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Metal Gear Rising 2

  • On February 22, 2013, Kojima told SPOnG that he would like to make a sequel of Metal Gear Rising. He said that if it does happen, he would like Platinum Games to develop it. Kojima also stated that he would like the sequel to star Gray Fox and have him battle "nano machine-powered zombies". He went on to say that he offered to write the story himself, but Platinum Games did not seem interested. Etsu Tamari, chief story writer for both Metal Gear Rising and the original Metal Gear Solid: Rising has expressed interest in reusing the original idea into the potential sequel. Extracted from this page.

    First, what do we know about this sequal? We know it will potentially be made, most likely be developed by Platinum Games, and will maybe even use the FOX Engine. Now, theories.

    I have two theories for the next Rising game.

    My first theory is what is stated in the extract above. It will be what Solid: Rising failed to be. They would take the game mechanics from Revengeance and use it with the plot of the original Rising. It would take place between MGS2 and MGS4, focusing on Raiden rescuing Sunny and him becoming a cyborg. Though I do believe Kojima was a bit sarcastic at that part... star Gray Fox and have him battle nano machine-powered zombies.

    My second theory is that it will take place shortly after Revengeance, when Raiden sets off to fight his own war.

    After the credits of Revengeance we see a cutscene of Raiden fully restored wearing a suit, just like at the beginning. He stands in an alleyway as he is confronted by four cyborgs never seen before. He then reveals his case which was hidden in his hand with Stealth Camo, most likely containing a High Frequency Blade. The camera zooms in as he grins with his face.

    Revengeance Ending Mini










    The game will probably focus on Raiden resolving all the wrong things he has done, but since we see him being confronted by enemy cyborgs, that means they must belong to an organization that had something to do with his past. Maybe it will focus more on the Sears program, followers of Solidus, and maybe even Solidus himself.

    What we do know is that Raiden has a new body, but what will it look like? It's thin enough to be unnoticable through a dress. Maybe it's like a thinner wearable version of the black body he has in the game? I highly doubt he will be using the same body as the one in the beginning, as it was inferior in many ways.

    Anyways, discuss below what you think it will be like.

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    • Well the Gray Fox game would be a little different. For one it would have Kojima's involvement. It would also have to fit within the timeframe of Gray Fox's activities as a Ninja, so no more than a few years before MGS1. The nano powered zombies is likely a legitimate idea as they couldn't use normal human enemies for rating reasons.

      Platinum on the other hand seems more keen to make a direct sequel, which wouldn't require Kojima's involvement. There's no way Solidus will return and I think people need to accept that he'll only be a major character in the one game. His story sure as hell doesn't work for a game.

      It also probably wont use the FOX engine. Rising was originally going to use FOX but they switched when Platinum took over. If Platinum is developing then they'll use their in house engine.

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    • I really do hope Gray Fox somehow makes an appearance in the next Rising game. It would be very hard to fit a story between his revival after Zanzibar and his death in Shadow Moses. But of course, Kojima is a master of crazy plot twists and ohmaigawd he ain't deed! moments. We all saw that Gray Fox was completely crushed... but I think that somehow they can find a way to have him revived. Through gene technology or cyborg technology. Perhaps even further in the future of the MG world they could somehow make an AI based on Gray Fox's remaining cells or something. I don't know, I just hope we will see him again.

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    • There's actually about 2 years of Gray Fox as a ninja that could be filled in. Naomi helped him escape and kill Clark in 2003, Shadow Moses was in 2005. You could easily start the game with him killing Clark, escaping the Patriot facility he was held in, and going on the run until Naomi helps him fake his death.

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    • Hmm, maybe the game would start after his revival, and you could play through his escape, with some cool continuing story we haven't heard of before.

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    • Friend, I have already thought of ideas for MGR5, but here's a summary.  

      I think that for MGR2 they should do the original story that was between MGS2 and MGS4, then for MGR3 it takes place after the first game, then ANOTHER prequel for MGR4 featuring Grey Fox, then conclude Raiden's story in MGR5... Yes it's a bit too soon to be thinking 4 game ahead, I know, but it keeps me distracted. :)  

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    • 141.224.202.63 wrote:
      I think that for MGR2 they should do the original story that was between MGS2 and MGS4

      What? You mean the still untold events between MGS2 and MGS4 that turned Raiden into what he was in MGS4 and what was supposed to be explained in MGR1?

      That still annoys me, they clearly announced we would learn what exactly happened to Raiden between MGS2 and MGS4 but instead they gave us absolutely nothing, worse they gave use history about Sam instead with the DLC, a character whom I did not care so much for that he warrants his own DLC.

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    • "What? You mean the still untold events between MGS2 and MGS4 that turned Raiden into what he was in MGS4 and what was supposed to be explained in MGR1?"

      Umm yes. Why not? Though keep in mind that while MGR1 took MGS:R's place, it was never ment to explain what happened to Raiden between MGS2 and MGS4. Which is why I suggest that for MGR2, they should use MGS:R's story.  

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    • Let's talk about the direct sequal to Revengeance. The four cyborgs Raiden encounters are never seen in the game (as far as I know). But why would Raiden go around meeting deadly cyborgs if he wants to 'fight his own war'?

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    • Also, Raiden's suit. We see the case utilizes some form of stealth camouflage, so maybe his suit will have a similar ability?

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    • That was an ambush; those cyborgs were most likely hired to kill Raiden by World Marshall. I mean after what happened in MGR1 Raiden is pretty much on top of their wanted list. As for the stealth camo, I think for the sequel they will most likely add more stealth mechanics; stealth camo would fit very well. 

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    • 173.16.209.240 wrote:
      That was an ambush; those cyborgs were most likely hired to kill Raiden by World Marshall. I mean after what happened in MGR1 Raiden is pretty much on top of their wanted list. As for the stealth camo, I think for the sequel they will most likely add more stealth mechanics; stealth camo would fit very well. 


      They actually looked different from the Desperado/World Marshal cyborgs, though yeah, they apparently were trying to ambush him. Given Raiden's reaction in the ending, its not gonna end very well for those cyborgs.

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    • As for Raiden "having his own war to fight", it is most likely that he was reffering to 2 things. First: Raiden's war with World Marshal. Even though Armstrong was killed he wasn't connected to World Marshall other than being a big source of their budget. Whose to say that there were others who helped in preparing for Operation Temcumseh, like it's stockholders, or even the potential new buyer of World Marshal? whoever they are, they did not like that Raiden messed up their plan so they want him dead. Second: Raiden's conflicting ideals. At first Raiden beleived in using his sword as a tool of justice, but now that Raiden has accepted his Jack the Ripper part of himself he is not sure of what to fight for? I think for the sequel they will touch on this, and focus on what will Raiden fight for now that his beliefs contradict eachother.  

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    • I highly doubt those four cyborgs were part of Desperado. Their bodies were partly white, while Desperado is more carbon gray/blood red-ish. Also, Raiden pretty much destroyed everything World Marshal ever paid for, leaving them broke. They would doubtfully start to produce new cyborgs so soon with little to no money.

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    • In the final cutscene for MGRR, Boris says that World Marshal are looking for a new buyer. The buyer could easily start producing new cyborgs.

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    • Hmm, perhaps.

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    • CyborgROX wrote:
      Raiden pretty much destroyed everything World Marshal ever paid for, leaving them broke. They would doubtfully start to produce new cyborgs so soon with little to no money.

      I recall Sundowner mentioning that there were offices around the world, so it can be implied that World Marshall would be just fine without one building. Plus as Misterbunnsy said, the new buyer would still be able to continue production. 

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    • 141.224.202.63 wrote:
      CyborgROX wrote:
      Raiden pretty much destroyed everything World Marshal ever paid for, leaving them broke. They would doubtfully start to produce new cyborgs so soon with little to no money.
      I recall Sundowner mentioning that there were offices around the world, so it can be implied that World Marshall would be just fine without one building. Plus as Misterbunnsy said, the new buyer would still be able to continue production. 

      Well, yeah. Then again, Denver's also their HQ building, so its not like they can sacrifice it like their other buildings. Metaphorically speaking, Denver's the brain and central nervous system of the group. Then again, they could just relocate their HQ to one of their offices. Besides, its clear they'll have a new buyer. Whoever did buy them, however, clearly had a difference in cyborg designs, judging by the ambushers appearance.

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    • CyborgROX wrote:
      I really do hope Gray Fox somehow makes an appearance in the next Rising game. It would be very hard to fit a story between his revival after Zanzibar and his death in Shadow Moses. But of course, Kojima is a master of crazy plot twists and ohmaigawd he ain't deed! moments. We all saw that Gray Fox was completely crushed... but I think that somehow they can find a way to have him revived. Through gene technology or cyborg technology. Perhaps even further in the future of the MG world they could somehow make an AI based on Gray Fox's remaining cells or something. I don't know, I just hope we will see him again.

      I think they should bring back Grey Fox as an AI as well, similar to how Strangelove "brought back" the Boss in Peace Walker. However, the AI would need to be The final antagonist for the MGR storyline. 

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    • Naaa NAna NAnaNA NAnaNA

      Naaa NAna NANA NAnaNA...

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    • I like that tune. :)

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    • But I was thinking that the Grey Fox AI would have an android body. Though he could link himself to a Metal Gear and pilot it.

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    • That would be cool. But maybe they would make a replica body based on the one he already had in Shadow Moses, created an AI to run it, and then fuse that AI with his very soul extracted from his sword.

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    • I feel that the soul thing would be a bit too much... Remember "Liquid" Ocelot; I'd rather not recycle that idea. (But I do like the idea of him using Fox's sword) I would like the AI to be he's own character, same as how Snake and Big Boss are there own characters. He would also need another name; I've found that "Hayate" would fit well, especially since he and Raiden would be archenemies.   

      On that note, I would have the AI to have been created around the same time that Grey Fox was experimented on by the Patriots. This way he would be able to "obverve" the events from Shadow Moses onward from his own "perspective". 

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    • How is the "soul" thing too much? it's already been done: the description for the Fox Sword in Revengeance states it contains Fox's soul

      And in the Japanese version, there's DLC for a Snake Soul Wooden Sword which contains the soul of Solid Snake. 

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    • I'm sorry if my comment offended you, In my defense I do not have the Fox Blade so I wouldn't  know that detail. (though I could've checked the wiki...) The reason why I said that was because while there have been many cases of the supernatural in Metal Gear, they had explanations behind them. The Sorrow was a spirit medium so he be a ghost. Psycho Mantis was able to come back due to his psychic powers. and Liquid Ocelot COULD have worked since Ocelot was the Sorrow's son... but they went with nanomachines instead.

      Another thing to note is that in MGS1 Grey Fox revealed to Snake that he wanted to die. So him having his soul in the Fox Blade would defeat the whole Fox resting in peace conversation that Snake and Naomi had around the ending of MGS1; ruining Fox as a character. (that just my opinion though)

      That's why the Fox AI, aka "Hayate" needs to be his OWN character, and not just Grey Fox back from the dead. Which is why he would be a great bad guy; he would be everything that Fox was but is not. 

      Again, I apologize. 

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    • No need to apologise, you didn't offend me

      I didn't think my comment gave the impression that I was offended.

      I just don't see the whole "Fox's soul in a sword" idea as something that shouldn't be considered. Like you said, a whole manner of supernatural things have already occured in previous games, so it could make sense.

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    • Hmmm... when I think about it more it could work, if written right. If Hayate were to wield Fox's sword, Fox's soul could be at odds with Hayate. He could try to take over Hayate and interfere with his plans. Heck, they could throw in some touching moments with Fox and Raiden. They would just need to find an explanation for it all; perhaps in an MGR game of his own? what do you think?  

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    • Well Hayate is an awesome name choice by the way, seeing as it comes from the same origin as Jack's codename.

      If that was to become a story, that would be insane. If Fox's soul took over Hayate and teamed up with Raiden to ruin his plans, it would be badass as hell.

      We know Kojima likes his strange plotlines and nearly unexplainable occurences in his games, so I can see this happening.

      And I think it would be cool to have parallel stories play out for the two, where one side of the story, you play as Raiden and meet Hayate and see him throughout the game

      and the other side you play as Hayate-Fox

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    • It was either that or White Fox... But then Raiden would have to be called Black Fox and that guy has too many names as it is. ;) 

      And I'm glad that you like the idea; I've been trying to think of ideas of what Kojima would use by using what I know from Rising and then expand it by using the other games as refference. Here's what I have so far. This might be a read...

      With Metal Gear Solid, the overall story involved the Snakes fighting against the Patriots. For Metal Gear Rising the plot is more strait forward... sort of. It starts when Grey Fox was experimented on by the Patriots and became a cyborg. By using Strangelove's AI research, (which were aquired from XOF's MSF raid in Ground Zeroes...I'm assuming. ;) ) the Patriots created an AI based on Grey Fox's profile. The Patriots named this AI Hayate. Hayate's purpose was to serve as a security measure; a back up AI should the main Patriot AIs ever be destroyed. As a procausion the main AIs had Hayate completely disconected from the others by put putting him in to an android, but this meant that if activated he would have no access to the functions and info that the Patriots have.

      Their solution: "educate" an individual for the soul purpose to retain the knowlege to rebuild the Patriots... That's where Sunny comes in.

      After the Patriots were destroyed, Hayate became active. Upon activation though, he thought to himself: if the Patriots were the ultimate guides and controllers of humanity, why did they lose control? He conluded that his predeccesors were too "leniant" and humanity not worthy of free will. And so by gathering as much of the Patriots' resources as he could (cyborg tech and UG tech) Hayate started his plan to control humanity by having every human be encased in their own VR purgatory.

      So pretty much from there Hayate makes World Marshall as it is in MGR, with him being a major stock holder or something, and providing supplies for World Marshall, and allying himself with people who could fund the research (Armstrong and others who were disatisfied by the post Patriot era) There's more but that's MGR2... or MGR3 in my installment order.  


       

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    • Sounds pretty solid... or should I say 'Rising'? Ha...ha...

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    • Do you guys think we'll see more of Metal Gear EXCELSUS if the sequal is...a sequal (and not a prequal)?

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    • I wouldn't be surprise if they did feature EXCELSUS more. Heck, I would love to fight a whole army of them in a future installment. But I think they should feature a new Metal Gear that can fly, that would be sweet.

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    • Eeeeeh, a flying Metal Gear... that wouldn't...make it a Metal Gear...

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    • Would it? Metal Gear Ray has the ability to swim, so why not have a Metal Gear that has the ability to fly? Plus to be fair, the definition for a Metal Gear is stretched as it is. For me I go with "the balance of artillery and infantry w/ legs" definition.    

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    • 173.16.209.240 wrote:
      Would it? Metal Gear Ray has the ability to swim, so why not have a Metal Gear that has the ability to fly? Plus to be fair, the definition for a Metal Gear is stretched as it is. For me I go with "the balance of artillery and infantry w/ legs" definition.    


      If you want to get technical, we already have a flying Metal Gear. Its called Chrysalis.

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    • I know of Chrysalis (Peace Walker's one of my favorites :D ), but the thing is with Chrysalis is  that it can't walk. I'm thinking of a Metal Gear that can both walk on land and fly in the air.

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    • To me it kind of sounds like a bad concept. Before Rising, the newest Metal Gear introduced was RAY (apart from the MK II and MK III) so I highly doubt they'll make another Metal Gear when they've just created a new one after 10 long years in Rising.

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    • That is true, however RAY was created only 2 years after Shadow Moses in response to Metal Gears whose designs originated from REX, the first Metal Gear in MGS. To me, EXCELSUS is like the "REX" of MGR; the Metal Gear that sparks the development of new Metal Gears. While EXCELSUS was not the best kept secret and was chopped like an onion (Loved that part XD) its capablility to be manufactured alone has the ability to tip the scales in the military arms race and encourage new Metal Gear projects.

      Let me explain further. The main reason why EXCELSUS's development was not that big of a deal was do to its spepticism of being created; that it was impossible to be made. With everything that happend in MGR how would governments, military groups and even the public, provided that info on EXCELSUS bieng in Pakistan was released, would react to the fact that one was created and that they were mass produced (as implied by Doktor when he said "herds of EXCELSUS")? They would be thinking "How in the world are we suppsose to fight an opposition that has a hexapedal tank that's the size of a skyscrapper and can destroy cities?" They would try to think of ideas to counter EXCELSUS, with one of them likely being a Metal Gear with complete mastery of flight. A machine capable of going toe to toe with an EXCELSUS by being able to get at its weak spots via speed and presicion that comes from its flight capabilities, all the while retaining the size of a RAY as well being more cost effiecient than an EXCELSUS. 

      That's pretty much why I think a concept of a flying Metal Gear could work. Still, could you explain to me more on how it would be a bad concept? Not trying to antagonize; I just want a better understanding on your stance here. :)

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    • Well, I guess it could work out since you say it like that. I just don't think flying suits Metal Gears. Sure the first Metal Gear (RAXA) was able to fly, but I thought that made it kind of weird. Of course, RAYs can travel by water so I guess it could work out with air too. And now I'll end this reply with a quote regarding EXCELSUS.

      And what? It's just, "Sorry, but, fuck you, civilians?"

      -Raiden

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    • Some ideas I have:

      Present a character who fought alongside Jack during Liberian Civil War and make him an enemy. They could also create another character who lost someone precious to him by Raiden's hands during his activities as a child soldier.

      Focus more on Raiden's past.

      Bring back old characters.

      Extend Sunny's role in the game.

      Open world

      I don't really think it will happen, but to see MGS Rising Back on Fox would be a real dream come true.

      A story much more darker and grim than we had.

      A direct sequel

      Longer cutscenes and gameplay.

      Better level designs.

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    • 189.93.202.95 wrote:
      Some ideas I have:

      Present a character who fought alongside Jack during Liberian Civil War and make him an enemy. They could also create another character who lost someone precious to him by Raiden's hands during his activities as a child soldier.

      Focus more on Raiden's past.

      Bring back old characters.

      Extend Sunny's role in the game.

      Open world

      I don't really think it will happen, but to see MGS Rising Back on Fox would be a real dream come true.

