Metal Gear Wiki


Bureaucrat Admin
19,690 Edits since joining this wiki
September 30, 2009

Hi, welcome to the Metal Gear Wiki! Thanks for your edit to the Metal Gear Acid page.

Please leave a message on my talk page if I can help with anything! -- Fantomas (Talk) 14:29, September 30, 2009

Hey Bluerock.

Just a quick question. I was watching the movie Metal Gear Solid:Philanthropy and I was wondering if this picture of Solid Snake could go anywhere. Croyez-en les Militaires Sans Frontières! (talk) 04:23, October 13, 2013 (UTC)

Solid Snake in Metal Gear Solid: Philanthropy

I can't speak for Bluerock, but I can say this: Normally, fan-made stuff isn't allowed on the Wiki, but since it was officially recognized by Hideo Kojima, I guess this can pass. You still have to wait for Bluerock's answer, though. Weedle McHairybug (talk) 05:02, October 13, 2013 (UTC)
I'd be happy to make the Philanthropy article if you want. I've watched the movie a few times and I'd be honored to do it. However, I don't know any of these actors, nor do they mention the names of the Metal Gears nor the Main antagonists name. Snake just refeers to him as "some FOXHOUND Freak". Croyez-en les Militaires Sans Frontières! (talk) 05:58, October 13, 2013 (UTC)
I would't use fan images for the main articles but an MGS: Philanthropy article would seem to be ok, seeing as there are articles for other fan movies/games (Metal Gear Awesome, Crab Battle, Merry Gear Solid: Secret Santa, etc). --Bluerock (talk) 10:26, October 13, 2013 (UTC)
I'm sorry if I sound like an idiot here, but if I make the article, and make it look as best I can(which I don't know how good it would look compared to the articles you have here.), would the images be able to go there? Croyez-en les Militaires Sans Frontières! (talk) 13:37, October 13, 2013 (UTC)
Yes, you can place them in an image gallery if there a lot of them. If the article needs any improvement, I'm sure that other users will help tidy it up and make it look better. --Bluerock (talk) 14:46, October 13, 2013 (UTC)
Okay, I made a mistake in regards to my earlier post: The fan-made film that was officially recognized by Hideo Kojima was actually "Metal Gear Solid: Cracks in the Armor," not MGS:P. Sorry for that. Weedle McHairybug (talk) 14:04, October 13, 2013 (UTC)

Metal Gear Solid:Philanthropy

I wrote the article, I know it's a mess and it looks horrible do you think? Croyez-en les Militaires Sans Frontières! (talk) 19:58, October 14, 2013 (UTC)

Sorry for the late response. The article looks good so far, just needs a some minor fixes and it will be a nice addition to the wiki. --Bluerock (talk) 08:51, October 19, 2013 (UTC)

So you got rid of the minor characters page

Glad to see that. Also, thanks for rewording the Green Beret page. 16:32, October 26, 2013 (UTC)

No problem, I assume you mean the minor characters page? Anyway, seemed like the best option was to split it down, since it was being used as a catch-all page for characters with no real relation to one another. --Bluerock (talk) 16:55, October 26, 2013 (UTC)
Hey, Weedle was the one who added most of the characters, not me. At the very least, the real EVA, the real Naomi Hunter, the KGB chief director and the supposed Big Shell VIP were worth mentioning. I agree that the Mig pilots, the Green Beret and others were irrelevant. And yes, I meant minor characters. Sorry about that. -- 16:59, October 26, 2013 (UTC)
It was nobody's fault really, it just became very big and disorganized over time, like many pages do. At least now it should be easier for people to read about some of these obscure characters. --Bluerock (talk) 17:11, October 26, 2013 (UTC)
Thanks! Also, I'm not sure if the Big Shell VIP ever existed and I don't want to add speculation. Please feel free to reword the page. -- 17:18, October 26, 2013 (UTC)
Ok. He may have been involved as part of the coverup, but nobody knows for sure. --Bluerock (talk) 17:21, October 26, 2013 (UTC)
Fair enough. I've also reworded Hot Coldman's page due to a debate on the talk page between Weedle and some guy. I apologize for assuming that Coldman was the deviously cunning strategist. I assumed he was the guy due to him being the mastermind behind Operation Snake Eater. Then again, Peace Walker never actually says he's the same guy. I guess Kojima just forgot about Gene taunting Big Boss with information regarding the strategist. -- 14:19, November 1, 2013 (UTC)
You are not alone, I think a lot of people made that assumption. I've always been skeptical of this Keyser Söze figure, but I do appear to be in the minority. Anyway, I agree with you, it makes more sense to keep Coldman separate from the DCS, in the absence of any actual evidence. --Bluerock (talk) 15:37, November 1, 2013 (UTC)

New Game plus

Metal Gear Rising

Hello how's it goin? If I did a new game plus section would it go at the bottom? —Preceding unsigned comment added by DarkSlayer 3 (talkcontribs)

That seems like the most appropriate place, yes. --Bluerock (talk) 07:43, November 1, 2013 (UTC)

Reflections and Horizons

Hi There!

With the next generation of consoles all set to launch in a couple of weeks, Wikia thought it would be the perfect time for some of our most active community members to take a fond look back at the current generation. We’d love if you’d provide us with a piece — however long you see fit — wherein you reminisce about a topic of your choosing related to the current generation. We are going to present what you write in an upcoming feature called “Reflections.”

For example, you could write about the changes the Metal Gear Solid series underwent in moving from PS2 to PS3 -- how the series evolved, what the new tech allowed Kojima and co. to accomplish that they couldn't prior. You could, potentially, provide us with some anecdotes about Metal Gear Solid 4 and other games from the current generation that illustrate the game's allure. Or, more generally, you could simply write about what this generation has meant to you as a gamer.

We’re going to be looking to the future, as well, with a similar feature titled “Horizons.” If you could also let us know, in as many words as you like, what trends you’d like to accompany the next generation of games (and what you DON’T want to see) we’d really appreciate it.

Let me know what you think or if you have any questions.

Mhadick (talk) 20:55, November 6, 2013 (UTC)

note: If you're interested, please let me know as soon as possible. We'd like to have something by early Monday morning, ideally.

Sorry for the late response, Mhadick. Thanks for the offer, but I was very busy during the last few weeks, so probably wouldn't have had the chance to write anything very interesting. Good luck with the feature though. --Bluerock (talk) 08:41, November 20, 2013 (UTC)


Has anyone ever explained how Big Boss/Punished Snake can mark people in Ground Zeroes/Phantom Pain?.

Croyez-en les Militaires Sans Frontières! (talk) 02:30, November 7, 2013 (UTC)

Sorry for the late response. I don't know if the controls have been discussed yet, but I guess it will be similar to how you tag enemies in Peace Walker, involving the shoulder buttons. --Bluerock (talk) 08:41, November 20, 2013 (UTC)
I meant in-universe wise. lol. Croyez-en les Militaires Sans Frontières! (talk) 23:26, November 26, 2013 (UTC)

New Blog.

Hey friend I've got new blog post so if you have the time check it out and tell me what you think. Bye.R.S 00:29, November 20, 2013 (UTC) —Preceding unsigned comment added by Gekkou25 (talkcontribs)

Ok, will do. --Bluerock (talk) 08:41, November 20, 2013 (UTC)

Administrator? Coo?

Wait..your one of the administrators? Cool. I didn't even know. —Preceding unsigned comment added by Gekkou25 (talkcontribs)

Indeed, I've helped maintain the site for a year or so now. --Bluerock (talk) 08:41, November 20, 2013 (UTC)

Thank you

I thank you for the welcome I'm a friend of Gekkou25. He speaks nice things about you and this site. Again I thank you.Unknown256 (talk) 03:03, November 20, 2013 (UTC)

No problem. --Bluerock (talk) 08:41, November 20, 2013 (UTC)

Licensed Video Swap Tool

Hey there, Bluerock . My name is Doug and I'm a member of Wikia's Community Development Team! Wikia has recently updated a new admin tool for videos called Licensed Video Swap. This is a new tool that allows admins to quickly swap videos embedded videos on your wiki from outside providers (such as Youtube, Vimeo, Dailymotion, etc) to the same (or very similar) video that exists on Wikia Video. The benefit being that the videos hosted on Wikia Video are fully licensed and will never be removed for a licensing issues.

