Kampf Pistole)
Hand cannon designed to fire grenades.
Delivers grenades more accurately and over a longer range than hand-throwing, and offers effectiveness against hard targets as well as soft.
ZORN-KP Rank 3 optim
Bonuses
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm28
Icon ProCommonMetal TPP sm900
GMP 240000
Icon ProCommonMetal TPP sm50
GMP 2400
DamageImpact ForcePenetration
31202000 --
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6020169500

ZORN-KP
(Zorn Kampf Pistole)
Hand cannon designed to fire grenades.
Delivers grenades more accurately and over a longer range than hand-throwing, and offers effectiveness against hard targets as well as soft.
ZORN-KP Rank 4 optim
Bonuses
Undermount (Lower Option Slot)
Laser Sight 2
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 ZORN-KP
[ZORN-KP] Blueprint
Icon TeamRD TPP sm37
Icon ProCommonMetal TPP sm2000
GMP 450000
Icon ProCommonMetal TPP sm200
GMP 4200
DamageImpact ForcePenetration
32822000 --
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6020176500

ZORN-KP (SMOKE)
(Zorn Kampf Pistole)
Hand cannon designed to fire grenades.
Delivers grenades more accurately and over a longer range than hand-throwing, and offers effectiveness against hard targets as well as soft.
ZORN-KP NL optim
Bonuses
Smoke Round Conversion (Attack Type: Non-lethal)
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 ZORN-KP
Icon TeamSkillsetR&amp;DGunsmith (Handguns)
Icon TeamRD TPP sm55
Icon ProCommonMetal TPP sm4000
GMP 670000
Icon ProCommonMetal TPP sm320
GMP 6500
DamageImpact ForcePenetration
--2000gas
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6020176500

ZORN-KP (STUN)
(Zorn Kampf Pistole)
Hand cannon designed to fire grenades.
Delivers grenades more accurately and over a longer range than hand-throwing, and offers effectiveness against hard targets as well as soft.
ZORN-KP NL optim
Bonuses
Stun Round Conversion (Attack Type: Non-lethal)
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★5 ZORN-KP (SMOKE)
Icon TeamSkillsetR&amp;DGunsmith (Handguns)
Icon TeamRD TPP sm60
Icon ProMinorMetal TPP sm3600
GMP 1830000
Icon ProMinorMetal TPP sm180
GMP 11500
DamageImpact ForcePenetration
45002000 --
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6020176500

ZORN-KP (SLEEP)
(Zorn Kampf Pistole)
Hand cannon designed to fire grenades.
Delivers grenades more accurately and over a longer range than hand-throwing, and offers effectiveness against hard targets as well as soft.
ZORN-KP NL optim
Bonuses
Sleeping Gas Round Conversion (Attack Type: Non-lethal)
Notes
Time: 10 days
Server-side development.
PrerequisitesDevelopmentUsage
★6 ZORN-KP (STUN)
Icon TeamSkillsetR&amp;DGunsmith (Handguns)
Icon TeamRD TPP sm84 Icon TeamMedical TPP sm94
Icon AfricanPeach TPP sm 5300 Icon DigitalisLutea TPP sm1000
GMP 5098600
Icon AfricanPeach TPP sm 318 Icon DigitalisLutea TPP sm50
GMP 50990
DamageImpact ForcePenetration
4500+2000gas
Fire Rate (RPM)Effective RangeGroupingAuto-aim
6020176500

Water Pistol

WATER PISTOL
(Water Pistol)
Water-based weapon system.
Operating the finely-tuned trigger connected to the high-capacity water pump launches a controlled stream of water from the muzzle.
Tpp Water Pistol optim
Bonuses
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
Children's RewardIcon TeamRD TPP sm20
GMP 1000
GMP 100
DamageImpact ForcePenetration
-- -- --
Fire Rate (RPM)Effective RangeGroupingAuto-aim
3203691500

WATER PISTOL
(Water Pistol)
Water-based weapon system.
Operating the finely-tuned trigger connected to the high-capacity water pump launches a controlled stream of water from the muzzle.
Tpp Water Pistol optim
Bonuses
Effective Range Up
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 WATER PISTOLIcon TeamRD TPP sm34
GMP 5000
GMP 200
DamageImpact ForcePenetration
-- -- --
Fire Rate (RPM)Effective RangeGroupingAuto-aim
3205670500

WATER PISTOL
(Water Pistol)
Water-based weapon system.
Operating the finely-tuned trigger connected to the high-capacity water pump launches a controlled stream of water from the muzzle.
Tpp Water Pistol optim
Bonuses
Effective Range Up
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 WATER PISTOLIcon TeamRD TPP sm52
GMP 10000
GMP 300
DamageImpact ForcePenetration
-- -- --
Fire Rate (RPM)Effective RangeGroupingAuto-aim
32010649500

AM A114 RP

AM A114 RP
(Arms Material Alpha-114 Riot Pistol)
Single-shot tranquilizer gas handgun.
A compact non-lethal weapon used for delivering an immobilization agent from a distance.
Each round disperses gas upon impact, for immediate effect across a small area.
Has a slow rate of fire since each round must be loaded manually.
AM-A114 RP optim
Bonuses
Notes
Time: 2 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
[AM A114 RP] BlueprintIcon TeamRD TPP sm68 Icon TeamSupport TPP sm85
Icon ProBioMat TPP sm78800 Icon Wormwood TPP sm2900
GMP 7559600
Icon ProBioMat TPP sm630 Icon Wormwood TPP sm116
GMP 60470
DamageImpact ForcePenetration
max~2000gas
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60~20387~500

AM A114 RP
(Arms Material Alpha-114 Riot Pistol)
Single-shot tranquilizer gas handgun.
A compact non-lethal weapon used for delivering an immobilization agent from a distance.
Each round disperses gas upon impact, for immediate effect across a small area.
Has a slow rate of fire since each round must be loaded manually.
AM-A114 RP optim
Bonuses
Total Portable Ammo Up
Notes
Time: 5 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★7 AM A114 RPIcon TeamRD TPP sm98 Icon TeamMedical TPP sm115
Icon ProBioMat TPP sm259200 Icon Wormwood TPP sm9300
GMP 12520500
Icon ProBioMat TPP sm2590 Icon Wormwood TPP sm465
GMP 125200
DamageImpact ForcePenetration
max~2000gas
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60~20387~500

AM A114 RP
(Arms Material Alpha-114 Riot Pistol)
Single-shot tranquilizer gas handgun.
A compact non-lethal weapon used for delivering an immobilization agent from a distance.
Each round disperses gas upon impact, for immediate effect across a small area.
Has a slow rate of fire since each round must be loaded manually.
AM-A114 RP optim
Bonuses
Total Portable Ammo Up
Notes
Time: 5 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★8 AM A114 RPIcon TeamRD TPP sm121 Icon TeamMedical TPP sm130
Icon ProBioMat TPP sm652300 Icon Wormwood TPP sm23400
GMP 18855400
Icon ProBioMat TPP sm6520 Icon Wormwood TPP sm877
GMP 184220
DamageImpact ForcePenetration
max~2000gas
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60~20387~500

AM A114 RP
(Arms Material Alpha-114 Riot Pistol)
Single-shot tranquilizer gas handgun.
A compact non-lethal weapon used for delivering an immobilization agent from a distance.
Each round disperses gas upon impact, for immediate effect across a small area.
Has a slow rate of fire since each round must be loaded manually.
AM-A114 RP optim
Bonuses
Total Portable Ammo Up
Notes
Time: 8 days
Server-side development.
PrerequisitesDevelopmentUsage
★9 AM A114 RPIcon TeamRD TPP sm137 Icon TeamMedical TPP sm150
Icon ProCommonMetal TPP sm554500 Icon Tarragon TPP sm15600
GMP 14189140
Icon ProCommonMetal TPP sm7480 Icon Tarragon TPP sm1053
GMP 191550
DamageImpact ForcePenetration
max~2000gas
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60~20387~500

AM A114 RP
(Arms Material Alpha-114 Riot Pistol)
Single-shot tranquilizer gas handgun.
A compact non-lethal weapon used for delivering an immobilization agent from a distance.
Each round disperses gas upon impact, for immediate effect across a small area.
Has a slow rate of fire since each round must be loaded manually.
AM-A114 RP optim
Bonuses
Total Portable Ammo Up
Notes
Time: 5 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★10 AM A114 RPIcon TeamRD TPP sm143 Icon TeamSupport TPP sm156
Icon ProBioMat TPP sm611300 Icon DigitalisPurpurea TPP sm17900
GMP 14685160
Icon ProBioMat TPP sm7480 Icon DigitalisPurpurea TPP sm1053
GMP 191550
DamageImpact ForcePenetration
max~2000gas
Fire Rate (RPM)Effective RangeGroupingAuto-aim
60~20387~500

Tornado-6 Revolver

TORNADO-6
(TORNADO-6 Revolver)
TORNADO-6
Ocelot's revolver of choice.
Bullets can be ricocheted off walls and other objects to strike nearby enemy soldiers.
Tpp Tornado-6 Revolver optim
Bonuses
Notes
Time: 36 minutes
Server-side development.
PrerequisitesDevelopmentUsage
[WU S333] Blueprint
Icon TeamSkillsetR&amp;DGunsmith (Handguns)
Icon TeamRD TPP sm34
Icon ProCommonMetal TPP sm1000 Icon ProMinorMetal TPP sm500
GMP 173000
GMP 3650
DamageImpact ForcePenetration
1400-600handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18038169400

TORNADO-6
(TORNADO-6 Revolver)
TORNADO-6
Ocelot's revolver of choice.
Bullets can be ricocheted off walls and other objects to strike nearby enemy soldiers.
Tpp Tornado-6 Revolver optim
Bonuses
Total Portable Ammo Up
Stopping Power Up
Notes
Time: 2h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★3 TORNADO-6Icon TeamRD TPP sm58
Icon ProCommonMetal TPP sm6000 Icon ProMinorMetal TPP sm3500
GMP 804000
Icon ProCommonMetal TPP sm150 Icon ProMinorMetal TPP sm80
GMP 7000
DamageImpact ForcePenetration
1400+600handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18038169400

TORNADO-6
(TORNADO-6 Revolver)
TORNADO-6
Ocelot's revolver of choice.
Bullets can be ricocheted off walls and other objects to strike nearby enemy soldiers.
Tpp Tornado-6 Revolver optim
Bonuses
Total Portable Ammo Up
Stopping Power Up
Notes
Time: 35h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★5 TORNADO-6Icon TeamRD TPP sm73 Icon TeamSupport TPP sm60
Icon ProCommonMetal TPP sm15000 Icon ProMinorMetal TPP sm8000
GMP 1689520
Icon ProCommonMetal TPP sm300 Icon ProMinorMetal TPP sm160
GMP 8800
DamageImpact ForcePenetration
1400+600handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18038169400

TORNADO-6
(TORNADO-6 Revolver)
TORNADO-6
Ocelot's revolver of choice.
Bullets can be ricocheted off walls and other objects to strike nearby enemy soldiers.
Tpp Tornado-6 Revolver optim
Bonuses
Total Portable Ammo Up
Stopping Power Up
Notes
Time: 47h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★6 TORNADO-6Icon TeamRD TPP sm89 Icon TeamSupport TPP sm75
Icon ProCommonMetal TPP sm28400 Icon ProMinorMetal TPP sm25600
GMP 2596400
Icon ProCommonMetal TPP sm500 Icon ProMinorMetal TPP sm150
GMP 20770
DamageImpact ForcePenetration
1400+600handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18038169400

Console-exclusive

ADAM-SKA SP.
(Adamska Special)
.45-caliber revolver decorated with high-quality engraving, rumored to have been used by a notorious triple-crosser. But does it give you a tactical advantage...?
ADAM-SKA SP optim
Bonuses
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
Console-exclusive, paid DLC.--GMP 2000
DamageImpact ForcePenetration
600300handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
30035200480

WU S333 CB SP.
(Windurger Series 333 Combat Special)
Based on a reliable revolver much loved by veteran gunfighters, but combat customized and given a flat, menacing olive drab paintjob.
Wu S333 CB SP optim
Bonuses
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
Console-exclusive, paid DLC.--GMP 900
DamageImpact ForcePenetration
1200600handgun
Fire Rate (RPM)Effective RangeGroupingAuto-aim
18038169400

Handguns

Submachine Guns

Sz.-336 SMG series

Sz.-336 SMG
(Sodomka zbrojovka Type 336 Submachine Gun.)
7.65mm compact submachine gun.
The use of low-caliber ammunition has allowed for a truly compact design. Ideal for clearing confined spaces.
Sz.-336 SMG Rank 2
Bonuses
Suppressor (Durability Low)
Standard Stock 1
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm6
Icon TeamIntel TPP sm6
GMP 80
GMP 560
DamageImpact ForcePenetration
562200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81037.0477400

Sz.-336 SMG
(Sodomka zbrojovka Type 336 Submachine Gun.)
7.65mm compact submachine gun.
The use of low-caliber ammunition has allowed for a truly compact design. Ideal for clearing confined spaces.
Sz.-336 SMG Rank 3
Bonuses
Long Magazine 1 (Loaded Ammo Count Up)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 Sz.-336 SMGIcon TeamRD TPP sm16
GMP 196000
Icon ProCommonMetal TPP sm 4000
GMP 1330
DamageImpact ForcePenetration
675200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81037.0477400

Sz.-336 SMG
(Sodomka zbrojovka Type 336 Submachine Gun.)
7.65mm compact submachine gun.
The use of low-caliber ammunition has allowed for a truly compact design. Ideal for clearing confined spaces.
Sz.-336 SMG Rank 4
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 2
Undermount (Lower Option Slot)
Laser Sight 2
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 Sz.-336 SMGIcon TeamRD TPP sm30
GMP 360000
GMP 2380
DamageImpact ForcePenetration
787200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81037.0481400

Sz.-336 SMG
(Sodomka zbrojovka Type 336 Submachine Gun.)
7.65mm compact submachine gun.
The use of low-caliber ammunition has allowed for a truly compact design. Ideal for clearing confined spaces.
Sz.-336 SMG Rank 5
Bonuses
Suppressor (Durability: Medium)
Long Magazine 2 (Loaded Ammo Count Up)
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 Sz.-336 SMGIcon TeamRD TPP sm48
Icon TeamIntel TPP sm48
GMP 600000
Icon ProCommonMetal TPP sm 4000
GMP 3850
DamageImpact ForcePenetration
900200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81037.0481400

Sz.-336 SMG
(Sodomka zbrojovka Type 336 Submachine Gun.)
7.65mm compact submachine gun.
The use of low-caliber ammunition has allowed for a truly compact design. Ideal for clearing confined spaces.
Sz.-336 SMG Rank 6
Bonuses
Lightweight Conversion (Auto-Aim Range Up)
Recoil Dampening Muzzle (Closer Slot Grouping)
Notes
Time: 2 hour 24 minutes
PrerequisitesDevelopmentUsage
★5 Sz.-336 SMGIcon TeamRD TPP sm55
GMP 950000
GMP 5670
DamageImpact ForcePenetration
1012200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81037.0481500

Sz.-336 SMG HS
(Sodomka zbrojovka Type 336 Submachine Gun.)
7.65mm compact submachine gun.
The use of low-caliber ammunition has allowed for a truly compact design. Ideal for clearing confined spaces.
Sz.-335 SMG HS Rank 5
Bonuses
High Firing Rate Receiver (Firing Speed Up)
Standard Stock 2 (Improved Stability While Moving)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★4 Sz.-336 SMG
Icon TeamSkillsetR&amp;D Gunsmith (Submachine Guns)
Icon TeamRD TPP sm50
GMP 700000
GMP 4690
DamageImpact ForcePenetration
900200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81037.0491400

ZE'EV series

ZE'EV
(Ze'ev Submachine gun)
9mm general-purpose submachine gun.
Has a good balance of handling and stopping power, with a frame that can accept a number of upgrades. Trades accuracy for stopping power, meaning fewer rounds on target at longer ranges.
ZE&#039;EV Rank 3
Bonuses
Suppressor (Durability Low)
Standard Stock 1
Notes
Time: 18 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm19
GMP 140000
GMP 980
DamageImpact ForcePenetration
600200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81039.0441360

ZE'EV
(Ze'ev Submachine gun)
9mm general-purpose submachine gun.
Has a good balance of handling and stopping power, with a frame that can accept a number of upgrades. Trades accuracy for stopping power, meaning fewer rounds on target at longer ranges.
ZE&#039;EV Rank 4
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 1
Long Magazine 1 (Loaded Ammo Count Up)
Notes
Time: 36 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★3 ZE'EV
[ZE'EV] Blueprint
Icon TeamRD TPP sm32
GMP 140000
Icon ProCommonMetal TPP sm 2000
GMP 2520
DamageImpact ForcePenetration
620200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81039.0451360

ZE'EV
(Ze'ev Submachine gun)
9mm general-purpose submachine gun.
Has a good balance of handling and stopping power, with a frame that can accept a number of upgrades. Trades accuracy for stopping power, meaning fewer rounds on target at longer ranges.
ZE&#039;EV Rank 5
Bonuses
Undermount (Lower Option Slot)
Foregrip (Improved Stability While Moving)
Dual Magazine) Reload Speed Up)
Notes
Time: 1 hour 12 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★4 ZE'EVIcon TeamRD TPP sm51
GMP 730000
GMP 4970
DamageImpact ForcePenetration
640200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81039.0451360

ZE'EV
(Ze'ev Submachine gun)
9mm general-purpose submachine gun.
Has a good balance of handling and stopping power, with a frame that can accept a number of upgrades. Trades accuracy for stopping power, meaning fewer rounds on target at longer ranges.
(Provide Image)
Bonuses
Standard Stock 2 (Improved Stability While Moving)
Long Magazine 2 (Loaded Ammo Count Up)
Notes
Time: --
Usable by FOB staff
PrerequisitesDevelopmentUsage
★5 ZE'EV--GMP 8130
Icon ProPreciousMetal TPP sm 108
DamageImpact ForcePenetration
660200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81039.0461360

ZE'EV-10
(Ze'ev Submachine gun)
10mm general-purpose submachine gun.
Has a good balance of handling and stopping power, with a frame that can accept a number of upgrades. Trades accuracy for stopping power, meaning fewer rounds on target at longer ranges.
Pic09 c
Bonuses
10mm Conversion (Damage Up)
Notes
Time: 10 days
Usable by FOB staff
PrerequisitesDevelopmentUsage
★5 ZE'EV
Icon TeamSkillsetR&amp;D Gunsmith (Submachine Guns)
Icon TeamRD TPP sm83
Icon TeamSupport TPP sm93
GMP 2974160
Icon ProCommonMetal TPP sm54800
Icon ProFuel TPP sm52000
GMP 29750
Icon ProCommonMetal TPP sm538
Icon ProFuel TPP sm510
DamageImpact ForcePenetration
640200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81039.0451360

ZE'EV-10
(Ze'ev Submachine gun)
10mm general-purpose submachine gun.
Has a good balance of handling and stopping power, with a frame that can accept a number of upgrades. Trades accuracy for stopping power, meaning fewer rounds on target at longer ranges.
Pic09 c
Bonuses
Stopping Power Up
Suppressor (Durability: High)
Notes
Time: 10 days
Usable by FOB staff
PrerequisitesDevelopmentUsage
★7 ZE'EV
Icon TeamSkillsetR&amp;D Gunsmith (Submachine Guns)
Icon TeamRD TPP sm121
Icon TeamSupport TPP sm134
GMP 7601650
Icon ProBioMat TPP sm407300
Icon GoldenCrescent TPP sm14300
GMP 66520
Icon ProBioMat TPP sm1520
Icon GoldenCrescent TPP sm893
DamageImpact ForcePenetration
780200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81039.0451360

ZE'EV-10
(Ze'ev Submachine gun)
10mm general-purpose submachine gun.
Has a good balance of handling and stopping power, with a frame that can accept a number of upgrades. Trades accuracy for stopping power, meaning fewer rounds on target at longer ranges.
Pic09 c
Bonuses
--
Notes
Time: 9 days
Usable by FOB staff
PrerequisitesDevelopmentUsage
★9 ZE'EV
Icon TeamSkillsetR&amp;D Gunsmith (Submachine Guns)
Icon TeamRD TPP sm127
Icon TeamBaseDev TPP sm140
GMP 8322790
Icon ProCommonMetal TPP sm432200
Icon ProMinorMetal TPP sm216100
GMP 78650
Icon ProCommonMetal TPP sm5830
Icon GoldenCrescent TPP sm2917
DamageImpact ForcePenetration
----Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
--------

ZE'EV-10
(Ze'ev Submachine gun)
10mm general-purpose submachine gun.
Has a good balance of handling and stopping power, with a frame that can accept a number of upgrades. Trades accuracy for stopping power, meaning fewer rounds on target at longer ranges.
Pic09 c
Bonuses
--
Notes
Time: --
Usable by FOB staff
PrerequisitesDevelopmentUsage
★10 ZE'EV
Icon TeamSkillsetR&amp;D Gunsmith (Submachine Guns)
Icon TeamRD TPP sm138
Icon TeamBaseDev TPP sm151
GMP 11209650
Icon ProMinorMetal TPP sm484000
Icon ProPreciousMetal TPP sm218200
--
DamageImpact ForcePenetration
----Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
--------

MACHT 37 series

MACHT 37
(Maschinen Taktische Pistole 37)
9mm high-accuracy submachine gun.
Has the same internal mechanism as an assault rifle, giving it greater accuracy than other submachine guns.
MACHT 37 Rank 3
Bonuses
Suppressor (Durability Low)
Shooter’s Stock 1
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm24
GMP 210000
GMP 1470
DamageImpact ForcePenetration
600200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81041.0521340

MACHT 37
(Maschinen Taktische Pistole 37)
9mm high-accuracy submachine gun.
Has the same internal mechanism as an assault rifle, giving it greater accuracy than other submachine guns.
MACHT 37 Rank 4
Bonuses
Undermount (Lower Option Slot)
Foregrip (Improved Stability While Moving)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 MACHT 37
[MACHT 37] Blueprint
Icon TeamRD TPP sm38
Icon TeamIntel TPP sm38
GMP 460000
GMP 3010
DamageImpact ForcePenetration
700200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81041.0524340

MACHT 37
(Maschinen Taktische Pistole 37)
9mm high-accuracy submachine gun.
Has the same internal mechanism as an assault rifle, giving it greater accuracy than other submachine guns.
MACHT 37 Rank 5
Bonuses
Suppressor (Durability: Medium)
Scope Mount (Upper Option Slot)
Dot Sight 3
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 MACHT 37Icon TeamRD TPP sm52
Icon TeamIntel TPP sm52
GMP 720000
GMP 4900
DamageImpact ForcePenetration
800200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81041.0524340

MACHT 37
(Maschinen Taktische Pistole 37)
9mm high-accuracy submachine gun.
Has the same internal mechanism as an assault rifle, giving it greater accuracy than other submachine guns.
(Provide Image)
Bonuses
Suppressor (Durability: High)
Dual Magazine (Reload Speed Up)
Notes
Time: 3 days
Server-side development
PrerequisitesDevelopmentUsage
★5 MACHT 37
Icon TeamSkillsetR&amp;DGunsmith (Submachine Gun)
Icon TeamRD TPP sm70
Icon TeamIntel TPP sm80
GMP 1580040
Icon ProCommonMetal TPP sm43000
Icon DigitalisPurpurea TPP sm4000
GMP 15810
Icon ProCommonMetal TPP sm422
Icon DigitalisPurpurea TPP sm120
DamageImpact ForcePenetration
830200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81041.0524340

MACHT 37L
(Maschinen Taktische Pistole 37)
9mm high-accuracy submachine gun.
Has the same internal mechanism as an assault rifle, giving it greater accuracy than other submachine guns.
MACHT 37L Rank 5
Bonuses
Long Barrel Conversion (Effective Range Up)
Scope Mount (Upper Option Slot)
Dot Sight 3
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 MACHT 37
Icon TeamSkillsetR&amp;DGunsmith (Submachine Gun)
Icon TeamRD TPP sm53
GMP 810000
GMP 5360
DamageImpact ForcePenetration
800200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81041.0524256

