Similarities Between Games
From the Metal Gear Wiki
The following is a list of Similarities between games in the Metal Gear series. Similar to the Star Wars series of films, the games often have recurring themes, visual motifs and plot devices. Please note that this is a work in progress.
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[edit] General Recurring Elements
- Codec Frequencies. Although slightly obvious, Codec Frequencies in each game are sometimes shared among similar characters.
- 140.85 is used for the lead character's commanding officer (or, in the case of Portable Ops, his second-in-command). The frequency contacts Big Boss in Metal Gear; Roy Campbell in Metal Gear Solid: Portable Ops, Metal Gear 2, Metal Gear Solid, Metal Gear Solid 4, and Super Smash Bros. Brawl; GW impersonating Campbell in Metal Gear Solid 2; Major Zero in Metal Gear Solid 3. In Metal Gear and Metal Gear Solid 2, this character eventually betrays the main character and feeds him false information or gives him self-destructive instructions. In Super Smash Bros. Brawl, Slippy Toad hijacks Campbell's frequency if you use the Codec while fighting Falco.
- 140.96 is used to record mission data (i.e. save the game). In Metal Gear Solid, the Tanker section of Metal Gear Solid 2, and Metal Gear Solid 3, after saving the game, the character who you contact via the frequency makes small talk about a certain field of interest. In Metal Gear Solid 3, Portable Ops, and the Tanker section of Metal Gear Solid 2, the save game frequency is the secondary Codec frequency of the character who saves your game. Mei Ling also uses this frequency to talk to Snake in Super Smash Bros. Brawl.
- 141.80 is used for someone whom the lead character looks up to as a mentor or idolizes (or vice versa) that ends up having a secret identity. In Metal Gear Solid, Master Miller turns out to be Liquid Snake; in Metal Gear Solid 2: Sons of Liberty, Iriquois Pliskin is Solid Snake in disguise; in Metal Gear Solid 3: Snake Eater, The Boss defects to the Soviet Union; and in Metal Gear Solid 4: Guns of the Patriots, Raiden has become a Cyborg Ninja.
- 140.48 is used by the Cyborg Ninjas in Metal Gear Solid and Metal Gear Solid 2; both of them use pseudonyms on the Codec ("Deepthroat" and "Mr. X", respectively). Both of these Cyborg Ninjas assist the main character via Codec, even though they both work against the main character at times.
- 140.15 is used to contact a female accomplice in Metal Gear 2, Metal Gear Solid, and Metal Gear Solid 4.
- 141.12 is used by Otacon in Metal Gear Solid, Metal Gear Solid 2, Metal Gear Solid 4, and Super Smash Bros. Brawl.
- 141.52 is used by a female technical adviser in Metal Gear Solid and Metal Gear Solid 2.
- 142.52 is used to contact EVA in both Metal Gear Solid 3 and Portable Ops.
- A battle with an aircraft of some sort, often using Stinger missiles. In Metal Gear, Metal Gear 2 and Metal Gear Solid this was a Hind D chopper. In Metal Gear Solid 2 it was a Harrier Jumpjet. Snake can evade or destroy Hind B choppers in Metal Gear Solid 3, but these are not mandatory boss battles as they were in previous games.
- The return of a major character from a former game disguised as a ninja. The character's true identity is initially concealed. First used in Metal Gear 2 with Kyle Schneider, then Metal Gear Solid with Gray Fox and finally in Metal Gear Solid 4 with Raiden. After appearing as herself in the Tanker chapter of Metal Gear Solid 2, Olga reappears as a ninja in the Big Shell chapter.
- Eyepatches. In Metal Gear Solid 3, Portable Ops, Metal Gear 2, and artwork for Metal Gear Solid and Metal Gear Solid 4, Big Boss is seen wearing an eyepatch (although he also appears in Metal Gear, his eyepatch is not clearly visible). In Metal Gear Solid 2, Solidus Snake damages his eye and wears an eyepatch, but on a different eye. In Metal Gear Solid 4, Solid Snake is seen using the Solid Eye system which he wears like an eyepatch over the same eye Solidus wore his.
- The lead character being captured, and in some cases, tortured.
- In Metal Gear, Solid Snake needs to be captured in order to locate Gray Fox.
- In Metal Gear Solid, Snake is captured by Sniper Wolf and then tortured by Ocelot.
- In Metal Gear Solid 2, Raiden is captured by Olga. He's then "tortured" by Solidus Snake in a direct recreation of the torture room from Metal Gear Solid. The capture turns out to be a way for Snake to infiltrate Arsenal Gear.
- In Metal Gear Solid 3, Naked Snake is captured and tortured by Volgin.
- In Metal Gear Solid: Portable Ops, Naked Snake begins the game in a cell and is tortured by Cunningham. He is later captured again.
- The main Character starts off with one mission (usually destroy the latest metal gear). however his purpose is actually something different.