You can read about the updates to the tool on this staff blog. and I am available to help you if you would like any assistance switching any videos out on your wiki, it's your call. Thank you and have a good one!
TheBlueRogue @fandom (profile)•(talk)•(email) 22:26, November 18, 2013 (UTC)

New Blog

Hello again I've got a another blog that I think you might like. If you have the time come read if you don't mind. Tell me what you think.R.S 03:08, November 25, 2013 (UTC)

Excuse me, Bluerock?

I was wondering if you would be able to talk on the chat in the next few days?

Croyez-en les Militaires Sans Frontières! (talk) 23:22, November 26, 2013 (UTC)

Merry Metal Gear!

Merry Christmas Bluerock! I know I am 21 days early, but I thought I should say it. 

Croyez-en les Militaires Sans Frontières! (talk) 23:04, December 6, 2013 (UTC)

Thanks! A shame that MGSV won't be in my Xmas stocking this year. --Bluerock (talk) 23:46, December 6, 2013 (UTC)

Multi-tab infobox images

Noticed that a number of users have started implementing the use of the multi-tab images for the infoboxes we were talking about a while back. So I assume this will be the norm now for characters that were depicted across different titles? DementedP (talk) 00:06, December 19, 2013 (UTC)

Speaking of the Multi-tab infobox images, I think we'll need a different image for Ocelot's MGS4 appearance, since the image currently used is technically while he's using his Liquid Ocelot personality, not Revolver Ocelot himself. A better image would probably be when he admits that he was Liquid's doppelganger. Weedle McHairybug (talk) 00:10, December 19, 2013 (UTC)
I saw this too, and while I'm obviously in support of this change, I don't think we ever really agreed on whether it should be done, or how to do so. If we are going ahead with it, then the current ones will need to be fixed. As they are now the users have put different sized and proportioned images which creates problems. I'm happy to fix them and I'll handle as many of the images as possible. If I do it I'll basically put the images I feel are best (or that have already been agreed upon) and then we can discuss any changes on that character's talk page. There are obviously a few specifics we would need to clear up. Do we name the tabs based on in-universe information (for example, the year that each game is set) or do we use the game's abbreviated name (MGS, MGS2, PW, MGR, etc.) How do we handle games with multiple appearances for each character? I would say use their base appearance throughout the game, with differences based on important changes, for example, Olga could have three images (Tanker, Plant and Mr. X). Raiden would only need one for each game. Cases such as Liquid Ocelot are tricky as its basically one character pretending to be another. And do we put the tabs in chronological order for the universe (ie. MGS3, PW, GZ, TPP, etc.) or the order each game was released in?--Soul reaper (talk) 03:25, December 19, 2013 (UTC)
We never really agreed on anything concrete, but that is partially my fault for getting sidetracked with other things. Anyway, I am fine with using the multi-tabbed infoboxes (it seems the Spanish Metal Gear Wiki has also adopted Soulreaper's idea).
I agree that we need better formatted images so that they fit well, and the Olga proposal is also a good idea. Liquid Ocelot only needs one image, so a multi-tabbed infobox is probably not needed in that case. MGS4 Revolver Ocelot could be represented by his appearance on his death bed, as Weedle suggested, but in the possible absence of a decent enough image, I have no problem using Liquid Ocelot, since they are the same person physically.
I also believe the default image should be the character's latest appearance (which we had previously implemented), and in my opinion, the tabs should be by game (MGS1, MGS2, etc.) in order of release, but I am always open to other suggestions.
Soul reaper, you have a talent for acquiring good images, so I am happy to let you get on with those, and we can always finalize things later on, so thanks very much for all your help.
--Bluerock (talk) 10:39, December 19, 2013 (UTC)
I'll get on it ASAP. I should note that if we want their most recent appearance to be the default one (which I agree with) then it may be better to have the tabs in reverse order as the first tab is always the default. That would also mean that Big Boss will, for the time being, have his GZ/TTP appearance.--Soul reaper (talk) 12:31, December 19, 2013 (UTC)
Ah, I hadn't considered that. Perhaps that's the best way to go then for now. Thanks. --Bluerock (talk) 12:56, December 19, 2013 (UTC)
Sounds good to me honestly. I don't mind Big Boss having the GZ/TPP appearance for his image either, since it's his most current depiction in a proper title anyway (MGSV and all). The same goes for Ocelot in his appearance in TPP. DementedP (talk) 23:41, December 19, 2013 (UTC)

Hey, so Big Boss' MGS3 image. Eye-patch or no eye-patch?--Soul reaper (talk) 05:46, December 22, 2013 (UTC)

I'd say no eyepatch, since he appears like that for the majority of the game. It's also the only game where he doesn't wear an eyepatch. I guess we could have both images in sub-tabs but it might be best to keep infobox images down to a minimum. --Bluerock (talk) 14:07, December 22, 2013 (UTC)
That's what I was thinking. Thanks.--Soul reaper (talk) 16:17, December 22, 2013 (UTC)
Thanks for fixing the div tags, Soul reaper. On another point, since the infobox is concerned with canon images, I don't believe the original MSX2 radio portraits would qualify for this. What are your thoughts? --Bluerock (talk) 11:32, January 2, 2014 (UTC)
No problem. I'm not really sure about that. The way I looked at it was that it was a redone version of an existing game, similar to MGS1 and Twin Snakes. Canonically it's the same story, same events and everything, just revamped designs. On the other hand, Metal Gear 2 was simply an altered version, rather than a graphical update they were visual changes. I personally have no problem keeping them as secondary tabs to MG2 part of the infobox.
On a related note, I was thinking about the infobox images for those who only appeared in animated cutscenes in MPO, namely the characters who have that as their most recent appearance. It may be worth having the policy state that in-engine appearances take priority, and if they have appeared in multiple games but their most recent did not include an in engine appearance, then the most recent one that did becomes the default. I've done this for the CIA director and DOD official pages to show how it may work. Currently the only pages that would need to be changes are Sigint and Para-Medic, who would have their MGS3 images moved to the default tabs and their MPO images to secondary positions.--Soul reaper (talk) 04:57, January 3, 2014 (UTC)

Hello Again

Hello sorry to bother you. I need a opinion if you don't mind. Bye.--R.S 02:00, December 20, 2013 (UTC) —Preceding unsigned comment added by Gekkou25 (talkcontribs)

If you're referring to the Cyborg Raiden vs Sesshomaru blog, I'm not familiar with the Inuyasha series, so I'm afraid I can't really comment. --Bluerock (talk) 22:18, December 21, 2013 (UTC)

Oh. That's too bad. I was hoping for some opinions. Now I feel sad.--R.S 22:58, December 21, 2013 (UTC)--R.S 22:58, December 21, 2013 (UTC)

Wiki style

Hey, Bluerock,

I was wondering if you could restyle the wiki to resemble the Spanish Metal Gear Wiki, as it has quite an attractive style (in a "cool" way), in my opinion. I was also wondering if I could maybe restyle the main page; I'm not just a new user spewing crap, by the way; I have an intermediate understanding of CSS, Wikia's interface/MediaWiki, and know how to make templates - I would also like to edit the article management templates here, if possible ({{Stub}}, {{Delete}}, etc.).

This is just a proposal to improve the style of the wiki. nucl3arsnake (talk) 10:05, December 23, 2013 (UTC)

Can you clarify what improvements you're thinking of? Are you talking about the darker color scheme and rounded box style? I am open to improving the look of the wiki, but I also think it would be a good idea to gather some other opinions from other users, perhaps by starting a forum topic. --Bluerock (talk) 19:24, December 23, 2013 (UTC)

I wasn't thinking of adding the rounded box style (I don't really feel it's encyclopedic); I do think that the infobox template on this page would be a nice addition to the wiki, along with the background (so, essentially, yes, the darker color scheme), since it's from the most notable Metal Gear game. Then I was just planning on making the front page a bit more "encyclopedic" in style along with slightly stylizing article management templates; I could do these in my sandbox, if necessary. nucl3arsnake (talk) 19:34, December 23, 2013 (UTC)

I see what you mean. I do like their background image and infobox style, although I don't think we necessarily need to be absolutely identical here. Yes, use your sandbox to stylize the templates and we can see how they look. --Bluerock (talk) 20:20, December 23, 2013 (UTC)

How about these? The delete one could probably still use some work.