MACHT 37L
(Maschinen Taktische Pistole 37)
9mm high-accuracy submachine gun.
Has the same internal mechanism as an assault rifle, giving it greater accuracy than other submachine guns.
MACHT 37L Rank 6
Bonuses
Sharpshooter's Stock 2 (Improved Stability While Moving)
Notes
Time: 2 hour 24 minutes
PrerequisitesDevelopmentUsage
★5 MACHT 37LIcon TeamRD TPP sm58
GMP 1040000
GMP 5950
DamageImpact ForcePenetration
900200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81041.0524256

MACHT 37K
(Maschinen Taktische Pistole 37)
9mm high-accuracy submachine gun.
Has the same internal mechanism as an assault rifle, giving it greater accuracy than other submachine guns.
MACHT 37K Rank 5
Bonuses
Short Barrel Conversion (Firing Speed/Auto-Aim Range Up)
Scope Mount (Upper Option Slot)
Dot Sight 3
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 MACHT 37
Icon TeamSkillsetR&amp;DGunsmith (Submachine Gun)
Icon TeamRD TPP sm49
GMP 730000
GMP 4970
DamageImpact ForcePenetration
800200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
105334.2507480

RIOT SMG series

RIOT SMG
(Riot Submachine Gun)
A submachine gun designed to fire rubber bullets for riot control. Has poor accuracy, but will neutralize enemies without killing them.
Riot SMG Rank 2
Bonuses
Suppressor (Durability Low)
Standard Stock 1
Notes
Time: 0 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
--Icon TeamRD TPP sm10
GMP 120000
GMP 700
DamageImpact ForcePenetration
500200No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81030.0441400

RIOT SMG
(Riot Submachine Gun)
A submachine gun designed to fire rubber bullets for riot control. Has poor accuracy, but will neutralize enemies without killing them.
Riot SMG Rank 3
Bonuses
Scope Mount (Upper Option Slot)
Dot Sight 1
Long Magazine 1 (Loaded Ammo Count Up)
Notes
Time: 18 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★2 RIOT SMG
[RIOT SMG] Blueprint
Icon TeamRD TPP sm20
GMP 296000
GMP 2030
DamageImpact ForcePenetration
600200No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81030.0444400

RIOT SMG
(Riot Submachine Gun)
A submachine gun designed to fire rubber bullets for riot control. Has poor accuracy, but will neutralize enemies without killing them.
Riot SMG Rank 4
Bonuses
Undermount (Lower Option Slot)
Foregrip (Improved Stability While Moving)
Dual Magazine (Reload Speed Up)
Notes
Time: 36 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★3 RIOT SMGIcon TeamRD TPP sm34
GMP 480000
GMP 3120
DamageImpact ForcePenetration
700200No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81030.0444400

RIOT SMG
(Riot Submachine Gun)
A submachine gun designed to fire rubber bullets for riot control. Has poor accuracy, but will neutralize enemies without killing them.
Riot SMG Rank 5
Bonuses
Standard Stock 2 (Improved Stability While Moving)
Long Magazine 2 (Loaded Ammo Count Up)
Notes
Time: 1 hour 12 minutes
Usable by FOB staff
PrerequisitesDevelopmentUsage
★4 RIOT SMGIcon TeamRD TPP sm52
GMP 720000
GMP 4900
DamageImpact ForcePenetration
800200No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81030.0444400

RIOT SMG
(Riot Submachine Gun)
A submachine gun designed to fire rubber bullets for riot control. Has poor accuracy, but will neutralize enemies without killing them.
Pic09 b
Bonuses
Suppressor (Durability: Medium)
Notes
Time: 10 days
Usable by FOB staff
PrerequisitesDevelopmentUsage
★5 RIOT SMGIcon TeamRD TPP sm81
Icon TeamIntel TPP sm91
GMP 2974160
Icon ProMinorMetal TPP sm54800
Icon DigitalisPurpurea TPP sm5100
GMP 29750
Icon ProMinorMetal TPP sm538
Icon DigitalisPurpurea TPP sm153
DamageImpact ForcePenetration
840200No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81030.0444400

RIOT SMG
(Riot Submachine Gun)
A submachine gun designed to fire rubber bullets for riot control. Has poor accuracy, but will neutralize enemies without killing them.
Pic09 b
Bonuses
Stopping Power Up
Notes
Time: 10 days
Usable by FOB staff
PrerequisitesDevelopmentUsage
★7 RIOT SMGIcon TeamRD TPP sm121
Icon TeamIntel TPP sm134
GMP 7601650
Icon ProMinorMetal TPP sm407300
Icon BlackCarrot TPP sm13100
GMP 29750
Icon ProMinorMetal TPP sm1520
Icon BlackCarrot TPP sm818
DamageImpact ForcePenetration
910200No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
81030.0444400

RIOT SMG
(Riot Submachine Gun)
A submachine gun designed to fire rubber bullets for riot control. Has poor accuracy, but will neutralize enemies without killing them.
Pic09 b
Bonuses
--
Notes
Time: 9 days
Usable by FOB staff
PrerequisitesDevelopmentUsage
★9 RIOT SMGIcon TeamRD TPP sm128
Icon TeamIntel TPP sm141
GMP 8376970
Icon ProCommonMetal TPP sm434300
Icon ProMinorMetal TPP sm217200
GMP 113090
Icon ProCommonMetal TPP sm5860
Icon ProMinorMetal TPP sm2932
DamageImpact ForcePenetration
----No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
--------

RIOT SMG
(Riot Submachine Gun)
A submachine gun designed to fire rubber bullets for riot control. Has poor accuracy, but will neutralize enemies without killing them.
Pic09 b
Bonuses
--
Notes
Time: --
Usable by FOB staff
PrerequisitesDevelopmentUsage
★10 RIOT SMGIcon TeamRD TPP sm138
Icon TeamSupport TPP sm151
GMP 11209650
Icon ProMinorMetal TPP sm484800
Icon Tarragon TPP sm13600
--
DamageImpact ForcePenetration
----No piercing
Fire Rate (RPM)Effective RangeGroupingAuto-aim
--------

Special Weapon list

MACHT-P5 WEISS
(Macht-P5 Weiss)
9mm high-accuracy submachine gun.
Customized model featuring a short barrel and sharp shooter's stock. A stripped-down quick personal defense weapon - the ideal sidearm.
(Provide Image)
Bonuses
--
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
Requires Voucher codes included in either the Collector's/Special Editions/Day One Editions, or otherwise via preorders through select stores.Icon TeamRD TPP sm1
GMP 450000
GMP 700
DamageImpact ForcePenetration
800200Pierces canvas and cloth
Fire Rate (RPM)Effective RangeGroupingAuto-aim
105334.2507480

Submachine guns

Bionic Arm

BIONIC ARM series

BIONIC ARM
(Bionic Arm)
Myoelectric prosthesis for Snake.
Use the Call Button (L1)/(Q) + [the Right analog stick]/Mouse to perform a "knock" (lure enemies).
When equipped as a secondary weapon, press the CQC button while sprinting to unleash a devastating punch.
(Provide Image)
Bonuses
Notes
--
PrerequisitesDevelopmentUsage
Available at the Start--GMP 0

BIONIC ARM
(+ ACTIVE SONAR 1)
Additional prosthesis function.
Enables the use of echolocation to locate enemies, prisoners, and animals.
Emits sound waves, so there is a risk of enemies noticing when used.
(Provide Image)
Bonuses
Active Sonar Added
Notes
0 minutes
PrerequisitesDevelopmentUsage
Requires the completion of
Main Mission 6: Over the Fence
Icon TeamRD TPP sm12
Icon TeamIntel TPP sm12
GMP 30000
GMP 0

BIONIC ARM
(+ ACTIVE SONAR 2)
Additional prosthesis function.
Enables the use of echolocation to locate enemies, prisoners, and animals.
Emits sound waves, so there is a risk of enemies noticing when used.
(Provide Image)
Bonuses
Sensor Range Up [1]
Notes
18 minutes
PrerequisitesDevelopmentUsage
★2 Sonar
Icon TeamSkillsetR&amp;D Radar Specialist
Icon TeamRD TPP sm22
Icon TeamIntel TPP sm22
GMP 220000
GMP 0

BIONIC ARM
(+ ACTIVE SONAR 3)
Additional prosthesis function.
Enables the use of echolocation to locate enemies, prisoners, and animals.
Emits sound waves, so there is a risk of enemies noticing when used.
(Provide Image)
Bonuses
Sensor Range Up [2]
Notes
36 minutes
PrerequisitesDevelopmentUsage
★3 SonarIcon TeamRD TPP sm36
Icon TeamIntel TPP sm36
GMP 360000
GMP 0

BIONIC ARM
(+ MOBILITY 1)
Added function for prosthetic arm.
Upgrading this provides Snake with new skill.
(Provide Image)
Bonuses
Extended Reflex Mode Duration
Notes
0 minutes
PrerequisitesDevelopmentUsage
Requires the completion of
Main Mission 6: Over the Fence
Icon TeamRD TPP sm9
GMP 90000
GMP 0

BIONIC ARM
(+ MOBILITY 2)
Added function for prosthetic arm.
Upgrading this provides Snake with new skill.
(Provide Image)
Bonuses
Faster Prone/Climbing Movement
Notes
18 minutes
PrerequisitesDevelopmentUsage
★2 MobilityIcon TeamRD TPP sm19
GMP 190000
GMP 0

BIONIC ARM
(+ MOBILITY 3)
Added function for prosthetic arm.
Upgrading this provides Snake with new skill.
(Provide Image)
Bonuses
Faster Sprinting Movement
Notes
36 minutes
PrerequisitesDevelopmentUsage
★3 MobilityIcon TeamRD TPP sm33
GMP 330000
GMP 0

BIONIC ARM
(+ PRECISION 1)
Added function for prosthetic arm.
Upgrading this provides Snake with new skill.
(Provide Image)
Bonuses
Improved Fulton Extraction Success Rate
Notes
0 minutes
PrerequisitesDevelopmentUsage
Requires the completion of
Main Mission 6: Over the Fence
Icon TeamSkillsetR&amp;DMechatronics Specialist
Icon TeamRD TPP sm10
Icon TeamIntel TPP sm10
GMP 100000
GMP 0

BIONIC ARM
(+ PRECISION 2)
Added function for prosthetic arm.
Upgrading this provides Snake with new skill.
(Provide Image)
Bonuses
Quicker Reloading
Notes
18 minutes
PrerequisitesDevelopmentUsage
★2 PrecisionIcon TeamRD TPP sm20
Icon TeamIntel TPP sm20
GMP 200000
GMP 0

BIONIC ARM
(+ PRECISION 3)
Added function for prosthetic arm.
Upgrading this provides Snake with new skill.
(Provide Image)
Bonuses
Quicker Weapon Raising
Notes
36 minutes
PrerequisitesDevelopmentUsage
★3 PrecisionIcon TeamRD TPP sm34
Icon TeamIntel TPP sm34
GMP 340000
GMP 0

BIONIC ARM
(+ MEDICAL 1)
Added function for prosthetic arm.
Upgrading this provides Snake with new skill.
(Provide Image)
Bonuses
Improved Damage Resistance
Notes
0 minutes
PrerequisitesDevelopmentUsage
Requires the completion of
Main Mission 6: Over the Fence
Icon TeamSkillsetR&amp;DCybernetic Specialist
Icon TeamRD TPP sm11
Icon TeamMedical TPP sm11
GMP 110000
GMP 0

BIONIC ARM
(+ MEDICAL 2)
Added function for prosthetic arm.
Upgrading this provides Snake with new skill.
(Provide Image)
Bonuses
Serious Injury Subdual
Notes
18 minutes
PrerequisitesDevelopmentUsage
★2 PrecisionIcon TeamRD TPP sm21
Icon TeamMedical TPP sm21
GMP 210000
GMP 0

BIONIC ARM
(+ MEDICAL 3)
Added function for prosthetic arm.
Upgrading this provides Snake with new skill.
(Provide Image)
Bonuses
Higher Medicinal Plant Harvesting
Notes
36 minutes
PrerequisitesDevelopmentUsage
★3 PrecisionIcon TeamRD TPP sm35
Icon TeamMedical TPP sm35
GMP 350000
GMP 0

Stun Arm series

STUN ARM
Snake Custom stun gun prosthesis.
Delivers a 1.2 megavolt electric shock capable of incapacitating enemies. Battery is charged by kinetic energy generated by the wearer's natural motions, supplemented by solar power.
9Hv55uI
Bonuses
--
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Requires the completion of
Main Mission 6: Over the Fence
Icon TeamRD TPP sm13
GMP 30000
GMP 1300
DamageBattery
4001 charge

STUN ARM
Snake Custom stun gun prosthesis.
Delivers a 1.2 megavolt electric shock capable of incapacitating enemies. Battery is charged by kinetic energy generated by the wearer's natural motions, supplemented by solar power.
9Hv55uI
Bonuses
Battery Capacity Up [1]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 STUN ARM
[STUN ARM] Blueprint
Icon TeamRD TPP sm23
GMP 230000
GMP 2300
DamageBattery
6002 charge

STUN ARM
Snake Custom stun gun prosthesis.
Delivers a 1.2 megavolt electric shock capable of incapacitating enemies. Battery is charged by kinetic energy generated by the wearer's natural motions, supplemented by solar power.
9Hv55uI
Bonuses
Battery Capacity Up [2]
Notes
Time: 36 minutes
Special Attack on 3rd charge
PrerequisitesDevelopmentUsage
★3 STUN ARMIcon TeamRD TPP sm36
Icon TeamIntel TPP sm36
GMP 360000
GMP 3700
DamageBattery
8003 charge

Hand of Jehuty series

HAND OF JEHUTY
Snake Custom capture prosthesis.
Fires its detachable "Wisp" weapon forward, capturing and pulling target soldiers/prisoners back toward the user.
(Provide Image)
Bonuses
--
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
Requires the extraction of
the Jehuty Legendary Iblis.
Icon TeamRD TPP sm28
GMP 34000
Icon ProPreciousMetal TPP sm120
GMP 2800
Icon ProPreciousMetal TPP sm12
RangeBattery
10m1 charge

HAND OF JEHUTY
Snake Custom capture prosthesis.
Fires its detachable "Wisp" weapon forward, capturing and pulling target soldiers/prisoners back toward the user.
(Provide Image)
Bonuses
Effective Range Up [1]
Battery Capacity Up [1]
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 HAND OF JEHUTYIcon TeamRD TPP sm46
GMP 56000
Icon ProPreciousMetal TPP sm150
GMP 4600
Icon ProPreciousMetal TPP sm15
RangeBattery
20m2 charge

HAND OF JEHUTY
Snake Custom capture prosthesis.
Fires its detachable "Wisp" weapon forward, capturing and pulling target soldiers/prisoners back toward the user.
(Provide Image)
Bonuses
Effective Range Up [2]
Battery Capacity Up [2]
Notes
Time: 10 days
Server-side development
PrerequisitesDevelopmentUsage
★5 HAND OF JEHUTYIcon TeamRD TPP sm83
Icon TeamSupport TPP sm93
GMP 6104900
Icon ProPreciousMetal TPP sm60500
Icon BlackCarrot TPP sm6200
GMP 61050
Icon ProPreciousMetal TPP sm593
Icon BlackCarrot TPP sm186
RangeBattery
30m3 charge

Rocket Arm series

ROCKET ARM
Snake Custom remote control prosthesis.
The miniature camera-equipped hand can be released to run free and incapacitate distant enemies.
Once released, the hand is guided using [the Left analog stick]/Movement Keys, accelerating with R2/E and decelerating with L2/Q.
(Provide Image)
Bonuses
--
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
Requires the completion of
Main Mission 6: Over the Fence
Icon TeamRD TPP sm30
Icon TeamIntel TPP sm30
GMP 360000
Icon ProCommonMetal TPP sm400
GMP 3000
Icon ProCommonMetal TPP sm40
DamageBattery
4001 charge

ROCKET ARM
Snake Custom remote control prosthesis.
The miniature camera-equipped hand can be released to run free and incapacitate distant enemies.
Once released, the hand is guided using [the Left analog stick]/Movement Keys, accelerating with R2/E and decelerating with L2/Q.
(Provide Image)
Bonuses
Stopping Power Up [1]
Battery Capacity Up [1]
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 ROCKET ARM
Icon TeamSkillsetR&amp;DRocket Control Specialist
Icon TeamRD TPP sm48
Icon TeamIntel TPP sm48
GMP 580000
Icon ProCommonMetal TPP sm500
GMP 4800
Icon ProCommonMetal TPP sm100
DamageBattery
6002 charge

ROCKET ARM
Snake Custom remote control prosthesis.
The miniature camera-equipped hand can be released to run free and incapacitate distant enemies.
Once released, the hand is guided using [the Left analog stick]/Movement Keys, accelerating with R2/E and decelerating with L2/Q.
(Provide Image)
Bonuses
Stopping Power Up [2]
Battery Capacity Up [2]
Notes
Time: 10 days
Server-side development
PrerequisitesDevelopmentUsage
★5 ROCKET ARMIcon TeamRD TPP sm83
Icon TeamIntel TPP sm93
GMP 5165700
Icon ProPreciousMetal TPP sm60500
Icon Tarragon TPP sm5400
GMP 51660
Icon ProPreciousMetal TPP sm593
Icon Tarragon TPP sm162
DamageBattery
8003 charge

BLAST ARM
Snake Custom remote control prosthesis.
The miniature camera-equipped hand can be released to run free and harm distant enemies.
Once released, the hand is guided using [the Left analog stick]/Movement Keys, accelerating with R2/E and decelerating with L2/Q.
(Provide Image)
Bonuses
Notes
Time: 1 hour 12 minutes
PrerequisitesDevelopmentUsage
★4 ROCKET ARM
Icon TeamSkillsetR&amp;DRocket Control Specialist
Icon TeamRD TPP sm42
Icon TeamCombat TPP sm42
GMP 520000
Icon ProMinorMetal TPP sm250
GMP 4200
Icon ProMinorMetal TPP sm25
DamageBattery
3801 charge

BLAST ARM
Snake Custom remote control prosthesis.
The miniature camera-equipped hand can be released to run free and harm distant enemies.
Once released, the hand is guided using [the Left analog stick]/Movement Keys, accelerating with R2/E and decelerating with L2/Q.
(Provide Image)
Bonuses
Stopping Power Up [1]
Battery Capacity Up [1]
Notes
Time: 2 hours 24 minutes
PrerequisitesDevelopmentUsage
★5 BLAST ARMIcon TeamRD TPP sm60
Icon TeamIntel TPP sm60
GMP 820000
Icon ProMinorMetal TPP sm600
GMP 6400
Icon ProMinorMetal TPP sm100
DamageBattery
6002 charge

BLAST ARM
Snake Custom remote control prosthesis.
The miniature camera-equipped hand can be released to run free and harm distant enemies.
Once released, the hand is guided using [the Left analog stick]/Movement Keys, accelerating with R2/E and decelerating with L2/Q.
(Provide Image)
Bonuses
Stopping Power Up [2]
Battery Capacity Up [2]
Notes
Time: 6 days
Server-side development
PrerequisitesDevelopmentUsage
★5 BLAST ARMIcon TeamRD TPP sm101
Icon TeamCombat TPP sm112
GMP 7772600
Icon ProBioMat TPP sm173200
Icon ProCommonMetal TPP sm164600
GMP 77720
Icon ProBioMat TPP sm860
Icon ProCommonMetal TPP sm820
DamageBattery
8003 charge

Bionic arms

Support Weapons

Throwable Weapons

Magazine

MAGAZINE
(MAGAZINE)
An empty ammunition magazine.
Throw near enemy to create a noise distraction. Tap the Attack Button to perform a quick toss. Hold the button to perform a long-range throw.
Tpp eqp thr magazine
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--GMP 0
DamageImpact ForceAmmo
Effective RangeDurationDurability
30

Decoys (inflatable)

DECOY
(DECOY)
Decoy.
After throwing, press the Ready Button and the Action Button to deploy a diversionary balloon that looks like a soldier.
Tpp eqp thr decoy
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm12
GMP 120000
GMP 1200
DamageImpact ForceAmmo
4
Effective RangeDurationDurability
300

DECOY
(DECOY)
Decoy.
After throwing, press the Ready Button and the Action Button to deploy a diversionary balloon that looks like a soldier.
Tpp eqp thr decoy
Bonuses
Durability Up [1]
Portable Ammo Up [1]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 DECOYIcon TeamRD TPP sm23
GMP 230000
GMP 2300
DamageImpact ForceAmmo
6
Effective RangeDurationDurability
500

DECOY
(DECOY)
Decoy.
After throwing, press the Ready Button and the Action Button to deploy a diversionary balloon that looks like a soldier.
Tpp eqp thr decoy
Bonuses
Durability Up [2]
Portable Ammo Up [2]
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 DECOYIcon TeamRD TPP sm36
GMP 420000
GMP 3600
DamageImpact ForceAmmo
12
Effective RangeDurationDurability
700

ACTIVE DECOY
(ACTIVE DECOY)
Active decoy.
Standard decoy upgraded with a speaker function. Deploys a diversionary balloon that also plays continuous voice clips.
*No sound if deployed to FOB.
Tpp eqp thr decoy
Bonuses
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 DECOYIcon TeamRD TPP sm24
GMP 200000
GMP 2400
DamageImpact ForceAmmo
6
Effective RangeDurationDurability
300

ACTIVE DECOY
(ACTIVE DECOY)
Active decoy.
Standard decoy upgraded with a speaker function. Deploys a diversionary balloon that also plays continuous voice clips.
*No sound if deployed to FOB.
Tpp eqp thr decoy
Bonuses
Durability Up [1]
Portable Ammo Up [1]
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 ACTIVE DECOYIcon TeamRD TPP sm38
GMP 440000
GMP 3800
DamageImpact ForceAmmo
8
Effective RangeDurationDurability
500

ACTIVE DECOY
(ACTIVE DECOY)
Active decoy.
Standard decoy upgraded with a speaker function. Deploys a diversionary balloon that also plays continuous voice clips.
*No sound if deployed to FOB.
Tpp eqp thr decoy
Bonuses
Durability Up [2]
Portable Ammo Up [2]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 ACTIVE DECOYIcon TeamRD TPP sm56
GMP 660000
GMP 5600
DamageImpact ForceAmmo
12
Effective RangeDurationDurability
700

E-STUN DECOY
(E-STUN DECOY)
Stun decoy.
Standard decoy upgraded with an electric shock function. When popped, unleashes a powerful electric surge that incapacitates enemies.
Tpp eqp thr decoy
Bonuses
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 ACTIVE DECOY
Icon TeamSkillsetR&amp;DTrap Specialist
Icon TeamRD TPP sm40 Icon TeamSecurity TPP sm25
Icon ProMinorMetal TPP sm200
GMP 300000
Icon ProMinorMetal TPP sm20
GMP 4000
DamageImpact ForceAmmo
300010004
Effective RangeDurationDurability
? 300

E-STUN DECOY
(E-STUN DECOY)
Stun decoy.
Standard decoy upgraded with an electric shock function. When popped, unleashes a powerful electric surge that incapacitates enemies.
Tpp eqp thr decoy
Bonuses
Durability Up [1]
Portable Ammo Up [1]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 E-STUN DECOYIcon TeamRD TPP sm58 Icon TeamSecurity TPP sm58
Icon ProMinorMetal TPP sm400
GMP 680000
Icon ProMinorMetal TPP sm50
GMP 5800
DamageImpact ForceAmmo
300010008
Effective RangeDurationDurability
? 500

E-STUN DECOY
(E-STUN DECOY)
Stun decoy.
Standard decoy upgraded with an electric shock function. When popped, unleashes a powerful electric surge that incapacitates enemies.
Tpp eqp thr decoy
Bonuses
Durability Up [2]
Portable Ammo Up [2]
Notes
Time: 4 days
Server-side development.
PrerequisitesDevelopmentUsage
★5 E-STUN DECOYIcon TeamMedical TPP sm0 Icon TeamBaseDev TPP sm83
Icon ProMinorMetal TPP sm44500 Icon ProCommonMetal TPP sm42300
GMP 2264200
Icon ProMinorMetal TPP sm437 Icon ProCommonMetal TPP sm415
GMP 22650
DamageImpact ForceAmmo
3000100012
Effective RangeDurationDurability
? 700