      A story much more darker and grim than we had.

      A direct sequel

      Longer cutscenes and gameplay.

      Better level designs.

      I've been thinking about an antagonist like this as well (Happy to see others thinking about the same idea too! :D). My idea for this guy is that during the Liberian Cilvil War he and Jack were blood brothers (also refered as sworn brothers). After the war, when Jack was taken by the Patriots, Solidus secretly takes in the blood brother in order to compensate losing Jack. Solidus teaches him, trains him, raises him as if he were Jack. Infact, Solidus goes so far as to renaming him "Jack". Pretty much "Jack" is raised without having his own identidy and individuality. And to make things worse Solidus is never satisfied with "Jack"'s progress; always saying "the REAL Jack would have done better!" You can imagine that "Jack" is not a fan of his living conditions, however though he hates Solidus he also admires his idealogy of Liberty as well as his belief in leaving a legacy; adopting that idealogy and belief himself.

      As for what he would be like in an MGR game, I'll get to that later... I need sleep... -.- zzz   

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    • I don't know... it sounds too similar to Snake and Liquid.

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    • In the long run this guy's relationship with Raiden will be different from that of Snake and Liquid. Liquid was always spiteful against Snake for the whole gene thing, this antagonist actually harbors no hate to Raiden and at some points wants Raiden to join his cause. His cause is also different from Liquid's; he's not creating an Outer Heaven or making a world where soldiers thrive, infact his goal is the opposite. But how he goes about his plan is not with out bloodshed of course. 

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    • How about:

      A new body - Something not meant for heavy combat like his Rising custom was. After all he's in hiding taking out World Marshall's affiliates one by one with some degree of tact (story aspect only gameplay remains hack and slash fun). That way we won't have to come up with a boss that can outmatch someone as overpoweringly stupid as Armstrong was.

      More locations - How about Icy landscapes of a siberian or canadian base. Or an underwater laboratory complete with an underwater ray fight (no swimming mechanic needed) Or a giant flying platform (a new metal gear maybe?) SPACE! i would love fighting in Zero G like in Vanquish.

      More weapon types - Get rid of the sub weapon system (not sub item like the stingers) and give us a full blown weapon type. 

      More awesome/B-movie hammy bosses - The more hammy and campy the better.

      No pre rendered cutscenes - I want to have my gray fox skin show in cutscenes damn it! 

      The pistol sub item - to fire electrical rounds for non lethal kills in Blade Mode (press circle maybe? and aim into their weak points) Perhaps it can function to preserve their brains in stasis so you can still cut their bodies up without killing brain activity. Thus non-lethal.

      I will post more ideas later

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    • Different body types - It's a wasted opportunity both gameplay and plotwise. Cyborgs could potentially have different custom bodies for different scenarios. Think choosing between the sneaking suit and battle armour before a mission in peace walker brought up to risings setting.

      You could even have the bodies unlocked by beating bosses to justify having several expensive custom bodies. Imagine Raiden using Sundowners body as a powerhouse high hp/low speed playstyle. Have a stealth suit that has octocamo or all out stealth camo but balance it out with small Zandatsu time or none at all.

      It could also have some torture, like raiden getting captured and them trying to get his tech out of him.

      Speaking of this, i believe the story cCAN get darker, as few people have said with Raiden going out being Batman-like, if any of the major PMCs/villains of the 2nd game get wise, they can attempt to track down Raiden's family and hold them hostage.

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    • I wish in the next game....

      1. Gameplay would be better

      2. More better bosses for Raiden to face

      3. Raiden to visit Snake's grave (if he already passed away)

      4. Otacon and Rose to return

      5. Rival for Raiden like Solid vs Liquid

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    • My wish for MGR2:

      Make Raiden more human. I found it a bit hard to relate to Raiden's story because he came across as somewhat dehumanized.

      That might have been the intention what with the Jack the Ripper approach, but it just made him less likable in my opinion. His most enjoyable character moments were in the codec, when he would talk about his family or mention that he's a big movie buff or when joking around with his teammates. All the "human" moments.

      His appearance also had a lot to do with it. The bandage across his eye, the other one glowing red and his lower jaw made of metal, with the teeth exposed. It looks pretty cool but on the other hand not having a lower lip obviously makes him less emotive.

      I often find myself preferring to play with his prologue skin. The MGS4 body + human face makes him look kinda heroic. So yeah, I hope the next game uses a new design for his body and keeps his human face.

      Of course I also understand he was supposed to be darker in this story and the half-finished look of his face stems from the design being brought over from MGS Rising, when it was supposed to be a predecessor to his proper MGS4 body.

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    • Well you can clearly see in the ending of Revengeance that his body is restored.

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    • For god's sake, no more pre-rendered cutscenes...

      Whenever there's alternate costumes in a game, you can't have pre-rendered costumes

      It ruins the fun of alternate costumes in my opinion if they're wearing them one second and then they return to default for the stupid cutscene, and then back again.

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    • I agree.

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    • I have been looking at the control layout for MGR for the ps3 recently and I have to say that if the Lock-on button (R2) was moved to the R3 button they could use the R2 button to allow Raiden to perform stealth related actions. I would like to see Kojima Productions and Platinum Games do that for MGS2. :)

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    • ...You mean MGR2? I don't find sneaking that hard in Revengeance to be honest. I'm the kind of person that has to kill everyone all the time, but simply sneaking past them isn't hard at all.

      The main problem with successfully stealth killing everyone is the patrol routes they are given, which makes them hard to reach without anyone else spotting you. This was perfected in the Bladewolf DLC though. I hope MGR2 will be more like that.

      I also hope to see more Metal Gears, or more buildup to one. I mean Oh look, a Ray. Split it in two and done. Moving on... and Oh look, a brand new Metal Gear. Blow it up and done. Moving on...

      It might be a spin-off series, but it's still Metal Gear.

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    • WHOOPS! sorry about that typo. XD

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    • 141.224.225.83 wrote:
      Hmmm... when I think about it more it could work, if written right. If Hayate were to wield Fox's sword, Fox's soul could be at odds with Hayate. He could try to take over Hayate and interfere with his plans. Heck, they could throw in some touching moments with Fox and Raiden. They would just need to find an explanation for it all; perhaps in an MGR game of his own? what do you think?  

      i have an idea hayate wants to kill raiden but cant because his sword is inferior so he hunts down foxes old sword and you ntry to stop him but after many atempts to protect it he gets it and nearly kills raiden but then fox takes over and tells raiden to use his sword to take hayate down and throws his sword to raiden who then obliterates the cyborg add some better story here and there what do you guys think

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    • and then in the sequal to that game fox can be you asistant sort of like he gives you tips and helps you by passing on his knowledge and then when raiden gets disarmed and captured they remake his exoskeleton and give it his sword so he can save raiden and then he makes it to raides cell and frees him followed by an epic swordfight with fox as raidenms partner then you escape and fox ... destroys himself or somthing like that what do you guys think

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    • I think  it would be very interesting if we see in a future sequel a change in Raiden's personality to a darker one.


      How this would affect his relationships with his loved ones?

      What Sunny would think about this? If we stop to think about the relationship between them, we will see her purpose in this is the same as it was in MGS4 -- she's the ray of sunlight in an otherwise dark and bloody world. Thus her name. She's the hope for the future, a reminder of Raiden's humanity, and a testament to the heroism he does have inside himself, even if he can't see it sometimes. Characters like Monsoon exist to bring out Raiden's darkness. Characters like Sunny exist to bring out his light. And the interplay between the two is the major theme of the game.

      What do you think?

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    • I like the idea of having MGR2 into a prequel. The story would likely follow his transformation to a cyborg, and then him working for EVA to retrieve Big Boss' remains. It's not like I am against a direct sequel to it, I just like the idea of having to see recurring characters like Vamp, Ocelot, Snake, Naomi and Otacon one more time through Raiden's eyes. 

      Also, from what I've seen in Revengeance, I don't think Raiden's personality can get any darker. Maybe the game can get (you know, get rid of the ninja cats and perverted Solis employees), but for Raiden's personality to get any darker, we'd have to turn him into a villain. We don't really want that.

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    • Mr. Grave wrote:
      I like the idea of having MGR2 into a prequel. The story would likely follow his transformation to a cyborg, and then him working for EVA to retrieve Big Boss' remains. It's not like I am against a direct sequel to it, I just like the idea of having to see recurring characters like Vamp, Ocelot, Snake, Naomi and Otacon one more time through Raiden's eyes. 

      Also, from what I've seen in Revengeance, I don't think Raiden's personality can't get any darker. Maybe the game can get (you know, get rid of the ninja cats and perverted Solis employees), but for Raiden's personality to get any darker, we'd have to turn him into a villain. We don't really want that.

      Yeah, he'd probably have to become a villain for Raiden himself to become darker. He's already barely straddling the line by the game's ending as it is. The plot can be darker, but Raiden himself is already dark enough by this point. Make him any darker, and we might as well label him a villain protagonist.

      Besides, the events involving his transformation into a cyborg as well as the immediate aftermath were already long overdue as it is in terms of how it is shown. Would have occurred in Metal Gear Solid: Rising, but you know, they had to cancel the game after the story, script, and boss concepts were finalized due to difficulties in developing the game, so MGR2 being MGSR's original concept is definitely necessary at least. They can't keep the events in the dark for much longer anyways. We definitely need to play as his human self for the prologue, though, as obviously there has to be a perior prior to the cyborg surgery beforehand. Actually, come to think of it, since EVA was somewhat acquainted with Raikov in MGS3 (at least in terms of being a fellow Groznyj Grad personnel member), I wonder how she'd react to meeting Raiden, since he bore an uncanny resemblance to Raikov in his human form? Especially seeing how she nearly hallucinated Solid Snake as Big Boss. No need to make it a plot thread. A throwaway line would suffice enough.

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    • Weedle McHairybug wrote:
      Mr. Grave wrote:
      I like the idea of having MGR2 into a prequel. The story would likely follow his transformation to a cyborg, and then him working for EVA to retrieve Big Boss' remains. It's not like I am against a direct sequel to it, I just like the idea of having to see recurring characters like Vamp, Ocelot, Snake, Naomi and Otacon one more time through Raiden's eyes. 

      Also, from what I've seen in Revengeance, I don't think Raiden's personality can't get any darker. Maybe the game can get (you know, get rid of the ninja cats and perverted Solis employees), but for Raiden's personality to get any darker, we'd have to turn him into a villain. We don't really want that.

      Yeah, he'd probably have to become a villain for Raiden himself to become darker. He's already barely straddling the line by the game's ending as it is. The plot can be darker, but Raiden himself is already dark enough by this point. Make him any darker, and we might as well label him a villain protagonist.

      Besides, the events involving his transformation into a cyborg as well as the immediate aftermath were already long overdue as it is in terms of how it is shown. Would have occurred in Metal Gear Solid: Rising, but you know, they had to cancel the game after the story, script, and boss concepts were finalized due to difficulties in developing the game, so MGR2 being MGSR's original concept is definitely necessary at least. They can't keep the events in the dark for much longer anyways. We definitely need to play as his human self for the prologue, though, as obviously there has to be a perior prior to the cyborg surgery beforehand. Actually, come to think of it, since EVA was somewhat acquainted with Raikov in MGS3 (at least in terms of being a fellow Groznyj Grad personnel member), I wonder how she'd react to meeting Raiden, since he bore an uncanny resemblance to Raikov in his human form? Especially seeing how she nearly hallucinated Solid Snake as Big Boss. No need to make it a plot thread. A throwaway line would suffice enough.


      Maybe in a Codec conversation ?

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    • Weedle McHairybug wrote: Actually, come to think of it, since EVA was somewhat acquainted with Raikov in MGS3 (at least in terms of being a fellow Groznyj Grad personnel member), I wonder how she'd react to meeting Raiden, since he bore an uncanny resemblance to Raikov in his human form? 

      I don't think Raiden's resemblance to Raikov would be mentioned. Raikov played a minor role in the Metal Gear Solid franchise, contrary to the role of Big Boss. Besides, the "Post Big Shell" section of Raiden's wiki biography states that he was drinking heavily and getting into fights. So, I think that his appearance might look more weary and serious due to his alcohol addiction, the opposite of the androgynous look he had in Metal Gear Solid 2, probably making it hard for EVA to recognize him. I sure hope they do so. I am among them fans who highly disliked Raiden's girlish look, and I was glad Kojima gave him the chance to redeem it.

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    • Mr. Grave wrote:
      Weedle McHairybug wrote: Actually, come to think of it, since EVA was somewhat acquainted with Raikov in MGS3 (at least in terms of being a fellow Groznyj Grad personnel member), I wonder how she'd react to meeting Raiden, since he bore an uncanny resemblance to Raikov in his human form? 
      I don't think Raiden's resemblance to Raikov would be mentioned. Raikov played a minor role in the Metal Gear Solid franchise, contrary to the role of Big Boss. Besides, the "Post Big Shell" section of Raiden's wiki biography states that he was drinking heavily and getting into fights. So, I think that his appearance might look more weary and serious due to his alcohol addiction, the opposite of the androgynous look he had in Metal Gear Solid 2, probably making it hard for EVA to recognize him. I sure hope they do so. I am among them fans who highly disliked Raiden's girlish look, and I was glad Kojima gave him the chance to redeem it.

      Okay, fine. Was a bit of a non-serious suggestion anyways, wouldn't expect it anyways, or want it to happen anyways since it would give some negative implications about Raiden's potential health by that point (You know, how he might be riddled with STDs all because of Raikov's sexual activity with Volgin assuming Raikov is Raiden's father.). I know Kojima has a habit of making parent-child relationships be almost clones of each other (as evidenced with Big Boss and Solid Snake, Johnny Sasaki and..., well, Johnny, Huey and Otacon, not to mention Dr. Emmerich and Huey, possibly Cecile and Holly if Kojima for some reason decided to make Cecile Holly White's alluded to French mother, as they do to some extent look alike. At least Big Boss and Solid Snake's physical resemblances have a good excuse for being that way, and since Johnny's creation was namely an excuse to have a Johnny Sasaki in Snake Eater, that was understandable, though did they really need to make Huey and Otacon look like clones of each other?), but Raikov and Raiden being father and son would be a horrible decision, since Raikov, due to his homosexual activity with Volgin, is likely going to be infected with some really dangerous STDs (Heck, EVA already has Procitis from what is strongly implied to be Volgin post-Snake Eater), and if Kojima ends up making Raiden Raikov's son for whatever insane reason, that would mean Raiden's screwed up even further due to most likely being heavily infected with STDs and may have unknowingly infected Rose and little John with STDs as well. Honestly, Raiden's already suffered enough from both MGS2 (both in-universe and out) and MGS4: I really think making Raiden an unknowing STD carrier is even worse. Heck, his childhood in Africa was already a nightmare, and we already got the social commentary about what happens in Africa anyways, so adding in a potential AIDs metaphor regarding that is just overkill.

      Well, not that it matters, not only is there a Raikov look-alike in TPP (you can thank the 2012 VGA trailer for that), but going by one of Hideo Kojima's tweets, his Japanese voice actor will have a main role in the game. Might be a coincidence, but I wouldn't wager a bet that it is one knowing how Kojima usually reuses voice actors for lookalike/similar-persona characters (He did it with Solid Snake, Solidus Snake, and Big Boss, he did it with Donald Anderson and Richard Ames, he did it with Kenneth Baker and James Johnson, he did it with Olga Gurlukovich and Meryl Silverburgh, he did it with Rose and The Boss, he did it with Otacon and Huey, I think he might have done it with the Johnnys, and he definitely did it with Raikov and Raiden). I can only hope Kojima is smart enough to not make Raikov Raiden's dad, but cynically-speaking, I suspect he will, knowing the recent trends he's done especially in Peace Walker.

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    • Weedle McHairybug wrote:
      Mr. Grave wrote:
      I like the idea of having MGR2 into a prequel. The story would likely follow his transformation to a cyborg, and then him working for EVA to retrieve Big Boss' remains. It's not like I am against a direct sequel to it, I just like the idea of having to see recurring characters like Vamp, Ocelot, Snake, Naomi and Otacon one more time through Raiden's eyes. 

      Also, from what I've seen in Revengeance, I don't think Raiden's personality can't get any darker. Maybe the game can get (you know, get rid of the ninja cats and perverted Solis employees), but for Raiden's personality to get any darker, we'd have to turn him into a villain. We don't really want that.

      Yeah, he'd probably have to become a villain for Raiden himself to become darker. He's already barely straddling the line by the game's ending as it is. The plot can be darker, but Raiden himself is already dark enough by this point. Make him any darker, and we might as well label him a villain protagonist.

      Besides, the events involving his transformation into a cyborg as well as the immediate aftermath were already long overdue as it is in terms of how it is shown. Would have occurred in Metal Gear Solid: Rising, but you know, they had to cancel the game after the story, script, and boss concepts were finalized due to difficulties in developing the game, so MGR2 being MGSR's original concept is definitely necessary at least. They can't keep the events in the dark for much longer anyways. We definitely need to play as his human self for the prologue, though, as obviously there has to be a perior prior to the cyborg surgery beforehand. Actually, come to think of it, since EVA was somewhat acquainted with Raikov in MGS3 (at least in terms of being a fellow Groznyj Grad personnel member), I wonder how she'd react to meeting Raiden, since he bore an uncanny resemblance to Raikov in his human form? Especially seeing how she nearly hallucinated Solid Snake as Big Boss. No need to make it a plot thread. A throwaway line would suffice enough.

      Here's something else I forgot to mention: Gene tells Big Boss after Gene's defeat that he's at least happy he'll leave a worthy successor. This is a prelude to Boss' creation of Outer Heaven.

      Armstrong likewise says the exact same thing to Raiden upon the former's defeat.

      Could a similar foreshadowing be going on?

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    • None of the Snakes had infections despite being born from EVA, so there's no reason to think that this idea would suddenly be used for a Rising sequel, of all things. In fact, it's the most bizarre argument I've ever heard against a character being retconned as another characters father.