I'm still trying to replicate the Spanish Wiki's infobox template, but some of the Spanish makes it difficult. nucl3arsnake (talk) 23:05, December 23, 2013 (UTC)

Okay, I managed to created my own version of the Spanish Metal Gear Wiki's infobox template in my third sandbox. nucl3arsnake (talk) 00:33, December 24, 2013 (UTC)

If I can offer my two cents on the matter, I agree that the front page could do with a redesign, and the infobox design has elements I can get behind, but I'm completely against changing the overall colour scheme. You might think that it looks more exciting but it's not the best for a text heavy encyclopaedic based site. The number one priority is making sure all text, both normal text and links, is always readable. This relies on a high level of contrast between the background and the text. The easiest text to read is black on a white background. It's why google, facebook, twitter and most importantly, wikipedia have retained this colour scheme for years. It's also why many of the larger, more successful wiki's such as Halopedia, Narutopedia and Wookiepedia use this colour scheme. As for the infobox. I'm certainly not against modifying it. Looking at your example I'd say I have nothing against using the white text on dark grey for the heading areas, but I'd keep the other areas white, as they are now.--Soul reaper (talk) 06:12, December 24, 2013 (UTC)

The background still can be changed to the MGS3 one the Spanish Metal Gear Wiki uses without changing the main color scheme (black text; white background). Also, there are are plenty of successful wikis that use different color schemes, instead of the same old black text, white background one (i.e. Memory Alpha, Avatar Wiki (which is more successful than Narutopedia), RuneScape Wiki, BioShock Wiki, Assassin's Creed Wiki (which is more encyclopedic than this wiki), Call of Duty Wiki (not really encyclopedic, but still very successful; one of Wikia's most active and most viewed wikis), etc.
Even if we do base the style of the wiki on the Spanish Metal Gear Wiki's color scheme, it still won't be extremely dark; it just won't be as light as the current color scheme. nucl3arsnake (talk) 07:47, December 24, 2013 (UTC)
Our priority should always be to improve as an encyclopaedia for the Metal Gear series. The most important part of the wiki is the text and making it as easy to read as possible should be a top priority. It is a fundamental truth of graphics design that black on white is far easier to read, both on paper and on screen. I honestly see no benefits in making the background any shade of grey, or any other colour.--Soul reaper (talk) 08:49, December 24, 2013 (UTC)
I think you're taking the color scheme too far into context; a slight darkening in the scheme isn't going to render our text unreadable... Also, if we were to replicate the Spanish Metal Gear Wiki's color scheme, it wouldn't be a dark grey like the infobox template, as their scheme is more of a very light rural green. Also, the Okami Wiki that you have sysop rights at doesn't seem to have the lightest color scheme either... nucl3arsnake (talk) 09:06, December 24, 2013 (UTC)
I've looked at the Spanish Wiki, and while it's not bad, it could be better. Simply looking nice isn't really good enough. The fact of the matter is that black on white reads best. Anything else may look nice but will always be in a position where it could be better for reading. As ours is a mostly text based site, that should always be the number one requirement. The front page is a little different. That's there to grab people's attention and as such, where we have more room to play. I haven't really been involved with Okami Wiki in about two years so I wouldn't try and use that as any evidence of my own preferences or perspectives. Anything you'll garner from that is outdated at best.--Soul reaper (talk) 12:44, December 24, 2013 (UTC)

I have to agree with Soul reaper on this. Black text on white background definitely works better for us. As for the front page and the background graphic, there is certainly some room for improvement. --Bluerock (talk) 17:09, December 24, 2013 (UTC)

Well, that's fine, as, obviously, we can just simply change the background of the wiki, which wouldn't change the main color scheme of black text, white text background. We would have to change the button colors to green or something, to match the MGS3 background. Now can we me move on and discuss other improvements; we've been on this "color scheme" discussion for a bit now... nucl3arsnake (talk) 17:39, December 24, 2013 (UTC)
Well, if you can obtain the background image from the Spanish wiki, that would be great (I assume this would be ok with them?). Otherwise, we could design a similar one, one more personalized to our site. We can then look at what button colors are most suitable. As for the infobox template, the design looks good overall but I don't think the dark color works too well with the blue hyperlinks on the right, and I also think the info should be separated under appropriate headings, like our current one is. However, I personally know how difficult these templates can be to code, so I appreciate your efforts. Just so you're aware, I will only be available sporadically over the next week or so, for obvious reasons. --Bluerock (talk) 19:24, December 25, 2013 (UTC)

Obtaining their background image will be easy, and even though we don't necessarily need their permission, I don't think they would mind, since they tend to use some of our images (ex: Eli.png, Code Talker.png, Quiet.png). I also agree that the color scheme of the infobox template could be changed to match this wiki's color scheme (my main goal was to completely replicate the infobox, with my own code), but I quite like how it looks without the section headers (though if 'everyone' wants me to add section headers, I will). nucl3arsnake (talk) 02:01, December 26, 2013 (UTC)

I am still working on this project, just under a different name (I forgot about this old account). Sorry if it causes any problems (don't worry, this isn't a sockpuppet account; I won't be editing with my other one again, rest assured). nucl3arsnake (talk) 04:03, December 28, 2013 (UTC)

I also think that the categories here need to be a bit more encyclopedic (ex: Instead of all of the character categories, we should just have one category called "Individuals" for all characters in the Metal Gear series; we should also have categories for birth/death dates, like Wikipedia, IMO). nucl3arsnake (talk) 05:06, December 28, 2013 (UTC)

On the subject of being more encyclopaedic, we could probably do with being more consistent right across the board. For example, most of the time we've used the name people are best known by, often being their codename and yet we have people such as Doktor, who are almost never referred to by anything else, using their real names instead. Furthermore we have some rather useless pages such as the Plisken page. Everything in that page could easily be put on to Snake's page, and really, most of it is already there. Finally most of the galleries could probably use some trimming down. We've gotten into a habit of including every screenshot prior to a game's release, often doubling up on some images and it gets to the point where a large portion of many articles are just slabs of pictures that add nothing. All in all I think we probably need to review things across the entire site and come up with some clearer policies. On a slightly related note, we also have an issue with section headings on pages such as the Samuel Rodrigues page, where they're so stacked up that eventually the sub headings wind up smaller than the actual body of text.--Soul reaper (talk) 13:09, December 28, 2013 (UTC)
I was going to start a forum... but then I realized the forums here are pretty much like message walls, and I don't find that encyclopedic either (just my opinion), so I'll keep discussing this matter here, I guess.
A pretty big problem I've seen here is unsourced / unlicensed/ 'unsummarized' files. When uploading an image, it says "Indicate where the image came from" and "Include a summary of the image," yet most files here don't have a summary, source, or licensing; I could easily fix this by making a "Filebox" template that provides a source and summary for a file, then make a "copyrighted media" template or something. nucl3arsnake (talk) 14:44, December 28, 2013 (UTC)
A blog page may work better. I for one would appreciate some proper image use templates. As things are now we only have the standard set of license options, none of which are particularly accurate for what we're doing.--Soul reaper (talk) 14:52, December 28, 2013 (UTC)
Good points all:
  • Merge Pliskin with Solid Snake
  • Reduce image galleries (have separate pages like Shadow Moses Island/Gallery?)
  • Organize images (summary/sources/licensing for all images)
  • Use most common names for article titles, rather than default full real names (possible exceptions to rule for similar named pages)
  • Section heading organization (rethink game:incident naming/headings)
  • For the character/individual category, I still think we should list characters by game/faction/occupation, but maybe we can use both.
--Bluerock (talk) 00:07, December 30, 2013 (UTC)
Separate gallery pages could work well--Soul reaper (talk) 03:42, December 30, 2013 (UTC)