E-STUN DECOY
(E-STUN DECOY)
Stun decoy.
Standard decoy upgraded with an electric shock function. When popped, unleashes a powerful electric surge that incapacitates enemies.
Tpp eqp thr decoy
Bonuses
Effect Range Up
Notes
Time: 4 days
Server-side development.
PrerequisitesDevelopmentUsage
★7 E-STUN DECOYIcon TeamMedical TPP sm0 Icon TeamBaseDev TPP sm83
Icon ProMinorMetal TPP sm44500 Icon ProCommonMetal TPP sm42300
GMP 2264200
Icon ProMinorMetal TPP sm437 Icon ProCommonMetal TPP sm415
GMP 22650
DamageImpact ForceAmmo
3500100012
Effective RangeDurationDurability
? 700

E-STUN DECOY
(E-STUN DECOY)
Stun decoy.
Standard decoy upgraded with an electric shock function. When popped, unleashes a powerful electric surge that incapacitates enemies.
Tpp eqp thr decoy
Bonuses
Effect Range Up
Notes
Time: 4 days
Server-side development.
PrerequisitesDevelopmentUsage
★9 E-STUN DECOYIcon TeamMedical TPP sm0 Icon TeamBaseDev TPP sm83
Icon ProMinorMetal TPP sm44500 Icon ProCommonMetal TPP sm42300
GMP 2264200
Icon ProMinorMetal TPP sm437 Icon ProCommonMetal TPP sm415
GMP 22650
DamageImpact ForceAmmo
4000100012
Effective RangeDurationDurability
? 700

Bait Bottle

BAIT BOTTLE
(BAIT BOTTLE)
All-purpose bait.
Uses a special blend of medicinal plants to stimulate the appetite of animals. Will attract and fixate wild animals.
Tpp eqp thr bottle bait
Bonuses
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm14 Icon TeamMedical TPP sm14
Icon ProBioMat TPP sm300 Icon BlackCarrot TPP sm30
GMP 40000
Icon ProBioMat TPP sm30 Icon BlackCarrot TPP sm6
GMP 200
DamageImpact ForceAmmo
4
Effective RangeDurationDurability
3060

BAIT BOTTLE
(BAIT BOTTLE)
All-purpose bait.
Uses a special blend of medicinal plants to stimulate the appetite of animals. Will attract and fixate wild animals.
Tpp eqp thr bottle bait
Bonuses
Portable Ammo Up [1]
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 BAIT BOTTLE
Icon TeamSkillsetR&amp;DZoologist
Icon TeamRD TPP sm28 Icon TeamMedical TPP sm28
Icon ProBioMat TPP sm400 Icon BlackCarrot TPP sm40
GMP 340000
Icon ProBioMat TPP sm40 Icon BlackCarrot TPP sm8
GMP 3200
DamageImpact ForceAmmo
8
Effective RangeDurationDurability
30120

BAIT BOTTLE
(BAIT BOTTLE)
All-purpose bait.
Uses a special blend of medicinal plants to stimulate the appetite of animals. Will attract and fixate wild animals.
Tpp eqp thr bottle bait
Bonuses
Portable Ammo Up [2]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 BAIT BOTTLEIcon TeamRD TPP sm46 Icon TeamMedical TPP sm46
Icon ProBioMat TPP sm500 Icon BlackCarrot TPP sm50
GMP 560000
Icon ProBioMat TPP sm50 Icon BlackCarrot TPP sm10
GMP 5000
DamageImpact ForceAmmo
12
Effective RangeDurationDurability
30180

Flare Grenades

FLARE GRENADE
(FLARE GRENADE)
Flare grenade (helicopter).
A luminescent signal used to call in a support helicopter to a specific location.
*Restricts mission completion rank to an A or below, and cannot be used during FOB Missions.
Tpp eqp thr grenade gas heli
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm1 Icon TeamSupport TPP sm1
GMP 5000
GMP 100
DamageImpact ForceAmmo
4
Effective RangeDurationDurability
30

FLARE GRENADE
(FLARE GRENADE)
Flare grenade (helicopter).
A luminescent signal used to call in a support helicopter to a specific location.
*Restricts mission completion rank to an A or below, and cannot be used during FOB Missions.
Tpp eqp thr grenade gas heli
Bonuses
Portable Ammo Up [1]
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 FLARE GRENADEIcon TeamRD TPP sm7 Icon TeamSupport TPP sm7
GMP 50000
GMP 200
DamageImpact ForceAmmo
8
Effective RangeDurationDurability
30

FLARE GRENADE
(FLARE GRENADE)
Flare grenade (helicopter).
A luminescent signal used to call in a support helicopter to a specific location.
*Restricts mission completion rank to an A or below, and cannot be used during FOB Missions.
Tpp eqp thr grenade gas heli
Bonuses
Portable Ammo Up [2]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 FLARE GRENADEIcon TeamRD TPP sm17 Icon TeamSupport TPP sm17
GMP 150000
GMP 1000
DamageImpact ForceAmmo
12
Effective RangeDurationDurability
30

FLARE SUPPLY
(FLARE SUPPLY)
Flare grenade (supply drop).
A luminescent signal used to mark a drop site for ammunition or suppressors.
*Cannot be used during FOB Missions.
Tpp eqp thr grenade gas supply
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 FLARE GRENADEIcon TeamRD TPP sm5 Icon TeamSupport TPP sm5
GMP 10000
GMP 100
DamageImpact ForceAmmo
4
Effective RangeDurationDurability
30

FLARE SUPPLY
(FLARE SUPPLY)
Flare grenade (supply drop).
A luminescent signal used to mark a drop site for ammunition or suppressors.
*Cannot be used during FOB Missions.
Tpp eqp thr grenade gas supply
Bonuses
Portable Ammo Up [1]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 FLARE SUPPLYIcon TeamRD TPP sm15 Icon TeamSupport TPP sm15
GMP 70000
GMP 500
DamageImpact ForceAmmo
8
Effective RangeDurationDurability
30

FLARE SUPPLY
(FLARE SUPPLY)
Flare grenade (supply drop).
A luminescent signal used to mark a drop site for ammunition or suppressors.
*Cannot be used during FOB Missions.
Tpp eqp thr grenade gas supply
Bonuses
Portable Ammo Up [2]
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 FLARE SUPPLYIcon TeamRD TPP sm28 Icon TeamSupport TPP sm28
GMP 180000
GMP 1000
DamageImpact ForceAmmo
12
Effective RangeDurationDurability
30

Hand Grenade

HAND GRENADE
(HAND GRENADE)
Fragmentation grenade.
Can be tossed over obstacles to strike enemy targets in cover.
Tpp eqp thr grenade frag
Bonuses
Notes
Time: 0 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
--GMP 200
DamageImpact ForceAmmo
260020006
Effective RangeDurationDurability
2.5

HAND GRENADE
(HAND GRENADE)
Fragmentation grenade.
Can be tossed over obstacles to strike enemy targets in cover.
Tpp eqp thr grenade frag
Bonuses
Stopping Power Up [1]
Notes
Time: 0 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★1 HAND GRENADEIcon TeamRD TPP sm8
GMP 80000
GMP 800
DamageImpact ForceAmmo
280025006
Effective RangeDurationDurability
2.5

HAND GRENADE
(HAND GRENADE)
Fragmentation grenade.
Can be tossed over obstacles to strike enemy targets in cover.
Tpp eqp thr grenade frag
Bonuses
Portable Ammo Up [1]
Notes
Time: 18 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★2 HAND GRENADEIcon TeamRD TPP sm18
Icon ProCommonMetal TPP sm300
GMP 180000
GMP 1800
DamageImpact ForceAmmo
280025008
Effective RangeDurationDurability
2.5

HAND GRENADE
(HAND GRENADE)
Fragmentation grenade.
Can be tossed over obstacles to strike enemy targets in cover.
Tpp eqp thr grenade frag
Bonuses
Stopping Power Up [2]
Notes
Time: 36 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★3 HAND GRENADEIcon TeamRD TPP sm32
GMP 380000
GMP 3200
DamageImpact ForceAmmo
300030008
Effective RangeDurationDurability
2.5

HAND GRENADE
(HAND GRENADE)
Fragmentation grenade.
Can be tossed over obstacles to strike enemy targets in cover.
Tpp eqp thr grenade frag
Bonuses
Portable Ammo Up [2]
Notes
Time: 72 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★4 HAND GRENADEIcon TeamRD TPP sm50
Icon ProMinorMetal TPP sm250
GMP 600000
GMP 5000
DamageImpact ForceAmmo
3000300012
Effective RangeDurationDurability
2.5

HAND GRENADE
(HAND GRENADE)
Fragmentation grenade.
Can be tossed over obstacles to strike enemy targets in cover.
Tpp eqp thr grenade frag
Bonuses
Stopping Power Up [3]
Notes
Time: 6 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★5 HAND GRENADEIcon TeamRD TPP sm96 Icon TeamSupport TPP sm107
Icon ProMinorMetal TPP sm88400 Icon ProCommonMetal TPP sm84000
GMP 5663500
Icon ProMinorMetal TPP sm440 Icon ProCommonMetal TPP sm420
GMP 56630
DamageImpact ForceAmmo
4500450012
Effective RangeDurationDurability
2.5

HAND GRENADE
(HAND GRENADE)
Fragmentation grenade.
Can be tossed over obstacles to strike enemy targets in cover.
Tpp eqp thr grenade frag
Bonuses
Stopping Power Up
Notes
Time: 6 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★8 HAND GRENADEIcon TeamRD TPP sm121 Icon TeamSupport TPP sm134
Icon ProCommonMetal TPP sm209500 Icon ProMinorMetal TPP sm188500
GMP 6701900
Icon ProCommonMetal TPP sm780 Icon ProMinorMetal TPP sm706
GMP 67010
DamageImpact ForceAmmo
4800550012
Effective RangeDurationDurability
2.5

HAND GRENADE
(HAND GRENADE)
Fragmentation grenade.
Can be tossed over obstacles to strike enemy targets in cover.
Tpp eqp thr grenade frag
Bonuses
Stopping Power Up
Notes
Time: 6 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★9 HAND GRENADEIcon TeamRD TPP sm96 Icon TeamSupport TPP sm107
Icon ProMinorMetal TPP sm88400 Icon ProCommonMetal TPP sm84000
GMP 5663500
Icon ProMinorMetal TPP sm440 Icon ProCommonMetal TPP sm420
GMP 56630
DamageImpact ForceAmmo
5200650012
Effective RangeDurationDurability
2.5

HAND GRENADE
(HAND GRENADE)
Fragmentation grenade.
Can be tossed over obstacles to strike enemy targets in cover.
Tpp eqp thr grenade frag
Bonuses
Stopping Power Up
Notes
Time: 6 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★10 HAND GRENADEIcon TeamRD TPP sm96 Icon TeamSupport TPP sm107
Icon ProMinorMetal TPP sm88400 Icon ProCommonMetal TPP sm84000
GMP 5663500
Icon ProMinorMetal TPP sm440 Icon ProCommonMetal TPP sm420
GMP 56630
DamageImpact ForceAmmo
5600750012
Effective RangeDurationDurability
2.5

Smoke Grenade

SMOKE GRENADE
(SMOKE GRENADE)
Smoke grenade.
Releases a smokescreen to obscure enemy visibility.
Tpp eqp thr grenade gas smoke
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm4
Icon ProCommonMetal TPP sm100
GMP 40000
Icon ProCommonMetal TPP sm10
GMP 400
DamageImpact ForceAmmo
6
Effective RangeDurationDurability
830

SMOKE GRENADE
(SMOKE GRENADE)
Smoke grenade.
Releases a smokescreen to obscure enemy visibility.
Tpp eqp thr grenade gas smoke
Bonuses
Portable Ammo Up [1]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 SMOKE GRENADEIcon TeamRD TPP sm20
Icon ProCommonMetal TPP sm300
GMP 200000
Icon ProCommonMetal TPP sm100
GMP 2000
DamageImpact ForceAmmo
6
Effective RangeDurationDurability
845

SMOKE GRENADE
(SMOKE GRENADE)
Smoke grenade.
Releases a smokescreen to obscure enemy visibility.
Tpp eqp thr grenade gas smoke
Bonuses
Portable Ammo Up [2]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 SMOKE GRENADEIcon TeamRD TPP sm52
Icon ProCommonMetal TPP sm500
GMP 620000
Icon ProCommonMetal TPP sm200
GMP 5200
DamageImpact ForceAmmo
8
Effective RangeDurationDurability
845

SMOKE GRENADE
(SMOKE GRENADE)
Smoke grenade.
Releases a smokescreen to obscure enemy visibility.
Tpp eqp thr grenade gas smoke
Bonuses
Effect Duration Up [1]
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 SMOKE GRENADEIcon TeamRD TPP sm13
Icon ProCommonMetal TPP sm200
GMP 130000
Icon ProCommonMetal TPP sm50
GMP 1300
DamageImpact ForceAmmo
8
Effective RangeDurationDurability
860

SMOKE GRENADE
(SMOKE GRENADE)
Smoke grenade.
Releases a smokescreen to obscure enemy visibility.
Tpp eqp thr grenade gas smoke
Bonuses
Effect Duration Up [2]
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 SMOKE GRENADEIcon TeamRD TPP sm34
Icon ProCommonMetal TPP sm400
GMP 400000
Icon ProCommonMetal TPP sm150
GMP 3400
DamageImpact ForceAmmo
12
Effective RangeDurationDurability
860

Stun Grenade

STUN GRENADE
(STUN GRENADE)
Flashbang grenade.
Incapacitates nearby enemies upon detonation.
Tpp eqp thr grenade stun
Bonuses
Notes
Time: 18 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm16
Icon ProFuel TPP sm300 Icon ProMinorMetal TPP sm150
GMP 100000
Icon ProFuel TPP sm30 Icon ProMinorMetal TPP sm10
GMP 1600
DamageImpact ForceAmmo
100012004
Effective RangeDurationDurability
10

STUN GRENADE
(STUN GRENADE)
Flashbang grenade.
Incapacitates nearby enemies upon detonation.
Tpp eqp thr grenade stun
Bonuses
Stopping Power Up [1]
Portable Ammo Up [1]
Notes
Time: 36 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★3 STUN GRENADE
[STUN GRENADE] Blueprint
Icon TeamRD TPP sm30
Icon ProFuel TPP sm400 Icon ProMinorMetal TPP sm600
GMP 360000
Icon ProFuel TPP sm40 Icon ProMinorMetal TPP sm100
GMP 3000
DamageImpact ForceAmmo
200012008
Effective RangeDurationDurability
10

STUN GRENADE
(STUN GRENADE)
Flashbang grenade.
Incapacitates nearby enemies upon detonation.
Tpp eqp thr grenade stun
Bonuses
Stopping Power Up [2]
Portable Ammo Up [2]
Notes
Time: 72 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★4 STUN GRENADEIcon TeamRD TPP sm48
Icon ProFuel TPP sm500 Icon ProPreciousMetal TPP sm800
GMP 580000
Icon ProFuel TPP sm50 Icon ProPreciousMetal TPP sm150
GMP 4800
DamageImpact ForceAmmo
4000120012
Effective RangeDurationDurability
10

STUN GRENADE
(STUN GRENADE)
Flashbang grenade.
Incapacitates nearby enemies upon detonation.
Tpp eqp thr grenade stun
Bonuses
Stopping Power Up [3]
Notes
Time: 11 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★5 STUN GRENADEIcon TeamRD TPP sm110 Icon TeamIntel TPP sm121
Icon ProBioMat TPP sm195000 Icon Wormwood TPP sm10500
GMP 9133900
Icon ProBioMat TPP sm1072 Icon Wormwood TPP sm525
GMP 91330
DamageImpact ForceAmmo
6000120012
Effective RangeDurationDurability
10

STUN GRENADE
(STUN GRENADE)
Flashbang grenade.
Incapacitates nearby enemies upon detonation.
Tpp eqp thr grenade stun
Bonuses
Stopping Power Up
Notes
Time: 11 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★8 STUN GRENADEIcon TeamRD TPP sm125 Icon TeamMedical TPP sm138
Icon ProMinorMetal TPP sm423400 Icon DigitalisPurpurea TPP sm12400
GMP 11609200
Icon ProMinorMetal TPP sm1580 Icon DigitalisPurpurea TPP sm775
GMP 101580
DamageImpact ForceAmmo
6000120012
Effective RangeDurationDurability
10

STUN GRENADE
(STUN GRENADE)
Flashbang grenade.
Incapacitates nearby enemies upon detonation.
Tpp eqp thr grenade stun
Bonuses
Stopping Power Up
Notes
Time: 11 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★9 STUN GRENADEIcon TeamRD TPP sm110 Icon TeamIntel TPP sm121
Icon ProBioMat TPP sm195000 Icon Wormwood TPP sm10500
GMP 9133900
Icon ProBioMat TPP sm1072 Icon Wormwood TPP sm525
GMP 91330
DamageImpact ForceAmmo
6000120012
Effective RangeDurationDurability
10

STUN GRENADE
(STUN GRENADE)
Flashbang grenade.
Incapacitates nearby enemies upon detonation.
Tpp eqp thr grenade stun
Bonuses
Stopping Power Up
Notes
Time: 11 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★10 STUN GRENADEIcon TeamRD TPP sm110 Icon TeamIntel TPP sm121
Icon ProBioMat TPP sm195000 Icon Wormwood TPP sm10500
GMP 9133900
Icon ProBioMat TPP sm1072 Icon Wormwood TPP sm525
GMP 91330
DamageImpact ForceAmmo
6000120012
Effective RangeDurationDurability
10

Sleep Grenade

SLEEP GRENADE
(SLEEP GRENADE)
Sleeping gas grenade.
Disperses gas containing a high volume of soporific agent, putting nearby enemies to sleep.
Tpp eqp thr grenade gas soporific
Bonuses
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm24 Icon TeamMedical TPP sm24
Icon AfricanPeach TPP sm 40 Icon DigitalisLutea TPP sm6
GMP 200000
Icon AfricanPeach TPP sm 8 Icon DigitalisLutea TPP sm1
GMP 2800
DamageImpact ForceAmmo
300010004
Effective RangeDurationDurability
810

SLEEP GRENADE
(SLEEP GRENADE)
Sleeping gas grenade.
Disperses gas containing a high volume of soporific agent, putting nearby enemies to sleep.
Tpp eqp thr grenade gas soporific
Bonuses
Stopping Power Up [1]
Effect Radius Up [1]
Portable Ammo Up [1]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 SLEEP GRENADE
Icon TeamSkillsetR&amp;DSleeping Gas Specialist
Icon TeamRD TPP sm46 Icon TeamMedical TPP sm46
Icon AfricanPeach TPP sm 50 Icon DigitalisLutea TPP sm8
GMP 560000
Icon AfricanPeach TPP sm 10 Icon DigitalisLutea TPP sm2
GMP 4600
DamageImpact ForceAmmo
350012008
Effective RangeDurationDurability
810

SLEEP GRENADE
(SLEEP GRENADE)
Sleeping gas grenade.
Disperses gas containing a high volume of soporific agent, putting nearby enemies to sleep.
Tpp eqp thr grenade gas soporific
Bonuses
Stopping Power Up [2]
Effect Radius Up [2]
Portable Ammo Up [2]
Notes
Time: 10 days
Server-side development.
PrerequisitesDevelopmentUsage
★5 SLEEP GRENADEIcon TeamRD TPP sm82 Icon TeamMedical TPP sm92
Icon AfricanPeach TPP sm 5100 Icon Haoma TPP sm1000
GMP 4025200
Icon AfricanPeach TPP sm 459 Icon Haoma TPP sm75
GMP 40260
DamageImpact ForceAmmo
4000120012
Effective RangeDurationDurability
810

Petrol Bomb

PETROL BOMB
(PETROL BOMB)
Molotov cocktail.
Improvised incendiary weapon made from a bottle and fuel mixed with a thickening agent.
Ui swp molotov 00 10 alp
Bonuses
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
Conch ShellIcon TeamRD TPP sm24
Icon ProFuel TPP sm300
GMP 100000
Icon ProFuel TPP sm30
GMP 1000
DamageImpact ForceAmmo
250010004
Effective RangeDurationDurability
130

PETROL BOMB
(PETROL BOMB)
Molotov cocktail.
Improvised incendiary weapon made from a bottle and fuel mixed with a thickening agent.
Ui swp molotov 00 10 alp
Bonuses
Stopping Power Up [1]
Portable Ammo Up [1]
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 PETROL BOMBIcon TeamRD TPP sm38
Icon ProFuel TPP sm400
GMP 440000
Icon ProFuel TPP sm80
GMP 3800
DamageImpact ForceAmmo
270010008
Effective RangeDurationDurability
130

PETROL BOMB
(PETROL BOMB)
Molotov cocktail.
Improvised incendiary weapon made from a bottle and fuel mixed with a thickening agent.
Ui swp molotov 00 10 alp
Bonuses
Stopping Power Up [2]
Portable Ammo Up [2]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 PETROL BOMBIcon TeamRD TPP sm57
Icon ProFuel TPP sm500
GMP 660000
Icon ProFuel TPP sm100
GMP 5600
DamageImpact ForceAmmo
2900100012
Effective RangeDurationDurability
130

FOM Decoy

FOM DECOY
(FOM DECOY)
Decoy enemy field of movement generator.
Confuses defender's Intel Team's Scouting function, creating a dummy enemy field of movement where thrown.
Pic01d
Bonuses
Notes
Time: 6 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm96 Icon TeamSupport TPP sm107
Icon ProMinorMetal TPP sm88400 Icon ProCommonMetal TPP sm84000
GMP 5663500
Icon ProMinorMetal TPP sm440 Icon ProCommonMetal TPP sm420
GMP 56630
DamageImpact ForceAmmo
5
Effective RangeDurationDurability
60

FOM DECOY
(FOM DECOY)
Decoy enemy field of movement generator.
Confuses defender's Intel Team's Scouting function, creating a dummy enemy field of movement where thrown.
Pic01d
Bonuses
Ammunition Up
Effect Time Up
Notes
Time: 6 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★5 FOM DECOYIcon TeamRD TPP sm96 Icon TeamSupport TPP sm107
Icon ProMinorMetal TPP sm88400 Icon ProCommonMetal TPP sm84000
GMP 5663500
Icon ProMinorMetal TPP sm440 Icon ProCommonMetal TPP sm420
GMP 56630
DamageImpact ForceAmmo
7
Effective RangeDurationDurability
80

FOM DECOY
(FOM DECOY)
Decoy enemy field of movement generator.
Confuses defender's Intel Team's Scouting function, creating a dummy enemy field of movement where thrown.
Pic01d
Bonuses
Ammunition Up
Effect Time Up
Notes
Time: 6 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★7 FOM DECOYIcon TeamRD TPP sm96 Icon TeamSupport TPP sm107
Icon ProMinorMetal TPP sm88400 Icon ProCommonMetal TPP sm84000
GMP 5663500
Icon ProMinorMetal TPP sm440 Icon ProCommonMetal TPP sm420
GMP 56630
DamageImpact ForceAmmo
9
Effective RangeDurationDurability
100

Throwable weapons

Placeable Weapons

C-4

C-4
(C-4)
A radio-detonated bomb.
Perfect for special tactics such as ambushes.
After placing, detonate by pressing the Ready
Button and the Action Button.
Tpp eqp put c4
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm4
GMP 40000
GMP 400
DamageImpact ForceAmmo
300040004
Effective RangeDurationDurability
2.5

C-4
(C-4)
A radio-detonated bomb.
Perfect for special tactics such as ambushes.
After placing, detonate by pressing the Ready
Button and the Action Button.
Tpp eqp put c4
Bonuses
Stopping Power Up [1]
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 C-4Icon TeamRD TPP sm11
GMP 110000
GMP 1100
DamageImpact ForceAmmo
450045004
Effective RangeDurationDurability
2.5

C-4
(C-4)
A radio-detonated bomb.
Perfect for special tactics such as ambushes.
After placing, detonate by pressing the Ready
Button and the Action Button.
Tpp eqp put c4
Bonuses
Portable Ammo Up [1]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 C-4Icon TeamRD TPP sm20
Icon ProCommonMetal TPP sm300
GMP 200000
GMP 2000
DamageImpact ForceAmmo
450045008
Effective RangeDurationDurability
2.5