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    • Weedle McHairybug wrote:
      Mr. Grave wrote:
      Weedle McHairybug wrote: Actually, come to think of it, since EVA was somewhat acquainted with Raikov in MGS3 (at least in terms of being a fellow Groznyj Grad personnel member), I wonder how she'd react to meeting Raiden, since he bore an uncanny resemblance to Raikov in his human form? 
      I don't think Raiden's resemblance to Raikov would be mentioned. Raikov played a minor role in the Metal Gear Solid franchise, contrary to the role of Big Boss. Besides, the "Post Big Shell" section of Raiden's wiki biography states that he was drinking heavily and getting into fights. So, I think that his appearance might look more weary and serious due to his alcohol addiction, the opposite of the androgynous look he had in Metal Gear Solid 2, probably making it hard for EVA to recognize him. I sure hope they do so. I am among them fans who highly disliked Raiden's girlish look, and I was glad Kojima gave him the chance to redeem it.
      Okay, fine. Was a bit of a non-serious suggestion anyways, wouldn't expect it anyways, or want it to happen anyways since it would give some negative implications about Raiden's potential health by that point (You know, how he might be riddled with STDs all because of Raikov's sexual activity with Volgin assuming Raikov is Raiden's father.). I know Kojima has a habit of making parent-child relationships be almost clones of each other (as evidenced with Big Boss and Solid Snake, Johnny Sasaki and..., well, Johnny, Huey and Otacon, not to mention Dr. Emmerich and Huey, possibly Cecile and Holly if Kojima for some reason decided to make Cecile Holly White's alluded to French mother, as they do to some extent look alike. At least Big Boss and Solid Snake's physical resemblances have a good excuse for being that way, and since Johnny's creation was namely an excuse to have a Johnny Sasaki in Snake Eater, that was understandable, though did they really need to make Huey and Otacon look like clones of each other?), but Raikov and Raiden being father and son would be a horrible decision, since Raikov, due to his homosexual activity with Volgin, is likely going to be infected with some really dangerous STDs (Heck, EVA already has Procitis from what is strongly implied to be Volgin post-Snake Eater), and if Kojima ends up making Raiden Raikov's son for whatever insane reason, that would mean Raiden's screwed up even further due to most likely being heavily infected with STDs and may have unknowingly infected Rose and little John with STDs as well. Honestly, Raiden's already suffered enough from both MGS2 (both in-universe and out) and MGS4: I really think making Raiden an unknowing STD carrier is even worse. Heck, his childhood in Africa was already a nightmare, and we already got the social commentary about what happens in Africa anyways, so adding in a potential AIDs metaphor regarding that is just overkill.

      Well, not that it matters, not only is there a Raikov look-alike in TPP (you can thank the 2012 VGA trailer for that), but going by one of Hideo Kojima's tweets, his Japanese voice actor will have a main role in the game. Might be a coincidence, but I wouldn't wager a bet that it is one knowing how Kojima usually reuses voice actors for lookalike/similar-persona characters (He did it with Solid Snake, Solidus Snake, and Big Boss, he did it with Donald Anderson and Richard Ames, he did it with Kenneth Baker and James Johnson, he did it with Olga Gurlukovich and Meryl Silverburgh, he did it with Rose and The Boss, he did it with Otacon and Huey, I think he might have done it with the Johnnys, and he definitely did it with Raikov and Raiden). I can only hope Kojima is smart enough to not make Raikov Raiden's dad, but cynically-speaking, I suspect he will, knowing the recent trends he's done especially in Peace Walker.


      Holly is NOT Cecile's daughter. Both of them are one-time characters who will not reappear in the series. Forget about them. And Raikov is not Raiden's father. Raikov doesn't even have a reason to be in Liberia. You're speculating "big time."

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    • 98.221.96.139 wrote:
      Weedle McHairybug wrote:
      Mr. Grave wrote:
      Weedle McHairybug wrote: Actually, come to think of it, since EVA was somewhat acquainted with Raikov in MGS3 (at least in terms of being a fellow Groznyj Grad personnel member), I wonder how she'd react to meeting Raiden, since he bore an uncanny resemblance to Raikov in his human form? 
      I don't think Raiden's resemblance to Raikov would be mentioned. Raikov played a minor role in the Metal Gear Solid franchise, contrary to the role of Big Boss. Besides, the "Post Big Shell" section of Raiden's wiki biography states that he was drinking heavily and getting into fights. So, I think that his appearance might look more weary and serious due to his alcohol addiction, the opposite of the androgynous look he had in Metal Gear Solid 2, probably making it hard for EVA to recognize him. I sure hope they do so. I am among them fans who highly disliked Raiden's girlish look, and I was glad Kojima gave him the chance to redeem it.
      Okay, fine. Was a bit of a non-serious suggestion anyways, wouldn't expect it anyways, or want it to happen anyways since it would give some negative implications about Raiden's potential health by that point (You know, how he might be riddled with STDs all because of Raikov's sexual activity with Volgin assuming Raikov is Raiden's father.). I know Kojima has a habit of making parent-child relationships be almost clones of each other (as evidenced with Big Boss and Solid Snake, Johnny Sasaki and..., well, Johnny, Huey and Otacon, not to mention Dr. Emmerich and Huey, possibly Cecile and Holly if Kojima for some reason decided to make Cecile Holly White's alluded to French mother, as they do to some extent look alike. At least Big Boss and Solid Snake's physical resemblances have a good excuse for being that way, and since Johnny's creation was namely an excuse to have a Johnny Sasaki in Snake Eater, that was understandable, though did they really need to make Huey and Otacon look like clones of each other?), but Raikov and Raiden being father and son would be a horrible decision, since Raikov, due to his homosexual activity with Volgin, is likely going to be infected with some really dangerous STDs (Heck, EVA already has Procitis from what is strongly implied to be Volgin post-Snake Eater), and if Kojima ends up making Raiden Raikov's son for whatever insane reason, that would mean Raiden's screwed up even further due to most likely being heavily infected with STDs and may have unknowingly infected Rose and little John with STDs as well. Honestly, Raiden's already suffered enough from both MGS2 (both in-universe and out) and MGS4: I really think making Raiden an unknowing STD carrier is even worse. Heck, his childhood in Africa was already a nightmare, and we already got the social commentary about what happens in Africa anyways, so adding in a potential AIDs metaphor regarding that is just overkill.

      Well, not that it matters, not only is there a Raikov look-alike in TPP (you can thank the 2012 VGA trailer for that), but going by one of Hideo Kojima's tweets, his Japanese voice actor will have a main role in the game. Might be a coincidence, but I wouldn't wager a bet that it is one knowing how Kojima usually reuses voice actors for lookalike/similar-persona characters (He did it with Solid Snake, Solidus Snake, and Big Boss, he did it with Donald Anderson and Richard Ames, he did it with Kenneth Baker and James Johnson, he did it with Olga Gurlukovich and Meryl Silverburgh, he did it with Rose and The Boss, he did it with Otacon and Huey, I think he might have done it with the Johnnys, and he definitely did it with Raikov and Raiden). I can only hope Kojima is smart enough to not make Raikov Raiden's dad, but cynically-speaking, I suspect he will, knowing the recent trends he's done especially in Peace Walker.


      Holly is NOT Cecile's daughter. Both of them are one-time characters who will not reappear in the series. Forget about them. And Raikov is not Raiden's father. Raikov doesn't even have a reason to be in Liberia. You're speculating "big time."

      Hey, as I said in there, I honestly don't WANT Raikov to be Raiden's pop (Heck, I even said when mentioning the possibility that I only said it because of cynicism). Nonetheless, Kojima has pulled some really weird punches in the series before, so, whether I want him to be his dad or not, I cannot deny the possibility. Heck, Sigint didn't even really need to be Donald Anderson, anyways, nor did they really need Zero to be the founder of the Patriots, yet here they were. Heck, did they really need to implement Johnny's grandpa in Snake Eater? Para-Medic being Dr. Clark was also not really necessary, either. Yeah, she did hint at LET in a Codec call, but did they REALLY need to make her Dr. Clark himself/herself, thus undergoing what is effectively narrative transgender surgery? Just make her one of the workers under Dr. Clark, one of the technicians. That would have settled the implication of her eventually being involved with LET, and yet not at the same time make her Dr. Clark herself. If he did all of that, there's no reason to deny the possibility of doing a similar sucker punch with that.

      And I'm not saying that Cecile and Holly actually were related. Heck, we don't even know if they are or not. However, considering how Kojima pulled off the reveal of the Patriots that, with few exceptions, weren't even foreshadowed (Ocelot is pretty much the only one of the six founders to have actually been hinted since MGS3 to actually be a founder of the group. Para-Medic, while still hinted in a radio call to eventually become involved in the LET project and possibly the genome soldier project under the Patriots, definitely was NOT foreshadowed to be a founder AT ALL, and neither was EVA, for that matter. Big Boss, Zero, and Sigint weren't even implied to have had direct involvement with the Patriots short of BB's involvement in LET in MGS3 [Heck, the DCI had more hints going to him being the chief founder than Zero did, and that was in the post-credits call], though I'll give them credit in that they at least hinted at those three being involved among the Patriots in MPO [though Sigint was only in an optional call, it was still better than what EVA got].), whether I believe it or not (and I pretty much am a non-believer anyways) I see little reason to completely dismiss the possibility of Cecile and Holly being related, especially seeing how Kojima basically stated that Holly was of French descent on the maternal side. Heck, Kazuhira Miller was himself a one-time character who wouldn't not reappear in the series once upon a time (and no, MGS1 does not count, as that was Liquid posing as him. Until Peace Walker, his only true appearance was in MG2, meaning he was effectively a one-shot), so if Kojima for whatever reason decided to bring in Miller, whether I believe it or not, he most certainly can do the same and pidgeonhole a relationship between Holly and Cecile.

      Even if I were speculating, at least I'm doing it on a forum and not on an actual article, so give me some credit.

      Either way, I made a mistake even bringing up the whole thing, so we should get back to the original topic. If there is going to be a new Rising game, it better deal with the original concept of Metal Gear Solid: Rising, only tweaking details that were unveiled in MGRR that contradicted the original draft.

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    • My feeling about a sequal is that it should be after MGR:R because if its about Gray Fox 2 things would either happen

      1. The story between Zanzibar land and Shadow Moses is told and the game's story will suffer because its constricted by the already established canon, meaning there wouldnt be a lot of freedom.

      2. Resurrect Gray Fox and have his sacrifice and finally being at peace in death be completely void and would cheapen it.

      Now id it was between MGS2 and MGS4 it suffers the same problem of the writers having very little freedom to do new and intresting things without causing even more holes in the Metal Gear series story. With MGR 2 having the story after any established canon allows for alot more new and intersting stories and characters. Just my opnion.

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    • The above post is mine sorry forgot to sign in

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    • I don't think Raiden will become an all out villain or anything, but the ending suggests that he did take some of Armstrong's philosophies to heart: "Fighting for reason they don't understand, causes they don't believe in"

      At the end of MGS4, raiden promised he would never leave Rosemary again. He broke that promise and Raiden still shows moments of acting like "jack the ripper" (ie. his voice) near the end. Until he fixes that promise, I call it a loose end.

      He quits maverick, still has his jack the ripper split personality, and is out to "fight his own war", almost as if he has become a new big boss. I call that loose ends until he gets back to normal, because he is in no state currently to act like a father and husband if his killer instincts have resurfaced like never before.

      I really hope that one day we will get a direct sequel for this game.I don't think Raiden will become an all out villain or anything, but the ending suggests that he did take some of Armstrong's philosophies to heart: "Fighting for reason they don't understand, causes they don't believe in"

      At the end of MGS4, raiden promised he would never leave Rosemary again. He broke that promise and Raiden still shows moments of acting like "jack the ripper" (ie. his voice) near the end. Until he fixes that promise, I call it a loose end.

      He quits maverick, still has his jack the ripper split personality, and is out to "fight his own war", almost as if he has become a new big boss. I call that loose ends until he gets back to normal, because he is in no state currently to act like a father and husband if his killer instincts have resurfaced like never before.

      I really hope that one day we will get a direct sequel for this game.I don't think Raiden will become an all out villain or anything, but the ending suggests that he did take some of Armstrong's philosophies to heart: "Fighting for reason they don't understand, causes they don't believe in"

      At the end of MGS4, raiden promised he would never leave Rosemary again. He broke that promise and Raiden still shows moments of acting like "jack the ripper" (ie. his voice) near the end. Until he fixes that promise, I call it a loose end.

      He quits maverick, still has his jack the ripper split personality, and is out to "fight his own war", almost as if he has become a new big boss. I call that loose ends until he gets back to normal, because he is in no state currently to act like a father and husband if his killer instincts have resurfaced like never before.

      I really hope that one day we will get a direct sequel for this game.I don't think Raiden will become an all out villain or anything, but the ending suggests that he did take some of Armstrong's philosophies to heart: "Fighting for reason they don't understand, causes they don't believe in"

      At the end of MGS4, raiden promised he would never leave Rosemary again. He broke that promise and Raiden still shows moments of acting like "jack the ripper" (ie. his voice) near the end. Until he fixes that promise, I call it a loose end.

      He quits maverick, still has his jack the ripper split personality, and is out to "fight his own war", almost as if he has become a new big boss. I call that loose ends until he gets back to normal, because he is in no state currently to act like a father and husband if his killer instincts have resurfaced like never before.

      I really hope that one day we will get a direct sequel for this game.I don't think Raiden will become an all out villain or anything, but the ending suggests that he did take some of Armstrong's philosophies to heart: "Fighting for reason they don't understand, causes they don't believe in"

      At the end of MGS4, raiden promised he would never leave Rosemary again. He broke that promise and Raiden still shows moments of acting like "jack the ripper" (ie. his voice) near the end. Until he fixes that promise, I call it a loose end.

      He quits maverick, still has his jack the ripper split personality, and is out to "fight his own war", almost as if he has become a new big boss. I call that loose ends until he gets back to normal, because he is in no state currently to act like a father and husband if his killer instincts have resurfaced like never before.

      I really hope that one day we will get a direct sequel for this game.

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    • Um.........why did you paste the same thing 5 times?

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    • Sorry lol

      I had a problem here.

      What i wanted to say is:

      I don't think Raiden will become an all out villain or anything, but the ending suggests that he did take some of Armstrong's philosophies to heart: "Fighting for reason they don't understand, causes they don't believe in"

      At the end of MGS4, raiden promised he would never leave Rosemary again. He broke that promise and Raiden still shows moments of acting like "jack the ripper" (ie. his voice) near the end. Until he fixes that promise, I call it a loose end.

      He quits maverick, still has his jack the ripper split personality, and is out to "fight his own war", almost as if he has become a new big boss. I call that loose ends until he gets back to normal, because he is in no state currently to act like a father and husband if his killer instincts have resurfaced like never before.

      I really hope that one day we will get a direct sequel for this game.

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    • We know what you wanted to say. You wrote it five times.

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    • If there's an sequel, I bet there will be an "Jack the ripper" boss in Raiden's mind (that's crazy but it's Metal Gear...). 

      There could be some surprises, like the AI's strategy wil be based on your fighting style during the game (if you attack mindlessely, it will either dodge or parry, before making an counter-attack, if you love counter-attack and parries, it will use defense-breaking attacks), forcing the player to change his strategy.

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    • 90.62.247.45 wrote:
      If there's an sequel, I bet there will be an "Jack the ripper" boss in Raiden's mind (that's crazy but it's Metal Gear...). 

      There could be some surprises, like the AI's strategy wil be based on your fighting style during the game (if you attack mindlessely, it will either dodge or parry, before making an counter-attack, if you love counter-attack and parries, it will use defense-breaking attacks), forcing the player to change his strategy.

      I bet that, knowing the Metal Gear universe, Raiden's "Jack The Ripper" personality can be harvested and manifested as an AI cyborg.

      As for the dynamic strategy idea, that sounds amazing. Instead of just mashing and forcing your way through the game, players will have to adjust and adapt to the situation.

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    • I don't see why everyone's got a massive hard-on over Gray Fox, personally. Besides his clear ability as a scout and swordsman, history with Naomi, Solid Snake and Big Boss, his role in MPO and his part as Big Boss' most trusted lieutenant, I don't see where all the hype is coming from.

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    • Honestly, I can't really explain. Maybe because the idea of wanting to be a ninja originated from witnessing Gray Fox's appearance as the cyborg ninja. He started it all.

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    • From all I know it looks like a bandwagon thing to me, despite him being pretty awesome toward the end of MGS1, and being the start-off for Raiden's newer body in MGS4, I don't know what he's done to become a character that people want to be brought back through the use of AI like The Boss was. I'd like to see him in MGSV because his relation to Big Boss could be really cool point to expand upon, but all the hype over him just strikes me as a bandwagon thing.

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    • If Konami is going to make a Metal Gear sequel in THIS era, they REALLY oughta downplay the cybernetics schtick. Tbh, it seemed rediculously unrealistic that ANY military, private or national, would even have the funds to have THAT many cyber soldiers and still be alive and kicking. Fine, I know it needs to be kept interesting. But most of us didn't fall in love with the Metal Gear franchise for over-the-top, cyberorg ninja action. We fell in love with it because of the stealth action, surreal gameplay and storyline, which touched on modern-day issues. In sum, I think it should focus more on humanity in regards to a sequel. After all, let's face it, most people can't relate to the idea of fantastical cybernetic warfare. As a plot element, they should just say that the PMCs and national governments just flat ran out of funds to sustian any more cyborgs and extra fleets of UAVs and UGVs since someone like Raiden kept killing them just as easy as any normal soldier, jet, or tank. Hence, making them much less cost effective. It's benignly close to reality, and I think I speak for all the fans here when I say that it'd be all the more appealing to play.