Just a heads up, I went on community central and it looks like Wikia is getting ready to roll out more updates that will alter aspects of wiki appearances, including backgrounds, front pages and other things from the sounds of things. It might be worth holding off any drastic changes until they've made the updates. It would be a waste of time and effort if we updated everything now and had to do it all over again in a month or so. We may be able to update some parts once we've looked through the information regarding the updates.--Soul reaper (talk) 10:48, January 1, 2014 (UTC)

Yes, I think I read something about that, but I wasn't totally clear on how it would affect our wiki. On another note, the new infobox seems to be shifting the right column contents down to the bottom of the page, at least in my browser. Are you seeing this also? --Bluerock (talk) 20:04, January 1, 2014 (UTC)
I can see it as well. I think there may still be some bugs to fix, soul reaper. Weedle McHairybug (talk) 01:48, January 2, 2014 (UTC)

I wasn't seeing the side bar thing before but I am now. I'll look into it. I've seen other wiki's with tabs in the infobox so there must be some way to make it work. In regards to wikia's updates, the two things that stuck out to me were the changes to scaling which will alter front page formatting, and the changes to how backgrounds work. Wikia staff have said that tiled backgrounds may work best for the new system.--Soul reaper (talk) 05:42, January 2, 2014 (UTC)

So I figured it out. It turns out I'm an idiot and forgot to close the div tag. I'll go through and fix them.--Soul reaper (talk) 06:12, January 2, 2014 (UTC)

Merry Christmas/Happy Holidays :D

Hello Bluerock, I hope your Christmas is going great, I wish you good health and a merry day. Cheers. 

Croyez-en les Militaires Sans Frontières! (talk) 18:54, December 25, 2013 (UTC)

Thanks, Merry Christmas to you too :) --Bluerock (talk) 19:24, December 25, 2013 (UTC)


I had this idea for the wiki and I was wondering if you'd like to hear/read it in the chatroom. Semper Fi (talk) 12:38, December 28, 2013 (UTC)

Desperado Incursions naming

Hey Bluerock, I was talking to Weedle about this on the Raid on Denver page. Basically I don't think the Desperado Incursions banner we have all the Revengeance events under is really fitting. Of the six events it covers only three actually involved incursions on Desperado's part. I feel a more accurate name would be appropriate. I was thinking something along the lines of "Steven Armstrong's Revolution" as it was all part of his ongoing plan to bring about a new revolution. That said there's probably better names than that.--Soul reaper (talk) 14:33, December 28, 2013 (UTC)

I agree, that name was only ever meant to be a temporary one. However, I'm not sure I can think of an all-encompassing name to cover all Revengeance events. Since World Marshall owns Desperado, and Armstrong is sort-of CEO, maybe something with "World Marshall" in the title? World Marshall Disturbance/Incidents? --Bluerock (talk) 23:51, December 29, 2013 (UTC)
I like the sound of World Marshall Disturbance, perhaps Incidents is more accurate though. By the way, nucl3arsnake pointed out something important. Our Bladewolf page is incorrect, all official sources, including the game and DLC have it written as Blade Wolf. I held of renaming it myself as I thought you should know about it first.--Soul reaper (talk) 03:41, December 30, 2013 (UTC)
I was trying to think of another name beside "incident," but there's not really a lot to choose from. I didn't actually realize it was supposed to be "Blade Wolf," so by all means, feel free to change it. --Bluerock (talk) 04:51, December 30, 2013 (UTC)
I'll change Bladewolf now then.--Soul reaper (talk) 06:15, December 30, 2013 (UTC)


Hello.  I appreciate the welcome. Cheers. Core N (talk) 16:13, December 29, 2013 (UTC)


If you have the time check out my new blog. Although Fans of both franchises may disagree. But that's the point. Personally you know this one was coming one way or another. Check it out. Happy New Year.--R.S 05:09, January 4, 2014 (UTC)--R.S 05:09, January 4, 2014 (UTC)

New Blog?

Hello yeah I kinda have a new blog If you want to check it out. I must warn you I might have not been in the right frame of mind but I wasn't feeling ok yesterday. Check it out.
Black Lips

My lips are beautiful. Do you think so?

--R.S 20:45, January 12, 2014 (UTC)

Something for the CSS

Hey Bluerock, sorry to trouble you but I found a solution to a minor issue. You may have noticed that the Big Boss and Revolver Ocelot pages have pushed the infobox tabs onto a second line. I found a solution to the problem but it involves adding to the wiki's CSS. As the only admin you'll need to add it yourself but it should be as simple as a copy-paste.

 /* Infobox Tabs */
 .infobox .tabberlive {
    margin-top: .5em;
.infobox ul.tabbernav {
    border: none;
    padding: 0;
.infobox ul.tabbernav li {
   line-height: 0px;
.infobox ul.tabbernav li a {
    border-bottom: 1px solid #778;
.infobox .tabberlive .tabbertab {
    border: none;
    padding: 0;
.split-before-2 .tabbernav li:nth-child(2):before {
    content: '';
    display: block;
.split-before-3 .tabbernav li:nth-child(3):before {
    content: '';
    display: block;
.split-before-4 .tabbernav li:nth-child(4):before {
    content: '';
    display: block;
.split-before-5 .tabbernav li:nth-child(5):before {
    content: '';
    display: block;
.split-before-6 .tabbernav li:nth-child(6):before {
    content: '';
    display: block;
.split-before-7 .tabbernav li:nth-child(7):before {
    content: '';
    display: block;
.split-before-8 .tabbernav li:nth-child(8):before {
    content: '';
    display: block;
.split-before-9 .tabbernav li:nth-child(9):before {
    content: '';
    display: block;
.split-before-10 .tabbernav li:nth-child(10):before {
    content: '';
    display: block;
.split-before-11 .tabbernav li:nth-child(11):before {
    content: '';
    display: block;
.split-before-12 .tabbernav li:nth-child(12):before {
    content: '';
    display: block;
.split-before-13 .tabbernav li:nth-child(13):before {
    content: '';
    display: block;
.split-before-14 .tabbernav li:nth-child(14):before {
    content: '';
    display: block;
.split-before-15 .tabbernav li:nth-child(15):before {
    content: '';
    display: block;

Pasting this at the bottom of the existing CSS should make make it work. If you're happy to do so let me know, I'll need to make some slight changes to the div tags on a couple of character pages for it all to work.--Soul reaper (talk) 09:18, January 16, 2014 (UTC)

Hi Soul reaper, I added the code to the css now, so you can go ahead and make the other changes. An additional suggestion would be that TPP and GZ can be subtabs under the MGSV heading for those characters who appear in both. --Bluerock (talk) 16:19, January 18, 2014 (UTC)
The changes aren't showing up in the MediaWiki:Wikia.css and the page history shows no edits since early this year. Are you sure you saved the changes?--Soul reaper (talk) 04:55, January 19, 2014 (UTC)
Ah, sorry. I put it in MediaWiki:Common.css by mistake.I've added it to MediaWiki:Wikia.css now. --Bluerock (talk) 10:21, January 19, 2014 (UTC)
Oh, haha, ah well. It's all done now.--Soul reaper (talk) 11:13, January 19, 2014 (UTC)


If you are able to at the moment, can you upload an image of the Codec logos for DREBINS and Rat Patrol 01? They would work for their respective articles. Weedle McHairybug (talk) 14:55, January 19, 2014 (UTC)

I would like to report a user vandalizing the wiki

Hi there. Weedle McHairybug is vandalizing the wiki without reason and he should be banned as soon as possible. I made one simple edit to an article and he reverted it, the vandal himself calling my edit vandalism. He is evil and a bad impact on this wiki. IP ban him.