C-4
(C-4)
A radio-detonated bomb.
Perfect for special tactics such as ambushes.
After placing, detonate by pressing the Ready
Button and the Action Button.
Tpp eqp put c4
Bonuses
Stopping Power Up [2]
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 C-4Icon TeamRD TPP sm34
GMP 400000
GMP 3400
DamageImpact ForceAmmo
550055008
Effective RangeDurationDurability
2.5

C-4
(C-4)
A radio-detonated bomb.
Perfect for special tactics such as ambushes.
After placing, detonate by pressing the Ready
Button and the Action Button.
Tpp eqp put c4
Bonuses
Portable Ammo Up [2]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 C-4Icon TeamRD TPP sm52
Icon ProMinorMetal TPP sm250
GMP 620000
GMP 5200
DamageImpact ForceAmmo
5500550012
Effective RangeDurationDurability
2.5

Capture Cage

CAPTURE CAGE
(CAPTURE CAGE)
Animal capture cage.
Placing these in the area of operations enables humane capture of small to mid-sized animals. Support Unit will handle extraction of captured animals.
Tpp eqp put cage
Bonuses
Capture Function [1] (Capture Targets: C/UC)
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm6
Icon ProBioMat TPP sm200 Icon BlackCarrot TPP sm20
GMP 60000
Icon ProBioMat TPP sm20 Icon BlackCarrot TPP sm4
GMP 600
DamageImpact ForceAmmo
4
Effective RangeDurationDurability

CAPTURE CAGE
(CAPTURE CAGE)
Animal capture cage.
Placing these in the area of operations enables humane capture of small to mid-sized animals. Support Unit will handle extraction of captured animals.
Tpp eqp put cage
Bonuses
Capture Function [2] (Capture Targets: C/UC/R)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 CAPTURE CAGEIcon TeamRD TPP sm16
Icon ProBioMat TPP sm300 Icon BlackCarrot TPP sm30
GMP 160000
Icon ProBioMat TPP sm30 Icon BlackCarrot TPP sm6
GMP 1600
DamageImpact ForceAmmo
6
Effective RangeDurationDurability

CAPTURE CAGE
(CAPTURE CAGE)
Animal capture cage.
Placing these in the area of operations enables humane capture of small to mid-sized animals. Support Unit will handle extraction of captured animals.
Tpp eqp put cage
Bonuses
Capture Function [3] (Capture Targets: C/UC/R/SR/UR)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 CAPTURE CAGEIcon TeamRD TPP sm30
Icon ProBioMat TPP sm400 Icon BlackCarrot TPP sm40
GMP 360000
Icon ProBioMat TPP sm40 Icon BlackCarrot TPP sm8
GMP 3000
DamageImpact ForceAmmo
8
Effective RangeDurationDurability

Directional mines

M21 D-MINE
(M21 D-MINE)
Directional mine.
Anti-personnel/anti-vehicle mine.
Detonates when a moving object enters its [1.2 meter, 120 degree] trigger area.
Tpp eqp put mine M21
Bonuses
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm14
Icon ProCommonMetal TPP sm300
GMP 140000
Icon ProCommonMetal TPP sm30
GMP 1400
DamageImpact ForceAmmo
280020006
Effective RangeDurationDurability
2.5

M21 D-MINE
(M21 D-MINE)
Directional mine.
Anti-personnel/anti-vehicle mine.
Detonates when a moving object enters its [1.2 meter, 120 degree] trigger area.
Tpp eqp put mine M21
Bonuses
Stopping Power Up [1]
Portable Ammo Up [1]
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 M21 D-MINEIcon TeamRD TPP sm29
Icon ProCommonMetal TPP sm1000
GMP 350000
Icon ProCommonMetal TPP sm100
GMP 2900
DamageImpact ForceAmmo
300025008
Effective RangeDurationDurability
2.5

M21 D-MINE
(M21 D-MINE)
Directional mine.
Anti-personnel/anti-vehicle mine.
Detonates when a moving object enters its [1.2 meter, 120 degree] trigger area.
Tpp eqp put mine M21
Bonuses
Stopping Power Up [2]
Portable Ammo Up [2]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 M21 D-MINEIcon TeamRD TPP sm47
Icon ProCommonMetal TPP sm2000
GMP 570000
Icon ProCommonMetal TPP sm200
GMP 4700
DamageImpact ForceAmmo
4000300012
Effective RangeDurationDurability
2.5

M21 D-MINE
(M21 D-MINE)
Directional mine.
Anti-personnel/anti-vehicle mine.
Detonates when a moving object enters its [1.2 meter, 120 degree] trigger area.
Tpp eqp put mine M21
Bonuses
Stopping Power Up [3]
Notes
Time: 6 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★5 M21 D-MINEIcon TeamRD TPP sm92 Icon TeamBaseDev TPP sm103
Icon ProBioMat TPP sm76700 Icon ProFuel TPP sm72800
GMP 5557500
Icon ProBioMat TPP sm380 Icon ProFuel TPP sm360
GMP 55570
DamageImpact ForceAmmo
5000350012
Effective RangeDurationDurability
2.5

LLG-Mine

LLG-MINE
(LLG-MINE)
Sleeping gas mine.
Releases soporific gas when a target enters its [0.8 meter] trigger area, putting those who inhale the gas to sleep.
Tpp eqp put mine soporific
Bonuses
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm23 Icon TeamMedical TPP sm23
Icon AfricanPeach TPP sm 40 Icon DigitalisPurpurea TPP sm10
GMP 290000
Icon AfricanPeach TPP sm 8 Icon DigitalisPurpurea TPP sm2
GMP 2300
DamageImpact ForceAmmo
300010004
Effective RangeDurationDurability
4

LLG-MINE
(LLG-MINE)
Sleeping gas mine.
Releases soporific gas when a target enters its [0.8 meter] trigger area, putting those who inhale the gas to sleep.
Tpp eqp put mine soporific
Bonuses
Stopping Power Up [1]
Effect Radius Up [1]
Portable Ammo Up [1]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 LLG-MINE
Icon TeamSkillsetR&amp;DSleeping Gas Specialist
Icon TeamRD TPP sm41 Icon TeamMedical TPP sm41
Icon AfricanPeach TPP sm 50 Icon DigitalisPurpurea TPP sm12
GMP 510000
Icon AfricanPeach TPP sm 10 Icon DigitalisPurpurea TPP sm3
GMP 4100
DamageImpact ForceAmmo
350012008
Effective RangeDurationDurability
4

LLG-MINE
(LLG-MINE)
Sleeping gas mine.
Releases soporific gas when a target enters its [0.8 meter] trigger area, putting those who inhale the gas to sleep.
Tpp eqp put mine soporific
Bonuses
Stopping Power Up [2]
Effect Radius Up [2]
Portable Ammo Up [2]
Notes
Time: 6 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★5 LLG-MINEIcon TeamRD TPP sm98 Icon TeamMedical TPP sm109
Icon ProBioMat TPP sm95600 Icon GoldenCrescent TPP sm10600
GMP 5723500
Icon ProBioMat TPP sm478 Icon GoldenCrescent TPP sm265
GMP 57230
DamageImpact ForceAmmo
4000120012
Effective RangeDurationDurability
4

ATB-Mine

ATB-MINE
(ATB-MINE)
Anti-tank mine.
Large mine powerful enough to destroy armored vehicles. Not triggered by personnel or animals. [0.8 meter trigger area]
Tpp eqp put mine AT
Bonuses
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm25
Icon ProBioMat TPP sm400
GMP 200000
Icon ProBioMat TPP sm40
GMP 2500
DamageImpact ForceAmmo
450050004
Effective RangeDurationDurability
4

ATB-MINE
(ATB-MINE)
Anti-tank mine.
Large mine powerful enough to destroy armored vehicles. Not triggered by personnel or animals. [0.8 meter trigger area]
Tpp eqp put mine AT
Bonuses
Stopping Power Up [1]
Portable Ammo Up [1]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 ATB-MINEIcon TeamRD TPP sm43
Icon ProBioMat TPP sm1000
GMP 530000
Icon ProBioMat TPP sm100
GMP 4300
DamageImpact ForceAmmo
500055008
Effective RangeDurationDurability
4

ATB-MINE
(ATB-MINE)
Anti-tank mine.
Large mine powerful enough to destroy armored vehicles. Not triggered by personnel or animals. [0.8 meter trigger area]
Tpp eqp put mine AT
Bonuses
Stopping Power Up [2]
Portable Ammo Up [2]
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★5 ATB-MINEIcon TeamRD TPP sm60
Icon ProBioMat TPP sm20000 Icon ProMinorMetal TPP sm12000
GMP 830000
Icon ProBioMat TPP sm360
GMP 6640
DamageImpact ForceAmmo
5500550012
Effective RangeDurationDurability
4

EMN-Mine

EMN-MINE
(EMN-MINE)
Electromagnetic net mine.
Special mine that uses powerful electromagnetic attraction to capture vehicles. [0.8 meter trigger area.]
Tpp eqp put mine EMN
Bonuses
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm27
Icon ProMinorMetal TPP sm250
GMP 300000
Icon ProMinorMetal TPP sm20
GMP 2700
DamageImpact ForceAmmo
450012004
Effective RangeDurationDurability
55

EMN-MINE
(EMN-MINE)
Electromagnetic net mine.
Special mine that uses powerful electromagnetic attraction to capture vehicles. [0.8 meter trigger area.]
Tpp eqp put mine EMN
Bonuses
Effect Duration Up [1]
Portable Ammo Up [1]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 EMN-MINE
Icon TeamSkillsetR&amp;DElectromagnetic Net Specialist
Icon TeamRD TPP sm45
Icon ProMinorMetal TPP sm600
GMP 700000
Icon ProMinorMetal TPP sm200
GMP 4500
DamageImpact ForceAmmo
450012008
Effective RangeDurationDurability
510

EMN-MINE
(EMN-MINE)
Electromagnetic net mine.
Special mine that uses powerful electromagnetic attraction to capture vehicles. [0.8 meter trigger area.]
Tpp eqp put mine EMN
Bonuses
Effect Duration Up [2]
Portable Ammo Up [2]
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★5 EMN-MINEIcon TeamRD TPP sm62
Icon ProBioMat TPP sm20000 Icon ProPreciousMetal TPP sm6000
GMP 1050000
Icon ProPreciousMetal TPP sm189
GMP 8400
DamageImpact ForceAmmo
4500120012
Effective RangeDurationDurability
520

Wormhole Generator

E-RB WH GEN.
(E-RB WH GEN.)
E-RB Wormhole Generator.
Remotely activated, it allows the user to warp to the location where it was placed.
Once placed, hold the Ready Button and press the Action Button to activate.
* Can be used only during FOB Missions.
Pic01c
Bonuses
Notes
Time: 5 days, 8 hour(s)
Server-side development.
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm94 Icon TeamBaseDev TPP sm105
Icon ProPreciousMetal TPP sm88700 Icon GoldenCrescent TPP sm19700
GMP 8077000
Icon ProPreciousMetal TPP sm1100 Icon GoldenCrescent TPP sm730
GMP 100960
DamageImpact ForceAmmo
3
Effective RangeDurationDurability

E-RB WH GEN.
(E-RB WH GEN.)
E-RB Wormhole Generator.
Remotely activated, it allows the user to warp to the location where it was placed.
Once placed, hold the Ready Button and press the Action Button to activate.
* Can be used only during FOB Missions.
Pic05
Bonuses
Notes
Time: 3 Day(s)
Server-side development.
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm93 Icon TeamBaseDev TPP sm106
Icon ProCommonMetal TPP sm166000 Icon ProMinorMetal TPP sm115000
GMP 8259300
Icon ProCommonMetal TPP sm 2240 Icon ProMinorMetal TPP sm 1552
GMP 111500
DamageImpact ForceAmmo
3
Effective RangeDurationDurability

E-RB WH GEN.
(E-RB WH GEN.)
E-RB Wormhole Generator.
Remotely activated, it allows the user to warp to the location where it was placed.
Once placed, hold the Ready Button and press the Action Button to activate.
* Can be used only during FOB Missions.
Pic05
Bonuses
Notes
Time: 5 days, 8 hour(s)
Server-side development.
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm94 Icon TeamBaseDev TPP sm105
Icon ProPreciousMetal TPP sm88700 Icon GoldenCrescent TPP sm19700
GMP 8077000
Icon ProPreciousMetal TPP sm1100 Icon GoldenCrescent TPP sm730
GMP 100960
DamageImpact ForceAmmo
3
Effective RangeDurationDurability

E-RB WH GEN.
(E-RB WH GEN.)
E-RB Wormhole Generator.
Remotely activated, it allows the user to warp to the location where it was placed.
Once placed, hold the Ready Button and press the Action Button to activate.
* Can be used only during FOB Missions.
colspan="4Pic05
Bonuses
Notes
Time: 5 days, 8 hour(s)
Server-side development.
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm94 Icon TeamBaseDev TPP sm105
Icon ProPreciousMetal TPP sm88700 Icon GoldenCrescent TPP sm19700
GMP 8077000
Icon ProPreciousMetal TPP sm1100 Icon GoldenCrescent TPP sm730
GMP 100960
DamageImpact ForceAmmo
3
Effective RangeDurationDurability


Placed weapons

Other

  • Combat knife:
    1836908 10151953141677843 1193192923 o

The ultimate hand to hand combat weapon. Can be used to eliminate or interrogate enemies during the CQC hold. Its current in-game name and to why Snake adopted one instead of the standard Militaires Sans Frontières Stun Rod is currently unknown. Enemies are also equipped with knives and will use them against the player if they are in close enough range or down to their last resort of self defense.

  • CQC:
    Cqc t2124

(Close Quarters Combat): A system of combined combat techniques which allow rapid alternation between armed and hand-to-hand combat while engaging enemy personnel. It was developed together by The Boss and Big Boss. An enhanced version of this technique named as "Dynamic CQC" is present in The Phantom Pain.

Equipment

There are 3 type of items, Tools, Item and Option. Items in The Phantom Pain need to be either located, unlocked or developed in.

Uniforms

Tumblr mvwv0de8IH1s4rr21o7 1280

Snake wearing Tiger Stripe pattern combat fatigues.

Most uniforms have unique abilities or characteristics that aid the player, such as camouflage bonuses, damage resistance, and silent footsteps when crouched. With the exception of FOB missions they can be changed in the field by ordering a supply drop. Combat fatigues come with naked, standard, and scarf options but these have no impact on gameplay and are purely cosmetic choices.

Bandanas

Headgear that can only be applied to Venom Snake. The base bandana reduces the rate of "serious injuries," meaning that Venom is less likely to be forced to stop fighting and heal, though this doesn't increase damage-resistance or anything along those lines. It can be worn during FOB missions but essentially becomes a cosmetic item due to the serious injury slow-motion events being disabled in them. The Infinity Bandana gives the player unlimited ammo but does not affect battery life, fulton counts, and some equipment.

BANDANA
"Her" bandana, salvaged from Lake Nicaragua and lovingly repaired.
Lowers occurrences of serious injury.
Ui st bandana alp
Bonuses
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm34 Icon TeamMedical TPP sm34
GMP 400000
GMP 3400

INFINITY BANDANA
Bandana embroidered with the word "Infinity."
Enables the wearer to carry limitless ammunition.
*Restricts mission completion rank to an A or below, and cannot be used during FOB Missions.
Ui st infinity bandana alp
Bonuses
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 BANDANA
Star of Bethlehem
Icon TeamRD TPP sm48 Icon TeamCombat TPP sm48
GMP 1000000
GMP 10000


Combat fatigues

Uniforms that increase camo index when the player is in contact with the correct surface or object, up to a certain point. Though the lack of a camo index HUD display may make this bonus seem non-existant or insignificant compared to other uniforms, when properly used it is excellent for avoiding guard suspicion (gray band indicators). Crouched movement on the correct surface reduces the suspicion range of on-foot guard vision cones from around 70m during the day to 45m, and from around 35m at night to 15m.

OLIVE DRAB
Standard combat fatigues (olive drab).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c00 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--GMP 100

SPLITTER
Standard combat fatigues (splitter).
Wear when operating vehicles or weapon emplacements to blend in, making it harder for the enemy to spot you.
Ui st sna0 c06 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 OLIVE DRABIcon TeamRD TPP sm7
GMP 10000
GMP 700

SQUARE
Standard combat fatigues (squares).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c12 alp
Bonuses
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 SPLITTERIcon TeamRD TPP sm17
GMP 30000
GMP 1700

TIGER STRIPE
Standard combat fatigues (tiger stripe).
Wear on rocky surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c01 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--GMP 200

GOLDEN TIGER
Standard combat fatigues (gold tiger).
Wear on red soil to blend in, making it harder for the enemy to spot you.
Ui st sna0 c02 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 TIGER STRIPEIcon TeamRD TPP sm8
GMP 10000
GMP 800

ANIMALS
Standard combat fatigues (animal).
Wear on sandy surfaces or among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c14 alp
Bonuses
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 GOLDEN TIGERIcon TeamRD TPP sm18
GMP 30000
GMP 800

DESERT FOX
Standard combat fatigues (desert fox).
Wear on sand or soil to blend in, making it harder for the enemy to spot you.
Ui st sna0 c03 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm3
GMP 5000
GMP 300

WOODLAND
Standard combat fatigues (woodland).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c10 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 DESERT FOXIcon TeamRD TPP sm9
GMP 10000
GMP 900

WETWORK
Standard combat fatigues (wetwork).
Wear in rivers or swamps to blend in, making it harder for the enemy to spot you.
Ui st sna0 c05 alp
Bonuses
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 WOODLANDIcon TeamRD TPP sm19
GMP 30000
GMP 1900

GRAY URBAN
Standard combat fatigues (gray urban).
Wear among steel and concrete to blend in, making it harder for the enemy to spot you.
Ui st sna0 c08 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Console-exclusive, paid DLC.Icon TeamRD TPP sm1
GMP 5000
GMP 100

BLUE URBAN
Standard combat fatigues (blue urban).
Wear among marsh terrain to blend in, making it harder for the enemy to spot you.
Ui st sna0 c07 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Console-exclusive, paid DLC.Icon TeamRD TPP sm1
GMP 5000
GMP 100

APD
Standard combat fatigues (pixelated desert).
Wear on sandy surfaces or among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c11 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Console-exclusive, paid DLC.Icon TeamRD TPP sm1
GMP 5000
GMP 100

BLACK OCELOT
Standard combat fatigues (black Ocelot).
Wear at nighttime to blend in, making it harder for the enemy to spot you.
Uniform worn by Ocelot's private unit.
Ui st sna0 c13 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Console-exclusive, paid DLC.Icon TeamRD TPP sm1
GMP 5000
GMP 100

FATIGUES (NS)
Standard-issue combat fatigues worn by Naked Snake during Operation Snake Eater.
Wear on sandy surfaces or among greenery to blend in, making it harder for the enemy to spot you.
Ui st dla alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Paid DLC, available all platforms.Icon TeamRD TPP sm1
GMP 5000
GMP 100

JUMPSUIT (EVA)
Jumpsuit that the female spy EVA wore during Operation Snake Eater.
The chest area can be unzipped for a tactical advantage.
*For female staff only
Ui st dle alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Paid DLC, available all platforms.Icon TeamRD TPP sm1
GMP 10000
GMP 100


Combat fatigues (FOB Event)

These can be purchased with Event Points during FOB Events whenever they are made available.

WOODLAND FLECK
Standard combat fatigues (woodland fleck).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c23 alp
Bonuses
Notes
Time: 5 minutes
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

AMBUSH
Standard combat fatigues (ambush).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c24 alp
Bonuses
Notes
Time: 5 minutes
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

SOLUM
Standard combat fatigues (solum).
Wear in rivers or swamps to blend in, making it harder for the enemy to spot you.
Ui st sna0 c27 alp
Bonuses
Notes
Time: 5 minutes
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

DEAD LEAF
Standard combat fatigues (dead leaf).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c29 alp
Bonuses
Notes
Time: 5 minutes
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

LICHEN
Standard combat fatigues (lichen).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c19 alp
Bonuses
Notes
Time: 5 minutes
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

STONE
Standard combat fatigues (stone).
Wear on rocky surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c35 alp
Bonuses
Notes
Time: 5 minutes
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

PARASITE MIST
Standard combat fatigues (parasite mist).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c38 alp
Bonuses
Notes
Time: 5 minutes
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

OLD ROSE
Standard combat fatigues (old rose).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c39 alp
Bonuses
Notes
Time: 5 minutes
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

BRICK RED
Standard combat fatigues (brick red).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c42 alp
Bonuses
Notes
Time: 5 minutes
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

IRON BLUE
Standard combat fatigues (iron blue).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c46 alp
Bonuses
Notes
Time: 5 minutes
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

STEEL GREY
Standard combat fatigues (steel grey).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c49 alp
Bonuses
Notes
Time: 5 minutes
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

TSELINOYARSK
Standard combat fatigues (tselinoyarsk).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c52 alp
Bonuses
Notes
Time: 5 minutes
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

NIGHT SPLITTER
Standard combat fatigues (night splitter).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c16 alp
Bonuses
Notes
Time: 5 minutes
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

RAIN
Standard combat fatigues (rain).
Wear in rivers or swamps to blend in, making it harder for the enemy to spot you.
Ui st sna0 c17 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

GREEN TIGER
Standard combat fatigues (green tiger stripe).
Wear on rocky surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c18 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

BIRCH LEAF
Standard combat fatigues (birch leaf).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c19 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

DESERT AMBUSH
Standard combat fatigues (desert ambush).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c20 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

DARK LEAF FLECK
Standard combat fatigues (dark leaf fleck).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c22 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

NIGHT BUSH
Standard combat fatigues (night bush).
Wear on rocky surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c25 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

GRASS
Standard combat fatigues (grass).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c26 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

RIPPLE
Standard combat fatigues (ripple).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c28 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

CITRULLUS
Standard combat fatigues (citrullus).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c31 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

DIGITAL BUSH
Standard combat fatigues (digital bush).
Wear in rivers or swamps to blend in, making it harder for the enemy to spot you.
Ui st sna0 c32 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

ZEBRA
Standard combat fatigues (zebra).
Wear on rocky surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c33 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

DESERT SAND
Standard combat fatigues (desert sand).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c36 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

STEEL KHAKI
Standard combat fatigues (steel khaki).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c47 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

DARK RUBBER
Standard combat fatigues (dark rubber).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c40 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

GRAY
Standard combat fatigues (gray).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c41 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

CAMOUFLAGE YELLOW
Standard combat fatigues (camouflage yellow).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c43 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

CAMOUFLAGE GREEN
Standard combat fatigues (camouflage green).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c44 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

IRON GREEN
Standard combat fatigues (iron green).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c45 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

LIGHT RUBBER
Standard combat fatigues (light rubber).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c53 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

RED RUST
Standard combat fatigues (red rust).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c48 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

STEEL GREEN
Standard combat fatigues (steel green).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c50 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

STEEL ORANGE
Standard combat fatigues (steel orange).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c51 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

MUD
Standard combat fatigues (mud).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c37 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

STEEL BLUE
Standard combat fatigues (steel blue).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c54 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

DARK RUST
Standard combat fatigues (dark rust).
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Ui st sna0 c55 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

CITRULLUS 2T
Standard combat fatigues (citrullus two-tone).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c56 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

GOLD TIGER 2T
Standard combat fatigues (gold tiger stripe two-tone).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c57 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

BIRCH LEAF 2T
Standard combat fatigues (birch leaf two-tone).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c58 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

STONE 2T
Standard combat fatigues (stone two-tone).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c59 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

KHAKI URBAN 2T
Standard combat fatigues (khaki urban two-tone).
Wear among greenery to blend in, making it harder for the enemy to spot you.
Ui st sna0 c60 alp
Bonuses
Notes
Time: 6 days
Server-side development.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0


Battledress

Armor that increases player damage-resistance.