- MGS1 - Snake is sent to infect FOXHOUND with FOXDIE.
- MGS2 - Raiden is the test subject for the S3 Plan.
- MGS3 - Naked Snake helps America steal the Philosophers Legacy.
- The use of the line "It's not over yet". Originally said by Big Boss in Metal Gear 2, later to be said again by Liquid Snake in Metal Gear Solid, Volgin in Metal Gear Solid 3, and Sokolov in Metal Gear Solid: Portable Ops. There's a variation of this line in a Metal Gear Solid 4: Guns of the Patriots trailer where Liquid Ocelot says: "It's not over, not yet".
- After the ending credits to every game in the series, there will be a sequence where characters will talk and often a huge plot twist will be unveiled. In Metal Gear Solid, Metal Gear Solid 3, and Metal Gear Solid: Portable Ops, the character doing all of the talking is Ocelot. While in Metal Gear Solid 2 and Metal Gear Solid 4, the talk is between Solid Snake and Otacon.
- In Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater, there is a line of dialog at the beginning of each game where Snake says "Kept you waiting, huh?". This very sneakily breaks the Fourth wall. The line is not used in-game in Metal Gear Solid 4, but Snake does say after the initial 8-minute installation when the game is loaded for the very first time. Also, in Super Smash Bros. Brawl, Solid Snake says the line at the beginning of every match, and in a trailer. During the Subspace Emissary there is a cut scene fairly early on of Snake's Box. Much later in the game Snake is seen emerging from the box, where he then turns to the camera and says "Kept you waiting, huh?"
- The use of the line "neither enemy, nor friend." Used by Gray Fox in Metal Gear Solid, Olga Gurlukovich while in the cyborg ninja suit as Mr. X in Metal Gear Solid 2 and by Drebin in Metal Gear Solid 4.
- Snake landing in a pose near the beginning of the game while disguised in some way, at which point he raises his head and fully reveals himself to the player. This occurs at the start of MGS2's Tanker chapter after his Stealth Camouflage fails, at the start of MGS3 after parachuting into the USSR, and in MGS4 after losing his militia outfit.
- Sea insertion followed by sneaking to an elevator. MG1, MGS1, MGS2 (Big Shell chapter).
- A scientist that the main character must rescue, that at some point lose bladder control out of fear: MGS1, MGS2, MGS3.
- Johnny and his bowel problems. MGS1, MGS2, MGS3, MGS4. MGS3's Johnny is the grandfather of the Johnny from the rest of the series.
- Some one Otacon cares for/loves dies. In MGS1, Sniper Wolf. In MGS2, Emma. In MGS4, Naomi.
- The Cyborg Ninja telling the main character to hurry after saving them. Grey Fox says "Hurry, get away!" after saving Snake from REX, Olga says the same thing after saving Raiden. In Metal Gear Solid 4, Raiden says "Hurry!" to Snake after stopping Outer Haven from crushing him.
[edit] Similarities Between Metal Gear 2 and Metal Gear Solid
- The game opening with a cliff-side open environment before moving inside to a tank-storage room with an elevator.
- Master Miller giving advice on improving one's health and professional life.
- Saving a hostage who appears on radar. In addition, the first hostage of the game is a disguised member of the terrorist faction.
- Meeting a disguised female contact in a women's washroom.
- Helpful messages from an anonymous source via the radio claiming to be a fan of Snake, who turns out to be Gray Fox in both cases.
- A chase up a spiral staircase with soldiers in pursuit.
- An ambush by four attackers in an elevator.
- A fight with a soldier wearing stealth camouflage.
- An unarmed hand-to-hand showdown between Solid Snake and Gray Fox.
- Having to look at the back of the game package to learn an important radio frequency.
- Having to change the temperature of an object to turn it into a key.
- After destroying the Metal Gear of the game, then having a hand-to-hand fight with the pilot.
- Having to heat up frozen rations before eating them.
[edit] Similarities Between Metal Gear Solid and Metal Gear Solid 2: Sons of Liberty
Many, if not all, of the following similarities between the two games are the intentional results of the S3 Plan, The aim of the plan according to Revolver Ocelot was to turn a rookie such as Raiden into a recreation of Solid Snake. However it is later revealed that this is not the true aim.
- The beginning of both games involves a vessel called the Discovery.
- The first boss is a short-range gunfight with obstacles blocking the player's line of sight and preventing him from getting close to his opponent: Revolver Ocelot in Metal Gear Solid, Olga in Metal Gear Solid 2.
- The code name of the operative being Snake, although Jack's is changed to Raiden very early into his first mission.
- Both FOXHOUND and Dead Cell are rogue special-ops government outfits.
- Both of games take place in a facility that is secretly housing a new Metal Gear (Metal Gear REX in Metal Gear Solid, Arsenal Gear in Metal Gear Solid 2).