I wasn't vandalizing, I was undoing vandalization made by the user accusing me of vandalization. (S)He basically replaced several words with obscene or otherwise inappropriate words. That sounded like vandalization, and based on his/her protest to me, (s)he thought it was meant to be humorous. Look at the history page if you don't believe me. Weedle McHairybug (talk) 02:45, January 27, 2014 (UTC)

Something of a proposal

Hi Bluerock, I have something I want to show you. I've been working on an idea for a revamped look for the wiki and if you'll take the time to look at it I'll explain my decisions. Basically I've made a new main page layout and a look that shouldn't need to be updated as often as we've done in the past. If you're interested I'll send you a link.--Soul reaper (talk) 09:19, February 3, 2014 (UTC)

Sure, I'd be glad to take a look. --Bluerock (talk) 22:12, February 3, 2014 (UTC)
This is the front page design. I wanted to streamline things a bit more and create a layout that would be less prone to changes. The activity feed has been removed as it is one of the most prominent parts of the nav bar. The releases section has been streamlined into a single box that features one image. The rules are embedded in the template and explain that, if there is an upcoming game or games, only the one closest to release is to be featured. In the case of we have now, it would stay as GZ until release, and then switch to TPP. If there are no upcoming games announced then the box's heading becomes "Last Release" and we retain the most recently released game in the box. Dates are not included as they can be found on the game's page which is where we want to direct readers.
The news features only official, and major news. If there are leaks or instances of things such as a VA saying "I'm going to be involved in a Metal Gear game" they shouldn't go in the news section. The news section is limited to four bullet points to encourage up to date news. They should be short and succinct, link to relevant pages and to official pages/information. In cases such as GZ, where the release dates around the world are all in the same month but on separate days only the month and year should be given, otherwise we fall into the trap of listing everything on the front page, rather than directing readers to our actual content.
I've altered the navigation buttons to that they are all consistent in design.
The basis for the overall layout is reducing empty areas, and making something that works in the new fluid layout. 95% of the page will automatically resize for different screen resolutions. The only exceptions are images (outside of the navigation area) as they are still determined by pixels rather than percentages. The colour scheme was the result of a lot of testing. I wanted something that looked like it fit with the series, but didn't distract from the content. I tried red but that was too overbearing, and black and grey, just looked too plain. Blue seemed to work best, and matches our link colors and wordmark. As I read up on graphic design I found that blue is one of the best colors for web pages, which is why sites like Facebook use it. It also seemed to fit with the series, while being unique enough to separate us from other Metal Gear sites. The background is tiled, as I read that works best with wikia's new system, and shouldn't need to be updated every time a new game is released which has always been a problem for us.
I'm also thinking of looking into adding the colours to other templates in ways that compliment the information, to help tie he wiki together. The game slider on the main page still has some bugs on my end, though I had someone else look at it and they didn't notice the issues so there's that. Otherwise let me know what you think.--Soul reaper (talk) 06:40, February 4, 2014 (UTC)

Wow, very nice. Much more striking than our current main page. I have a few thoughts that may help improvement:

  • The blue colour works very well. The only I thing that I would consider changing is perhaps using a slightly lighter blue, just enough to match the navigation bar or the "Metal Gear Wiki" logo.
  • The addition of the slider is good, although the top right advert partially covers the right arrow box, and both arrow boxes are slightly out of line with main box, but perhaps these are the bugs you were referring to.
  • One issue I did notice was that when I resized my window, all the content from the right column was pushed to the bottom of the page, and the main content spread across the width of the window. The search box also ended up obscuring the Shinkawa artwork at the very top, whereas it only partially did so on full screen.
  • I'm not sure about having a second identical logo at the top end of the page; maybe a slightly more elaborate logo that includes images would work better, to preface the introduction to the site?
  • The blue borders around the Official Website logos do not always align; perhaps a single border surrounding all the logos would be easier to implement?
  • I agree with you on how we should deal with news updates, but the box being at the bottom may not be the best place.

Other than those things, I think the overall design is fantastic, especially the new category images. Regarding the above issues I noticed, I could post some screenshots later if that helps.

--Bluerock (talk) 13:56, February 4, 2014 (UTC)

  • I'll play around with the colors a bit more.
  • I'm not getting that issue with the slider so if you could post a screenshot that would help. The only issue I have with it is that when it scrolls a small gap starts appearing between the game image and the edge of the box.
  • The resizing movement is part of wikia's fluid layout. Basically on screens of a certain size, the right column will always move below the main content area. That's what they wanted for some reason. There's nothing we can really do about any of that stuff.
  • Again, I can look into that idea.
  • I'm not really sure what you mean about the borders so a screenshot might help.
  • In my mind, the news was kind of secondary to what we do. I'm personally of the belief that wiki content should be more noticeable.

--Soul reaper (talk) 01:38, February 5, 2014 (UTC)

This is how it looked on my end.

Capture 001

Right slider arrow box covers advert. Arrow boxes are smaller size to main box (intentional?).

Capture 002

Only two columns for full screen in fluid layout, but that is due to my small screen size. Official Website logos ever so slightly different widths but barely noticeable, but the surrounding blue border itself now looks ok.

Capture 101

Resized window. Search box obscures top artwork.

Capture 102

Resized window. Four columns now represented on screen.

Hope these help. --Bluerock (talk) 13:32, February 5, 2014 (UTC)

That's all really weird. Going through the images one by one:
  • That's not actually an ad, that's the gaming footer that appears at the bottom of the page. It's not even located within the left column and I can think of no reason it would move up there of all places. I loaded the page in Firefox and while the gaming footer appeared as it does in your image, an ad then appeared on top. The good news is that I can confirm that in no browser does the button overlap with the actual ad. Arrow boxes are indeed intentionally a little smaller. Mostly because that's just how it comes out, though I do feel it emphasises their presence a little more.
  • In mine it shows up as three columns, and when I resize it doesn't produce results as drastic as that. Even in Firefox it remains as three or four columns. Though, as I said before, images are still dictated by pixel size and work differently with fluid than other elements. I can assure you with all confidence that the website buttons are identical in width. Both in code and visually. The most I can say is that the Konami one appears to be slightly more to the left, but I think that may be an optical illusion.
  • There's nothing we can do about the artwork and the search bar, that's just down to browser size really.
What's strange is that the only browser I can see similar errors in is Firefox. Every other browser works fine. Wasn't there a wikia staff member here a while back who was helping with some code stuff? Could we ask them for help? If you have another browser it might be worth trying that, at least to see if it effects column sizes on a screen your size.--Soul reaper (talk) 14:10, February 5, 2014 (UTC)
Some more screenshots from a different PC.
Capture 301

Advert present in this one, which actually covers the gaming footer (that I didn't notice initially).

Capture 302

This image shows the borders out of alignment around the Official Websites logos

I believe it was JAlbor who advised us last time. --Bluerock (talk) 06:44, February 6, 2014 (UTC)
It seems to be specific to Firefox. I think we'll need to talk to someone from Wikia about this.--Soul reaper (talk) 06:57, February 6, 2014 (UTC)
Can you look at the page again? I think I've fixed the footer issue. Let me know if the border bug is still present. I think that might just be a loading issue, and if you scroll up so the box is not visible, and then back down it might show the box properly.--Soul reaper (talk) 10:21, February 10, 2014 (UTC)
Hi Soul reaper, took some more snaps. You were correct about the loading issue, and the footer now appears at the bottom. However, there seem to be a few more bugs regarding the upper templates on the page.
Capture 401

Arrow box and advert still occupy same space in maximized window. Logos and intro text also extend off screen.

Capture 402

Borders randomly go in and out of alignment after scrolling past them and back.

Capture 403

Gaming footer now in correct place

--Bluerock (talk) 13:41, February 10, 2014 (UTC)

Two Things

Hello I got a new blog posted if you want to check it out if you want to. And two how does one become a Adminostrator?R.S 17:47, February 4, 2014 (UTC)

OK, I will check out the blog. To be an admin, you usually have to be an active contributor to the wikia's content, help build the community, and keep the wikia looking well-tended and up to date. Just one question, why is your signature "R.S"? It doesn't really make clear who is commenting. --Bluerock (talk) 19:54, February 4, 2014 (UTC)

Well that's my real Ronnie Sanders. Who never heard of me. That's ok.--R.S 00:38, February 5, 2014 (UTC)

OK, but it would be useful to have "Gekkou25" in there too. --Bluerock (talk) 08:40, February 7, 2014 (UTC)

Pardon me, Bluerock?

I was wondering if you'd be willing to get on the chat one of these days to listen to a couple of ideas I have for the wiki. If not, I understand. Please get back to me ASAP.