BATTLE DRESS
The standard Sneaking Suit with bulletproof ceramic plates fitted/inserted throughout to act as heavy combat protective gear, greatly increasing protection for the wearer.
* Will be equipped by guards when SECURITY SETTINGS are set to Lethal.
Ui st sna5 alp
Bonuses
Notes
Time: 18 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★2 SNEAKING SUITIcon TeamRD TPP sm16 Icon TeamCombat TPP sm16
Icon ProCommonMetal TPP sm300
GMP 160000
GMP 1600

BATTLE DRESS
The standard Sneaking Suit with bulletproof ceramic plates fitted/inserted throughout to act as heavy combat protective gear, greatly increasing protection for the wearer.
* Will be equipped by guards when SECURITY SETTINGS are set to Lethal.
Ui st sna5 alp
Bonuses
Defense Up [1]
Notes
Time: 36 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★3 BATTLE DRESS
Icon TeamSkillsetR&amp;DMaterials Engineer
Icon TeamRD TPP sm30 Icon TeamCombat TPP sm30
Icon ProMinorMetal TPP sm1000
GMP 360000
GMP 3000

BATTLE DRESS
The standard Sneaking Suit with bulletproof ceramic plates fitted/inserted throughout to act as heavy combat protective gear, greatly increasing protection for the wearer.
* Will be equipped by guards when SECURITY SETTINGS are set to Lethal.
Ui st sna5 alp
Bonuses
Defense Up [2]
Notes
Time: 72 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★4 BATTLE DRESSIcon TeamRD TPP sm48 Icon TeamCombat TPP sm48
Icon ProPreciousMetal TPP sm2000
GMP 580000
GMP 4800

BATTLE DRESS
The standard Sneaking Suit with bulletproof ceramic plates fitted/inserted throughout to act as heavy combat protective gear, greatly increasing protection for the wearer.
* Will be equipped by guards when SECURITY SETTINGS are set to Lethal.
Ui st sna5 alp
Bonuses
Defense Up [3]
Mission Complete Rank Restricted to A or Below
Notes
Time: 7 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★5 BATTLE DRESSIcon TeamRD TPP sm74 Icon TeamCombat TPP sm84
Icon ProPreciousMetal TPP sm56400 Icon ProCommonMetal TPP sm53600
GMP 4427800
GMP 24360

BATTLE DRESS
The standard Sneaking Suit with bulletproof ceramic plates fitted/inserted throughout to act as heavy combat protective gear, greatly increasing protection for the wearer.
* Will be equipped by guards when SECURITY SETTINGS are set to Lethal.
Ui st sna5 alp
Bonuses
Defense Up [4]
Mission Complete Rank Restricted to A or Below
Notes
Time: 10 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★6 BATTLE DRESSIcon TeamRD TPP sm84 Icon TeamCombat TPP sm94
Icon ProPreciousMetal TPP sm63400 Icon DigitalisLutea TPP sm1200
GMP 5165700
GMP 51660

BATTLE DRESS
The standard Sneaking Suit with bulletproof ceramic plates fitted/inserted throughout to act as heavy combat protective gear, greatly increasing protection for the wearer.
* Will be equipped by guards when SECURITY SETTINGS are set to Lethal.
Ui st sna5 alp
Bonuses
Defense Up [5]
Mission Complete Rank Restricted to A or Below
Notes
Time: 11 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★7 BATTLE DRESSIcon TeamRD TPP sm121 Icon TeamSupport TPP sm126
Icon ProPreciousMetal TPP sm150600 Icon DigitalisLutea TPP sm5400
GMP 10001200
GMP 100010

BATTLE DRESS
The standard Sneaking Suit with bulletproof ceramic plates fitted/inserted throughout to act as heavy combat protective gear, greatly increasing protection for the wearer.
* Will be equipped by guards when SECURITY SETTINGS are set to Lethal.
Ui st sna5 alp
Bonuses
Defense Up
Mission Complete Rank Restricted to A or Below
When discovering an FOB intruder, Security Team staff will use Stealth Camo for a fixed time.
Notes
Time: 11 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★8 BATTLE DRESSIcon TeamRD TPP sm127 Icon TeamBaseDev TPP sm140
Icon DigitalisLutea TPP sm9900 Icon ProFuel TPP sm469500
GMP 14349200
GMP 179360

BATTLE DRESS
The standard Sneaking Suit with bulletproof ceramic plates fitted/inserted throughout to act as heavy combat protective gear, greatly increasing protection for the wearer.
* Will be equipped by guards when SECURITY SETTINGS are set to Lethal.
Ui st sna5 alp
Bonuses
Defense Up
Mission Complete Rank Restricted to A or Below
When discovering an FOB intruder, Security Team staff will use Stealth Camo for a fixed time.
Notes
Time: 11 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★9 BATTLE DRESSIcon TeamRD TPP sm121 Icon TeamSupport TPP sm126
Icon ProPreciousMetal TPP sm150600 Icon DigitalisLutea TPP sm5400
GMP 10001200
GMP 100010

BATTLE DRESS
The standard Sneaking Suit with bulletproof ceramic plates fitted/inserted throughout to act as heavy combat protective gear, greatly increasing protection for the wearer.
* Will be equipped by guards when SECURITY SETTINGS are set to Lethal.
Ui st sna5 alp
Bonuses
Defense Up
Mission Complete Rank Restricted to A or Below
When discovering an FOB intruder, Security Team staff will use Stealth Camo for a fixed time.
Notes
Time: 11 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★10 BATTLE DRESSIcon TeamRD TPP sm148 Icon TeamSupport TPP sm161
Precious Metal678100 Icon Haoma TPP sm12800
GMP 19684100
GMP 100010


Parasite Suit

Temporarily grants the player one of three abilities used by encountered units of the Skulls Unit: The creation of a mist that lowers enemy vision like a sandstorm, defensive plating mimicing that of the armor Skulls, or camouflage that turns the player translucent. Only one of these abilities can be used at a time. Similiar to drug items, each ability activation consumes an associated parasite cartridge and the effect can be stacked.

PARASITE SUIT
Special prototype combat suit based on the Skulls' parasite technology.
Equip with cartridges containing parasites to activate the same special abilities as the Skulls.
*Cannot be used during FOB Missions.
Ui st sna7 alp
Bonuses
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
Icon TeamSkillsetMedical TPPParasitologistIcon TeamRD TPP sm25 Icon TeamMedical TPP sm25
GMP 310000
GMP 2500

PARASITE SUIT
Special prototype combat suit based on the Skulls' parasite technology.
Equip with cartridges containing parasites to activate the same special abilities as the Skulls.
*Cannot be used during FOB Missions.
Ui st sna7 alp
Bonuses
Effect Duration Up [1]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 PARASITE SUITIcon TeamRD TPP sm43 Icon TeamMedical TPP sm43
GMP 530000
GMP 4300

PARASITE SUIT
Special prototype combat suit based on the Skulls' parasite technology.
Equip with cartridges containing parasites to activate the same special abilities as the Skulls.
*Cannot be used during FOB Missions.
Ui st sna7 alp
Bonuses
Effect Duration Up [2]
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★5 PARASITE SUITIcon TeamRD TPP sm65 Icon TeamMedical TPP sm65
Icon ProBioMat TPP sm50000
GMP 1030000
GMP 8240


Sneaking Suits

Uniforms that slightly improve health regeneration speed and muffle the player's footsteps when crouched. Later grades also increase damage resistance. In FOB missions these conceal the player's body heat from human opponents, though carried weapons will remain visible to night-vision goggles.

SNEAKING SUIT
Specialized infiltration suit.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
* Will be equipped by guards when SECURITY SETTINGS are set to Non-lethal.
Ui st sna4 alp
Bonuses
Notes
Time: 0 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm12
Icon ProFuel TPP sm200
GMP 120000
GMP 1200

SNEAKING SUIT
Specialized infiltration suit.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
* Will be equipped by guards when SECURITY SETTINGS are set to Non-lethal.
Ui st sna4 alp
Bonuses
Health Recovery Speed Up [1]
Notes
Time: 18 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★2 SNEAKING SUITIcon TeamRD TPP sm24
Icon ProFuel TPP sm1000
GMP 240000
GMP 2400

SNEAKING SUIT
Specialized infiltration suit.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
* Will be equipped by guards when SECURITY SETTINGS are set to Non-lethal.
Ui st sna4 alp
Bonuses
Health Recovery Speed Up [2]
Notes
Time: 36 minutes
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★3 SNEAKING SUITIcon TeamRD TPP sm36
Icon ProFuel TPP sm2000
GMP 420000
GMP 3600

SNEAKING SUIT
Specialized infiltration suit.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
* Will be equipped by guards when SECURITY SETTINGS are set to Non-lethal.
Ui st sna4 alp
Bonuses
Defense Up [1]
Mission Complete Rank Restricted to A or Below
Notes
Time: 7 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★4 SNEAKING SUITIcon TeamRD TPP sm74 Icon TeamIntel TPP sm84
Icon ProMinorMetal TPP sm56400 Icon ProCommonMetal TPP sm53600
GMP 4427800
GMP 24360

SNEAKING SUIT
Specialized infiltration suit.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
* Will be equipped by guards when SECURITY SETTINGS are set to Non-lethal.
Ui st sna4 alp
Bonuses
Defense Up [2]
Mission Complete Rank Restricted to A or Below
Notes
Time: 10 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★6 SNEAKING SUITIcon TeamRD TPP sm84 Icon TeamIntel TPP sm94
Icon ProPreciousMetal TPP sm63400 Icon Haoma TPP sm1200
GMP 5165700
GMP 51660

SNEAKING SUIT
Specialized infiltration suit.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
* Will be equipped by guards when SECURITY SETTINGS are set to Non-lethal.
Ui st sna4 alp
Bonuses
Defense Up [3]
Mission Complete Rank Restricted to A or Below
Notes
Time: 11 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★7 SNEAKING SUITIcon TeamRD TPP sm113 Icon TeamIntel TPP sm124
Icon ProPreciousMetal TPP sm137100 Icon Haoma TPP sm5000
GMP 9692300
GMP 96920

SNEAKING SUIT
Specialized infiltration suit.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
* Will be equipped by guards when SECURITY SETTINGS are set to Non-lethal.
Ui st sna4 alp
Bonuses
Defense Up
Mission Complete Rank Restricted to A or Below
When discovering an FOB intruder, Security Team staff will use Stealth Camo for a fixed time.
Notes
Time: 11 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★8 SNEAKING SUITIcon TeamRD TPP sm126 Icon TeamMedical TPP sm139
Icon Haoma TPP sm9800 Icon ProFuel TPP sm467500
GMP 14264700
GMP 178300

SNEAKING SUIT
Specialized infiltration suit.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
* Will be equipped by guards when SECURITY SETTINGS are set to Non-lethal.
Ui st sna4 alp
Bonuses
Defense Up
Mission Complete Rank Restricted to A or Below
When discovering an FOB intruder, Security Team staff will use Stealth Camo for a fixed time.
Notes
Time: 11 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★9 SNEAKING SUITIcon TeamRD TPP sm113 Icon TeamIntel TPP sm124
Icon ProPreciousMetal TPP sm137100 Icon Haoma TPP sm5000
GMP 9692300
GMP 96920

SNEAKING SUIT
Specialized infiltration suit.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
* Will be equipped by guards when SECURITY SETTINGS are set to Non-lethal.
Ui st sna4 alp
Bonuses
Defense Up
Mission Complete Rank Restricted to A or Below
When discovering an FOB intruder, Security Team staff will use Stealth Camo for a fixed time.
Notes
Time: 11 days, 23h, 30m
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
★10 SNEAKING SUITIcon TeamRD TPP sm147 Icon TeamIntel TPP sm160
Fuel Resources670000 Icon DigitalisLutea TPP sm12700
GMP 19391100
GMP 96920

SV-SNEAKING SUIT
All-weather survival & infiltration suit designed to be heat-, water-, and shock-resistant while also maintaining optimum body temperature.
The noise-dampening soles eliminate the sound of footsteps.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st sna2 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
DLC unlocked by uploading a Ground Zeroes save to Konami's servers, and downloading it within The Phantom Pain.Icon TeamRD TPP sm4
GMP 40000
GMP 400

SV-SNEAKING SUIT
All-weather survival & infiltration suit designed to be heat-, water-, and shock-resistant while also maintaining optimum body temperature.
The noise-dampening soles eliminate the sound of footsteps.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st sna2 alp
Bonuses
Defense Up [1]
Mission Complete Rank Restricted to A or Below
Notes
Time: 35h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★1 SV-SNEAKING SUITIcon TeamRD TPP sm74 Icon TeamIntel TPP sm85
Icon ProPreciousMetal TPP sm5500 Icon ProCommonMetal TPP sm10500
GMP 1056000
GMP 3160

SV-SNEAKING SUIT
All-weather survival & infiltration suit designed to be heat-, water-, and shock-resistant while also maintaining optimum body temperature.
The noise-dampening soles eliminate the sound of footsteps.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st sna2 alp
Bonuses
Defense Up [2]
Mission Complete Rank Restricted to A or Below
Notes
Time: 2 days, 11h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★6 SV-SNEAKING SUITIcon TeamRD TPP sm84 Icon TeamIntel TPP sm95
Icon ProPreciousMetal TPP sm14100 Icon ProCommonMetal TPP sm26700
GMP 2442400
GMP 19530

SV-SNEAKING SUIT
All-weather survival & infiltration suit designed to be heat-, water-, and shock-resistant while also maintaining optimum body temperature.
The noise-dampening soles eliminate the sound of footsteps.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st sna2 alp
Bonuses
Defense Up [3]
Mission Complete Rank Restricted to A or Below
Notes
Time: 3 days, 11h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★7 SV-SNEAKING SUITIcon TeamRD TPP sm123 Icon TeamIntel TPP sm126
Icon ProCommonMetal TPP sm188200 Icon DigitalisPurpurea TPP sm17100
GMP 12501500
GMP 125010

SV-SNEAKING SUIT
All-weather survival & infiltration suit designed to be heat-, water-, and shock-resistant while also maintaining optimum body temperature.
The noise-dampening soles eliminate the sound of footsteps.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st sna2 alp
Bonuses
Defense Up
Mission Complete Rank Restricted to A or Below
Notes
Time: 5 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★8 SV-SNEAKING SUITIcon TeamRD TPP sm140
Icon ProBioMat TPP sm678100 Icon ProPreciousMetal TPP sm339100
GMP 18654000
GMP 116580

SV-SNEAKING SUIT
All-weather survival & infiltration suit designed to be heat-, water-, and shock-resistant while also maintaining optimum body temperature.
The noise-dampening soles eliminate the sound of footsteps.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st sna2 alp
Bonuses
Defense Up
Mission Complete Rank Restricted to A or Below
Notes
Time: 3 days, 11h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★9 SV-SNEAKING SUITIcon TeamRD TPP sm123 Icon TeamIntel TPP sm126
Icon ProCommonMetal TPP sm188200 Icon DigitalisPurpurea TPP sm17100
GMP 12501500
GMP 125010

SV-SNEAKING SUIT
All-weather survival & infiltration suit designed to be heat-, water-, and shock-resistant while also maintaining optimum body temperature.
The noise-dampening soles eliminate the sound of footsteps.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st sna2 alp
Bonuses
Defense Up
Mission Complete Rank Restricted to A or Below
Notes
Time: 3 days, 11h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★10 SV-SNEAKING SUITIcon TeamRD TPP sm147 Icon TeamIntel TPP sm160
Icon ProPreciousMetal TPP sm335000 Icon DigitalisLutea TPP sm12700
GMP 2299700
GMP 125010

SNEAKING SUIT (NS)
Soviet Sneaking Suit worn by Naked Snake during Operation Snake Eater.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st dlb alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Paid DLC, available all platforms.Icon TeamRD TPP sm1
GMP 100000
GMP 1000

SNEAKING SUIT (NS)
Soviet Sneaking Suit worn by Naked Snake during Operation Snake Eater.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st dlb alp
Bonuses
Health Recovery Speed Up [1]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 SNEAKING SUIT (NS)Icon TeamRD TPP sm18
Icon ProFuel TPP sm900
GMP 200000
GMP 2000

SNEAKING SUIT (NS)
Soviet Sneaking Suit worn by Naked Snake during Operation Snake Eater.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st dlb alp
Bonuses
Health Recovery Speed Up [2]
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 SNEAKING SUIT (NS)Icon TeamRD TPP sm32
Icon ProFuel TPP sm4000
GMP 380000
GMP 3800

SNEAKING SUIT (NS)
Soviet Sneaking Suit worn by Naked Snake during Operation Snake Eater.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st dlb alp
Bonuses
Defense Up [1]
Mission Complete Rank Restricted to A or Below
Notes
Time: 35h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★4 SNEAKING SUIT (NS)Icon TeamRD TPP sm74 Icon TeamMedical TPP sm85
Icon ProPreciousMetal TPP sm16500 Icon Tarragon TPP sm5200
GMP 2111900
GMP 6330

SNEAKING SUIT (NS)
Soviet Sneaking Suit worn by Naked Snake during Operation Snake Eater.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st dlb alp
Bonuses
Defense Up [2]
Mission Complete Rank Restricted to A or Below
Notes
Time: 2 days, 11h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★6 SNEAKING SUIT (NS)Icon TeamRD TPP sm84 Icon TeamMedical TPP sm95
Icon ProPreciousMetal TPP sm42100 Icon Tarragon TPP sm7500
GMP 4884800
GMP 58610

SNEAKING SUIT (NS)
Soviet Sneaking Suit worn by Naked Snake during Operation Snake Eater.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st dlb alp
Bonuses
Defense Up [3]
Mission Complete Rank Restricted to A or Below
Notes
Time: 3 days, 11h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★7 SNEAKING SUIT (NS)Icon TeamRD TPP sm124 Icon TeamMedical TPP sm127
Icon ProCommonMetal TPP sm394400 Icon Wormwood TPP sm19800
GMP 12714900
GMP 127140

SNEAKING SUIT (NS)
Soviet Sneaking Suit worn by Naked Snake during Operation Snake Eater.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st dlb alp
Bonuses
Defense Up
Mission Complete Rank Restricted to A or Below
Notes
Time: 5 days, 23h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★8 SNEAKING SUIT (NS)Icon TeamRD TPP sm140
Icon ProBioMat TPP sm678100 Icon ProPreciousMetal TPP sm339100
GMP 18654000
GMP 116580

SNEAKING SUIT (NS)
Soviet Sneaking Suit worn by Naked Snake during Operation Snake Eater.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st dlb alp
Bonuses
Defense Up
Mission Complete Rank Restricted to A or Below
Notes
Time: 3 days, 11h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★9 SNEAKING SUIT (NS)Icon TeamRD TPP sm124 Icon TeamMedical TPP sm127
Icon ProCommonMetal TPP sm394400 Icon Wormwood TPP sm19800
GMP 12714900
GMP 127140

SNEAKING SUIT (NS)
Soviet Sneaking Suit worn by Naked Snake during Operation Snake Eater.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st dlb alp
Bonuses
Defense Up
Mission Complete Rank Restricted to A or Below
Notes
Time: 3 days, 11h, 30m
Server-side development.
PrerequisitesDevelopmentUsage
★10 SNEAKING SUIT (NS)Icon TeamRD TPP sm147 Icon TeamIntel TPP sm160
Icon ProPreciousMetal TPP sm335000 Icon Haoma TPP sm12700
GMP 22299700
GMP 127140


Specialized Suits (no upgrades)

Other uniforms with abilities that may have fallen under another category but were merged into this one due to them having a single grade.

CYBORG NINJA
A costume for roleplaying as the Cyborg Ninja.
Improves speed when sprinting as well as jump distance.
Ui st nin0 alp
Bonuses
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
Master Certificate (Standard)Icon TeamRD TPP sm40
Icon DigitalisPurpurea TPP sm40 Icon DigitalisLutea TPP sm10
GMP 460000
GMP 4000

RAIDEN
A costume for roleplaying as Raiden, replete with custom cyborg body.
Significantly increases sprinting speed and jump distance.
Ui st rai0 alp
Bonuses
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★4 CYBORG NINJA
Grand Master Certificate (Standard)
Icon TeamRD TPP sm53
Icon DigitalisPurpurea TPP sm70 Icon DigitalisLutea TPP sm20
GMP 1190000
GMP 8400

SOLID SNAKE
A costume for roleplaying as Solid Snake, replete with Sneaking Suit.
Reduces footstep noise when moving, and provides increased damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st sna6 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
DLC unlocked by uploading a Ground Zeroes save with Déjà Vu completed to Konami's servers, and downloading it within The Phantom Pain.Icon TeamRD TPP sm11
GMP 110000
GMP 1100

SNEAKING SUIT (TB)
White Sneaking Suit that The Boss wore during Operation Snake Eater.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*For female staff only.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Ui st dlc alp
Bonuses
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
Paid DLC, available all platforms.Icon TeamRD TPP sm1
GMP 300000
GMP 100


Swimwear

These increase running speed similarily to the Raiden and Ninja uniforms, but without the lightning effects. They were made available during a series of late-summer 2016 FOB Events.

SWIMSUIT (OLV DRB)
Swimsuit (olive drab).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Ui st swimwear c00 alp
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

SWIMSUIT (TGR ST)
Swimsuit (tiger stripe).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Ui st swimwear c01 alp
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

SWIMSUIT (GLD TGR)
Swimsuit (gold tiger).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Ui st swimwear c02 alp
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

SWIMSUIT (DSRT FX)
Swimsuit (desert fox).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Ui st swimwear c03 alp
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

SWIMSUIT (WET WRK)
Swimsuit (wet work).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Ui st swimwear c05 alp
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

SWIMSUIT (SPLITTR)
Swimsuit (splitter).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Ui st swimwear c06 alp
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

SWIMSUIT (PRST MST)
Swimsuit (parasite mist).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Ui st swimwear c38 alp
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

SWIMSUIT (OLD RS)
Swimsuit (old rose).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Ui st swimwear c39 alp
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

SWIMSUIT (CAMO GR)
Swimsuit (camouflage green).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Ui st swimwear c44 alp
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

SWIMSUIT (IRON BL)
Swimsuit (iron blue).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Ui st swimwear c46 alp
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

SWIMSUIT (RED RST)
Swimsuit (red rust).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Ui st swimwear c48 alp
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

SWIMSUIT (MUD)
Swimsuit (mud).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Ui st swimwear c53 alp
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0


Goblin Suit

These increase running speed similarily to the Raiden and Ninja uniforms, but without the lightning effects. They were made available during a series of late-summer 2016 FOB Events.

GOB SUIT(OLV DRB)
Goblin Suit (olive drab).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
GOBL Olive Drab thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

GOB SUIT(TGR ST)
Goblin Suit (tiger stripe).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
GOBL Tiger Stripe thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

GOB SUIT(GLD TGR)
Goblin Suit (gold tiger).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
GOBL Gold Tiger thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

GOB SUIT(DSRT FX)
Goblin Suit (desert fox).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
GOBL Desert Fox thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

GOB SUIT(WET WRK)
Goblin Suit (wet work).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
GOBL Wet Work thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

GOB SUIT(SPLITTR)
Goblin Suit (splitter).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
GOBL Splitter thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

GOB SUIT(PRST MST)
Goblin Suit (parasite mist).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
GOBL Parasite Mist thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

GOB SUIT(OLD RS)
Goblin Suit (old rose).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
GOBL Old Rose thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

GOB SUIT(CAMO GR)
Goblin Suit (camouflage green).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
GOBL Camo Green thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

GOB SUIT(IRON BL)
Goblin Suit (iron blue).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
GOBL Iron Blue thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

GOB SUIT(RED RST)
Goblin Suit (red rust).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
GOBL Red Rust thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

GOB SUIT(MUD)
Goblin Suit (mud).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
GOBL Mud thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0


Megalodon Swimwear

These increase running speed similarily to the Raiden and Ninja uniforms, but without the lightning effects. They were made available during a series of late-summer 2016 FOB Events.