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    • Christengo wrote: If Konami is going to make a Metal Gear sequel in THIS era, they REALLY oughta downplay the cybernetics schtick. Tbh, it seemed rediculously unrealistic that ANY military, private or national, would even have the funds to have THAT many cyber soldiers and still be alive and kicking. Fine, I know it needs to be kept interesting. But most of us didn't fall in love with the Metal Gear franchise for over-the-top, cyberorg ninja action. We fell in love with it because of the stealth action, surreal gameplay and storyline, which touched on modern-day issues. In sum, I think it should focus more on humanity in regards to a sequel. After all, let's face it, most people can't relate to the idea of fantastical cybernetic warfare. As a plot element, they should just say that the PMCs and national governments just flat ran out of funds to sustian any more cyborgs and extra fleets of UAVs and UGVs since someone like Raiden kept killing them just as easy as any normal soldier, jet, or tank. Hence, making them much less cost effective. It's benignly close to reality, and I think I speak for all the fans here when I say that it'd be all the more appealing to play.

      First of all, never try to claim you speak for all fans, you're just opening yourself up for attacks. Your opinion is yours, that's it.

      Now, Rising was created with the potential of creating another Metal Gear series. Its focus is action, while Solid will remain stealth. The whole reason for the cyborgs is to prevent the game being banned. If you just fought standard enemies there would be no challenge, and the game would have some issues in many regions including but not limited to Japan, Germany and Australia. Being able to cut enemies at will is fairly taboo if they're human, not so much if they're cyborg.

      Now the point of expenses is valid, but Rising used the justification of the enemies all being from the wealthiest PMC of them all. They even made the point that cyborg law enforcement was done through this PMC and that others could not afford the same things. So there is, in theory, room for other games in this era without having so many cyborgs, as long as the enemy is not World Marshall.

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    • Soul reaper wrote:

      Christengo wrote: If Konami is going to make a Metal Gear sequel in THIS era, they REALLY oughta downplay the cybernetics schtick. Tbh, it seemed rediculously unrealistic that ANY military, private or national, would even have the funds to have THAT many cyber soldiers and still be alive and kicking. Fine, I know it needs to be kept interesting. But most of us didn't fall in love with the Metal Gear franchise for over-the-top, cyberorg ninja action. We fell in love with it because of the stealth action, surreal gameplay and storyline, which touched on modern-day issues. In sum, I think it should focus more on humanity in regards to a sequel. After all, let's face it, most people can't relate to the idea of fantastical cybernetic warfare. As a plot element, they should just say that the PMCs and national governments just flat ran out of funds to sustian any more cyborgs and extra fleets of UAVs and UGVs since someone like Raiden kept killing them just as easy as any normal soldier, jet, or tank. Hence, making them much less cost effective. It's benignly close to reality, and I think I speak for all the fans here when I say that it'd be all the more appealing to play.

      First of all, never try to claim you speak for all fans, you're just opening yourself up for attacks. Your opinion is yours, that's it.

      Now, Rising was created with the potential of creating another Metal Gear series. Its focus is action, while Solid will remain stealth. The whole reason for the cyborgs is to prevent the game being banned. If you just fought standard enemies there would be no challenge, and the game would have some issues in many regions including but not limited to Japan, Germany and Australia. Being able to cut enemies at will is fairly taboo if they're human, not so much if they're cyborg.

      Now the point of expenses is valid, but Rising used the justification of the enemies all being from the wealthiest PMC of them all. They even made the point that cyborg law enforcement was done through this PMC and that others could not afford the same things. So there is, in theory, room for other games in this era without having so many cyborgs, as long as the enemy is not World Marshall.

      >_> Yeah...maybe I WAS overlooking the idea that there are some people who enjoyed this game a HELLUVA lot more than I did. At the end of the game it's mention that World Marshall is looking for a buyer since Raiden took down their headquarters and leadership. Who knows, maybe the next one will focus more on who else can afford this brand of warfare, all the while Raiden spends most of his time fending off his hitmen belligerents.

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    • "All the guys in charge are long gone. And we've got offices 'round the world." - Sundowner

      So i think this implies that Raiden will hunt all the members of World Marshall?

      Do you think he would be able to kill even the families of all members of the World Marshall just to get revenge and save the world?

      Or he would engage in a dilemma?

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    • 189.25.34.254 wrote: "All the guys in charge are long gone. And we've got offices 'round the world." - Sundowner

      So i think this implies that Raiden will hunt all the members of World Marshall?

      Do you think he would be able to kill even the families of all members of the World Marshall just to get revenge and save the world?

      Or he would engage in a dilemma?

      Why on Earth would he kill their families'? That just doesn't make any sense.

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    • Here's a suggestion, how about a remake of the Metal Gear Solid VR Missions game with more Gray Fox missions and for DLC, put extra characters with their own set of levels

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    • CyborgROX wrote:
      I really do hope Gray Fox somehow makes an appearance in the next Rising game. It would be very hard to fit a story between his revival after Zanzibar and his death in Shadow Moses. But of course, Kojima is a master of crazy plot twists and ohmaigawd he ain't deed! moments. We all saw that Gray Fox was completely crushed... but I think that somehow they can find a way to have him revived. Through gene technology or cyborg technology. Perhaps even further in the future of the MG world they could somehow make an AI based on Gray Fox's remaining cells or something. I don't know, I just hope we will see him again.They already did it with Wolf and Raiden(NOT MUCH), Why not FOX?


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    • Will I think Gray Fox can be (with insane plot twist) in the game. I would be more pleased if we got to see Solid Snake a little while. Be it in a Cameo or in a cinematic playing at a critical  moment for our dear Ripper.

      He can give him an speech about how he won't fight now in this post-Patriot era and is soon going to die but Raiden is young and more powerful, and can be a better choice protecting the new world he created after the AI's downfall.

      Manly tears will be shed.

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    • They should do a sequel where its kind of a Assassin's Creed Revelations scenario where after Revengeance Raiden wants to perfect his skills so he won't be defeated as easy like in the beginning of Revengeance. So he hunts down technological data of Gray Fox which is being held by defferent PMCs. We should also see more of how Raiden became a ninja and rescued Sunny in a flashback and play as Gray Fox in a flashback to in some point of the game.

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    • 76.94.152.153 wrote:
      They should do a sequel where its kind of a Assassin's Creed Revelations scenario where after Revengeance Raiden wants to perfect his skills so he won't be defeated as easy like in the beginning of Revengeance. So he hunts down technological data of Gray Fox which is being held by defferent PMCs. We should also see more of how Raiden became a ninja and rescued Sunny in a flashback and play as Gray Fox in a flashback to in some point of the game.

      That sounds epic. Gray Fox flashbacks could bring up issues with copying AC's idea and things like that, but the idea of following in Gray Fox's footsteps to become a ninja sounds fruitful.

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    • I'd like an entire game focusing on Gray Fox. It'd be kind of weird fitting a sequal, a prequal and a Fox prequal in one game. The game would start by him being revived, and end with his death. I mean, I highly doubt it was as easy to just walk in the front door and pull Fox out of the closet for Naomi. It should be like a giant complex laboratory with armed guards, that Fox has to battle through, with Naomi aiding sorta like Otacon.

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    • CyborgROX wrote:
      I'd like an entire game focusing on Gray Fox. It'd be kind of weird fitting a sequal, a prequal and a Fox prequal in one game. The game would start by him being revived, and end with his death. I mean, I highly doubt it was as easy to just walk in the front door and pull Fox out of the closet for Naomi. It should be like a giant complex laboratory with armed guards, that Fox has to battle through, with Naomi aiding sorta like Otacon.
      • Prequel. *Sequel
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    • Jim Logan wrote:
      CyborgROX wrote:
      I'd like an entire game focusing on Gray Fox. It'd be kind of weird fitting a sequal, a prequal and a Fox prequal in one game. The game would start by him being revived, and end with his death. I mean, I highly doubt it was as easy to just walk in the front door and pull Fox out of the closet for Naomi. It should be like a giant complex laboratory with armed guards, that Fox has to battle through, with Naomi aiding sorta like Otacon.
      • Prequel. *Sequel

      Do you even know what a Prequel is?

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    • Yeah I do. It's something that takes place before something else. Like MGS3 is a prequel to the entire series. I was just correcting your spelling.

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    • I clearly said It'd be weird fitting a sequal, prequal and a Fox prequal in one game. Are you suggesting ...fitting a sequal, a sequal and a Fox prequal... to be more correct?

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    • CyborgROX wrote:
      I clearly said It'd be weird fitting a sequal, prequal and a Fox prequal in one game. Are you suggesting ...fitting a sequal, a sequal and a Fox prequal... to be more correct?

      No, he was correcting your spelling. He is not making any suggestions or adjustments to the order or idea of your phrase.

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    • I think it would be good for the sequel to include both Raiden and Gray Fox in a Metal Gear Rising Game, because they have a lot of things in common. If Platnuim Games allows Hideo Kojima to plan the story and be the Director because after 25 Years Hideo Kojima can still write good stories and always has a way to surprise us. I think that is what kept REVENGEANCE from the best it could be. It had epic boss fights, made a perfect breakaway from the stealth, a lot of Metal Gear References. But it lacked dynamic characters like Solid Snake, Big Boss, Liquid Snake, Vamp, The Boss, and Solidus Snake. Revengeance only had Raiden, Bladewolf, and Jetstream Sam that were close to those characters. It also lacked an interesting story like MGS 1 or MGS 4.

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    • Um...how would Gray FOX and Raiden co-star in a sequel, since FOX is dead.

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    • Misterbunnsy wrote:
      CyborgROX wrote:
      I clearly said It'd be weird fitting a sequal, prequal and a Fox prequal in one game. Are you suggesting ...fitting a sequal, a sequal and a Fox prequal... to be more correct?
      No, he was correcting your spelling. He is not making any suggestions or adjustments to the order or idea of your phrase.

      Oooooooooooh, I just realized... though he could have made it more clear by capitalizing the corrected letter.

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    • Jim Logan wrote:
      Um...how would Gray FOX and Raiden co-star in a sequel, since FOX is dead.

      It could be like an Assassin's Creed Revelations scenario. Where Raiden looks for the techoonolgical data of Gray Fox that was salvaged fron Shadow Moses

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    • It would make as much sense as anything else in the Metal Gear series.

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    • 76.94.152.153 wrote:
      Jim Logan wrote:
      Um...how would Gray FOX and Raiden co-star in a sequel, since FOX is dead.
      It could be like an Assassin's Creed Revelations scenario. Where Raiden looks for the techoonolgical data of Gray Fox that was salvaged fron Shadow Moses

      This sounds really, really cool actually. And we know that Ubi and Kojima Productions get on really well because of the cameos each company has featured in the other's games.

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    • In a way, I also concur. When we look at the game itself, we're not playing the same Metal Gear we've come to know and love. It's not the story of Snake or Big Boss. It's the story of Raiden after the events of GOTP. We're looking at the story as another side to what happens after Snake's final mission. Kinda like the varying seasons of Robotech back in the day and some other animes have done the same thing where it's the same universe but different characters that you have to learn to appriciate like Digimon and the various Yu-Gi-Oh! iterations. Just rather it should be seen as more of a different angle to the series instead of perhaps a desicration to the franchise as some people see it. Looking back on it, while I liked Ac!ds 1 and 2 better, at least Revengence wasn't as bad Portable Ops and PO+.

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    • Marsawd wrote:
      76.94.152.153 wrote:
      Jim Logan wrote:
      Um...how would Gray FOX and Raiden co-star in a sequel, since FOX is dead.
      It could be like an Assassin's Creed Revelations scenario. Where Raiden looks for the techoonolgical data of Gray Fox that was salvaged fron Shadow Moses
      This sounds really, really cool actually. And we know that Ubi and Kojima Productions get on really well because of the cameos each company has featured in the other's games.

      And with some good writing, we could see what Fox did between the days he killed Dr. Clark and explore more on his relationship with Naomi. In fact, Naomi is an interesting character. I think she deserves more elaboration if the game setting present such opportunity.

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    • If Metal Gear Rising is a series like Solid it would be weird to have one game starring Raiden and then in the second game, we jump back 10 years and then starring Gray Fox. Its like MG, MG 2, MGS1, and MGS2 starred Solid Snake and then all of a sudden we jump 50 years to the 60's and we play as Big Boss in MGS3. Unless they connect the games like MGS4 how it linked MG, MG 2, MGS1, and MGS2 and MGS3 together and answerd unsolved questions in those games. I think if Kojima did something like that, one Raiden game and a Gray Fox game and a game to link them all together and Kojima directing Metal Gear Rising could just as good as the Metal Gear Solid Series. If they do a Gray Fox game he better not fight "Nanomachiene powered Zombies" because to me it doesn't sound like a good Kojima written story. The AC Revelations idea would be interesting though.

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    • Were there really any unanswered questions at the end of Revengeance? The plot was pretty simple.

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    • CyborgROX wrote:
      Were there really any unanswered questions at the end of Revengeance? The plot was pretty simple.

      "All the guys in charge are long gone. And we've got offices 'round the world." - Sundowner


      I think this implies that Raiden will hunt all the members of World Marshall.

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    • Christengo wrote:
      In a way, I also concur. When we look at the game itself, we're not playing the same Metal Gear we've come to know and love. It's not the story of Snake or Big Boss. It's the story of Raiden after the events of GOTP. We're looking at the story as another side to what happens after Snake's final mission. Kinda like the varying seasons of Robotech back in the day and some other animes have done the same thing where it's the same universe but different characters that you have to learn to appriciate like Digimon and the various Yu-Gi-Oh! iterations. Just rather it should be seen as more of a different angle to the series instead of perhaps a desicration to the franchise as some people see it. Looking back on it, while I liked Ac!ds 1 and 2 better, at least Revengence wasn't as bad Portable Ops and PO+.

      Portable Ops and PO+ weren't that bad. I really wish people would stop hating on those games.

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    • i find it impossible for Grey Fox OR Solidus to be in the sequal. if it is a prequal, it is possible to maybe see solidus a little, but most likely dead. and Grey Fox is just dead in every way, pulverized by REX. Im thinking the sarcasm used in the Grey Fox Zombie nano-machine comment was used to emphasize the fact that he wants to produce the next game, NOT Platinum Games. Sarcasm following up a "true" statement is usually used to be negative way of saying NO. EX: "you want tacos made by Germans?" and then the friend saying "YEAH MAN!" Make sure they use fucking gorilla meat instead of beef though." Like, who wants german made tacos that are used to making sour kraut more than once to just try it. we are done tasting the gorilla meat german tacos, lets let the mexicans use the real beef meat tacos. nice try germans, was pretty good in a weird and different way, but i prefer the mexican style beef tacos. odd analogy, but very useful and easy to understand. I loved Revengeance, but we can all agree, including Kojima, that the next Raiden game needs to be made with Fox Engine by the Motherfuckers who MADE the Engine AND the character.

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    • Andee122333 wrote:
      i find it impossible for Grey Fox OR Solidus to be in the sequal. if it is a prequal, it is possible to maybe see solidus a little, but most likely dead. and Grey Fox is just dead in every way, pulverized by REX. Im thinking the sarcasm used in the Grey Fox Zombie nano-machine comment was used to emphasize the fact that he wants to produce the next game, NOT Platinum Games. Sarcasm following up a "true" statement is usually used to be negative way of saying NO. EX: "you want tacos made by Germans?" and then the friend saying "YEAH MAN!" Make sure they use fucking gorilla meat instead of beef though." Like, who wants german made tacos that are used to making sour kraut more than once to just try it. we are done tasting the gorilla meat german tacos, lets let the mexicans use the real beef meat tacos. nice try germans, was pretty good in a weird and different way, but i prefer the mexican style beef tacos. odd analogy, but very useful and easy to understand. I loved Revengeance, but we can all agree, including Kojima, that the next Raiden game needs to be made with Fox Engine by the Motherfuckers who MADE the Engine AND the character.

      Solidus could appear in flashbacks and Gray Fox in a scenario like Assassin's Creed.

      As for Raiden, at the end of MGR we see him presumably fighting a war against those who would enslave his kindred spirits- PMCs that would turn children into soldiers out of convenience. How exactly does that set Raiden up to be a bad guy in MGR2? The way I see it, he becomes more of a freelancer but he's never lost his sense of fighting for those who are being exploited- he becomes more of a badass, not evil. And that's the way I'd want it, personally. 

      Give me an MGR2 that shows Raiden carrying his beliefs to their logical conclusion and not giving two ****s if he murders 500 soldiers in the process... that's what he SHOULD be, based on this game.

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    • this has nothing to do with what i said. i wasnt discussing the plot i was discussing gameplay and development. I enjoyed and loved the game, but i want kojima to make the next one and platinum out ofthe picture. And it is impossible for them to be in it in the sense that you wont fight, talk, or ineract with them in any way, and Raiden didnt kno grey fox so why would a flashback feature him? i understand Solidus flashbacks, but thats it. nothing else. maybe Playable Flashbacks as a child with solidus, but thats it. and kojimas never done a flashback gameplay sequence.

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    • Andee122333 wrote:
      this has nothing to do with what i said. i wasnt discussing the plot i was discussing gameplay and development. I enjoyed and loved the game, but i want kojima to make the next one and platinum out ofthe picture. And it is impossible for them to be in it in the sense that you wont fight, talk, or ineract with them in any way, and Raiden didnt kno grey fox so why would a flashback feature him? i understand Solidus flashbacks, but thats it. nothing else. maybe Playable Flashbacks as a child with solidus, but thats it. and kojimas never done a flashback gameplay sequence.


      He actually did flashback gameplay sequences, although only twice (specifically, the Shadow Moses Dream in Metal Gear Solid 4 as well as the interactive cutscene depicting Naked Snake and The Boss's duel in Peace Walker).

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    • Andee122333 wrote:
      this has nothing to do with what i said. i wasnt discussing the plot i was discussing gameplay and development. I enjoyed and loved the game, but i want kojima to make the next one and platinum out ofthe picture. And it is impossible for them to be in it in the sense that you wont fight, talk, or ineract with them in any way, and Raiden didnt kno grey fox so why would a flashback feature him? i understand Solidus flashbacks, but thats it. nothing else. maybe Playable Flashbacks as a child with solidus, but thats it. and kojimas never done a flashback gameplay sequence.

      I was referring abou Marsawd idea of an Assassin's Creed Revelations scenario type where Raiden looks for the techoonolgical data of Gray Fox that was salvaged fron Shadow Moses.