Semper Fi (talk) 02:10, February 14, 2014 (UTC)

Sorry for the late response, Jim. I have limited access to the internet for the next week or so, but I'll be happy to chat some other time. --Bluerock (talk) 13:35, February 17, 2014 (UTC)
I understand, Bluerock. It can wait. Whenever you're ready :) Semper Fi (talk) 16:42, February 17, 2014 (UTC)

Excuse me, would you mind if we talk on the chat now? If you're ready? Semper Fi (talk) 23:00, March 3, 2014 (UTC)

I uh...made the forum, sir. I hope it's up-to-standard. If you can't find it I can link it to you. Semper Fi (talk) 22:07, March 5, 2014 (UTC)

Yes, I did see it and it looks fine. Hopefully we'll be able to gather some more views on your proposal. --Bluerock (talk) 22:13, March 5, 2014 (UTC)


Hey, just asking if it's cool if I write a fan fiction on here. X Solid Snake (talk) 04:11, February 18, 2014 (UTC)

Only if its on a user blog. We have one user (Jim Logan) who regularly writes fan fic on his user blog, do it like that and you should be fine.--Soul reaper (talk) 06:17, February 18, 2014 (UTC)
Sorry for the late response, X. Yes, as Soul reaper says, it's fine to use your blog to write fanfic. --Bluerock (talk) 15:28, February 19, 2014 (UTC)

Metal Gear Solid V: Ground Zeroes

Hey Bluerock,

I was just wondering if you or the community had any ideas for content surrounding the upcoming release of Ground Zeroes. With big releases we like to do some special programming to celebrate a game's release. Maybe we could do Community Choice Awards for the Metal Gear Solid series -- which look like this.

Let me know what you think!

Mhadick (talk) 23:31, February 18, 2014 (UTC)

MGS4 Integral Podcast descriptions (if any).


On your copy of Metal Gear Solid 4, do you have any of the Metal Gear Solid 4 Integral Podcasts? I wanted to implement the descriptions to help a user, but I couldn't find anything.

Weedle McHairybug (talk) 12:42, March 8, 2014 (UTC)

Yes, I do. I'll check it out later today. --Bluerock (talk) 12:55, March 8, 2014 (UTC)
Hey Weedle, I checked the iPod page, and the descriptions are already there. --Bluerock (talk) 20:14, March 8, 2014 (UTC)

NES ad artwork

Here's the ad that was alluded to:

Metal Gear Famicom flier (rear)

Corporal Watchman, at least, can be seen on there.

Weedle McHairybug (talk) 14:09, March 8, 2014 (UTC)

Ah, ok, thanks. Still, the artwork is more likely to have come from the Famicom/NES port's developers for use in the advert/brochure, rather than the manual taking it from the advert, which wouldn't make much sense. I'll update the article to reflect this. --Bluerock (talk) 15:03, March 8, 2014 (UTC)

Hey There

Thanks for the welcoming. Can't wait for Ground Zeroes. GestahlianChocobot (talk) 09:54, March 12, 2014 (UTC)

No problem. Looking forward to Ground Zeroes myself, even if it is only a prologue. --Bluerock (talk) 10:30, March 12, 2014 (UTC)


Hello. I've got a new blog. Do you mind checking it out? Tell me what you think.--Gekkou30 (talk) 19:37, March 15, 2014 (UTC)

I'm afraid I don't really know that much about the Capcom characters, so I can't really say who would win in a fight between Chun-Li and The Boss. --Bluerock (talk) 20:25, March 15, 2014 (UTC)

What seriously? You don't know about Capcom characters? Surely you know Street Fighter right? Who doesn't know about Street Fighter. Come on. I'm sure you know Resident Evil Mega Man Darkstalkers? I grew up on these games. Street Fighter and Metal Gear first came out on the same year 1987. I'm sorry. I just shocked. Anyone and their mother knows Street Fighter.

Sure, I've played a few Street Fighter and Megaman games now and then, but never played them enough to know the characters that well. Actually, I forgot about Resident Evil, so yeah, that's the only Capcom franchise I have a fairly decent knowledge of. --01:24, March 16, 2014 (UTC)

Portable Ops

Hey there Bluerock. I'm new here, and I really like MG, I also joined not only to share opinions and debates, but to improve and help the wiki the more I can. Well, I was checking the main page and you have Portable Ops as canonical. According to Kojima (even Kaz in Peace Walker says "We can leave that San Hieronymo crap behind"), Portable Ops ISN'T canon. Now, the wiki's page not only lists it as canon, but the information says Kojima confirmed it IS canon. There are many versions and things that may not support my theory, but tell me, what do you think? You're the only admin of my knowledge to date (I joined last monday I think), and I wanted to help. Excuse me if I bother you with this, but I was just wondering that. GestahlianChocobot (talk) 06:38, March 16, 2014 (UTC)