MEG SUIT(OLV DRB)
Megalodon Suit (olive drab).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
MEGA Olive Drab thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

MEG SUIT(TGR ST)
Megalodon Suit (tiger stripe).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
MEGA Tiger Stripe thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

MEG SUIT(GLD TGR)
Megalodon Suit (gold tiger).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
MEGA Gold Tiger thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

MEG SUIT(DSRT FX)
Megalodon Suit (desert fox).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
MEGA Desert Fox thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

MEG SUIT(WET WRK)
Megalodon Suit (wet work).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
MEGA Wet Work thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

MEG SUIT(SPLITTR)
Megalodon Suit (splitter).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
MEGA Splitter thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

MEG SUIT(PRST MST)
Megalodon Suit (parasite mist).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
MEGA Parasite Mist thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

MEG SUIT(OLD RS)
Megalodon Suit (old rose).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
MEGA Old Rose thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

MEG SUIT(CAMO GR)
Megalodon Suit (camouflage green).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
MEGA Camo Green thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

MEG SUIT(IRON BL)
Megalodon Suit (iron blue).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
MEGA Iron Blue thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

MEG SUIT(RED RST)
Megalodon Suit (red rust).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
MEGA Red Rust thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0

MEG SUIT(MUD)
Megalodon Suit (mud).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
MEGA Mud thumb
Bonuses
Notes
Time: 6 days
Server-side development.
Usable by FOB staff.
PrerequisitesDevelopmentUsage
GMP 1000GMP 0


Casual

Uniforms that only affect appearance.

NAKED (SILVER)
A special silver Naked uniform awarded only to mission completion experts.
Its magnificent radiance will leave rivals awestruck.
Ui st sna0 sil alp
Bonuses
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
Master Certificate (Elite)Icon TeamRD TPP sm45
GMP 700000
GMP 3750

NAKED (GOLD)
A special golden Naked uniform awarded only to ultimate mission completion masters.
Its magnificent radiance will leave rivals awestruck.
Ui st sna0 gld alp
Bonuses
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★5 NAKED (SILVER)
Grand Master Certificate (Elite)
Icon TeamRD TPP sm58
GMP 1020000
GMP 5730

LEATHER JACKET
A biker jacket that will keep the wearer safe and sound under even the harshest conditions. A favorite of "The Man Who Sold the World."
Ui st sna3 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
The Codename: Big BossIcon TeamRD TPP sm1
GMP 10000
GMP 100

TUXEDO
Tuxedo that Naked Snake is said to have worn during Operation Snake Eater.
For the gentleman who knows how to dress for the occasion.
Ui st dld alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Paid DLC, available all platforms.Icon TeamRD TPP sm1
GMP 30000
GMP 100

Uniforms

Tools

Int-Scope

INT-SCOPE
Variable-magnification binoculars for long-range recon and intel support.
Equipped with a directional microphone feature, allowing the user to listen to distant noises and conversations.
Ui tl binocle 00 10 alp
Bonuses
Directional Mic Function
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--GMP 0

INT-SCOPE
Variable-magnification binoculars for long-range recon and intel support.
Equipped with a directional microphone feature, allowing the user to listen to distant noises and conversations.
The added analyzer feature can determine soldiers' and prisoners' abilities and whether they possess skills.
Ui tl binocle 00 10 alp
Bonuses
Analyzer Function [1] (Max. Analyzable Rank: B)
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 INT-SCOPEIcon TeamRD TPP sm7
GMP 35000
GMP 0

INT-SCOPE
Variable-magnification binoculars for long-range recon and intel support.
Equipped with a directional microphone feature, allowing the user to listen to distant noises and conversations.
The added analyzer feature can determine soldiers' and prisoners' abilities and the category of any skills they possess.
Ui tl binocle 00 10 alp
Bonuses
Analyzer Function [2] (Max. Analyzable Rank: A++)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 INT-SCOPEIcon TeamRD TPP sm16 Icon TeamIntel TPP sm14
GMP 100000
GMP 0

INT-SCOPE
Variable-magnification binoculars for long-range recon and intel support.
Equipped with a directional microphone feature, allowing the user to listen to distant noises and conversations.
The added analyzer feature can determine soldiers' and prisoners' abilities and the exact skills they possess.
Ui tl binocle 00 10 alp
Bonuses
Analyzer Function [3] (Max. Analyzable Rank: S++)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 INT-SCOPEIcon TeamRD TPP sm30 Icon TeamIntel TPP sm30
GMP 150000
GMP 0


iDroid

iDROID
Portable data device for downloading and viewing tactical information necessary for executing missions.
Ui tl idoroid 00 10 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--GMP 0

iDROID
Portable data device for downloading and viewing tactical information necessary for executing missions.
Ui tl idoroid 00 10 alp
Bonuses
Speaker Function
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 iDROIDIcon TeamRD TPP sm7
GMP 35000
GMP 0

iDROID
Portable data device for downloading and viewing tactical information necessary for executing missions.
Ui tl idoroid 00 10 alp
Bonuses
Markers Placeable Up [1] (Max. Placeable: 4)
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 iDROIDIcon TeamRD TPP sm17 Icon TeamIntel TPP sm17
GMP 85000
GMP 0

iDROID
Portable data device for downloading and viewing tactical information necessary for executing missions.
Ui tl idoroid 00 10 alp
Bonuses
Markers Placeable Up [2] (Max. Placeable: 5)
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 iDROIDIcon TeamRD TPP sm31 Icon TeamIntel TPP sm31
GMP 215000
GMP 0


Fulton Device

FULTON DEVICE
Device that uses a balloon to extract personnel from the battlefield. Can also be used on animals.
Ui tl fulton 00 10 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--GMP 300

+ CARGO 1
Added function for Fulton recovery device.
Enables extraction of gun emplacements and mortars.
Ui tl fulton option alp
Bonuses
Cargo Extraction [1]
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 FULTON DEVICEIcon TeamRD TPP sm8 Icon TeamSupport TPP sm8
GMP 30000
GMP 0

FULTON DEVICE
Device that uses a balloon to extract personnel from the battlefield. Can also be used on animals.
Ui tl fulton 00 10 alp
Bonuses
Portable Ammo Up [1]
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 FULTON DEVICEIcon TeamRD TPP sm9 Icon TeamSupport TPP sm9
GMP 90000
GMP 900

+ CARGO 2
Added function for Fulton recovery device.
Enables extraction of large cargo such as vehicles, anti-air emplacements, and containers.
Ui tl fulton option alp
Bonuses
Cargo Extraction [2]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 + CARGO 1
Icon TeamSkillsetR&amp;DTransportation Specialist
Icon TeamRD TPP sm18 Icon TeamSupport TPP sm16
GMP 100000
GMP 0

FULTON DEVICE
Device that uses a balloon to extract personnel from the battlefield. Can also be used on animals.
Ui tl fulton 00 10 alp
Bonuses
Durability Up [1]
Reduced Waiting Time 1
Portable Ammo Up [2]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 FULTON DEVICE
Master Certificate (Fulton)
Icon TeamRD TPP sm19 Icon TeamSupport TPP sm19
GMP 190000
GMP 1900

+ CHILDREN
Added function for Fulton recovery device.
Enables extraction of children.
Ui tl fulton option alp
Bonuses
Child Extraction
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 + CARGO 2
Conch Shell
Icon TeamRD TPP sm24 Icon TeamSupport TPP sm24
GMP 240000
GMP 0

FULTON DEVICE
Device that uses a balloon to extract personnel from the battlefield. Can also be used on animals.
Ui tl fulton 00 10 alp
Bonuses
Durability Up [2]
Reduced Waiting Time [2]
Portable Ammo Up [3]
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 FULTON DEVICEIcon TeamRD TPP sm33 Icon TeamSupport TPP sm33
GMP 390000
GMP 3300

+ WORMHOLE
Added function for Fulton recovery device.
Uses a wormhole to transport all manner of cargo off the battlefield, from soldiers, children, and animals to vehicles and containers.
Ui tl fulton option alp
Bonuses
Wormhole Extraction
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★4 + CHILDREN
Complete Side Op 50
Icon TeamRD TPP sm40 Icon TeamSupport TPP sm40
GMP 850000
GMP 6700

Tools

Items

Carboard Boxes

C.BOX (DSRT)
A cardboard box with a desert camo pattern.
Use on sand or soil to blend in, making it harder for the enemy to spot you.
Tpp item box pattern sand
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm1 Icon TeamSupport TPP sm1GMP 100

C.BOX (DSRT)
A cardboard box with a desert camo pattern.
Use on sand or soil to blend in, making it harder for the enemy to spot you.
Tpp item box pattern sand
Bonuses
Durability Up [1]
Portable Ammo Up [1]
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 C.BOX (DSRT)Icon TeamRD TPP sm7 Icon TeamSupport TPP sm7
Icon ProBioMat TPP sm200
GMP 10000
GMP 700

C.BOX (DSRT)
A cardboard box with a desert camo pattern.
Use on sand or soil to blend in, making it harder for the enemy to spot you.
Tpp item box pattern sand
Bonuses
Durability Up [2]
Portable Ammo Up [2]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 C.BOX (DSRT)Icon TeamRD TPP sm17 Icon TeamSupport TPP sm17
Icon ProBioMat TPP sm300
GMP 100000
Icon ProBioMat TPP sm5
GMP 1700

C.BOX (FRST)
A cardboard box with a forest camo pattern.
Use among greenery to blend in, making it harder for the enemy to spot you.
Tpp item box pattern green
Bonuses
Durability Up [1]
Portable Ammo Up [1]
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 C.BOX (DSRT)Icon TeamRD TPP sm8 Icon TeamSupport TPP sm8
Icon ProBioMat TPP sm200
GMP 10000
GMP 800

C.BOX (FRST)
A cardboard box with a forest camo pattern.
Use among greenery to blend in, making it harder for the enemy to spot you.
Tpp item box pattern green
Bonuses
Durability Up [2]
Portable Ammo Up [2]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 C.BOX (FRST)Icon TeamRD TPP sm18 Icon TeamSupport TPP sm18
Icon ProBioMat TPP sm300
GMP 100000
Icon ProBioMat TPP sm5
GMP 1800

C.BOX (RED)
A cardboard box with a red soil camo pattern.
Use on red soil to blend in, making it harder for the enemy to spot you.
Tpp item box pattern red
Bonuses
Durability Up [1]
Portable Ammo Up [1]
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 C.BOX (DSRT)Icon TeamRD TPP sm9 Icon TeamSupport TPP sm9
Icon ProBioMat TPP sm200
GMP 10000
GMP 900

C.BOX (RED)
A cardboard box with a red soil camo pattern.
Use on red soil to blend in, making it harder for the enemy to spot you.
Tpp item box pattern red
Bonuses
Durability Up [2]
Portable Ammo Up [2]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 C.BOX (RED)Icon TeamRD TPP sm19 Icon TeamSupport TPP sm19
Icon ProBioMat TPP sm300
GMP 100000
Icon ProBioMat TPP sm5
GMP 1900

C.BOX (CITY)
A cardboard box with an urban camo pattern.
Use on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Tpp item box pattern urban
Bonuses
Durability Up [1]
Portable Ammo Up [1]
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 C.BOX (DSRT)Icon TeamRD TPP sm10 Icon TeamSupport TPP sm10
Icon ProBioMat TPP sm200
GMP 10000
GMP 1000

C.BOX (CITY)
A cardboard box with an urban camo pattern.
Use on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Tpp item box pattern urban
Bonuses
Durability Up [2]
Portable Ammo Up [2]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 C.BOX (CITY)Icon TeamRD TPP sm20 Icon TeamSupport TPP sm20
Icon ProBioMat TPP sm300
GMP 100000
Icon ProBioMat TPP sm5
GMP 2000

C.BOX (A.P.D.)
A cardboard box with a universal camo pattern.
Use on sand or among greenery to blend in, making it harder for the enemy to spot you.
Tpp item box pattern sandGreen
Bonuses
Durability Up [1]
Portable Ammo Up [1]
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Console-exclusive, paid DLC.Icon TeamRD TPP sm1
GMP 5000
GMP 100

C.BOX (A.P.D.)
A cardboard box with a universal camo pattern.
Use on sand or among greenery to blend in, making it harder for the enemy to spot you.
Tpp item box pattern sandGreen
Bonuses
Durability Up [2]
Portable Ammo Up [2]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 C.BOX (A.P.D.)Icon TeamRD TPP sm14 Icon TeamSupport TPP sm14
Icon ProBioMat TPP sm300
GMP 50000
Icon ProBioMat TPP sm5
GMP 1400

C.BOX (RT)
A cardboard box with a mountain camo pattern.
Use on rocky terrain to blend in, making it harder for the enemy to spot you.
Tpp item box pattern rocky
Bonuses
Durability Up [1]
Portable Ammo Up [1]
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Console-exclusive, paid DLC.Icon TeamRD TPP sm1
GMP 5000
GMP 100

C.BOX (RT)
A cardboard box with a mountain camo pattern.
Use on rocky terrain to blend in, making it harder for the enemy to spot you.
Tpp item box pattern rocky
Bonuses
Durability Up [2]
Portable Ammo Up [2]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 C.BOX (RT)Icon TeamRD TPP sm14 Icon TeamSupport TPP sm14
Icon ProBioMat TPP sm300
GMP 50000
Icon ProBioMat TPP sm5
GMP 1400

C.BOX (WET)
A cardboard box with a marsh camo pattern.
Use in marsh terrain to blend in, making it harder for the enemy to spot you.
Tpp item box pattern swamp
Bonuses
Durability Up [1]
Portable Ammo Up [1]
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Console-exclusive, paid DLC.Icon TeamRD TPP sm1
GMP 5000
GMP 100

C.BOX (WET)
A cardboard box with a marsh camo pattern.
Use in marsh terrain to blend in, making it harder for the enemy to spot you.
Tpp item box pattern swamp
Bonuses
Durability Up [2]
Portable Ammo Up [2]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 C.BOX (WET)Icon TeamRD TPP sm14 Icon TeamSupport TPP sm14
Icon ProBioMat TPP sm300
GMP 50000
Icon ProBioMat TPP sm5
GMP 1400

C.BOX (WR)
A high-grade cardboard box made of water-resistant material. A special item custom-made for the legendary mercenary himself.
Tpp item box pattern waterproof
Bonuses
Durability Up [2]
Portable Ammo Up [2]
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★2 C.BOX (DSRT)
Master Certificate (Box)
Icon TeamRD TPP sm31 Icon TeamSupport TPP sm31
Icon ProBioMat TPP sm400
GMP 300000
Icon ProBioMat TPP sm10
GMP 3100

C.BOX (SMK)
An infiltration-model cardboard box that disperses a smokescreen when destroyed, aiding the user's escape. A special item custom-made for the legendary mercenary himself.
Tpp item box pattern smoke
Bonuses
Durability Up [2]
Portable Ammo Up [2]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 C.BOX (WR)
Grand Master Certificate (Box)
Icon TeamRD TPP sm49 Icon TeamSupport TPP sm49
Icon ProBioMat TPP sm500
GMP 400000
Icon ProBioMat TPP sm20
GMP 4900


Night-vision Goggles

NVG
Highly sensitive night-vision gear that augments sight for better situational awareness in low light.
Battery is charged by kinetic energy generated by the user's natural motions, supplemented by solar power.
Ui it nvg 00 10 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--GMP 200

NVG
Highly sensitive night-vision gear that augments sight for better situational awareness in low light.
Battery is charged by kinetic energy generated by the user's natural motions, supplemented by solar power.
Ui it nvg 00 10 alp
Bonuses
Light Amplification Up [1]
Exposure Correction Up [1]
Thermal Detection Up [1]
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 NVGIcon TeamRD TPP sm8 Icon TeamIntel TPP sm8
GMP 80000
GMP 800

NVG
Highly sensitive night-vision gear that augments sight for better situational awareness in low light.
Battery is charged by kinetic energy generated by the user's natural motions, supplemented by solar power.
Ui it nvg 00 10 alp
Bonuses
Battery Capacity Up [1]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 NVGIcon TeamRD TPP sm18 Icon TeamIntel TPP sm16
GMP 180000
GMP 1800

NVG
Highly sensitive night-vision gear that augments sight for better situational awareness in low light.
Battery is charged by kinetic energy generated by the user's natural motions, supplemented by solar power.
Ui it nvg 00 10 alp
Bonuses
Light Amplification Up [2]
Exposure Correction Up [2]
Thermal Detection Up [2]
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 NVGIcon TeamRD TPP sm32 Icon TeamIntel TPP sm32
GMP 380000
GMP 3200

NVG
Highly sensitive night-vision gear that augments sight for better situational awareness in low light.
Battery is charged by kinetic energy generated by the user's natural motions, supplemented by solar power.
Ui it nvg 00 10 alp
Bonuses
Battery Capacity Up [2]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 NVGIcon TeamRD TPP sm50 Icon TeamIntel TPP sm50
GMP 600000
GMP 5000


Stealth camouflage

STEALTH CAMO.PP
Prototype stealth camouflage.
Renders the user optically transparent, making visual detection next to impossible. Since this is still a prototype, it can only be used in short bursts.
*Restricts mission completion rank to an A or below, and cannot be used during FOB Missions.
[Quick change] + [Quick Dive]: Use
Ui it stecamo dispo 00 10 alp
Bonuses
Mission Complete Rank Restricted to A or Below
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
Icon TeamRD TPP sm22
Icon ProMinorMetal TPP sm150
GMP 280000
Icon ProMinorMetal TPP sm20
GMP 2800

STEALTH CAMO.PP
Prototype stealth camouflage.
Renders the user optically transparent, making visual detection next to impossible. Since this is still a prototype, it can only be used in short bursts.
*Restricts mission completion rank to an A or below, and cannot be used during FOB Missions.
[Quick change] + [Quick Dive]: Use
Ui it stecamo dispo 00 10 alp
Bonuses
Effect Duration Up [1]
Portable Ammo Up [1]
Mission Complete Rank Restricted to A or Below
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 STEALTH CAMO.PP
Icon TeamSkillsetR&amp;DMetamaterials Specialist
Icon TeamRD TPP sm30
Icon ProMinorMetal TPP sm1000
GMP 360000
Icon ProMinorMetal TPP sm300
GMP 3000

STEALTH CAMO.PP
Prototype stealth camouflage.
Renders the user optically transparent, making visual detection next to impossible. Since this is still a prototype, it can only be used in short bursts.
*Restricts mission completion rank to an A or below, and cannot be used during FOB Missions.
[Quick change] + [Quick Dive]: Use
Ui it stecamo dispo 00 10 alp
Bonuses
Effect Duration Up [2]
Portable Ammo Up [2]
Mission Complete Rank Restricted to A or Below
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 STEALTH CAMO.PPIcon TeamRD TPP sm48
Icon ProMinorMetal TPP sm2000
GMP 580000
Icon ProMinorMetal TPP sm650
GMP 4800

STEALTH CAMO
Stealth camouflage.
Renders the user optically transparent, making visual detection next to impossible. Battery is charged by kinetic energy generated by the user's natural motions, supplemented by solar power.
*Restricts mission completion rank to an A or below, and cannot be used during FOB Missions.
Ui it stecamo dispo 01 10 alp
Bonuses
Mission Complete Rank Restricted to A or Below
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★5 STEALTH CAMO.PP
Emmerich's Research Notes
Icon TeamRD TPP sm60
Icon ProPreciousMetal TPP sm1000
GMP 880000
Icon ProPreciousMetal TPP sm200
GMP 7000


Phantom Cigar

PHANTOM CIGAR
A cigar blended with a medicinal plant that speeds up the perception of time. Doesn't work if user is under stress, such as when spotted by an enemy.
*Cannot be used during FOB Missions.
[Quick change] + [Quick Dive]: Use
Ui it timecigarette 00 10 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Icon TeamMedical TPP sm0Icon Wormwood TPP sm2
GMP 100

PHANTOM CIGAR
A cigar blended with a medicinal plant that speeds up the perception of time. Doesn't work if user is under stress, such as when spotted by an enemy.
*Cannot be used during FOB Missions.
[Quick change] + [Quick Dive]: Use
Ui it timecigarette 00 10 alp
Bonuses
Effect Duration Up [1]
Portable Ammo Up [1]
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 PHANTOM CIGAR Icon TeamMedical TPP sm5
Icon Wormwood TPP sm20
GMP 20000
Icon Wormwood TPP sm4
GMP 500

PHANTOM CIGAR
A cigar blended with a medicinal plant that speeds up the perception of time. Doesn't work if user is under stress, such as when spotted by an enemy.
*Cannot be used during FOB Missions.
[Quick change] + [Quick Dive]: Use
Ui it timecigarette 00 10 alp
Bonuses
Effect Duration Up [2]
Portable Ammo Up [2]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 PHANTOM CIGAR Icon TeamMedical TPP sm15
Icon Wormwood TPP sm30
GMP 50000
Icon Wormwood TPP sm6
GMP 1500


Drugs

PENTAZEMIN
Special medicinal plant blend that has a relaxing effect. For a limited time, suppresses hand tremors when aiming a weapon.
[Quick change] + [Quick Dive]: Use
Ui it pentazemin 00 10 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Icon TeamMedical TPP sm3
Icon Tarragon TPP sm10 Icon ProBioMat TPP sm100
GMP 5000
Icon Tarragon TPP sm2 Icon ProBioMat TPP sm10
GMP 300

PENTAZEMIN
Special medicinal plant blend that has a relaxing effect. For a limited time, suppresses hand tremors when aiming a weapon.
[Quick change] + [Quick Dive]: Use
Ui it pentazemin 00 10 alp
Bonuses
Effect Duration Up [1]
Portable Ammo Up [1]
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
★1 PENTAZEMIN Icon TeamMedical TPP sm9
Icon Tarragon TPP sm20 Icon ProBioMat TPP sm200
GMP 20000
Icon Tarragon TPP sm4 Icon ProBioMat TPP sm20
GMP 900

PENTAZEMIN
Special medicinal plant blend that has a relaxing effect. For a limited time, suppresses hand tremors when aiming a weapon.
[Quick change] + [Quick Dive]: Use
Ui it pentazemin 00 10 alp
Bonuses
Effect Duration Up [2]
Portable Ammo Up [2]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 PENTAZEMIN Icon TeamMedical TPP sm19
Icon Tarragon TPP sm30 Icon ProBioMat TPP sm300
GMP 50000
Icon Tarragon TPP sm6 Icon ProBioMat TPP sm30
GMP 1900

NOCTOCYANIN
Special medicinal plant blend that heightens awareness. For a limited time, makes user aware of nearby organisms without having marked them.
[Quick change] + [Quick Dive]: Use
Ui it pentazemin 00 10 alp
Bonuses
Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
Icon TeamMedical TPP sm11 Icon TeamIntel TPP sm11
Icon Haoma TPP sm5 Icon ProBioMat TPP sm200
GMP 50000
Icon Haoma TPP sm1 Icon ProBioMat TPP sm20
GMP 1100

NOCTOCYANIN
Special medicinal plant blend that heightens awareness. For a limited time, makes user aware of nearby organisms without having marked them.
[Quick change] + [Quick Dive]: Use
Ui it pentazemin 00 10 alp
Bonuses
Effect Duration Up [1]
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
★2 NOCTOCYANIN
Icon TeamSkillsetMedical TPPDrug Developer
Icon TeamMedical TPP sm21 Icon TeamIntel TPP sm21
Icon Haoma TPP sm10 Icon ProBioMat TPP sm300
GMP 100000
Icon Haoma TPP sm2 Icon ProBioMat TPP sm30
GMP 2100

NOCTOCYANIN
Special medicinal plant blend that heightens awareness. For a limited time, makes user aware of nearby organisms without having marked them.
[Quick change] + [Quick Dive]: Use
Ui it pentazemin 00 10 alp
Bonuses
Portable Ammo Up [1]
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 NOCTOCYANINIcon TeamMedical TPP sm35 Icon TeamIntel TPP sm35
Icon Haoma TPP sm15 Icon ProBioMat TPP sm400
GMP 200000
Icon Haoma TPP sm3 Icon ProBioMat TPP sm40
GMP 3500

NOCTOCYANIN
Special medicinal plant blend that heightens awareness. For a limited time, makes user aware of nearby organisms without having marked them.
[Quick change] + [Quick Dive]: Use
Ui it pentazemin 00 10 alp
Bonuses
Effect Duration Up [2]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 NOCTOCYANINIcon TeamMedical TPP sm53 Icon TeamIntel TPP sm53
Icon Haoma TPP sm20 Icon ProBioMat TPP sm500
GMP 400000
Icon Haoma TPP sm4 Icon ProBioMat TPP sm50
GMP 5300