      Personally, i think flashbacks featuring a child Raiden with Solidus would be very good to show how was the relationship between them and how Raiden became a child soldier.

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    • As we're debating about this, I can't help but think it would've been cool if they had indeed made a game that focused more on the things that happened after MGS2 and before MGS4 like what was in their original draft. That you'd take control of Raiden, rescue Sunny, help out the Paradise Lost Army, see him get acquanted with Borris, see him get taken by The Patriots and turned into a cyborg ninja, then later rescued...maybe also focus on the stuff that happened during MGS4 and how Borris survived the ordeal that whiped most of Big Mama's group out. That kinda stuff. My only question is: "What's stopping them?" and the only answer I can come up with for that would be "originality and giving the fans something that they don't expect or predict." Though who's to say that they can't tell it in their own way when they made prequels that involved Big Boss and Ocelot when you know that they both survive in each game? So many questions to criticize Konami with...

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    • hmmm i would like to see the next rising be about grey fox between 1975 and 1984 (or ground zeros and the phantom pain) which can be possible since he was genetically enhanced in 1970 to the point of being able to deflect bullets with a machete. the story could be about him fighting the patriots with miller or something.

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    • Maybe next time Raiden loses an arm they would replace it with the Grey Fox's arm

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    • Having Raiden lose his arm again would be very unoroginal. He's already lost it twice. Besides, I see no reason to dig up an old rusty cyborg arm to put on Raiden. 

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    • Weedle McHairybug wrote:
      Andee122333 wrote:
      this has nothing to do with what i said. i wasnt discussing the plot i was discussing gameplay and development. I enjoyed and loved the game, but i want kojima to make the next one and platinum out ofthe picture. And it is impossible for them to be in it in the sense that you wont fight, talk, or ineract with them in any way, and Raiden didnt kno grey fox so why would a flashback feature him? i understand Solidus flashbacks, but thats it. nothing else. maybe Playable Flashbacks as a child with solidus, but thats it. and kojimas never done a flashback gameplay sequence.

      He actually did flashback gameplay sequences, although only twice (specifically, the Shadow Moses Dream in Metal Gear Solid 4 as well as the interactive cutscene depicting Naked Snake and The Boss's duel in Peace Walker).

      Do you have a brain? i KNOW as well as anybody else about those two instances, but you are speaking of it on a scale of Assassin's Creed. no, just no. Its a small sequence, and from another game.

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    • CyborgROX wrote:
      Having Raiden lose his arm again would be very unoroginal. He's already lost it twice. Besides, I see no reason to dig up an old rusty cyborg arm to put on Raiden. 


      I agree, plus It would be impossible because Grey Fox was completely PULVERIZED by REX. Nothing of him would remain.

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    • Andee122333 wrote:
      CyborgROX wrote:
      Having Raiden lose his arm again would be very unoroginal. He's already lost it twice. Besides, I see no reason to dig up an old rusty cyborg arm to put on Raiden. 

      I agree, plus It would be impossible because Raiden was completely PULVERIZED by REX. Nothing of him would remain.

      You mean Gray FOX, right?

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    • Jim Logan wrote:
      Andee122333 wrote:
      CyborgROX wrote:
      Having Raiden lose his arm again would be very unoroginal. He's already lost it twice. Besides, I see no reason to dig up an old rusty cyborg arm to put on Raiden. 

      I agree, plus It would be impossible because Raiden was completely PULVERIZED by REX. Nothing of him would remain.
      You mean Gray FOX, right?

      Heh, imagine that. Snake...did you say Nerd? Whining was the only thing...the only thing I was good at. But at least I always whined for what I didn't believe in. Snake...farewell.

      RAAAAAIDEEEEEEEEN!!!

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    • CyborgROX wrote:

      Jim Logan wrote:
      Andee122333 wrote:
      CyborgROX wrote:
      Having Raiden lose his arm again would be very unoroginal. He's already lost it twice. Besides, I see no reason to dig up an old rusty cyborg arm to put on Raiden. 

      I agree, plus It would be impossible because Raiden was completely PULVERIZED by REX. Nothing of him would remain.
      You mean Gray FOX, right?

      Heh, imagine that. Snake...did you say Nerd? Whining was the only thing...the only thing I was good at. But at least I always whined for what I didn't believe in. Snake...farewell.

      RAAAAAIDEEEEEEEEN!!!

      LOL

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    • lol everyone wishing for grey fox shouldve preordered having the grey fox suit and fox blade was pretty close guys

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    • Not even close. If I was wishing I could be Barack Obama, and I went out and bought an Obama mask and wore a suit, would it be pretty close to actually being Barack Obama?

      Playing as a cyborg ninja and actually having the badass feeling of being a cyborg ninja is something the fans have wanted since Fox first appeared on the screen and sliced and diced his opponents. The clunky controls in the VR Missions in previous titles, while fun, didn't come close to making us feel like we were playing as a complete badass ninja.

      And now that Revengeance has made us feel like we were playing like a total badass ninja, it would be perfect to fulfil the original dream of playing as Gray Fox.

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    • Something like that had been tried in DLC for Mercenaries 2. I...don't think it worked out too well. Granted it may have not been for THAT reason alone.

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    • Yeah, let's just agree that Mercenaries 2 was an awful game.

      And, I don't really get why people fancy Gray Fox this much. Sure, I get the love for Solid Snake, Big Boss and The Boss herself, but what is it that makes Frank this likeable? At first, I thought it was because he was the first and only cyborg ninja in the series, but the hype still maintained the same even after Raiden became one. I, for one, was never attracted by Gray Fox. He was a pscychopatic ex-military with a sword who was led into shitstorms by his desire for battle. Unlike the other villains, he never really fought for a reason.

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    • Agreed, im currently watching old walkthroughs for MGS (since i fail miserably at FPS/ etc) and i just really dont feel anything towards Gray Fox except that he has a role to help snake/raiden in missions.

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    • 24.218.250.30 wrote:
      Agreed, im currently watching old walkthroughs for MGS (since i fail miserably at FPS/ etc) and i just really dont feel anything towards Gray Fox except that he has a role to help snake/raiden in missions.

      Actually, just Snake. He was already dead by the time Raiden was doing his missions.

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    • First of all, I'm from the generation that first heard of Gray Fox from MGS1.

      I appreciate how Kojima build up Fox's life story with Naomi and I liked the story a lot, but that is also pretty much everything I am impressed about Gray Fox. Whenever someone talks about this character, most people would think of his MGS1 images. His MPO days and original MG and MG2SS days are mostly overlooked until we need to look into his detailed history.

      I won't be too excited if Gray Fox is the next main character in a game in the MGR style unless there's a good story in the game. After all, his ninja days are very limited in length and he would most likely being living an underground life. Alternatively however, I wouldn't mind to see him as a playable character in the upcoming MGSV (I know, I know, there's no official news that he'd be included in the game yet, except speculations that he is the body double of Big Boss). Of course I have no idea how the game will turn out, but I'm just thinking maybe we can have Big Boss as the MGSV main character and then Ocelot and Fox as playable characters in a way similar to the MGSPW side missions.

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    • 24.218.250.30 wrote:
       ..and i just really dont feel anything towards Gray Fox except that he has a role to help snake/raiden in missions.

      You mean Mr. X? 

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    • If they used Muramasa (as Murasama) and the blood-thirst of his blades, they could use Masamune (the opposite of Muramasa) and the "tool of justice" stuff with him. Perhaps a "HF Masamune Blade"? And Raiden could use lightning like he did in MGS4.  An "EMP Lightning" couuld be in the game, too. They could add a stopping time mode, which would drain the fuel cell energy very fast. Raiden's inner battle could be more emphasized. They could make the opposite of the Ripper Mode, which you had insta-knockout hilt attacks. I agree with the stealth camo idea, and a stronger Raiden, stronger enemies. I want to mention that Boris said "World Marshal's looking for a buyer"  in the ending dialogue, which was followed by Raiden approaching 4 enemies, which the one in the lower left had a different helmet. They could throw in some RPG elements, too. Maybe, equipment loot? Or, a lot of equipment? Like, thousands of different weapons with different damage, FC consumption and absorption? Thousands of armor with different FC gauge and max health? Possible.

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    • EDIT: It could be open world, too. And more stealth.

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    • Y.

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    • Mr. Grave wrote:
      24.218.250.30 wrote:
       ..and i just really dont feel anything towards Gray Fox except that he has a role to help snake/raiden in missions.
      You mean Mr. X? 

      i think i've confused myself lol thanks for the correction (who is Mr.X again? God, i keep forgetting the characters)

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    • 24.218.250.30 wrote:
      Mr. Grave wrote:
      24.218.250.30 wrote:
       ..and i just really dont feel anything towards Gray Fox except that he has a role to help snake/raiden in missions.
      You mean Mr. X? 
      i think i've confused myself lol thanks for the correction (who is Mr.X again? God, i keep forgetting the characters)


      Mr. X is Olga Gurlukovich. She did briefly attempt to use the name Deepthroat, although after Raiden questioned whether she was Gray Fox (the original recipient of the alias), she decided to just stick with Mr. X.

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    • Weedle McHairybug wrote:
      24.218.250.30 wrote:
      Mr. Grave wrote:
      24.218.250.30 wrote:
       ..and i just really dont feel anything towards Gray Fox except that he has a role to help snake/raiden in missions.
      You mean Mr. X? 
      i think i've confused myself lol thanks for the correction (who is Mr.X again? God, i keep forgetting the characters)

      Mr. X is Olga Gurlukovich. She did briefly attempt to use the name Deepthroat, although after Raiden questioned whether she was Gray Fox (the original recipient of the alias), she decided to just stick with Mr. X.

      oh. thank you so much LOL i had thought gray fox was back ahaha. alright, i should stop spoiling things for myself and watch the rest of the walkthroughs lol thanks again :)

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    • What about if they create a secret brother or twin even, beating the shit out of Raiden. To me, it may bring the interest of the Metal Gear fans to Rising's series because it would share so much to Liquid and Solid, like MGS2 did with MGS1. I think that would be a brilliant idea...

      Another good idea is introduce Jack's old unit, from Solidus' 'Army of The Devil'.

      So, I think they'd be a great opposition to bring onto the scene. In fact, were they to become some signifigant force, it'd make perfect sense to send Jack after them. As well, the sheer history Jack would have with them opens up all kinds of possibilities for rivalries, old friendships, even, possibly, old love?

      Say, for example, the AoTD had a SGU, or Small Girl Unit. What if one of those girls had had a crush on Jack way back when? Jack's actions inspiring her to be come a devil like him, a killer. That might be kinda cool.

      But yeah, Jack's old unit. They need to show up. MGR2, whatever. But to ignore them is to ignore a great opportunity for storyline.

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    • 179.192.14.128 wrote:
      What about if they create a secret brother or twin even, beating the shit out of Raiden. To me, it may bring the interest of the Metal Gear fans to Rising's series because it would share so much to Liquid and Solid, like MGS2 did with MGS1. I think that would be a brilliant idea...

      Another good idea is introduce Jack's old unit, from Solidus' 'Army of The Devil'.

      So, I think they'd be a great opposition to bring onto the scene. In fact, were they to become some signifigant force, it'd make perfect sense to send Jack after them. As well, the sheer history Jack would have with them opens up all kinds of possibilities for rivalries, old friendships, even, possibly, old love?

      Say, for example, the AoTD had a SGU, or Small Girl Unit. What if one of those girls had had a crush on Jack way back when? Jack's actions inspiring her to be come a devil like him, a killer. That might be kinda cool.

      But yeah, Jack's old unit. They need to show up. MGR2, whatever. But to ignore them is to ignore a great opportunity for storyline.

      This reminds me of a theory I read just days before MGR's release, that the Winds of Destruction were supposed to be former members of Jack's child soldier unit. That would have been awesome to see, but it looks like they were just wasted potential.

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    • 179.192.14.128 wrote: What about if they create a secret brother or twin even, beating the shit out of Raiden. To me, it may bring the interest of the Metal Gear fans to Rising's series because it would share so much to Liquid and Solid, like MGS2 did with MGS1. I think that would be a brilliant idea...

      Another good idea is introduce Jack's old unit, from Solidus' 'Army of The Devil'.

      Say, for example, the AoTD had a SGU, or Small Girl Unit. What if one of those girls had had a crush on Jack way back when? Jack's actions inspiring her to be come a devil like him, a killer. That might be kinda cool.

      Okay, I'm going to say a couple of things about this and I'm sorry if I sound harsh.

      First off, completely copying the plot from an old game is just lazy. That would be a ham fisted attempt at trying to cash in on nostalgia and would not work. The "secret" evil twin thing has been done already, in a way that fit the series. Anything else will just be bad.

      Now, a "Small Girl Unit" wouldn't work, and neither would a romance story in that vain. Girls are rarely used as child soldiers, and I don't think there's ever been a case of all girl units. Many countries are still against any female inclusion in armed forces, even more were back then. Not to mention, a key part of the indoctrination is the removal of such feelings. No one would have had a crush on anyone, and Raiden certainly doesn't have any 'old loves' lying around.

      Finally, and this is going to sound particularly harsh but I feel it must be said, can people please stop saying anything along the lines of "I think that would be a brilliant idea" when talking about their own ideas. Of course you think you're idea is a good one, that's why you suggested it.

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    • correct me if im wrong but hasnt Metal Gear used the same plot for the past 25 years (excluding rising)

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    • Spacecrab wrote:
      correct me if im wrong but hasnt Metal Gear used the same plot for the past 25 years (excluding rising)

      Not the same plot just....a similar plot :P

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    • Jim Logan wrote:
      Spacecrab wrote:
      correct me if im wrong but hasnt Metal Gear used the same plot for the past 25 years (excluding rising)
      Not the same plot just....a similar plot :P

      Yeah...Despite having more plot twists and cliches than a Steven Segal movie, by video game standards, the story gains kudos for being fairly emo while being being repetitive, unoriginal and recycling character designs with each sequel. The series is the brainchild of Hideo Kojima, who is arguably the biggest troll in video game history. The series has been known to be 99.9% cut-scenes. Worth noting is the lack of variety in character's names, named after genitalia. There is Solid Snake, Liquid Snake, Solidus Snake, and Naked Snake (later called Big Boss (not to be confused with madame feminist herself, The Boss)).

      I kid of of course. I actually c&p'd that off of ED. I love the franchise and can't wait for MGSV! :) But can we PLEASE just close this thread already? I'm sick of getting messages about new posts.

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    • As long as Platinum Games tones down the number of unneeded effects in the next Rising, I am fine with any plot they come up with. Even if it involves Raiden fighting Smurfs in Narnia alongside Saruman. 

      In all seriousness though, was I the only one bothered by the exaggerated swoosh particles seen in Revengeance? We get it. Platinum Games isn't used to making games that actually respect the laws of physics at least for once and that don't resemble animes, but they really need to stop using so much effects in one simple vertical attack. The action was fine I guess. Sure, I did feel like the whole "throwing Excelsus and hacking it with it's own huge ass blade" was just to satisfy the fans, but I didn't really mind it that much. Raiden did far more over-the-top stuff in Guns of the Patriots.

      Still, I have a feeling that if they're gonna make another Rising, Kojima will lend P* the FOX Engine. I recall he stated in an interview that P* need to update their tech in order to be able to compete with other cool developing companies, or something along those lines.

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    • I would definitly play another Metal Gear Rising game so long as it keeps Raiden's story going. What I'd like to see is something a bit more like the open world gameplay of Assassin's Creed 3 or the new MGS 5, Hack and Slash is my absolute favorite so the fighting style is just perfect in my opinion. I'd love to see them incorporite a bit more of the still unknown and unseen parts of Raiden's past to fit in with the current events, also it'd be great to be able to have Blade Wolf alongside as a helper and/or get to use him as a playable character in sertain areas. (could be an idea for a 2 player mode maybe?)

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    • Or I'll just unfollow it. Whatever.

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    • I think they just need to use the original story that was supposed to be used in the original version with the same gameplay as the final version with more improvements and innovations, and a combat system that is much easier to get used to cuz i died on every boss (except mistral) more than once because learning to parry their attacks was pane-stakingly ridiculous. But overall they should've used to original story for the final game like they were supposed to! Would make much more sense if they did that and made the story of the sequel the same story in the version we actually got and they could have used references and flashbacks to the first one and combined them together with raidens conflict with desperado and his jack the ripper persona and that would've made the sequel story much better than what it turned out to be

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    • Died on every boss? Pain-stakingly ridiculous? I had little issue mastering the parry system and I rarely died on boss battles.

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    • I agree. Parrying is simple, if you know how to. I've beaten Revengeance in every difficulty (including Very Hard and Revengeance)

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    • Weedle McHairybug wrote:
      173.16.209.240 wrote:
      That was an ambush; those cyborgs were most likely hired to kill Raiden by World Marshall. I mean after what happened in MGR1 Raiden is pretty much on top of their wanted list. As for the stealth camo, I think for the sequel they will most likely add more stealth mechanics; stealth camo would fit very well. 

      They actually looked different from the Desperado/World Marshal cyborgs, though yeah, they apparently were trying to ambush him. Given Raiden's reaction in the ending, its not gonna end very well for those cyborgs.

      also,dora the explora is said to be the finnal boss battle in this sequal



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    • 46.235.154.16 wrote:
      Weedle McHairybug wrote:
      173.16.209.240 wrote:
      That was an ambush; those cyborgs were most likely hired to kill Raiden by World Marshall. I mean after what happened in MGR1 Raiden is pretty much on top of their wanted list. As for the stealth camo, I think for the sequel they will most likely add more stealth mechanics; stealth camo would fit very well. 

      They actually looked different from the Desperado/World Marshal cyborgs, though yeah, they apparently were trying to ambush him. Given Raiden's reaction in the ending, its not gonna end very well for those cyborgs.

      also,dora the explora is said to be the finnal boss battle in this sequel



      • Sequel
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    • Hey, everyone! Look! He corrected a grammar mistake!

      See? Nobody cares.

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    • Sorry, it's just a thing with me.