By the way, excuse my stupidness, I leave you the "source" (Metal Gear Informer) in case you need it. It has a question about Kojima not considering it (or that's what I undersood) canon via Twitch. Link here. And again, sorry if I bother you, it's not my intention to come here and being an "almighty as*hole*, it's just that I really want to help in here. GestahlianChocobot (talk) 06:44, March 16, 2014 (UTC)
Hey, it's no problem, I'm always here to help. From my understanding, Kojima in the past has claimed that the events of Portable Ops did happen (i.e. are canon), just that it wasn't a "main chapter" in the Metal Gear saga. In that recent Twitch interview, he said Portable Ops' main storyline was canon, but that some of the details are a bit "off", as they do not fit well with the overall continuity. What these details are exactly is unclear, but overall, the game is indeed canon for the most part. --Bluerock (talk) 09:15, March 16, 2014 (UTC)
Thanks a lot for the response. I guess Kojima simply likes to troll us all. Anyway, Ground Zeroes has finally arrived. GestahlianChocobot (talk) 02:01, March 20, 2014 (UTC)
Hey Bluerock, Kojima has recently confirmed that Portable Ops and Rising are not considered canon. In an interview from this year he said that only the Core 8 games he's written and directed are part of the canonical Metal Gear saga. Here is the interview:
Corroborating this information is the official Metal Gear saga timeline released this year by Konami which has the same info:
I would like to update the wiki to reflect this information however I believe its important to first get the wiki staff on board with the idea. Let me know what you think, I've thought about this quite a bit and I think I can answer any questions you might have about it. Thanks! Doulomb (talk) 21:17, July 17, 2015 (UTC)
Just FYI, Bluerock, this is the guy Malice was referring to in a later talk page post. Weedle McHairybug (talk) 21:40, July 17, 2015 (UTC)
Bluerock is right, saga doesnt equal canon. DragonBall Z for example had the Saiyan Saga, Freiza Saga, Android Saga etc... These were seperate sagas but part of the canon Malice419 (talk) 22:40, July 17, 2015 (UTC)
Kojima never mentions anything about canon. He never has as far as I'm aware. He talks about sagas, and his games constitute a single saga. The timelines reflect this. Does this mean other sagas cannot exist in parallel and be equally "canon"? This is something to think about. --Bluerock (talk) 22:26, July 17, 2015 (UTC)
Regardless of the terminology you use, its clear from his statements that he considers only the Core8 games to constitute the offical "Metal Gear Saga". Therefore I think it makes the most sense to group those together separately on the wiki rather than including 2 extra games which do not fit in the Saga. Why those two other games (PoOps and Revengeance) are arbitrarily grouped in on this wiki I have no idea. I actually agree that its possible other games can exist in parallel, however we should clearly label them so readers don't get confused. I made a mockup of one way we can achieve this on the wiki. Let me know what you think! Doulomb (talk) 17:40, September 3, 2015 (UTC)
For the record, just because he said only the Core8 are constituted as part of the official Metal Gear Saga doesn't mean anything left out is non-canon. Don't forget, as Malice mentioned below, Dragon Ball Z has the Saiyan Saga, the Frieza Saga, the Android Saga, the Cell Saga, etc., etc., and last I checked, all of them were canon. Besides, you're going to have to claim that MGSV isn't part of the official saga despite Kojima actually making the game directly since a recent Twitter post stated he basically considered that a spinoff. Weedle McHairybug (talk) 18:31, September 3, 2015 (UTC)
 Actually, Kojima addresses all these issues in the interview. 
“I always say ‘this will be my last Metal Gear,'” Kojima said, “but the games in the series that I’ve personally designed and produced — Metal Gear on MSX, MG2, MGS1, 2, 3, 4, Peace Walker, and now MGSV — are what constitute a single ‘Metal Gear Saga.’ With MGSV, I’m finally closing the loop on that saga. In that sense, this will be the final ‘Metal Gear Solid,'” Kojima continued. “Even if the ‘Metal Gear’ franchise continues, this is the last ‘Metal Gear.'””
Notice he says a single metal Gear saga. Also nlotice he includes MGSV. I'm starting to think you aren't even paying attention to the evidence Weedle.Doulomb (talk) 19:17, September 3, 2015 (UTC)
In case you haven't noticed, MGS4, Peace Walker, heck, even The Phantom Pain have made references to Portable Ops, so yes, they ARE canon. And word to the wise, where do you THINK the revelation that Zero was the founder of the Patriots came from? I'll tell you one thing, it certainly wasn't in Snake Eater, where the DCI was the guy who was strongly implied to be the founder. And anyways, Kojima said in a Twitter post "Not MGS5, but MGSV. My thought in it. V has come to.", meaning he at best considers it a spinoff. One person even pointed this out in this post: Weedle McHairybug (talk) 19:29, September 3, 2015 (UTC)
Just because the games make minor references to events portrayed in PoOps does not make the game itself canon. Rather it only confirms that that particular thing being referenced is canon. Secondly the revelation about Zero was not from PoOps, it was from MGS4. Although PoOps came out well before MGS4, the script for it was written well in advance which PoOps borrowed from.
Your last point is so incredibly foolish that I can't believe you seriously mean it. You are reading in meaning that is not there whatsoever. It sounds like your argument is that hes saying that MGSV is not a numbered entry in the series and therefore is a spinoff. However this absolutely falls apart under even light scrutiny Firstly, he is not saying that MGSV is not a numbered entry, he's simply saying that he used the roman numeral intentionally instead of the arabic numeral to link it to the "V" motif found in the game. Secondly, there are other main series games that are not numbered entries, such as MGS: The Peace Walker. Lastly this falls apart completely when you pay close attention to the interview and he explicitly names MGSV as being a canon entry in the Core8.
If you have any questions feel free to ask Weedle the Hairy Bug. You have severely misinterpreted the meaning of that tweet. God bless! Doulomb (talk) 22:55, September 3, 2015 (UTC)
First of all, if a game is not canon, it should not be referenced at all, ESPECIALLY not in a story-based context. And for the record, canon = canon, while non-canon = non-canon, all or nothing. That means, if there's even a single reference to the game in a story-based manner, it's canon. If we were to use your logic, that would mean Metal Gear Solid 2 itself may not necessarily be canon largely because MGS4 conflicted a lot with that game (heck, Solid Snake when learning about Liquid Ocelot implied that he was unaware of Liquid possessing Ocelot and believed him to still be dead, despite witnessing Liquid possessing Ocelot TWICE in two non-consecutive occasions), or heck, look at how much the MSX2 games don't even match up with the games in terms of plotlines even before the infamous twist in MGSV.
So far as Portable Ops' development, apparently you forgot that Kojima himself explicitly stated that Metal Gear Solid 4's story finalization was actually delayed until Portable Ops' story was finalized, implying that Portable Ops, if anything, was actually written first, BEFORE MGS4. Heck, Kojima wasn't even supposed to be on board MGS4's development team until some death threats came about with Alan Smithee or something. Besides, considering his egomania, he probably would have just finished MGS4 without even giving Portable Ops a chance to finalize the story simply because he never made the latter game. We know how very controlling he is of Metal Gear, he even pitched a fit with the NES version of Metal Gear.
And lastly, if you're going to complain about anyone being foolish, tell it to the guy in that post I linked. Heck, even tell it to TVTropes, since they said much of the same. Don't shoot the messenger. Weedle McHairybug (talk) 23:09, September 3, 2015 (UTC)
MGSV is definitely not a spinoff. In regards to Portable Ops, the game's events are barely acknowledged in other games apart from Coldman being the deviously cunning strategist, Ocelot giving the legacy to Zero and Kaz mentioning San Hieronymo though I have no idea why he mentioned it when he wasn't even involved. The game's events aren't mentioned in TPP's timeline. Anyway, Portable Ops and Rising are spinoffs at best because Kojima didn't write the games.-- 18:39, September 3, 2015 (UTC)
You entirely sure about that? Here's what Kojima's twitter account stated: "Not MGS5, but MGSV. My thought in it. V has come to." Source: And here's another link as well: Weedle McHairybug (talk) 18:52, September 3, 2015 (UTC)
Portable Ops and Revengeance content can definitely be segregated from the main saga content on the Wiki, without having to declare it non-canon. If that's the consensus among the user base then I'm all for it. --Bluerock (talk) 00:04, September 4, 2015 (UTC)
Awesome Bluerock! I think you made the right choice. I made the change to the Template:GameNav page and I must say that it looks to be a huge improvement. Going forward I will update all page with references to "canonicty" and simply change it to explaining whether or not it is part of the main Saga which should go alot farther in terms of clarity especially to those  newer readers and those new to the series. Thanks again man! Doulomb (talk) 06:34, September 4, 2015 (UTC)
So what did Miller mean when he mentioned San Hieronymo if the game isn't canon? -- 21:46, September 6, 2015 (UTC)
Don't get any ideas, Doulomb, he never said Portable Ops and Rising were non-canon, so don't continue to insist they are non-canon or demand they be rendered that. Weedle McHairybug (talk) 01:14, September 7, 2015 (UTC)

Hey Bluerock, mind giving my story a good read?

Hey Bluerock, mind giving my story a good read? It's only the first chapter of it, as I'm still planning the next chapter. Any problems you see in it, every ounce of feedback is needed. Also, suggestions to help enhance the story would also be a major help. Thanks. X Solid Snake (talk) 16:35, March 23, 2014 (UTC)


Just giving a final reminder to read the story if you want to. Please give feedback and critique! X Solid Snake (talk) 16:39, March 23, 2014 (UTC)

Final Fanon(?)

Well yesterday...I finished off The Lone Fox, and that's the last entry into the Black series, and really unless I get any fresh ideas...I might not be writing any more stories :(

Croyez-en les Militaires Sans Frontières! (talk) 19:47, March 23, 2014 (UTC)

The side ops (apart from De Ja Vu and Jamais Vu) might not be canon?

I guess that makes sense since the tapes suggest that Big Boss never even heard of the base until March 1975. In addition, Paz's diary suggests she stayed in Mother Base for several weeks. Geoff77 (talk) 17:38, March 26, 2014 (UTC)

They are described as "pseudo-historical recreations," which I think is the writers' way of saying not to take them too seriously, but they don't directly contradict canon, so it's kinda ambiguous. They actually reminded me of the Snake Tales. --Bluerock (talk) 19:46, March 26, 2014 (UTC)
Either that, or the VR missions that Raiden alluded to about the Tanker Incident. Anyways, the events of the missions in general (exempting the "Vu" missions, obviously) may be canon, but not the specific details. We know that Skull Face's backstory tape is canon at least, and the briefing files for the main mission between Miller and Big Boss suggests they were at least familiar with Cipher's involvement in creating black sites. And if we go by the audio drama, she may have stayed for at most a month (at least by the time of the diary entry), considering that one of the audio dramas, "Sauna," depicted an event that Paz alluded to in her eighth diary tape, which mentioned that a MSF member named Armadillo ended up hospitalized for "a month" due to Miller doing "soap play" with his girlfriend Swan in the sauna area. Weedle McHairybug (talk) 19:53, March 26, 2014 (UTC)
There was an audio drama? Geoff77 (talk) 21:09, March 26, 2014 (UTC)
Yes, it was news to me too. It was on the Japanese Metal Gear Solid: Peace Walker - Heiwa to Wahei no Blues. --Bluerock (talk) 21:13, March 26, 2014 (UTC)

Thanks for fixing my Portable Ops edit

I wonder what "details" are not considered canon? By the way, if the Marines in Cuba were not corrupt, I'm surprised Big Boss had no problem killing them when he destroyed the helicopter and APC. The Anti-Air Emplacements mission also suggested that a different Marine unit were going to be sent to the base to raid it and attack the Marines stationed there. Geoff77 (talk) 21:04, March 26, 2014 (UTC)

Well, since those missions are pseudo-canon, we have to take anything from those with a grain of salt. But yeah, the Anti-Air Emplacements mission did imply that the forces there were acting on their own accord, but not in the main game. As for Portable Ops, Kojima is always very vague on the subject, I don't think he has a concrete idea himself on the issue of what actually happened. --Bluerock (talk) 21:11, March 26, 2014 (UTC)
Thanks for the reply. By the way, in regards to the quiz, I thought it was just Liquid joking around by imitating voices. I didn't think Campbell or Ocelot were actually there. Thanks for explaining the quiz to me. And big thanks for the Kaz blog photo. He clearly is the interrogator. He even has his trademark sunglasses. -- 02:01, March 27, 2014 (UTC)
Ok, but next time take any disputes to the talk page. That Facebook link does work by they way, it's actually the first one in the reference that links to the photo. Also, I found Atkin Downe's impression of Cam Clarke's English accent for Liquid hilarious. --Bluerock (talk) 02:08, March 27, 2014 (UTC)


I was wondering if the fanon banner should also go on the Pierre LeClare and Metal Gear Solid: Philanthropy pages considering they're both fan characters and a fan movie. 