NOCTOCYANIN
Special medicinal plant blend that heightens awareness. For a limited time, makes user aware of nearby organisms without having marked them.
[Quick change] + [Quick Dive]: Use
Ui it pentazemin 00 10 alp
Bonuses
Portable Ammo Up [2]
Notes
Time: 5 days (or 600 MB Coins)
Server-side development.
PrerequisitesDevelopmentUsage
★5 NOCTOCYANINIcon TeamMedical TPP sm91 Icon TeamIntel TPP sm90
Icon Haoma TPP sm900 Icon Wormwood TPP sm4700
GMP 2613600
Icon Haoma TPP sm12 Icon Wormwood TPP sm141
GMP 26140

ACCELERAMIN
Special medicinal plant blend that boosts concentration.
Used to artificially induce a reflex mode effect.
*Cannot be used during FOB missions.
[Quick change] + [Quick Dive]: Use
Ui it pentazemin 00 10 alp
Bonuses
Notes
Time: 18 minutes
PrerequisitesDevelopmentUsage
Icon TeamMedical TPP sm19 Icon TeamCombat TPP sm19
Icon Tarragon TPP sm10 Icon Haoma TPP sm10
GMP 40000
Icon Tarragon TPP sm2 Icon Haoma TPP sm2
GMP 1900

ACCELERAMIN
Special medicinal plant blend that boosts concentration.
Used to artificially induce a reflex mode effect.
*Cannot be used during FOB missions.
[Quick change] + [Quick Dive]: Use
Ui it pentazemin 00 10 alp
Bonuses
Effect Duration Up [1]
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
★3 ACCELERAMIN
Icon TeamSkillsetMedical TPPDrug Developer
Icon TeamMedical TPP sm33 Icon TeamCombat TPP sm33
Icon Tarragon TPP sm15 Icon Haoma TPP sm15
GMP 190000
Icon Tarragon TPP sm3 Icon Haoma TPP sm3
GMP 3300

ACCELERAMIN
Special medicinal plant blend that boosts concentration.
Used to artificially induce a reflex mode effect.
*Cannot be used during FOB missions.
[Quick change] + [Quick Dive]: Use
Ui it pentazemin 00 10 alp
Bonuses
Portable Ammo Up [1]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 ACCELERAMINIcon TeamMedical TPP sm51 Icon TeamCombat TPP sm51
Icon Tarragon TPP sm20 Icon Haoma TPP sm20
GMP 390000
Icon Tarragon TPP sm4 Icon Haoma TPP sm4
GMP 5100

ACCELERAMIN
Special medicinal plant blend that boosts concentration.
Used to artificially induce a reflex mode effect.
*Cannot be used during FOB missions.
[Quick change] + [Quick Dive]: Use
Ui it pentazemin 00 10 alp
Bonuses
Effect Duration Up [2]
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★5 ACCELERAMINIcon TeamMedical TPP sm60 Icon TeamCombat TPP sm60
Icon Tarragon TPP sm25 Icon Haoma TPP sm25
GMP 610000
Icon Tarragon TPP sm5 Icon Haoma TPP sm5
GMP 7300

ACCELERAMIN
Special medicinal plant blend that boosts concentration.
Used to artificially induce a reflex mode effect.
*Cannot be used during FOB missions.
[Quick change] + [Quick Dive]: Use
Ui it pentazemin 00 10 alp
Bonuses
Portable Ammo Up [2]
Notes
Time: 4h, 48m
PrerequisitesDevelopmentUsage
★6 ACCELERAMINIcon TeamMedical TPP sm65 Icon TeamCombat TPP sm65
Icon Tarragon TPP sm100 Icon Haoma TPP sm100
GMP 1040000
Icon Tarragon TPP sm6 Icon Haoma TPP sm6
GMP 8320


Parasite cartridges

PARASITE (MIST)
Parasite supply cartridge (Mist-type).
Equip to Parasite Suit to activate a special ability of the Skulls: Mist dispersal.
[Quick change] + [Quick Dive]: Use
Ui it eclstp 00 10 alp
Bonuses
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
Fulton associated Skulls after
completing mission 29.
Icon TeamMedical TPP sm25
Icon ParasiteMist TPP sm4 Icon ProBioMat TPP sm1000
GMP 245000
Icon ParasiteMist TPP sm1 Icon ProBioMat TPP sm100
GMP 2500

PARASITE (MIST)
Parasite supply cartridge (Mist-type).
Equip to Parasite Suit to activate a special ability of the Skulls: Mist dispersal.
[Quick change] + [Quick Dive]: Use
Ui it eclstp 00 10 alp
Bonuses
Portable Ammo Up [1]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 PARASITE (MIST) Icon TeamMedical TPP sm43
Icon ParasiteMist TPP sm8 Icon ProBioMat TPP sm2000
GMP 690000
Icon ParasiteMist TPP sm2 Icon ProBioMat TPP sm400
GMP 4300

PARASITE (MIST)
Parasite supply cartridge (Mist-type).
Equip to Parasite Suit to activate a special ability of the Skulls: Mist dispersal.
[Quick change] + [Quick Dive]: Use
Ui it eclstp 00 10 alp
Bonuses
Portable Ammo Up [2]
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★5 PARASITE (MIST) Icon TeamMedical TPP sm59
Icon ParasiteMist TPP sm12 Icon ProBioMat TPP sm30000
GMP 830000
Icon ParasiteMist TPP sm3 Icon ProBioMat TPP sm600
GMP 6640

PARASITE (CAMOUFLAGE)
Parasite supply cartridge (Camouflage-type).
Equip to Parasite Suit to activate a special ability of the Skulls: Invisibility.
*Restricts mission completion rank to an A or below.
[Quick change] + [Quick Dive]: Use
Ui it eclstp 00 10 alp
Bonuses
Mission Complete Rank Restricted to A or Below
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
Fulton associated Skulls after
completing mission 29.
Icon TeamMedical TPP sm27
Parasite Camouflage4 Icon ProBioMat TPP sm1000
GMP 230000
Parasite Camouflage1 Icon ProBioMat TPP sm100
GMP 2700

PARASITE (CAMOUFLAGE)
Parasite supply cartridge (Camouflage-type).
Equip to Parasite Suit to activate a special ability of the Skulls: Invisibility.
*Restricts mission completion rank to an A or below.
[Quick change] + [Quick Dive]: Use
Ui it eclstp 00 10 alp
Bonuses
Portable Ammo Up [1]
Mission Complete Rank Restricted to A or Below
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 PARASITE (CAMOUFLAGE) Icon TeamMedical TPP sm45
Parasite Camouflage8 Icon ProBioMat TPP sm2000
GMP 550000
Parasite Camouflage2 Icon ProBioMat TPP sm400
GMP 4500

PARASITE (CAMOUFLAGE)
Parasite supply cartridge (Camouflage-type).
Equip to Parasite Suit to activate a special ability of the Skulls: Invisibility.
*Restricts mission completion rank to an A or below.
[Quick change] + [Quick Dive]: Use
Ui it eclstp 00 10 alp
Bonuses
Portable Ammo Up [2]
Mission Complete Rank Restricted to A or Below
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★5 PARASITE (CAMOUFLAGE) Icon TeamMedical TPP sm61
Parasite Camouflage12 Icon ProBioMat TPP sm30000
GMP 850000
Parasite Camouflage3 Icon ProBioMat TPP sm600
GMP 6800

PARASITE (ARMOR)
Parasite supply cartridge (Armor-type).
Equip to Parasite Suit to activate a special ability of the Skulls: Enhanced armor.
[Quick change] + [Quick Dive]: Use
Ui it eclstp 00 10 alp
Bonuses
Notes
Time: 36 minutes
PrerequisitesDevelopmentUsage
Fulton associated Skulls after
completing mission 29.
Icon TeamMedical TPP sm29
Icon ParasiteArmor TPP sm4 Icon ProBioMat TPP sm1000
GMP 250000
Icon ParasiteArmor TPP sm1 Icon ProBioMat TPP sm100
GMP 2900

PARASITE (ARMOR)
Parasite supply cartridge (Armor-type).
Equip to Parasite Suit to activate a special ability of the Skulls: Enhanced armor.
[Quick change] + [Quick Dive]: Use
Ui it eclstp 00 10 alp
Bonuses
Portable Ammo Up [1]
Notes
Time: 72 minutes
PrerequisitesDevelopmentUsage
★4 PARASITE (ARMOR) Icon TeamMedical TPP sm47
Icon ParasiteArmor TPP sm8 Icon ProBioMat TPP sm2000
GMP 570000
Icon ParasiteArmor TPP sm2 Icon ProBioMat TPP sm400
GMP 4700

PARASITE (ARMOR)
Parasite supply cartridge (Armor-type).
Equip to Parasite Suit to activate a special ability of the Skulls: Enhanced armor.
[Quick change] + [Quick Dive]: Use
Ui it eclstp 00 10 alp
Bonuses
Portable Ammo Up [2]
Notes
Time: 2h, 24m
PrerequisitesDevelopmentUsage
★5 PARASITE (ARMOR) Icon TeamMedical TPP sm63
Icon ParasiteArmor TPP sm12 Icon ProBioMat TPP sm30000
GMP 870000
Icon ParasiteArmor TPP sm3 Icon ProBioMat TPP sm600
GMP 6960

Items

Options

  • Light: A tactical light mounted on a gun. Lights can be turned ON/OFF in the weapon menu, or by pressing the right directional button while you have a weapon readied. You can blind an enemy by pointing a weapon at them with its light, on though the light makes you more visible to the enemy.
  • Suppressor: A noise suppression device that reduces gunshot sound and muzzle flash. Though it allows a weapon to be fired without alerting the enemy, its limited-use parts mean that eventually it will lose its function. Can be attached or removed via the weapon menu.
  • Grenade launcher: An underbarrel attachment used to launch fragmentation grenades quickly and efficiently, has its own ammo count. For example: AM-69 AAS Rifle.

Buddy Equipment

Quiet

Name Image Enhancements Grade Description Buddy equipment type (if applicable) Development requirements Development time Unlock requirements
WICKED BUTTERFLY N/A 2 Wicked Butterly.

RENOV-ICKX sniper rifle customized by Quiet. Fitted with a laser sight for improved accuracy. Nicknamed "Wicked Butterfly."

Weapon *0 GMP 0 minutes Available after unlocking Quiet as a buddy
WICKED BUTTERFLY Suppressor 3 Wicked Butterly.

RENOV-ICKX sniper rifle customized by Quiet. Fitted with a laser sight for improved accuracy. Nicknamed "Wicked Butterfly."

Rank notes: Starts at rank 2, rank 4 adds a suppressor.

Weapon
  • GMP: 500,000
  • R&D: 18
  • Intel: 15
  • Bond: 60+
36 minutes Requires development of WICKED BUTTERFLY Grade 2
GUILTY BUTTERFLY Tranquilizer Round Conversion (Attack Type: Non-lethal) Guilty Butterfly.

RENOV-ICKX sniper rifle customized by Quiet. Fires tranquilizer rounds at subsonic speeds, for improved accuracy. Nicknamed "Guilty Butterfly."

Weapon
  • GMP: 286,000
  • R&D: 15
  • Medical: 15
  • Golden Crescent x60
  • Digitalis (Purpurea) x10
  • Bond: 20+
18 minutes
GUILTY BUTTERFLY Suppressor 5 Guilty Butterfly.

RENOV-ICKX sniper rifle customized by Quiet. Fires tranquilizer rounds at subsonic speeds, for improved accuracy. Nicknamed "Guilty Butterfly."

Weapon
  • GMP: 750,000
  • R&D: 22
  • Intel: 18
  • Bond: 80+
72 minutes Requires the development of the GUILTY BUTTERFLY Grade 3
SINFUL BUTTERFLY N/A 4 Sinful Butterfly.

Brennan LRS-46 sniper rifle customized by Quiet. Uses special handloaded ammunition packed with the maximum amount of gunpowder, for severe stopping power. Nicknamed "Sinful Butterfly."

Weapon
  • GMP: 490,000
  • R&D: 20
  • Bond: 40+
36 minutes Requires procurement of the [BRENNAN LRS-46] Blueprint.
NAKED N/A 1 Naked.

Quiet custom combat gear. Exposes the maximum amount of dart, supposedly as not to impede her transcelaneous respiration.

Uniform GMP: 0 N/A Available upon recruiting Quiet.
NAKED (BLOOD) Quiet Naked Blood N/A 3 Naked Blood.

A special blood-soaked Naked uniform that Quiet wears only for those who fight by her side. The fake blood is designed to strike fear into enemies.

Uniform
  • GMP: 186,000
  • R&D: 15
  • Bond: +30
18 minutes
NAKED (SILVER Q) Quiet Naked Silver N/A 4 Naked Silver Q.

A special silver Naked uniform that Quiet wears only for those who have earned her trust. Its magnificent radiance will... leave enemies awestruck?

Uniform
  • GMP: 350,000
  • R&D: 19
  • Bond: +70
36 minutes
NAKED (GOLD Q) Quiet Naked Gold N/A 5 Naked Gold Q.

A special golden Naked uniform that Quiet wears only for those she feels a close bond with. Its magnificent radiance will... leave enemies awestruck?

Uniform
  • GMP: 570,000
  • R&D: 22
  • Bond: 100
72 minutes
SNIPER WOLF Quiet Sniper Wolf N/A 4 Sniper Wolf.

Costume for Quiet. Now you can finally go into battle with Sniper Wolf... or the next best thing.

Uniform
  • GMP: 450,000
  • R&D: 23
36 minutes Requires procurement of the Handkerchief (Key Item)
GRAY XOF Quiet Gray XOF N/A 5 Gray XOF.

Standard gray combat fatigues worn by Cipher's covert strike force, XOF.

Uniform
  • GMP: 670,000
  • R&D: 25
72 minutes Requires procurement of Quiet's Examination Report (Key Item)
Quiet

D-Dog

Name Image Enhancements Grade Description Buddy equipment type (if applicable) Development requirements Development time Unlock requirements
NAKED N/A 1
  • GMP: 0
  • R&D: 0
0 minutes Available upon DD growing up.
SNEAKING (KNIFE) D-Dog Sneaking Suit Knife N/A 2 Sneaking Knife.

Sneaking suit for D-Dog. Equipped with a knife. Use the "Do it (kill enemy)" command to have him kill an enemy.

Uniform
  • GMP: 100,000
  • R&D: 10
0 minutes Requires recruitment of personnel with the Electromagnetic Specialist skill.
SNEAKING (STUN) D-Dog Sneaking Suit Stun N/A 3 Sneaking Stun.

Sneaking suit for D-Dog. Equipped with a stun knife. Use the "Do it (knock out enemy)" command to have him knock out an enemy.

Uniform
  • GMP: 200,000
  • R&D: 20
  • Security: 20
  • Minor Metal x150
18 minutes Requires procurement of the [STUN ARM] Blueprint.
BATTLE DRESS D-Dog Battledress Defense Up 4 Battle Dress.

Battledress for D-Dog. Use the "Do it (wound enemy)" command to have him critically wound an enemy.

Uniform
  • GMP: 400,000
  • R&D: 34
  • Combat: 34
  • Biological Material x400
36 minutes Requires recruitment of personnel with the Materials Engineer skill.
TACTICAL (FULTON) D-Dog Tactical Fulton N/A 3 Tactical Fulton.

Tactical vest for D-Dog. Equipped with a Fulton extraction device. Use the "Get it" command to have him fulton extract neutralized soldiers, animals and prisoners.

Uniform
  • GMP: 240,000
  • R&D: 24
  • Medical: 24
  • Bond: 60+
18 Requires procurement of the First Aid Manual (Key Item).
D-Dog

D-Horse

Name Image Enhancements Grade Description Buddy equipment type (if applicable) Development requirements Development time Unlock requirements
NORMAL N/A 1
  • GMP: 0
  • R&D: 0
0 minutes Available at the start.
BATTLE DRESS D-Horse Battledress Rank 2 N/A 2 Battle Dress.

Battledress for D-Horse. Reinforced with bulletproof ceramic plates fitted/inserted throughout.

Uniform
  • GMP: 50,000
  • R&D: 5
0 minutes
BATTLE DRESS D-Horse Battledress Rank 3 Defense Up 1 3 Battle Dress.

Battledress for D-Horse. Reinforced with bulletproof ceramic plates fitted/inserted throughout.

Uniform
  • GMP: 150,000
  • R&D: 15
  • Combat: 15
18 minutes Requires recruitment of personnel with the Electrospinning Specialist skill and the development of the BATTLE DRESS Grade 2
BATTLE DRESS D-Horse Battledress Rank 4 Defense Up 2 4 Battle Dress.

Battledress for D-Horse. Reinforced with bulletproof ceramic plates fitted/inserted throughout.

Uniform
  • GMP: 350,000
  • R&D: 29
  • Combat: 29
36 minutes Requires recruitment of personnel with the Materials Engineer skill and the development of the BATTLE DRESS Grade 3.
FURICORN D-Horse Furicorn N/A 4 Furicorn.

Costume for D-Horse. Jet black loadout inspired by the Man on Fire's horse, though it doesn't envelop its wearer in flames or grant any other special abilities.

Uniform
  • GMP: 410,000
  • R&D: 35
18 minutes Requires procurement of the Man on Fire (Corpse) (Key Item).
WESTERN TACK 1
  • GMP: 10000 (development)
  • GMP: 0 (deployment)
0 DLC
PARADE TACK 1
  • GMP: 10000 (development)
  • GMP: 0 (deployment)
0 DLC
D-Horse

D-Walker

Name Image Enhancements Grade Description Buddy equipment type (if applicable) Development requirements Development time Unlock requirements
D-WALKER Default D-Walker N/A 2
  • GMP: 0
  • R&D: 0
0 minutes Available at the start.
D-WALKER Default D-Walker Durability Up 1 3 Snake Custom Walker Gear.

Employs rolled homogenous armor to protect, but not obstruct, the many drive parts inherent in bipedal weapons platforms. Improved chassis durability.

Chassis
  • GMP: 80000
  • R&D: 15
  • Minor Metal x150
18 minutes Requires recruitment of personnel with the Materials Engineer skill and the development of the D-WALKER Grade 2
D-WALKER Default D-Walker Durability Up 2 4 Snake Custom Walker Gear.

Employs composite armor (layered panels of simple materials) to protect against penetrator projectiles. Improved chassis durability.

Chassis
  • GMP: 170,000
  • R&D: 29
  • Minor Metal x400
36 minutes Requires the development of the D-WALKER Grade 3.
AMMO RACK Default D-Walker N/A 2
  • GMP: 0
  • R&D: 0
0 minutes Available at the start
AMMO RACK Default D-Walker Ammo Capacity Up 1 3
  • GMP: 90,000
  • R&D: 17
18 minutes Requires the development of the AMMO RACK Grade 2
AMMO RACK Default D-Walker Ammo Capacity Up 2 4
  • GMP: 230,000
  • R&D: 31
0 minutes Requires the development of the AMMO RACK Grade 3
AUTO LOADER Default D-Walker N/A 2
  • GMP: 0
  • R&D: 0
0 minutes Available at the start
AUTO LOADER Default D-Walker Reload Speed Up 1 3
  • GMP: 100,000
  • R&D: 19
18 minutes Requires the development of the AUTO LOADER Grade 2
AUTO LOADER Default D-Walker Reload Speed Up 2 4
  • GMP: 300,000
  • R&D: 33
36 minutes Requires the development of the AUTO LOADER Grade 3
SUPPORT HEAD D-Walker Support Head N/A 2 Support Head.

In addition to basic aiming functions, recognizes the user and responds to "Whistle (call)"

Head
  • GMP: 0
  • R&D: 0
0 minutes Available at the start
SUPPORT HEAD D-Walker Support Head Stealth Wait Mode 3 Support Head.

In addition to basic aiming functions, recognizes the user and responds to "Whistle (call)"

Head
  • GMP: 100,000
  • R&D: 20
  • Intel: 20
  • Minor Metal x150
18 minutes Requires recruitment of personnel with the Metamaterials Specialist skill and the development of the SUPPORT HEAD Grade 3.
SCOUTING HEAD D-Walker Scout Head Auto-Search Mode 4 Scouting Head.

Fitted with video surveillance system capable of identifying hostiles. Will automatically scout for and mark enemies.

Head
  • GMP: 230,000
  • R&D: 30
  • Security: 30
  • Precious Metal x200
36 minutes Requires recruitment of personnel with the Video Surveillance Specialist skill and the development of the SUPPORT HEAD Grade 3.
INTERCEPT HEAD D-Walker Intercept Head Auto-Intercept Mode 4 Intercept Head.

Fitted with a high-spec surveillance system. Can identify, engage, and neutralize enemies under its own judgement.

Head
  • GMP: 360,000
  • R&D: 44
  • Security: 44
  • Precious Metal x250
72 minutes Requires the procurement of the [GUN-CAM DEFENDER] Blueprint and the development of the SCOUTING HEAD.
TASK-ARM D-Walker Task Arm Can carry a body 2 Task-arm.

General-purpose manipulator arm. Adding objective-specific programming will enable this robot arm to function in a range of mission roles.

Manipulators
  • GMP: 0
  • R&D: 0
0 minutes Available at the start
TASK-ARM CQC D-Walker Task Arm Close Combat Function 3 Task-arm CQC.

Fitted with reinforced drive parts and additional close-quarters melee combat programming. Press the CQC button to perform throws and strikes.

Manipulator
  • GMP: 10,000
  • R&D: 12
18 minutes Requires the development of the TASK-ARM
TASK-ARM MCHT D-Walker Task Arm Machete Machete-equipped 4 Task-arm MCHT.

Has a common machete mounted on the forearm. Equip with d-pad plus right analogue stick, allowing you to perform slashing attacks.

Manipulator
  • GMP: 18,000
  • R&D: 22
36 minutes Requires recruitment of personnel with the Mechatronics skill and the development of the TASK-ARM CQC
TASK-ARM SM D-Walker Task Arm Skulls Machete Skulls Machete-equipped 5 Task-arm SM.

Fitted with a repurposed Skulls machete. Its attacks are effective even against vehicles such as trucks and Walker Gears.

Manipulator
  • GMP: 100,000
  • R&D: 36
72 minutes Requires the procurement of the Skulls Machete (Key Item) and the development of the TASK-ARM MCHT.
DW S.PISTOL-CS D-Walker S.Pistol-CS Rank 1 Suppressor (Durability: Low) 1 DW S.Pistol-CS.

WU S.Pistol customized for use by Walker Gear.

Sub Weapon
  • GMP: 0
  • R&D: 0
0 minutes Available at the start.
DW S.PISTOL-CS D-Walker S.Pistol-CS Rank 3
  • Long Magazine (Loaded Ammo Count Up)
  • Stopping Power Up 1
3 DW S.Pistol-CS.

WU S.Pistol customized for use by Walker Gear.

Sub Weapon
  • GMP: 700,000
  • R&D: 15
18 minutes Requires the development of the DW S.PISTOL-CS Grade 1.
DW S.PISTOL-CS D-Walker S.Pistol-CS Rank 5
  • Built-in Suppressor (Durability: Unlimited)
  • Stopping Power Up 2
5 DW S.Pistol-CS.

WU S.Pistol customized for use by Walker Gear.

Sub Weapon
  • GMP: 570,000
  • R&D: 47
  • Intel: 47
72 minutes Requires the recruitment of the noise suppression specialist and the development of the DW S.PISTOL-CS Grade 3.
DW S.PISTOL-AP D-Walker S.Pisol-AP Rank 4
  • Tranquilizer Round Glass-piercing Conversion (Penetration Up)
  • Stopping Power Up 2
4 DW S.Pistol-CS.

WU S.Pistol customized for use by Walker Gear.

Sub Weapon
  • GMP: 290,000
  • R&D: 49
  • Medical: 49
  • Golden Crescent x100
  • Digitalis (Purpurea) x16
36 minutes Requires recruitment of personnel with the Anasthesia Specialist skill and the development of the DW S.PISTOL-CS Grade 3.
DW D114-CS D-Walker D114-CS Suppressor (Durability: Low) 2 DW D114-CS.

AM D114 handgun customized for use by Walker Gear.

Manipulator
  • GMP: 50,000
  • R&D: 7
  • Intel: 7
0 minutes
DW GEIST K11-CS D-Walker Geist K11-CS 3-round Burst Conversion 4 DW Geist K11-CS.