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    • ...I care

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    • I want to see a game where you play as Raiden when he was a child soldier.

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    • As much of an interesting concept that would be, you playing as a child soldier in a triple A game, commiting one atrocity after another just because a guy with a beard tells you to - it would spark a shitload of controversy. Yes, Kojima has delved into the risk zone, with TPP likely to be banned in a few countries upon release (considering the cruel stuff we've seen in the Red Band trailer), but this is too much. I don't think it will happen, pal.

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    • Mr. Grave wrote:
      As much of an interesting concept that would be, you playing as a child soldier in a triple A game, commiting one atrocity after another just because a guy with a beard tells you to - it would spark a shitload of controversy. Yes, Kojima has delved into the risk zone, with TPP likely to be banned in a few countries upon release (considering the cruel stuff we've seen in the Red Band trailer), but this is too much. I don't think it will happen, pal.

      Why not?

      They could show a few flashbacks of a child Raiden.

      Maybe if this happens we can see Solidus teaching him...

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    • There's a difference between flashbacks of Raiden's childhood and playing through Raiden's childhood. They've done the flashback thing to some extent in MGS2 and MGR:R, and it was...alright, I couldn't care less about Raiden and I hardly paid attention.

      If they make a game around Raiden's childhood it most likely wouldn't make it past developmental stage, I mean who would want to play as a child soldier murdering people, and watching as other child soldiers are slaughtered around you because they suck at being soldiers?

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    • Jim Logan wrote:
      There's a difference between flashbacks of Raiden's childhood and playing through Raiden's childhood. They've done the flashback thing to some extent in MGS2 and MGR:R, and it was...alright, I couldn't care less about Raiden and I hardly paid attention.

      If they make a game around Raiden's childhood it most likely wouldn't make it past developmental stage, I mean who would want to play as a child soldier murdering people, and watching as other child soldiers are slaughtered around you because they suck at being soldiers?

      If you want to get technical, we already saw Raiden beheading ten POWs due to Solidus telling him to "blow out the candles" in the DGN, and we did see Chico participate in direct combat in Peace Walker (specifically, when storming the base). If those could get through the censors, as well as Raiden's flashbacks to Liberia in the Make it Right trailers, they can do it here.

      Though yeah, Raiden as a child soldier will have to wait. If they are going to make a sequel, they're either going to reuse the original concept of Metal Gear Solid: Rising (ie, have it take place between MGS2 and MGS4) or otherwise focus on the aftermath of MGRR, especially considering what was going on in the post credits scene.

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    • Weedle McHairybug wrote:
      If you want to get technical, we already saw Raiden beheading ten POWs due to Solidus telling him to "blow out the candles" in the DGN, and we did see Chico participate in direct combat in Peace Walker (specifically, when storming the base). If those could get through the censors, as well as Raiden's flashbacks to Liberia in the Make it Right trailers, they can do it here.

      DGN is an illustrated novel, and the only Make it Right trailer that kind of showed the horror Raiden went through during his days as a child soldier was a live-action that lasted about 60 seconds. What he suggested earlier was an entire game going through Raiden's bloody days as a child soldier, probably made possible via the FOX Engine, arguably one of the most advanced engines so far when it comes to graphic enhancement. Think of how realistic the scenes would look, and how horrible the deaths would look to the gamer. Sure, you might argue that issues as radical as child employment in wars might have been treated by other forms of art, but let's not forget that not everyone considers videogames an art. Heck, they managed to prevent "Six Days in Fallujah" from releasing just because it was a game, and it treated a historical event (because according to activists, games aren't allowed to treat serious matters).

      So yeah, I think a game like that would never happen. Not in the near future, at least.

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    • After seeing and hearing some solid points here are few things that I would like to see for a MGR sequel.

      - MGR2 should continue from MGR story with a new buyer for World Marshal and a New PMC to fight against.

      - Tie up the Sunny rescue mission between MGS2-MGS4 as tutorial mission for the game. To be honest the reason why I think MGS:R would've failed was because MGR kinda proved that the human soldier element is really outdated against super enhanced cyborg soldiers, and to be honest I really wouldn't expect much difficulty from human grunts on most settings; especially if the tutorial was on a higher difficulty like the grunts were on Hard or Revengeance. I want PG to quickly and effectively wrap up this loose end without relying too much on the MGS saga to really step out as a independent spin-off title. With this tutorial they can introduce new characters that could have a more impactiful role in the story itself.

      - Change up some of the mechanics such as weapon switching and ninja runing since it kinda ruins some of the gameplay with it's automatic features and I would've personally prefered more freedom in movement and immediate flexibility when switching between unique weapons.

      - Feature the Gray Fox idea as VR mission challenges, especially since again I think this idea works more as a fun non continuital nod in a minigame instead of something that could affect the MGS continuity directly with Gray Fox's presence. 

      - I'd like to see more UG and preferrably more METAL GEAR bosses, like a earlier guy said I personaly always wanted to fight a flying Metal Gear fortress since it makes for rivalring PMC's to want to create something that could in-fact counter the possibility of facing mass produced artiller MG's like Excellsus. Also the possibility of piloting a MG again like the REX Vs RAY fight in MGS4 is something I'd like to have again.

      - Bring back Sam and Wolf. While the DLC was short and also had lackluster level's. The two characters bring a bit of diversity to the genuine approach of MGR's gameplay and I think it'd be nice to continue on it. Especially with Wolf initially being hinted to be playable in-game missions with Raiden in MGR's earlier trailers; I strongly want to see PG do this with preferably either Sam or Raiden in scouting missions aspects. Sam on the other hand I don't quite think is dead due specifically to the way he was defeated as opposed to the other bosses, and it's possible that Doktor//Maverick could've sent someone to pick his body up for immediate cybernetic surgery to save him. Besides in the ending Doktor and the gang mentioned about a "new recruit" doing well. Considering Sam's history in both the CODEC and DLC there is a possibility of him replacing Raiden in Maverick.

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    • I think you guys made it clear what new you want to see in this new MGR installment. Now, I am gonna try and sum up all of the features that I actually liked and that I want improved.

      First off, what I liked;

      -Blade Mode - Seriously, keep it. It's the best thing that's happened to me since my own dualshock controller gave me a message. It'd be better if we were given more freedom, though, slice in many angles.

      -Same length of cutscenes - I liked the way Platinum handled cutscenes. Enough to satisfy your nostalgia and at the same time never sacrificed gameplay for it. Kudos.

      -Over-the-top action - Now, some fans might have found the action in MGR a little bit too excessive, but I actually enjoyed it. We're past the days of information warfare. It's time to just slice stuff up.

      -Ninja Run - I'd really enjoy it more if the animation to it was kinda more fluid (and I am guessing they'll work on that, since the new game is likely going to be on PS4 and XBone). It's an awesome feature, and I hope Platinum will take it to the next level, you know, experiment with it more.

      -Sub-weapons - Helpful, and really cool. Especially against Monsoon and Sundowner. Variety would be good, though. I'd really like to expand my arsenal of long-range ass-kicking bazookas.

      -Big bosses - More. More big bosses. In MGR, we had only two; MG Ray and Excelsus (and Khamsin, if we were to count the DLC), and they were satisfying enough, but we need more to quench our anime thirst. The flying Metal Gear concept some of you have been presenting seems legit. But huge.

      -Easter Eggs - The Easter eggs were barely anything to be noted, if we compare it to the previous installments, but they were funny. We'd like to see more creative ones, though. Ones that would be able to outmatch the funny hidden stuff in the previous installments.

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    • I'd personally like to see Jetstream Sam somehow survive and (somehow) become Raiden's ally. I really liked his character - in my opinion, he was the only interesting one, and probably the most badass one.

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    • En el MGR2 podrian empezar cuando Raiden en el MGS4 esta en el hospital, y si quiere Konami una historia de nanozombis, puede empezar por cuando Snake se muere y lo intentan revivir, y por un error de la inyeccion se convierte en un nano zombie que contagia por medio del tacto o algo asi, y otra idea para Platinum era que Raiden encuentra a su hijo, que le acompana en vez del perro mecanico, asi que ocurre lo mismo que al presidente con su hijo pero con otros cyborgs mas fuertes y extranos, y que el se venga y una cosa que queria anadir era volar, hacerse invisible o invocar o algo... porque disparando matando con la katana cuando te lo terminas, te cagas de aburrimiento, y que halla mundo libre, nada mas

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    • Eeey muchacho. We no coprende. Speeka el americano!

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    • I didn't understand anything either of you two said.... :( 

      • Is so lost*
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    • How can I send a letter to Konami asking to get it started? All that we know about the game is the setting MGS2-MGS4, that it was supposed to use the FOX Engine (like MGSV), it was darker (like MGSV), Boris was in the original, it used Blade Mode (like Reflex Mode in MGSV), was open-world (like MGSV), the original actor for Raiden was to be replaced (like Big Boss in MGSV) and was a fast-paced stealth game. I'd like it to be a Batman: Arkham City type of gameplay, fast-paced, like a hunter stalking it's prey, and would have the same type of open-world. They could still use all the concepts, just like how the Gekkos and Dwarves were in MGRR they could be in MGSR, and Raiden using the same suit could be explained easily. RAIDEN: Suit's nice, should I ever getting seriously injured it would be the perfect thing to back me. BORIS: So keep it in storage then?. Just an example, someone could do it extremely better I believe. Also I'd like a sequel to this Rising to be an update, fix the camera, longer main game, more weapons, etc. It'd be nice if it could just start you with all the weapons of the first one. The story could be Raiden going against all the offices of World Marshall. If the 2-player mode in Bayonetta 2 works out for Platinum, maybe Rising 2 could implement it, with Raiden as first player and Bladewolf as the second? I also have an idea for the Rising game with Gray Fox fighting nanomachine zombies. Weren't most of Cipher's experiment located at Area 51? The game could be him trying to escape the base with Naomi as Codec support in 2003 and all of Cipher's experiments are on the loose, like nanomachined zombies, it could be like the first Resident Evil game with him stuck in the base and completing puzzles and taking on huge experiments as the bosses. Anyway I'd like to send these ideas to Kojima Productions but have no idea how

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    • Go to Konami.com, and send them an email of your ideas. Besides that I guess you could write a fanon via blog using your ideas. If you want I could help.

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    • Help like how?

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    • Like help you write it, give you ideas, some storyline pointers, make sure you don't ruin canonicy(that is if you want to stick close to canon).

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    • Oh, thanks for the random act of kindness. Yeah I'd like to stick to the canon as much as possible. I'm not too familar with what fanon is (fan canon I guess?) but what I'm trying to do is show KojiPro and Platinum that theres a fanbase that wants to see these things happen. Theres about 5 games I want to be made, Metal Gear Solid: Rising (just the original concept with the original title), Metal Gear Rising: Devil's Rejects (the Devil's Rejects being the experiments Gray Fox fights against in a Resident Evil-like Area 51 base with survival horror elements) Metal Gear Rising 2 (a sequel to Revengeance with a 2-player option in the main story with Raiden being 1st player and Bladewolf being 2nd player), A Metal Gear Solid Remake by Just Add Water with the FOX Engine, redone levels, that give a nostalgic but unfamiliar layout so old players could still have a good time, and a Metal Gear Solid game starring The Boss and detailing her life from 1944 (when she and the Cobra Unit participated in World War II) to 1962 (when she assassinated The Sorrow) and will skip to important parts of her life.

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    • Anything you wanna add to that?

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      • They already attempted a remake of Metal Gear Solid , it was alright but it wasn't as good as the original(nothing really is anymore.)
      • Fanon, is either fan-canon or just shortened fan fiction
      • Not bad ideas, but if you want to write something as big as what you're saying you're gonna need to make a blog, which requires a user account on Wikia.
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    • I have an (SolidRaidenBoss) Hold on a sec I'll log on.

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    • Oh I already did. Yeah, but I want a better remake, I believe it will grab people better and introduce new gamers to the series. I played it and all they did was cut and paste the gameplay from MGS2, what I want is a total update, to make the new gameplay fit the game. They could take away or add to the game to fit the gameplay, change the way that the stages or levels are set to allow the new gameplay to compliment the game. The whole reason that Twin Snakes didn't work was because it was new gameplay in an old game, but if Just Add Water were to do a reimagining as opposed to a cut and paste then I believe that this remake will be great. For example the Resident Evil remake (sorry for so many comparisons to the Resi sereis I'm not even that big a fan of them) added as well as kept gameplay elements from the original, and thats why many fans and newcomers appreciated it. It gave them a feeling of nostalgia while keeping them tense and surprising them. If I write this blog, what are the possibilites that this will reach KojiPro?

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    • Very slim. you want to get onto a chat so we stop spamming this forum? :P

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    • How do we chat?

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    • This is quite honestly one of the coolest and most idea filled discussions I have ever seen. My personal opinion from what i've read, if an AI for Gray Fox is made, then he needs to be tough. Not a difficult boss, I mean flat out destructive. Because if the AI moves anything like the real Frank Jaeger than he will be damn near unbeatable. As for Raiden, restrictive or not, we need the explanation to MGS2 - MGS4. It is to big a gap in story to simply ignore and move on from. Even if it was a 20 or less hour DLC, it's better than not knowing at all in my opinion. And whent it comes to Raiden being darker, well he is arguably one of the darkest characters in MG period, I think that's enough to work with. I would love for Rose and John to be a bigger part of the story though. They were barely mentioned in MGR at all, unless you sat for a while doing codecs and even then it wasn't much. Gameplay wise, it needs some slight revisions, otherwise it's honestly the best Hack n Slash gameplay mechanics I know of. Also, i'd love to see it on FOX Engine, I think that would really add to what Platinum Games and Kojima could do with the game. Past that I can't think of much. So yeah, i'm going to sleep.

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    • Why not make it like a Tenchu Game? i can see Raiden crouching, crawling etc. and being stealthy. Just reduce the over the top action and go back to the roots.

      If they do a Raiden game set between MGS2-MGS4. I'd hope Kojima had a bigger part in it.. while MGR was fun with all its crazy stuff (especially senator armstrong on nanomachines) I wouldn't want those kinds of things to return. I'd like to have it very serious. Not_sure_if can trust PG* to do that kind of a game... I'd gladly be wrong though.

      Anyway, I have to admit, when I saw the FOX Engine graphics for the first version of MGR (Or Metal Gear Solid: Rising), they looked amazing and I will admit, a lot better than PG. So I do hope the FOX Engine will help make MGR2 because I am not bashing PG's graphics, they have good graphics too, but yeah, I'd prefer to see the on the FOX Engine, give it a little more purity

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    • 173.16.209.240 wrote:
      That is true, however RAY was created only 2 years after Shadow Moses in response to Metal Gears whose designs originated from REX, the first Metal Gear in MGS. To me, EXCELSUS is like the "REX" of MGR; the Metal Gear that sparks the development of new Metal Gears. While EXCELSUS was not the best kept secret and was chopped like an onion (Loved that part XD) its capablility to be manufactured alone has the ability to tip the scales in the military arms race and encourage new Metal Gear projects.

      Actually, I think it only happens if you've completed the game at least once, but one of the Excelsus Codec calls explicitly says that Armtech only called it a Metal Gear as a marketing gimmick. Which is a very cute joke about the game itself, too.

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    • Jim Logan wrote:
      *They already attempted a remake of Metal Gear Solid , it was alright but it wasn't as good as the original(nothing really is anymore.)

      Eeee...Twin Snakes wasn't really a remake so much as a recreation of MGS in the MGS2 engine (without really changing guard patterns or level layouts, making it ridiculously easy because of first person aim and the tranq gun). A ground-up remake taking advantage of modern hardware and AI and trying to better set up the later games (and the canonically earlier ones) like explaining just where the hell Outer Haven came from, that would be worth seeing. Less linear, more sneaking through areas like snowy forests (as in the Shadow Moses stage in 4) and more options for approaching areas, that could make for a really neat game. I mean, MGS is still good but these days the controls and camera are pretty clunky compared to modern benchmarks, it certainly wouldn't be impossible for a talented team to stay true to the original game while making something way more interesting to actually play. Plus you wouldn't need all those elevators and areas that take X time to traverse to conceal PS1 loading times.

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    • 98.235.30.104 wrote:
      Because if the AI moves anything like the real Frank Jaeger than he will be damn near unbeatable.

      Unless you have master the art of the whiffy 3-hit combo. :P

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    • Jim Logan wrote:
      Go to Konami.com, and send them an email of your ideas. Besides that I guess you could write a fanon via blog using your ideas. If you want I could help.

      Games companies typically delete / destroy unsolicited ideas and game pitches without reading them so you can't sue them for stealing your ideas. You'll usually find something in their TOS that says as much.

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    • 189.25.149.152 wrote:
      Why not make it like a Tenchu Game? i can see Raiden crouching, crawling etc. and being stealthy. Just reduce the over the top action and go back to the roots.

      If they do a Raiden game set between MGS2-MGS4. I'd hope Kojima had a bigger part in it.. while MGR was fun with all its crazy stuff (especially senator armstrong on nanomachines) I wouldn't want those kinds of things to return. I'd like to have it very serious. Not_sure_if can trust PG* to do that kind of a game... I'd gladly be wrong though.

      Anyway, I have to admit, when I saw the FOX Engine graphics for the first version of MGR (Or Metal Gear Solid: Rising), they looked amazing and I will admit, a lot better than PG. So I do hope the FOX Engine will help make MGR2 because I am not bashing PG's graphics, they have good graphics too, but yeah, I'd prefer to see the on the FOX Engine, give it a little more purity


      I can see what you mean by that. I didn't have a problem with MGR being balls to the wall insanity. It was fun, but I couldn't take it 100% serious until the story actually kicked in. Which didn't take long thankfully. Just as I stated, they left too big a gap between MGS2 and MGS4 to not explain. Also I understand your fears about PG because I have the same ones. I don't believe they can pull of an emotional game. It just doesn't seem to be there forte. They can do a good story, because I have seen them do that, but not an emotional one. In my opinion anyway. I love MGS for it's serious story, it has such an emotional story, which is why MGR kinda bothered me. They made Raiden back into what he had resolved by the end of MGS4. The Jack the Ripper side came out during the MGS2-MGS4 gap that has been left. In fact there is refference to it in MGS history that explains a little bit how Sunny was rescued by Raiden. But unfortunately, no honest to God detail or explanation to what occurred. So yeah, I really want them to explain that section of story. It's the only thing left still really bothering me.