- The leader of the terrorist group in each game is a clone of Big Boss: Liquid Snake in Metal Gear Solid, Solidus Snake in Metal Gear Solid 2. In both games, the character's use of the codename "Snake" is played up in contrast to Solid Snake early in the mission.
- Additionally, each of the enemy leaders pilots an aerial assault on the main character during a transition between two areas: Liquid attacks Snake with a Hind D on the communications tower, and Solidus attacks Raiden with a Harrier on the A-B connecting bridge. Although both aircraft are destroyed with Stinger missiles, the area where the battle occurred is destroyed in the fight, and the pilot is quickly revealed to have survived.
- Revolver Ocelot is a member of both terrorist groups, and is effectively the second-in-command of each group.
- A president is kidnapped in both situations. In Metal Gear Solid it was Kenneth Baker, President of ArmsTech. In Metal Gear Solid 2 it was the actual president of the United States, James Johnson.
- The President dies shortly after meeting the main character and Revolver Ocelot. In MGS1 Kenneth Baker literally dies after coming into contact with Snake from the effects of FOXDIE. in MGS2 James Johnson is shot by Ocelot after Raiden refuses to do it.
- The scene where Raiden sees the soldiers killed by Vamp is similar to the one where Snake sees the Cyborg Ninja for the first time. The similarity is underscored during the initial revelation of the S3 Plan, which transposes flashbacks to the two scenes.
- The appearance of a Cyborg Ninja in a role that alternately assists and antagonizes the main character. Both Cyborg Ninjas are bosses in the games in which they appear, although Olga is a boss before she becomes the Ninja.
- Someone that helps the lead character dies of an apparent heart attack that was actually caused by nanomachines: "Donald Anderson" in Metal Gear Solid (he was actually Decoy Octopus, and was killed by FOXDIE), and Richard Ames in Metal Gear Solid 2 (he was actually an agent of of The Patriots, who killed him by remotely shutting down his pacemaker).
- Both Vulcan Raven and Fatman play a game of cat-and-mouse with the main character while firing automatic weapons at him. The field of each battle is cluttered with metal storage units that the enemy occasionally targets with his main weapon: Raven destroys crates to impede Snake's movement, while Fatman plants bombs that will destroy the entire heliport if not disarmed.
- Raiden's battle with Vamp is similar to Snake's battle with the Ninja: both bosses run and leap with great speed, both are capable of escaping from sight for a time, both are immune to gunfire under certain circumstances, and both close in for melee combat once they are sufficiently wounded.
- Otacon and Emma Emmerich fulfill similar roles in each game. In addition to the obvious fact that they are step-siblings, both are gifted scientists who worked on the latest Metal Gear in order to overcome issues with their family: Otacon to atone for his grandfather's actions, Emma to gain revenge against Otacon and to force him to see her as a woman.
- The player is given the option to save a female associate from death at the hands of the terrorists. Snake can choose to give in to Ocelot's torture and let Meryl die, although canonically, he endures the torture and she lives. Raiden saves Emma from being instantly killed by Vamp, although the wounds that Vamp inflicts on her ultimately prove to be fatal.
- The torture room in Metal Gear Solid 2 is an exact recreation of the same room in Metal Gear Solid. The cell that Snake escaped from in Metal Gear Solid is visible through the window in the torture room in Metal Gear Solid 2. In both games, the player may be freed by the Cyborg Ninja, although Snake can escape from his cell in Metal Gear Solid before being rescued by the Ninja.
- During the battle against the latest model of Metal Gear, the Cyborg Ninja reveals their true identity and is killed.
- Metal Gear REX and Metal Gear RAY are both especially vulnerable in their open mouths, and both can only be destroyed by Stinger missiles.
- The final battle in each game is fought in close quarters in an open, flat, high-elevation area. Liquid and Solid Snake battle bare-fisted atop the wreck of Metal Gear REX. Solidus and Raiden battle with swords in the shadow of the wreck of Arsenal Gear. Both Liquid and Solidus will charge at their opponents, potentially causing heavy damage or knocking the main character off the battlefield to his death if he leaves himself open.
[edit] Metal Gear Solid: Portable Ops
Portable Ops contains some references to other games in the series.
- The relationship between Big Boss and Gene is similar to the one between Solid Snake and Liquid Snake. Gene is the end result of the Successor Project, a project designed to infuse a soldier with The Boss' genes (also a precursor to the Les Enfants Terribles project). Gene even goes so far as to call Big Boss "brother."
- In Metal Gear Solid, Solid Snake has to take down his former unit, FOXHOUND. In Portable Ops, Naked Snake has to take down his former unit, FOX.
- Recurring music. The music in general is similar to music from Metal Gear Solid 3, and two specific songs are remakes of songs from Metal Gear Solid 2. The track Sad Man's Theme is a remake of Peter's Theme and Evasion is a remake of Countdown To Disaster.
- Big Boss' last action in this game is to salute his comrades. This is similar to his last action in Metal Gear Solid 3 where he salutes The Boss' grave.