Geist K11 handgun customized for use by Walker Gear.

Sub Weapon
  • GMP: 200,000
  • R&D: 33
36 minutes Requires recruitment of personnel with the Gunsmith (Handguns) skill
DW ZE'EV-CS D-Walker ZE&#039;EV-CS Full Auto Conversion (Firing Speed Up) 6 DW ZE'EV-CS.

ZE'EV submachine gun customized for use by Walker Gear.

Sub Weapon
  • GMP: 400,000
  • R&D: 58
144 minutes Requires the recruitment of personnel with the Gunsmith (Submachine Guns) skill
GATLING-GUN D-Walker Gattling Gun N/A 3 Gatling-Gun.

Multiple barrels unlease a storm of bullets at an unparalleled rate of fire, for extrodinary stopping power. Accuracy on the move has been thoroughly proven in live fire tests.

Main Weapon
  • GMP: 80,000
  • R&D: 13
0 minutes
GATLING-GUN D-Walker Gattling Gun Ammo Capacity Up 1 4 Gatling-Gun.

Multiple barrels unlease a storm of bullets at an unparalleled rate of fire, for extrodinary stopping power. Accuracy on the move has been thoroughly proven in live fire tests.

Main Weapon
  • GMP: 230,000
  • R&D: 23
18 minutes Requires the development of the GATLING GUN Grade 3
GATLING-GUN D-Walker Gattling Gun Ammo Capacity Up 2 5 Gatling-Gun.

Multiple barrels unlease a storm of bullets at an unparalleled rate of fire, for extrodinary stopping power. Accuracy on the move has been thoroughly proven in live fire tests.

Main Weapon
  • GMP: 430,000
  • R&D: 37
36 minutes Requires the development of the GATLING GUN Grade 4
ATGM-MK IV D-Walker ATGM-MK IV N/A 3 ATGM-MK IV.

Anti-tank guided missile. An anti-material missile fitted with an automatic homing system. The "Munroe/Neumann effect" of the shaped charge warhead focuses blast energy on a single point, easily penetrating even tank armor.|Main Weapon

  • GMP: 150,000
  • R&D: 25
18 minutes
ATGM-MK IV D-Walker ATGM-MK IV Stopping Power Up 4 ATGM-MK IV.

Anti-tank guided missile. An anti-material missile fitted with an automatic homing system. The "Munroe/Neumann effect" of the shaped charge warhead focuses blast energy on a single point, easily penetrating even tank armor.

Main Weapon
  • GMP: 490,000
  • R&D: 43
36 minutes Requires recruitment of personnel with the Missile Guidance Specialist skill and the development of the ATGM-MK IV Grade 3.
ATGM-MK IV D-Walker ATGM-MK IV Capacity Up 5 ATGM-MK IV.

Anti-tank guided missile. An anti-material missile fitted with an automatic homing system. The "Munroe/Neumann effect" of the shaped charge warhead focuses blast energy on a single point, easily penetrating even tank armor.

Main Weapon
  • GMP: 750,000
  • R&D: 55
72 minutes Requires the development of the ATGM-MK IV Grade 4.
FLAMTHROWER D-Walker Flamethrower N/A 4 Flamethrower.

Uses pressurized gas to eject highly adhesive flammable fuel, which is ignited at the muzzle to create a stream of flame. Has limited range, but is effective in closed spaces.

Main Weapon
  • GMP: 100,000
  • R&D: 27
  • Fuel Resources x400
36 minutes
FLAMETHROWER D-Walker Flamethrower Fuel Capacity Up 1 5 Flamethrower.

Uses pressurized gas to eject highly adhesive flammable fuel, which is ignited at the muzzle to create a stream of flame. Has limited range, but is effective in closed spaces.

Main Weapon
  • GMP: 550,000
  • R&D: 45
  • Fuel Resources x500
36 minutes Requires the procurement of the [FLAMETHROWER] Blueprint and the development of the FLAMETHROWER Grade 4.
H-DISCHARGER D-Walker H-Discharger N/A 4 H-Discharger.

High-voltage stun gun. Device designed to neutralize enemies with a high-voltage electric shock. Has a wide effective range, and can even incapacitate enemies on the far side of walls.|Main Weapon

  • GMP: 150,000
  • R&D: 29
  • Medical: 27
  • Minor Metal x400
36 minutes
H-DISCHARGER D-Walker H-Discharger Charging Speed Up 1 5 H-Discharger.

High-voltage stun gun. Device designed to neutralize enemies with a high-voltage electric shock. Has a wide effective range, and can even incapacitate enemies on the far side of walls.

Main Weapon
  • GMP: 200,000
  • R&D: 47
  • Medical: 45
  • Minor Metal x500
72 minutes Requires the procurement of the [STUN ARM] Blueprint and the development of the H-DISCHARGER Grade 5.
H-DISCHARGER 7 Requires the Version 1.04 update
F-Ballista D-Walker F-Ballista N/A 5 F-Ballista.

Fulton extraction ballista. Specialized grenade launcher that fires a fulton extraction device developed to fit into a grenade casing. Can also fire cargo/child-safe Fulton devices provided these have been developed separately.

  • Restricts mission completion to an A rank or below.
Main Weapon
  • GMP: 510,000
  • R&D: 41
  • Support: 41
72 minutes Requires the procurement of the Grand Master Certificate (Fulton).
F-Ballista 7 Requires the Version 1.04 update.
D-Walker

Helicopter

Name Image Enhancements Grade Description Equipment type (if applicable) Development requirements Unlock requirements
UTH-66 BLACKFOOT Naked Pequod N/A 1 General-purpose tactical helicopter.

A prototype for next-generation helicopter design. The quadruple engines are still in development, but the armament installed in the stub wings can be upgraded. This helicopter is uniquely equipped with a Fulton recovery arm.

Chassis GMP: 0 Available at the start.
UTH-66 BLACKFOOT Naked Pequod Reduced Dispatch Time [1] 2 Has had its quadruple engines expertely tuned for better cruise speed.

Enables faster deployment.

Chassis
  • GMP: 60,000
  • R&D: 6
  • Support: 6
  • Common Metal x200
  • Fuel Resources x200
Requires development of UTH-66 BLACKFOOT Grade 1
UTH-66 BLACKFOOT Naked Pequod Reduced Dispatch Time [2] 3 The fuel system injects a special gas into the mixture for a major increase in thrust.

The resulting improved cruise speed enables even faster deployment.

Chassis
  • GMP: 160,000
  • R&D: 16
  • Support: 16
  • Common Metal x300
  • Fuel Resources x300
Requires development of UTH-66 BLACKFOOT Grade 2
UTH-66 BLACKFOOT Naked Pequod Reduced Dispatch Time [3] 4 Two of its four gas turbine engines have been replaced with jet engines, for higher cruise speed and extremely fast deployment. Chassis
  • GMP: 360,000
  • R&D: 30
  • Support: 30
  • Common Metal x400
  • Fuel Resources x400
Requires development of UTH-66 BLACKFOOT Grade 3
UTH-66 BLACKFOOT Naked Pequod Reduced Dispatch Time [4] 5 All engines have been fitted with afterburners for maximum thrust.

The resulting optimal cruise speed enables unrivaled fast deployment.

Chassis
  • GMP: 580,000
  • R&D: 48
  • Support: 48
  • Common Metal x500
  • Fuel Resources x500
Requires development of UTH-66 BLACKFOOT Grade 4
SPEAKER N/A 2
  • GMP: 20,000
  • R&D: 2
GATLING-GUN N/A 1 GMP: 0 Available at start
H-ROCKET Pequod with H-Rockets N/A 2 Air-to-ground rocket launcher.

Fires simple rockets that lack any guidance technology. The powerful HE warheads make for highly effective area suppression when fired in volleys.

Weapons
  • GMP: 120,000
  • R&D: 10
H-ROCKET Pequod with H-Rockets Stopping Power Up 3 Air-to-ground rocket launcher.

Fires simple rockets that lack any guidance technology. The powerful HE warheads make for highly effective area suppression when fired in volleys.

Weapons
  • GMP: 236,000
  • R&D: 20
Requires development of H-ROCKET Grade 2
H-ROCKET Pequod with H-Rockets Capacity Up 4 Air-to-ground rocket launcher.

Fires simple rockets that lack any guidance technology. The powerful HE warheads make for highly effective area suppression when fired in volleys.

Weapons
  • GMP: 400,000
  • R&D: 34
Requires development of H-ROCKET Grade 3
AS.MISSILE Pequod with AS Missiles N/A 3 Air-to-ground guided missiles.

Hihgly accurate air-to-ground missiles that use active radar homing to track targets. Has a high operating cost due to the complicated hardware packed into each missile.

Weapons
  • GMP: 276,000
  • R&D: 24
AS.MISSILE Pequod with AS Missiles Stopping Power Up 4 Air-to-ground guided missiles.

Hihgly accurate air-to-ground missiles that use active radar homing to track targets. Has a high operating cost due to the complicated hardware packed into each missile.

Weapons
  • GMP: 440,000
  • R&D: 22
Requires recruitment of personnel with Missile Guidance Specialist skill and the development of AS.MISSILE Grade 3
AS.MISSILE Pequod with AS Missiles Capacity Up 5 Air-to-ground guided missiles.

Hihgly accurate air-to-ground missiles that use active radar homing to track targets. Has a high operating cost due to the complicated hardware packed into each missile.

Weapons
  • GMP: 660,000
  • R&D: 56
Requires development of AS.MISSILE Grade 4
FLARE N/A 2 Anti-air missile countermeasure flare dispenser.

A device that ignites dense bursts of metal filings to make IR-guided missiles "Dummy off" on the resulting heat and miss the helicopter. Effectiveness in missile evasion depends on the number of flares and their burn time.

Weapons
  • GMP: 140,000
  • R&D: 12
FLARE Capacity Up [1] 3 Anti-air missile countermeasure flare dispenser.

A device that ignites dense bursts of metal filings to make IR-guided missiles "Dummy off" on the resulting heat and miss the helicopter. Effectiveness in missile evasion depends on the number of flares and their burn time.

Weapons
  • GMP: 256,000
  • R&D: 22
Requires recruitment of personnel with Radar Specialist skill and development of FLARE Grade 2
FLARE Capacity Up [2] 4 Anti-air missile countermeasure flare dispenser.

A device that ignites dense bursts of metal filings to make IR-guided missiles "Dummy off" on the resulting heat and miss the helicopter. Effectiveness in missile evasion depends on the number of flares and their burn time.

Weapons
  • GMP: 420,000
  • R&D: 36
Requires development of FLARE Grade 3
APPLIQUE ARMOR Armor Rank 4 7,600 HP (+2,000) 4 Lightweight applique armor.

Add-on aircraft armor composed primarily of an aluminum alloy. Improves helicopter durability.

Armor
  • GMP: 340,000
  • R&D: 28
  • Minor Metal x200
APPLIQUE ARMOR Armor Rank 5 Defense Up [1]
9,600 HP (+2,000)
5 Lightweight applique armor.

Add-on aircraft armor composed primarily of an aluminum alloy. Improves helicopter durability.

Armor
  • GMP: 560,000
  • R&D: 38
  • Minor Metal x250
Requires recruitment of personnel with the Materials Engineer skill and the development of APPLIQUE ARMOR Grade 4
APPLIQUE ARMOR Armor Rank 6 Defense Up [2]
11,600 HP (+2,000)
2 Lightweight applique armor.

Add-on aircraft armor composed primarily of an aluminum alloy. Improves helicopter durability.

Armor
  • GMP: 860,000
  • R&D: 58
  • Minor Metal x300
Requires development of APPLIQUE ARMOR Grade 5
Helicopter

Key Items

Name Image Description Unlock requirements
Children's Reward Kit 1516d919460f1 optim Reward from the children rescued from the mine.
Makes [WATER PISTOL] (handgun) available for development.
Complete Mission 18
First Aid Manual Kit 1a1631073bcdc optim Document used for training D-Dog.
Makes [TACTICAL (FULTON)] (D-Dog equipment) available for development.
Found in Masa Village after you've completed Mission 18
Master Certificate (Marking) KitCert 217da2abcb002 optim Awarded to marking experts.
Enables the bearer to distinguish between enemy soldiers and the decoys they have placed.
Mark 500 Targets
Master Certificate (Box) KitCert 1f5e8e9259c73 optim Awarded to skilled users of the cardboard box.
Makes [C.BOX (WR)] (item) available for development.
Pick up all Invoices in either Afghanistan or Africa.
Grand Master Certificate (Box) KitCert fb0f8d732433 optim Awarded to those who have mastered the art of the cardboard box.
Makes [C.BOX (SMK)] (item) available for development.
Pick up all Invoices in both Afghanistan and Africa.
Master Certificate (Fulton) KitCert c79d3485579a optim Awarded to skilled practitioners of Fulton extraction.
Makes the [Durability Up] upgrade to the Fulton device available via R&D.
Successfully extract 500 targets.
Grand Master Certificate (Fulton) KitCert 60fa043e530f optim Awarded to those who have mastered the art of Fulton extraction.
Makes [F. Ballista] (D-Walker armament) available for development.
Successfully extract 1000 targets.
Conch Shell Kit c41a55657b93 optim Eli's conch shell
Makes [PETROL BOMB] (support weapon) and [+ CHILDREN] (tool) available for development.
Complete Side Op 113
Skulls Machete Kit 49e6288716e0 optim Machete wielded by the Skulls.
Makes [TASK-ARM-SM] (D-Walker armament) available for development.
Complete Mission 29
Strangelove's Memento Kit 22bcabf15844a optim Strangelove's memento found in the AI pod.
Makes [BANDANA] (uniform) available for development.
Complete Side Op 143
Man on Fire (Corpse) Kit 3673610299757 optim Corpse of the Man on Fire, crushed by Sahelanthropus.
Makes [FURICORN] (D-Horse equipment) available for development.
Complete Side Op 144
Quiet's Examination Report Kit 3569dbed59658 optim An examination report that lays bare the truth of Quiet's past.
Makes [GRAY XOF] (Quiet equipment) available for development.
Watch the cutscene where Quiet is interrogated, or complete Mission 40.
Handkerchief Kit 1e64b3c7db3e9 optim The handkerchief of a beautiful and deadly sharpshooter.
Makes [SNIPER WOLF] (Quiet equipment) available for development.
Complete Mission 40.
Emmerich's Research Notes Kit 192db20b6d0ce optim Research documentation left behind by Emmerich.
Makes [STEALTH CAMO] (item) available for development.
Watch the cutscene where Emmerich is exiled.
The Codename: Big Boss Kit 1e5d02765b21e optim A gift from "The Man Who Sold the World."
Makes [LEATHER JACKET] (uniform) available for development.
Complete Mission 46/the secret mission.
Master Certificate (Standard) KitCert 4967a7300950 optim Awarded to combatants who are nothing short of legendary.
Makes [CYBORG NINJA] (uniform) available for development.
Complete all missions (except those on high difficulty levels).
Grand Master Certificate (Standard) KitCert e9831b611f36 optim Awarded to ultimate soldiers.
Makes [RAIDEN] (uniform) available for development.
Complete all missions (except those on high difficulty levels) with an S rank.
Master Certificate (Elite) KitCert ea73797be87b optim Awarded to mission completion experts.
Makes [NAKED (SIL)] (uniform) available for development.
Complete all missions played on high difficulty levels (Extreme, Total Stealth, Subsistence).
Grand Master Certificate (Elite) KitCert 246af2597c207 optim Awarded to ultimate mission completion masters.
Makes [NAKED (GLD)] (uniform) available for development.
Complete all missions played on high difficulty levels (Extreme, Total Stealth, Subsistence) with an S-rank.
Star of Bethlehem Kit d0e762a59cbb optim A flower in memory of "Her."
Makes [INFINITY BANDANA] (uniform) available for development.
Complete Mission 46/the secret mission.
Key items

Mission-exclusive equipment

TDG: Variant of the thermal goggles acquired halfway through the mission "Shining Lights, Even in Death". They are necessary for completing the mission as they allow for detecting anyone who is infected. Is exclusive to this mission and cannot be used in any other mission or in free roam mode.
"TDG
Thermal imaging infection detector. Night vision goggles modified by a researcher in the Laboratory. Detects the heat given off by vocal cord parasites within infected personnel, and highlights the heat signature for easy identification.
"
―TDG item description in ‘’Metal Gear Solid V: The Phantom Pain’’
Mission-exclusive equipment

Other

A portable stereo cassette player manufactured by Sony. Works through the iDroid data terminal, from which you can play, stop and change cassette tapes. Can also be fitted with speakers to play cassette tapes externally. Doing so can attract the attention of enemy combatants.

Raw Diamonds (S): Small sized diamonds, used as currency to help upgrade Mother Base and R&D.

Raw Diamonds (M): Medium sized diamonds, used as currency to help upgrade Mother Base and R&D.

Raw Diamonds (L): Large sized diamonds, used as currency to help upgrade Mother Base and R&D.

Chickenn5z51

Chicken Hat concept art.

Chicken Hat: A cap that gives a superficial resemblance to a chicken outfit. It was unveiled on Kojima Station on Christmas Day, with a still that implied that it could be used during cutscenes. The cap can be selected by players who get too many Game Over screens, and assists the player in their stealth, as enemies will mistake the player for a chicken up to three times before becoming ineffective.

Eggshell Hat: A cap similar to the Chicken Hat. Protects players from being detected an unlimited number of times, however it reduces the final mission score significantly.

Cassette Tape: Sony labeled tapes can be found scattered all around mission areas through the game. Their appearances may change according the mission the player is currently on. May contain various intel, music, or data.

Med Spray: An emergency treatment agent for use after sustaining an injury too grievous for the body to recover naturally.

Other

Security Devices

IR-Sensor

IR-SENSOR
(Infrared sensor)
Intruder detection system that uses the infrared beam interruption method. Detects any individual who touches the beam, and sounds the alarm.
PrerequisitesDevelopmentUsage
--GMP 100000
Damage

IR-SENSOR
(Infrared sensor)
Intruder detection system that uses the infrared beam interruption method. Detects any individual who touches the beam, and sounds the alarm.
colspan="2"Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--GMP 3197900
Damage

IR-SENSOR
(Infrared sensor)
Intruder detection system that uses the infrared beam interruption method. Detects any individual who touches the beam, and sounds the alarm.
PrerequisitesDevelopmentUsage
--GMP 4919700
Damage

Antitheft device

ANTITHEFT DEVICE
(Antitheft device)
Alarm device that uses a tilt sensor. Remembers the positional angles of protected object, and sounds an alarm when object tilts beyond an allowable angle, such as due to Fulton extraction.
PrerequisitesDevelopmentUsage
--GMP 150000
Damage

ANTITHEFT DEVICE
(Antitheft device)
Alarm device that uses a tilt sensor. Remembers the positional angles of protected object, and sounds an alarm when object tilts beyond an allowable angle, such as due to Fulton extraction.
colspan="2"Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--GMP 4919700
Damage

ANTITHEFT DEVICE
(Antitheft device)
Alarm device that uses a tilt sensor. Remembers the positional angles of protected object, and sounds an alarm when object tilts beyond an allowable angle, such as due to Fulton extraction.
PrerequisitesDevelopmentUsage
--GMP 9539500
Damage

Surveillance Cameras

SURVEILLANCE-CAM
(Surveillance camera)
Camera that monitors a fixed area in a cycle. Sounds an alarm if an intruder enters its visual field.
PrerequisitesDevelopmentUsage
--GMP 200000
Damage

SURVEILLANCE-CAM
(Surveillance cam)
Camera that monitors a fixed area in a cycle. Sounds an alarm if an intruder enters its visual field.
colspan="2"Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--GMP 3197900
Damage

SURVEILLANCE-CAM
(Surveillance camera)
Camera that monitors a fixed area in a cycle. Sounds an alarm if an intruder enters its visual field.
PrerequisitesDevelopmentUsage
--GMP 4427800
Damage

UA-Drones

UA-DRONE
(General purpose unmanned security device.)
A drone that conducts aerial surveillance of a fixed area. Equipped with a 5.56mm machine gun. If an intruder enters its visual field, it sounds an alarm and also engages the intruder with its machine gun.
PrerequisitesDevelopmentUsage
--GMP 300000
Damage

SURVEILLANCE-CAM
(Surveillance cam)
A drone that conducts aerial surveillance of a fixed area. Equipped with a 5.56mm machine gun. If an intruder enters its visual field, it sounds an alarm and also engages the intruder with its machine gun.
colspan="2"Notes
Time: 0 minutes
PrerequisitesDevelopmentUsage
--GMP 4427800
Damage

SURVEILLANCE-CAM
(Surveillance camera)
A drone that conducts aerial surveillance of a fixed area. Equipped with a 5.56mm machine gun. If an intruder enters its visual field, it sounds an alarm and also engages the intruder with its machine gun.
PrerequisitesDevelopmentUsage
--GMP 7520000
Damage

Anti-tranq drugs

ANTI-TRANQ
(Anti-tranquilization agent)
Stops tranquilizers up to a certain grade from circulating through the body over time. Only effective on security guards.
BonusesNotes
Time: 5 hours, 30 minutes
PrerequisitesDevelopmentUsage
--GMP 100000
Icon TeamRD TPP sm32
Icon TeamMedical TPP sm45
Icon ProBioMat TPP sm x4000
Icon DigitalisLutea TPP sm x50
GMP 400
Damage

ANTI-TRANQ
(Anti-tranquilization agent)
Stops tranquilizers up to a certain grade from circulating through the body over time. Only effective on security guards.
colspan="2"Notes
Time: 5 days
PrerequisitesDevelopmentUsage
--GMP 1005000
Icon TeamRD TPP sm42
Icon TeamMedical TPP sm55
Icon ProBioMat TPP sm x8000
Icon DigitalisLutea TPP sm x300
GMP 400
Damage

ANTI-TRANQ
(Infrared sensor)
Intruder detection system that uses the infrared beam interruption method. Detects any individual who touches the beam, and sounds the alarm.
PrerequisitesDevelopmentUsage
--
Damage

D-Cam/mine

Metal Gear Online

Weapons

Weapons exclusive to Metal Gear Online and will not be available to use in the standard The Phantom Pain gameplay.

Primary Weapons (Hip)

AM MRS-4 Rifle Golden: A golden version of the same rifle seen in Ground Zeroes and The Phantom Pain. No changes besides its appearance.

Secondary Weapons

Wu Silent Pistol Golden: A golden version of the same pistol seen in Ground Zeroes and The Phantom Pain. No changes besides its appearance.

Tornado-6 Revolver: Ocelot's signature weapon, and can be used for ricochets and dual wielding. Can only be used by Ocelot, obviously.

Other

Metal Gear REX Mask: A mask mimicking the bi-pedal walking weapon Metal Gear REX. It is only for aesthetic purposes and offers no advantage.

Behind the scenes

For reasons which are not entirely clear, the game drops the series' prior tendency to use real weapons with generally correct names unlike previous Metal Gear games, exempting Metal Gear Rising: Revengeance. This is probably due to licensing restrictions arising from the customization system, which allows the player to swap and change parts from real world companies' weapons. The game features fictional hybrid weapons based closely on real ones from the era. All of the weapons in The Phantom Pain can be traced back to a more or less real-life counterpart, albeit slightly changed and reconfigured. IMFDB has compiled a list of what the aforementioned guns in The Phantom Pain are based on.

Several newer promotional renders, along with several older ones of previous games (i.e. promotional images of Peace Walker), have had their previously real life weapons replaced with a Metal Gear Solid V equivalent. For example, a promotional render of Snake from Peace Walker wielding an M16A1 or a render of Old Snake from Metal Gear Solid 4 wielding a M4 Custom now shows them both holding the AM Rifle Type 69 (renamed the AM MRS–4R in TPP) and the HD render art of Solid Snake is seen with a Wu Silent Pistol in his holster instead of a Mk23 SOCOM. This is seen on the cover of The Legacy Collection (the original, real-life originally used guns are still in the main games themselves however) and many of the cards of Social Ops.

Metal Gear Online

Sources

  • Metal Gear Solid V: The Phantom Pain Piggyback official strategy guide Collector's Edition/GAME Edition (for the stats of weapons of any and all weapons that aren't included via updates)

Notes and references

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