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    • 2.27.117.174 wrote:
      98.235.30.104 wrote:
      Because if the AI moves anything like the real Frank Jaeger than he will be damn near unbeatable.
      Unless you have master the art of the whiffy 3-hit combo. :P

      Ha, perhaps man, perhaps. All I know is Frank Jaeger is just scary in how he moves. When you see echoes from how quick he's moving and he is just walking, would most not give up on life right then and there? Granted, Raiden would be able to combat him, but he is still really fast. Then again, so is Raiden when you think about it. It's a constant back and forth on Pros and Cons in their abilities. Finding an exact outcome is honestly hard to say when it comes to these two.

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    • No doubt Raiden would beat Gray Fox in a duel, but that's just because Raiden has all this new technology in his cyborg body, and reinforced with Carbon Nanotubes. CARBON NANOTUBES. That's harder than diamond. In a naked fight with identical bodies, I'm sure Gray Fox would win.

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    • An interquel would be nice for Rising because the origins on how he became a cyborg are still ambiguous, but I also want a sequel to see what they add because the game ended on a cliffhanger. Fox Engine would be a must for the game IMO. Also, I hope they bring it back to the roots for the interquel where you can fully utilize stealth without it being shitty.

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    • CyborgROX wrote:
      No doubt Raiden would beat Gray Fox in a duel, but that's just because Raiden has all this new technology in his cyborg body, and reinforced with Carbon Nanotubes. CARBON NANOTUBES. That's harder than diamond. In a naked fight with identical bodies, I'm sure Gray Fox would win.

      What about a spiritual fight between Raiden and his "Ripper Persona"? I think it would be awesome.

      They could also make him halucinate about other enemies he had killed and fight them in his mind.

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    • Myself I've been on the road to trying to plat the game currently and I like it more than I thought but I think a sequel could be much better so here's just a few of what I'd like if they were to do a sequel.

      1. Move the story forward - I would have liked if the original game was set between MGS2 and MGS4 but it's probably too late now and a sequel should probably just move forward instead of backwards.

      2. More emphasis on stealth - MGR did have stealth elements in the game but very few in number and in all you could just fight it out. They should mix the gameplay up by having stealth sections and combat, Batman Arkham balances this well.

      3. Improved character designs - The designs for characters in MGR for the most part looked too animeish. The Raiden suit in MGS4 was much better than in MGR.

      4. More characters from previous games - I don't expect for them to have anyone like Snake but they could have Otacon, Meryl, Johnny, Rose, Raidens son and Sunny again who could replace the Maverick (?) squad from the original.

      5. A Darker villain - Senator Armstrong wasn't bad but he was hardly in the game and it just didn't seem right that a senator armed with nanomachines could take Raiden who could throw over a Metal Gear. 

      6. Longer - MGR was way too short.

      7. Better story - MGR's wasn't bad but doesn't compare to the MGS games, they could have an improved story but without filling it full of cutscenes.

      That's all I can think of for now.

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    • 98.235.30.104 wrote:
      189.25.149.152 wrote:
      Why not make it like a Tenchu Game? i can see Raiden crouching, crawling etc. and being stealthy. Just reduce the over the top action and go back to the roots.If they do a Raiden game set between MGS2-MGS4. I'd hope Kojima had a bigger part in it.. while MGR was fun with all its crazy stuff (especially senator armstrong on nanomachines) I wouldn't want those kinds of things to return. I'd like to have it very serious. Not_sure_if can trust PG* to do that kind of a game... I'd gladly be wrong though.

      Anyway, I have to admit, when I saw the FOX Engine graphics for the first version of MGR (Or Metal Gear Solid: Rising), they looked amazing and I will admit, a lot better than PG. So I do hope the FOX Engine will help make MGR2 because I am not bashing PG's graphics, they have good graphics too, but yeah, I'd prefer to see the on the FOX Engine, give it a little more purity


      I can see what you mean by that. I didn't have a problem with MGR being balls to the wall insanity. It was fun, but I couldn't take it 100% serious until the story actually kicked in. Which didn't take long thankfully. Just as I stated, they left too big a gap between MGS2 and MGS4 to not explain. Also I understand your fears about PG because I have the same ones. I don't believe they can pull of an emotional game. It just doesn't seem to be there forte. They can do a good story, because I have seen them do that, but not an emotional one. In my opinion anyway. I love MGS for it's serious story, it has such an emotional story, which is why MGR kinda bothered me. They made Raiden back into what he had resolved by the end of MGS4. The Jack the Ripper side came out during the MGS2-MGS4 gap that has been left. In fact there is refference to it in MGS history that explains a little bit how Sunny was rescued by Raiden. But unfortunately, no honest to God detail or explanation to what occurred. So yeah, I really want them to explain that section of story. It's the only thing left still really bothering me.

      As for Rising, I enjoyed the game. I think the entirety of the plot could have been more polished and intriguing. Some of the characters were a bit too over the top. I believe the game could have been awesome without Raiden throwing Metal Gear or Armstrong having mega nanomachines. If the cutscenes were directed by Kojima I think we would have gotten more flashbacks into Jack's childhood to really flesh out why this mission was so personal for him. I think for a second game, make it more dark. Give it a feeling of hopelessness. I loved the game but it did have a little bubblegum anime in it.

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    • 98.235.30.104 wrote:
      189.25.149.152 wrote:
      Why not make it like a Tenchu Game? i can see Raiden crouching, crawling etc. and being stealthy. Just reduce the over the top action and go back to the roots.If they do a Raiden game set between MGS2-MGS4. I'd hope Kojima had a bigger part in it.. while MGR was fun with all its crazy stuff (especially senator armstrong on nanomachines) I wouldn't want those kinds of things to return. I'd like to have it very serious. Not_sure_if can trust PG* to do that kind of a game... I'd gladly be wrong though.

      Anyway, I have to admit, when I saw the FOX Engine graphics for the first version of MGR (Or Metal Gear Solid: Rising), they looked amazing and I will admit, a lot better than PG. So I do hope the FOX Engine will help make MGR2 because I am not bashing PG's graphics, they have good graphics too, but yeah, I'd prefer to see the on the FOX Engine, give it a little more purity


      I can see what you mean by that. I didn't have a problem with MGR being balls to the wall insanity. It was fun, but I couldn't take it 100% serious until the story actually kicked in. Which didn't take long thankfully. Just as I stated, they left too big a gap between MGS2 and MGS4 to not explain. Also I understand your fears about PG because I have the same ones. I don't believe they can pull of an emotional game. It just doesn't seem to be there forte. They can do a good story, because I have seen them do that, but not an emotional one. In my opinion anyway. I love MGS for it's serious story, it has such an emotional story, which is why MGR kinda bothered me. They made Raiden back into what he had resolved by the end of MGS4. The Jack the Ripper side came out during the MGS2-MGS4 gap that has been left. In fact there is refference to it in MGS history that explains a little bit how Sunny was rescued by Raiden. But unfortunately, no honest to God detail or explanation to what occurred. So yeah, I really want them to explain that section of story. It's the only thing left still really bothering me.

      The story and writing of Rising were fine, and the theme of "a means to an end" align VERY WELL with the MGS series. Armstrong was introduced rather late, but everything he represented and stood for was actually very well-done. What I particularly liked were the parallels drawn between Armstrong and Raiden, and more importantly Raiden and Big Boss. Watch the ending scenes with Armstrong and actually listen to the dialogue; happy to go more in-depth on this topic if requested.

      Building a believable "universe" is something else Rising did phenomenally well. There were so many small details about how a world with cyborgs actually functions. The post-Patriot era wasn't shown directly, but it was described and expanded through the codec (take note MGSV, because MGS4 dropped the ball when it came to extra codec conversations).

      Raiden's character was another huge plus. Phenomenal improvement over his MGS4 incarnation (though I understand he was in a very different state of mind during that game), and he was well acted and written. He had personality once again, and was an improved, hardened, more confident version of his MGS2 self.

      In defense of the over-the-top tone, soundtrack (which was awesome, by the way), and "anime" inspired designs—I think what people are missing is that THIS GAME IS NOT METAL GEAR SOLID. It intentionally has a different tone, pace, and feel. It falls in the same universe, but Rising IS a spin-off with its own identity. You guys need to keep this in mind when evaluating the game, because faulting it on being different from MGS isn't doing it justice.

      That being said, there were a lot of criticisms here which I did agree with. Most are in regards to gameplay—the core combat was excellent, but little things here and there could use tweaking. 

      More developed and fine-tuned stealth implementation is welcomed, because while stealth isn't the focus, it IS present and encouraged at some points of the game. Crouching would be helpful, and more integration of movement with the environment would be fantastic (hanging, wall-scaling, using destruction to your advantage).

      Level design definitely fell flat in most areas, and personally, I felt the scale was off (streets and corridors MUCH too wide). This was likely done to give room for combat, but there is definitely room to make these environments more interesting.

      Game length—the core campaign WAS a bit on the short side, though I'll concede that there were a lot of extra upgrades and VR missions (which were very well done) to keep you busy. Ending felt a tad rushed, too (and given the development hell they went through, it might have been).

      Weapons. Only the standard HF blade and polearm were actually developed. The others only had two or three moves. Full movesets for all weapons, please, and let us use hand-to-hand throughout the whole game!

      Customization. It was a nice tease in Rising, but let us swap out individual body parts to affect stats. Mixing and matching different parts could bring a whole new level of depth to the game, and it leaves it open for visual customization too. Also, more costumes!

      The things I mentioned are all typical expectations for a sequel—I was very pleased with Rising and only hope that a sequel is bigger and better

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    • It would probably work better if one character was combat-focused and another stealth focused and you could switch between them, it would avoid having two sets of abilities on one character half of which were useless at any given time. Say, Bladewolf for stealth-focused play and Raiden for action and low-level stealth like the stuff in the first game.

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    • I would love to see a sequel.  No Gray Fox is necessary.  Just have Raiden leading a unit of specialized Maverick cyborgs all of varying degrees of fighting techniques, armor and or weapons (maybe from the SEARS program?).  I am not opposed to a flying gear that still transforms to a bipedal form.

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    • 68.5.122.116 wrote: I would love to see a sequel.  No Gray Fox is necessary.  Just have Raiden leading a unit of specialized Maverick cyborgs all of varying degrees of fighting techniques, armor and or weapons (maybe from the SEARS program?).  I am not opposed to a flying gear that still transforms to a bipedal form.

      You do realize that Raiden quit from Maverick at the end of the first game, right?

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    • Well, he also quit halfway through the first game and they still supported him then, but it seems Maverick doesn't have a lot in the way of combat assets; about the only other combat borgs we know about in Maverick are the Geminis. But you'd think Bladewolf would belong to Maverick, and we want him back so Raiden will have to be working with Maverick again. Maybe just semi-officially associated with them like during his operations in Denver.

      I suppose the best way to implement that would be the new bad guys going after Maverick to draw out Raiden, so you'd get to see Maverick's HQ under attack and fight some giant boss mech that's trying to destroy the building after going inside and dealing with the assault force.

      Maybe that would be the prolog level to explain how Raiden gets his Maverick-owned cyborg body back, so you'd spend that one in the body he's wearing at the end of Rising. Then the plot expands to who's trying to take Raiden down and why.

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    • I suppose you could work that in with the rescuing Sunny thing. Perhaps you have a bad guy who's trying to get, say, some data on the old Patriot AIs stored in Sunny's head as part of some grand, silly plan involving Metals Gears and nanomachines, perhaps mind-controlling cyborgs using a variant of The System. That way you could have plot-relevant flashback missions with Raiden rescuing Sunny and interacting with the new villain to build their backstory.

      The big thing would be trying to tie the backstory to the current story rather than just making a prequel to MGS4 that doesn't really complement it in tone. It's not like rescuing Sunny alone is going to be very exciting since we already know he succeeds.

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    • What I would like to see is Raiden visiting Snake's grave. If Snake passed away.

      - Drebin should return since he was a child soldier like Raiden once. Assisting the hero.

      - A new antagonist. An archenemy of Raiden like Solid Snake vs Liquid Snake.

      - New bosses. Almost similar to Ocelot, Sniper Wolf, Vulcan Raven, Decoy Octopus & Psycho Mantis.

      - More ninja-type weapons.

      - More old characters to return like Otacon.

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    • About the new antagonist who is almost like Liquid Snake. While Raiden is almost like Solid Snake.

      How about naming the new villain to rival Raiden. How about Fujin? A child soldier like Raiden during the Liberian Civil War.

      His view was different from Liquid's.

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    • What I would like to see is Raiden visiting Snake's grave. If Snake passed away.

      - Drebin should return since he was a child soldier like Raiden once. Assisting the hero.

      - A new antagonist. An archenemy of Raiden like Solid Snake vs Liquid Snake. About the new antagonist who is almost like Liquid Snake. While Raiden is almost like Solid Snake.

      How about naming the new villain to rival Raiden. How about Fujin? A child soldier like Raiden during the Liberian Civil War.

      His view was different from Liquid's. - New bosses. Almost similar to Ocelot, Sniper Wolf, Vulcan Raven, Decoy Octopus & Psycho Mantis.

      - More ninja-type weapons.

      - More old characters to return like Otacon & Mei Ling.

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    • Why did you just copy the two last comments you wrote?

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    • 2.27.149.45 wrote:
      It would probably work better if one character was combat-focused and another stealth focused and you could switch between them, it would avoid having two sets of abilities on one character half of which were useless at any given time. Say, Bladewolf for stealth-focused play and Raiden for action and low-level stealth like the stuff in the first game.

      Funny, I had about the same idea. However, I really think Raiden should have his sneaking privileges removed in the next installments completely and have him sneak only in cutscenes. The gameplay is too fast paced for gamers to feel arsed to move slowly in a cardboard while respecting the enemy's pattern. It would be good if we'd be able to select Bladewolf for scouting missions in the same manner we did with MK.II in Guns of the Patriots.

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    • I only used the MK.II to collect valuable guns from dead guys during a battlefield...

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    • Jim Logan wrote:

      Portable Ops and PO+ weren't that bad. I really wish people would stop hating on those games

      Jim you are so right. How did that guy not get banned from the fourms? Weird.

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    • 58.165.55.17 wrote:

      Jim Logan wrote:

      Portable Ops and PO+ weren't that bad. I really wish people would stop hating on those games

      Jim you are so right. How did that guy not get banned from the fourms? Weird.

      Why would someone get banned for stating an opinion?

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    • i have been reading all of this and im a little surprized no one has touched apon the fact that there is very little detail on Frank Jaeger's life between 1970 and 1990. though i believe that MGSV will clear some of this up, there is alot of untapped potential between this time. yes i know that he isnt a cyborg yet but after the perfect soilder project in PO he is pretty baddass to say the least and is almost up to par with his future cyborg self. so to add my 2 cents, i believe that the next rising should take place within this time. as ive stated before, having muliple playable characters would also be pretty cool and because he isnt a cyborg they could add in XP and a level up system. perhaps the game could revolve around him joining FOXHOUND or how he became so close to Big Boss and maybe have it inbetween GZ and TPP.

      also im a finatic when it comes to making conections so i want to add ( though this is EXTREAMLY ulikely) that i think maybe Grey Fox and Paz from PW have some sort of genetic relationship like brother-sister or somthing, i mean if you look at them they have similar features and Paz being with the Patriots and Grey Fox's affiliation with Big Boss after PO could have led to him being recruited by the Patriots. like i said unlikely but i had to say it.

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    • A lot of people thought Gray Fox would be Punished Snake in MGSV:TPP. However after it was disproven, everyone's kinda forgotten about Fox :(. I kinda hope Frank/Fox/Null is going to be a member of Diamond Dogs.

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    • ..and by a lot of people, Jim means two siblings (brothers, specifically) who were deeply affected by an unknown highly-hazardous substance and decided to make up a fanwank theory.

      Yeah, I am talking about PythonSelkanHD.

      But let's not stray away from the topic here, fellas.

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    • Ah yes. The 'brilliant' body double theory. While they show extensive analysis work in their videos (going so far as to examine the shadow Snake casts intently), some of their theories are a bit far-fetched. And by a bit far-fetched, I mean incredibly far-fetched.

      Moving on from that, even though the idea of Fox being BB's body double for The Phantom Pain was debunked, I think he will still factor into the story. Fox and BB are referenced to have great camaraderie and have saved each other on multiple occasions, and I think Kojima should (and hopefully will) expound upon the relationship that Fox and BB share. Especially since Fox goes from foe to friend, and then even betrays FOXHOUND in the original MG games for BB.

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    • oh shit! iam waitin for the MGR.R 2! can't wait... but i hope kojima make the game in earlier of next year maybe.... 

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    • I personally think the game should continue where Rising left off! Let's face it! What's ast is past! We shoud look more towards the future! Maybe you should look into Raiden continueing his solo war thing, but periodically throughout the game let raiden have flashback memories ofwhen he rescued Summer and make them playable missions! That way you can focus on the current situation and still be able to incorporate th past!

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    • You mean,

      • when he rescued Sunny right?
      • Continuing
      • still be able to incorporate the past.
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    • 173.16.209.240 wrote:
      That is true, however RAY was created only 2 years after Shadow Moses in response to Metal Gears whose designs originated from REX, the first Metal Gear in MGS. To me, EXCELSUS is like the "REX" of MGR; the Metal Gear that sparks the development of new Metal Gears. While EXCELSUS was not the best kept secret and was chopped like an onion (Loved that part XD) its capablility to be manufactured alone has the ability to tip the scales in the military arms race and encourage new Metal Gear projects.

      Let me explain further. The main reason why EXCELSUS's development was not that big of a deal was do to its spepticism of being created; that it was impossible to be made. With everything that happend in MGR how would governments, military groups and even the public, provided that info on EXCELSUS bieng in Pakistan was released, would react to the fact that one was created and that they were mass produced (as implied by Doktor when he said "herds of EXCELSUS")? They would be thinking "How in the world are we suppsose to fight an opposition that has a hexapedal tank that's the size of a skyscrapper and can destroy cities?" They would try to think of ideas to counter EXCELSUS, with one of them likely being a Metal Gear with complete mastery of flight. A machine capable of going toe to toe with an EXCELSUS by being able to get at its weak spots via speed and presicion that comes from its flight capabilities, all the while retaining the size of a RAY as well being more cost effiecient than an EXCELSUS. 

      That's pretty much why I think a concept of a flying Metal Gear could work. Still, could you explain to me more on how it would be a bad concept? Not trying to antagonize; I just want a better understanding on your stance here. :)

      I like the Sound of that

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    • The idea of a Metal Gear built to counter EXCELSUS is intriguing. I would think that with it's large size and slow movements, a faster Metal Gear would be the best counter to it. It would be interesting to see a smaller, yet still powerful Metal Gear.

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    • Imagine a UV Metal Gear... with the same neuro AI as Bladewolf. A Metal Gear... THAT TALKS!

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    • arnt gekkos small metal gears that may have the ability to talk...... u never know they might talk behind your back.......

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    • 74.252.105.34 wrote:
      arnt gekkos small metal gears that may have the ability to talk...... u never know they might talk behind your back.......

      posted by me... i gotta remember to log in next time

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    • I've always imagined Gekko had this secret "moo" language.

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    • I was actually talking about English.

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    • I just hope the next Rising feels more like a sequel to the MGS series (That it, in fact, is), with more super advanced tech and stuff!

      I know it is probably much asking but, who wouldn't love to see Otacon as part of Raiden's support team? Or seeing Rose again?

      I'd like to see the next Rising be more like the other MGS games, with themed bosses and such, obviously keeping the fast-paced gameplay and some stealth elements, also, why not give Raiden some guns? Some games have done the gun-sword combination greatly, though I wouldn't like to see this in this game but rather have some few firearms (Sniper Rifle, maybe) for some situations...

      And themed bosses.

      And nanomachines, son.

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    • 179.57.241.190 wrote:
      I just hope the next Rising feels more like a sequel to the MGS series (That it, in fact, is), with more super advanced tech and stuff!

      I know it is probably much asking but, who wouldn't love to see Otacon as part of Raiden's support team? Or seeing Rose again?

      I'd like to see the next Rising be more like the other MGS games, with themed bosses and such, obviously keeping the fast-paced gameplay and some stealth elements, also, why not give Raiden some guns? Some games have done the gun-sword combination greatly, though I wouldn't like to see this in this game but rather have some few firearms (Sniper Rifle, maybe) for some situations...

      And themed bosses.

      And nanomachines, son.

      Because giving Raidan guns removes to point of him thematically being a sci-fi samurai. A ronin to be precise. I think I liked the Maverick Support team, though Rose reacting to Raidan's new philosophy would be interesting.

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    • Am i the only one that thinks that rising and solid should be seperated? I mean not totally but at least like they did in the last game,while i have to say it would be interesting to see some of the characters from solid react to the new raiden. Also what rising had was good characters, like Sam,that dude was super cool and all i learned about him in that stupid DLC is that he likes to smile. ofc solid had even better characters, but the full potential you could get out of the ones fom rising is very high in my opinion.

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    • Rising is a sub-series to Metal Gear Solid...they really are as separate as one could get.

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    • CyborgROX wrote:
      Why did you just copy the two last comments you wrote?

      Guess no one seems interested in my ideas.

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    • Well ah cyber snake?

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    • If the MGR 2 will be placed between 2 & 4, just let it be more of stealth game instead hack-and-slash- type. And if people want my opinion, Hideo Kojima should be more involved with the project.

      Mr. Lightning Bolt deserves a neat little trilogy to himself. I have always liked Raiden, even before his awesome reinvention in MGS4. Since it is highly unlikely that he will be a protagonist in the Solid series going forward.

      One more thing: despite Sam's fate, i would love to see him back. Let's not forget he was the only one of the winds of destruction who wasn't cut in pieces (besides Armstrong, of course).

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    • You know who I'd like to see back? Strangelove. I thought it was funny that they made such a big deal out of Blade Wolf's AI when Strangelove had already accomplished essentially the same thing forty-four years earlier.

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    • Strangelove would likely be dead by the time of Rising. 

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    • Misterbunnsy wrote: Strangelove would likely be dead by the time of Rising. 

      Wasn't Strangelove in her thirties during the events of Peace Walker? By the events of Rising, she'd be in her seventies, maybe pushing eighty at the latest.

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    • If she wasn't dead she'd be in a nursing home. Or on her death bed.

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    • Jim Logan wrote: If she wasn't dead she'd be in a nursing home. Or on her death bed.

      Hmm, good point.

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    • However, this is Metal Gear, they'd probably find a way to nanomachine her up so they could de-age her :P

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    • Jim Logan wrote:
      However, this is Metal Gear, they'd probably find a way to nanomachine her up so they could de-age her :P

      Or to be more realistic, pour her intelligence into an AI, much like GLaDOS from Portal. If that was to happen to anyone in the series, it would undoubtedly be Strangelove.

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    • Liquid Ocelot was seventy years old in MGS4. Big Boss was seventy-nine. The End was more than a hundred when he took his last mission. Para-medic was 67 when she died in 2003, and she was still hard at work grafting weird shit onto Frank Jaegar. What is up with this assumption that people just drop dead in their seventies? Strangelove is probably fine.

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    • Liquid and Big Boss were constantly taking nanomachines in their 70's though. I doubt Strangelove went "I wanna live forever!" and stuck herself with a needle 

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    • EVA was 78 when she was blown off a motorcycle for the last time, and she was nanomachine-free as far as we know. Are you seriously trying to argue that the only way to stay standing through your seventies is to shoot up full of nanomachines?

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    • 192.160.117.141 wrote: EVA was 78 when she was blown off a motorcycle for the last time, and she was nanomachine-free as far as we know. Are you seriously trying to argue that the only way to stay standing through your seventies is to shoot up full of nanomachines?

      Big difference, EVA was a former espionage operative, plus a military operative, meaning she had a lot of training. Strangelove is not, and based on Paz's statements would not last long in a fight even when she was in her thirties.

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    • Yus :D

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    • Can we get Red Blaster back in Rising 2?

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    • This is ridiculous. You are ridiculous. It is ridiculous that more than one person is trying to tell me that they have never seen, in their life, a person eighty years of age who was not a secret agent and/or a nanomachine-enhanced superhuman. It is ridiculous that three different people are trying to argue that a woman living to be eighty years old is less probable than a man coming back to life from a nanomachine coma by grafting parts of his clones onto his body. I have never before had such a ridiculous conversation.

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    • Well in today's day-and-age people hardly live to 50, let alone 70 or 80.

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    • 192.160.117.141 wrote: This is ridiculous. You are ridiculous. It is ridiculous that more than one person is trying to tell me that they have never seen, in their life, a person eighty years of age who was not a secret agent and/or a nanomachine-enhanced superhuman. It is ridiculous that three different people are trying to argue that a woman living to be eighty years old is less probable than a man coming back to life from a nanomachine coma by grafting parts of his clones onto his body. I have never before had such a ridiculous conversation.

      I do have a grandma who lived up to her 80s, so I definitely can believe it. She died back when I was still in High School.

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    • 192.160.117.141 wrote:
      This is ridiculous. You are ridiculous. It is ridiculous that more than one person is trying to tell me that they have never seen, in their life, a person eighty years of age who was not a secret agent and/or a nanomachine-enhanced superhuman. It is ridiculous that three different people are trying to argue that a woman living to be eighty years old is less probable than a man coming back to life from a nanomachine coma by grafting parts of his clones onto his body. I have never before had such a ridiculous conversation.

      I kind of have to agree with this guy.

      Despite them recently dying, I had great-grandparents living throughout most of my teenage years, and they were like around during WW1. That's old. In regards to how different the Metal Gear universe is to ours, it's entirely possible that medical science in 2016 of Metal Gear completely trumps what we'll have in two years from now. Hell, it's already more impressive - working robotic limbs. Cyborgs. Nanomachines. Saying that a woman not surviving over her 70s compared to all of that is ridiculous.

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    • Why not all these ideas?

      Gray Fox VS Nanomachine zombies could be extra DLC, Raiden's change to cyborg another, and the continuation of the last game as the main game.

      Though I really really wanna see Blade Wolf take a larger roll. Maybe just a larger DLC mission. I was just dissapointed when we couldn't play as his rebuilt form.

      Heck its Platinum games better yet Blade Wolf should have his own Okami sized game. Since Platinum still seems to like their four legged protagonists.

      I'd buy both in no time. (just need a PC version xD)

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    • Sounds interesting. They do tend to get a bit lazy with DLC packs though, as we've seen. So I would expect something like that to be full-out new games, or otherwise it would just be lazy-reskinned Revengeance.

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    • I just recently saw The Amazing Spider-Man 2 (loved it, definitely the most underrated movie so far) and noticed how good the dub track played along nearly everytime Electro showed up. I was thinking maybe since Raiden has close ties with electricity, we could have a little bit of dubstep mixed in the sequel's soundtrack? Not like there was anything bad with Christopherson's tracks, hell they were utterly amazing. But it would be a nice change, wouldn't it? Especially when the boss battles reached the critical fuck-the-rules phase.

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    • What if we grab Raiden and throw him into an alternate universe Shadow Moses with cyborgs and the such?

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    • Not entirely impossible. They brought him in for the Jamais Vu mission. Some sort of storyline involving Snatchers again, or the nanomachine zombies, could be possible if they use the same explanation from the beginning of Jamais Vu.

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    • No. Noooo. Nooooooooo! No frickin dubstep. Retarded 'music'. I don't like Kojima's original idea, though... fighting nanomachine-powered *zombies*? Pfffft. Sounds like a cringe-fest to me. I don't know how Gray Fox would work. I'd rather see them explore what happened after Revengeance.

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    • Misterbunnsy wrote: Not entirely impossible. They brought him in for the Jamais Vu mission. Some sort of storyline involving Snatchers again, or the nanomachine zombies, could be possible if they use the same explanation from the beginning of Jamais Vu.

      Yeah, and they even hinted at a potential sequel being in the works when they had Miller say "Maybe we'll be seeing you again, Raiden" on the results screen of that mission.

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    • 82.73.179.58 wrote:
      No. Noooo. Nooooooooo! No frickin dubstep. Retarded 'music'. I don't like Kojima's original idea, though... fighting nanomachine-powered *zombies*? Pfffft. Sounds like a cringe-fest to me. I don't know how Gray Fox would work. I'd rather see them explore what happened after Revengeance.

      Who said anything about nanomachine-powered? Do you recall in MGS4 when in Act 2, Liquid's attempt to access SOP caused all the soldiers to basically become zombies? The definition of a zombie doesn't have to be a meat-eating, reanimated decaying corpse. It can just mean somebody who appears to be without thought and lifeless.

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    • Rules of nature?

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    • What if after MGR1 Raiden had a change of Beliefs similar to Big Boss, and in MGR2 you play as someone else and Raiden is the main antagonist? That would be pretty cool. 

      I'd like Raiden to return. BUT... I'd want him to have an archenemy who is like Liquid.

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    • I had a similar idea, only that we WOULD get to play as Raiden in the second installment, but his whole journey through the Rising franchise would mirror Big Boss' efforts. Such a set up is already made if you think about it;

      -Naked Snake killed The Boss and spent most of his life and resources to create a nation where soldiers are not used as tools for the government believing that to be his mentor's last will = Raiden kills Armstrong and, as hinted in the post-credits scene, acquires some of his philosophies. In the next entries, he attempts to take down World Marshal, which would be the modern-day equivalent of Cipher and eventually tries to create a place where people can fight for their own individual reasons.

      Furthermore, Bladewolf would be much like Kaz, who follows Raiden in the battlefield at first and believes in his ideals and then severes his ties with him as Raiden changes for the worst. Jetstream Sam would replace Ocelot, as in an on-and-off war buddy who would change allegiances multiple times (I am certain he is alive). 

      If you really want a villanous Raiden though, no need for change in beliefs. He is already walking the line by the end of Revengance.

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    • Mr. Grave wrote:
      I had a similar idea, only that we WOULD get to play as Raiden in the second installment, but his whole journey through the Rising franchise would mirror Big Boss' efforts. Such a set up is already made if you think about it;

      -Naked Snake killed The Boss and spent most of his life and resources to create a nation where soldiers are not used as tools for the government believing that to be his mentor's last will = Raiden kills Armstrong and, as hinted in the post-credits scene, acquires some of his philosophies. In the next entries, he attempts to take down World Marshal, which would be the modern-day equivalent of Cipher and eventually tries to create a place where people can fight for their own individual reasons.

      Furthermore, Bladewolf would be much like Kaz, who follows Raiden in the battlefield at first and believes in his ideals and then severes his ties with him as Raiden changes for the worst. Jetstream Sam would replace Ocelot, as in an on-and-off war buddy who would change allegiances multiple times (I am certain he is alive). 

      If you really want a villanous Raiden though, no need for change in beliefs. He is already walking the line by the end of Revengance.

      This idea sounds fantastic!

      But who would be Raiden's archenemy?

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    • 189.25.84.42 wrote:

      This idea sounds fantastic!

      But who would be Raiden's archenemy?

      Well, Big Boss' archenemy was Zero, the head of Cipher. So, logically whoever's leading World Marshal would have to be the main baddie.

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    • Mr. Grave wrote:
      I had a similar idea, only that we WOULD get to play as Raiden in the second installment, but his whole journey through the Rising franchise would mirror Big Boss' efforts. Such a set up is already made if you think about it;

      -Naked Snake killed The Boss and spent most of his life and resources to create a nation where soldiers are not used as tools for the government believing that to be his mentor's last will = Raiden kills Armstrong and, as hinted in the post-credits scene, acquires some of his philosophies. In the next entries, he attempts to take down World Marshal, which would be the modern-day equivalent of Cipher and eventually tries to create a place where people can fight for their own individual reasons.

      Furthermore, Bladewolf would be much like Kaz, who follows Raiden in the battlefield at first and believes in his ideals and then severes his ties with him as Raiden changes for the worst. Jetstream Sam would replace Ocelot, as in an on-and-off war buddy who would change allegiances multiple times (I am certain he is alive). 

      If you really want a villanous Raiden though, no need for change in beliefs. He is already walking the line by the end of Revengance.

       I still don't understand why there are people against Raiden going down the villian path when that's obviously where he's going. I mean come on, the Jack the Ripper personality is a freaking schizophrenic phychopath.

      I believe he is having a similar arc to Big Boss, I think. Tragedy, one after another. He seems to be determined at the end of this game to "fight his own war". Similar to Big Boss being the villian in the Metal Gear games.

      A scenario to turn Raiden in a villian would be like this:

      Rose is killed by the PMCs/Main Enemys of MGR2 and his son is imprisoned and brainwashed by his captors to make him a deadly weapon worse than all the enemies Raiden had faced.

      That would certainly make him (Raiden) completey snap and became a full villian.

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    • Mr. Grave wrote:
      I had a similar idea, only that we WOULD get to play as Raiden in the second installment, but his whole journey through the Rising franchise would mirror Big Boss' efforts. Such a set up is already made if you think about it;

      -Naked Snake killed The Boss and spent most of his life and resources to create a nation where soldiers are not used as tools for the government believing that to be his mentor's last will = Raiden kills Armstrong and, as hinted in the post-credits scene, acquires some of his philosophies. In the next entries, he attempts to take down World Marshal, which would be the modern-day equivalent of Cipher and eventually tries to create a place where people can fight for their own individual reasons.

      Furthermore, Bladewolf would be much like Kaz, who follows Raiden in the battlefield at first and believes in his ideals and then severes his ties with him as Raiden changes for the worst. Jetstream Sam would replace Ocelot, as in an on-and-off war buddy who would change allegiances multiple times (I am certain he is alive). 

      If you really want a villanous Raiden though, no need for change in beliefs. He is already walking the line by the end of Revengance.

      That could work :)

      But would you accept if Raiden, 100% consumed by the darkness of the "Ripper-Persona", killed not only the people responsible for World Marshal but their families? Or it would be too dark for his character?

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    • Alright here's a basic plot.

      Gray Fox wakes up in a new body after the events of MGS1. his mission is to exterminate all remaining members of foxhound including the scientists that first turned hi into a cyborg .halfway through the game it becomes apparent you must fight the patriots with a experimental version of SOP that turns its users into super soldiers (nano machine zombies)

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    • 98.195.91.136 wrote:
      Alright here's a basic plot.

      Gray Fox wakes up in a new body after the events of MGS1. his mission is to exterminate all remaining members of foxhound including the scientists that first turned hi into a cyborg .halfway through the game it becomes apparent you must fight the patriots with a experimental version of SOP that turns its users into super soldiers (nano machine zombies)

      1st: Gray Fox was completely smashed flat by Rex's foot. You can even see his ghost in MGS4 when taking photos of Rex.

      2nd: Gray Fox already killed all the scientists experimenting on him and the six members of Foxhound in MGS1 were the only members left.

      3rd: The only thing that drove Gray Fox after the experiments was to have a true battle against Snake. He got his wish. He died at peace. If he was to be revived by some supernatural experimentation after MGS4 (when we know his soul still rests at his last living place), he wouldn't have any motive, any reason to live at all.

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    • While the plotline is silly when considering CyborgROX's points, this is the Rising series: I feel like the sequels could be non-canonical, ridiculously weird, abstract stories.

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    • 189.25.17.185 wrote:
      That could work :)

      But would you accept if Raiden, 100% consumed by the darkness of the "Ripper-Persona", killed not only the people responsible for World Marshal but their families? Or it would be too dark for his character?

      That's something I find unacceptable. I don't think the Ripper persona is necessarily a bad guy, bad enough to kill someone's family - I think he resembles Raiden a lot. Only difference is that he doesn't really feel conflicted after killing somebody.

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