And I was also thinking if the non-canon banner should be removed if the fanon banner does get put on since fanon usually means non-canon as well.

Croyez-en les Militaires Sans Frontières! (talk) 04:55, March 30, 2014 (UTC)

May have to think on this a bit. Probably would need a modified fanon template, since it doesn't actually belong to a Wiki contributor. Also wondering how far we should take it, concerning fan-made content from outside the Wiki. --Bluerock (talk) 05:02, March 30, 2014 (UTC) Metal Gear Awesome or that Modern Warefare/Metal Gear crossover. Croyez-en les Militaires Sans Frontières! (talk) 05:05, March 30, 2014 (UTC)

Hi Bluerock, I was wondering if you think the logo of the wiki should be updated to match MGSV. I made this one here. Also, can it be larger than 250x65? It's just that it looks a little lo-res. Maybe a banner could be implemented so we have more space for a design? It's up to you. Conzuh (talk) 17:19, March 30, 2014 (UTC)
MGS Wiki
Hey Conzuh, I set your logo as the wiki wordmark to see how it looks. I see what you mean about having it larger but I'm not too familiar with modifying banners and such. One idea could be having the "Wiki" part below "Metal Gear" to utilize the given space more. --Bluerock (talk) 21:50, March 30, 2014 (UTC)

France had a terrorist attack in 2005?

Never heard of it. I know al-Qaeda cells attacked Spain in 2004 and England and Egypt in 2005. Unless the France attack is fictional. 20:51, March 30, 2014 (UTC)

Maybe, but I only quoted the timeline on that. I rechecked the Japanese language version of the same timeline instead on Google translate and didn't see the name France in there, so maybe it was an error. --Bluerock (talk) 21:29, March 30, 2014 (UTC)
Checked again and it actually refers to the 2005 French riots. For some reason there was a character representing "Buddha" (?) that messed the whole online translator up and after removing it, got a better translation. It seems the official English site had indeed made a mistake. Thanks for pointing it out. --Bluerock (talk) 22:19, March 30, 2014 (UTC)
No problem. and my apologies about insisting Zadornov being a Cipher agent. You were right. Paz confirmed in her spy log in Ground Zeroes that he was just a KGB pawn of Cipher who didn't know what their real plan was. -- 14:12, March 31, 2014 (UTC)
At most, you could say Zadornov was an unwitting agent, but then again, almost every single character in the series is. --Bluerock (talk) 14:44, March 31, 2014 (UTC)
It was my mistake for believing Zadornov to be a Cipher agent. I kinda wish that they worded Paz's statements better, though, as saying "our leaders" in reference to Cipher would imply that there were more people on Mother Base besides herself who were knowing agents of Cipher, and its obvious she wasn't aware of Miller's business ties with the group. Maybe if she said "To the world's new leaders, to Cipher" it would have gotten the point across clearly. Still, I admit that I alongside anon made a mistake about Zadornov's allegiances. Weedle McHairybug (talk) 14:56, March 31, 2014 (UTC)

Questions about Chico and flashbacks

1. Did Chico attack Big Boss because he didn't recognize him or because he suffered from PTSD?

2. Did Kaz imply that Chico should be killed?

3. Should a single flashback be worded as "flashbacks"? That's what Vito89 insists on. 15:57, April 2, 2014 (UTC)

1. Traumatic experiences can affect people in a lot of ways, but not all develop into PTSD. If Chico has these problems in TPP, there might be a case for claiming it as such. I'd say it was just confusion and panic, after having been through some pretty horrific events.
2. I don't recall Kaz's specific words at this moment. I know that Snake asked him if Paz should be silenced though.
3. Depends on how you define a "single" flashback. There are usually multiple images representing flashback(s) per occurrence. I really don't think it's anything important to worry about, but it would make sense just to keep them all "flashbacks" (plural) for consistency.
--Bluerock (talk) 16:18, April 2, 2014 (UTC)
Well, here's the conversation. "Miller: I’d like to interrogate her ourselves, but if worst comes to worst, make sure she’s dead! Chico on the other hand we have to bring back – fast! He knows too much about us… Big Boss: Kaz!"
-- 16:36, April 2, 2014 (UTC)
Well, it seems clear that Kaz wants him back before he talks, but he's not willing to go as far as killing an enemy spy like Paz. I wouldn't have thought he was that cold as to consider a kid like Chico expendable, at least not yet anyway. --Bluerock (talk) 16:43, April 2, 2014 (UTC)
That's what I thought but Weedle and some guy at Gamefaqs assumed he would be willing to kill a kid. I simply assumed that Big Boss was angry that Kaz only wanted to save Chico before he talks and not because he was a friend. 16:52, April 2, 2014 (UTC)

Image placement assistance

Howdy Mr. Bluerock. I got a new image of Classic Snake from MGSV's Deja Vu mission, and I was wondering where I could place it. Croyez-en les Militaires Sans Frontières! (talk) 01:07, April 4, 2014 (UTC)

"Kept you waiting, huh?"

How about the Deja Vu page itself? --Bluerock (talk) 09:30, April 4, 2014 (UTC)

Sorry, my mistake.

I'm not from the UK. I'm from Florida in the USA. I didn't know "Tod" is a British version of the word "Fox". I looked up the word "Ashen" and it does mean "Gray." And yeah, "Stiff Serpeant" sounds so wrong. 23:46, April 10, 2014 (UTC)

I didn't actually know "Tod" was a British word. I first heard it in Disney's "The Fox and the Hound," lol. --Bluerock (talk) 07:30, April 11, 2014 (UTC)
I saw the movie myself when I was a kid. Great movie. Anyway, according to this, the Scottish and North England version of "Fox" is "Tod".
-- 13:22, April 11, 2014 (UTC)
I see. One learns something new everyday. Like yourself, I've never heard it common usage though. --Bluerock (talk) 17:46, April 14, 2014 (UTC)

But of course the novels are canon

Naomi definitely told Snake that Big Boss was his father and Otacon definitely mentioned Emma during the events of Shadow Moses. 16:02, April 14, 2014 (UTC)

The former is a clear contradiction, the latter is inconsequential. Snake being an atheist is not contradicted by those examples you gave. Again, I'm sorry that you took such offense to my undoing your edit. --Bluerock (talk) 17:32, April 14, 2014 (UTC)
Actually, the latter is a contradiction because Snake told Otacon in the Tanker mission that he never mentioned his stepsister before. And I'm not offended at all. At least you provided a reason for reverting my edits unlike Omega Fighter, Liendax and Jim Logan. 17:36, April 14, 2014 (UTC)
Very well, I stand corrected regarding Emma. The unconfirmed section does at least restrict itself to info that could exist in continuity. --Bluerock (talk) 17:46, April 14, 2014 (UTC)

Not going to lie

But I'm scared to ask, are you going to remove all the fanon stuff because that anon guy and that other user asked for it to be removed? Croyez-en les Militaires Sans Frontières! (talk) 21:48, April 15, 2014 (UTC)

No, not for the moment anyway. We'll see how things go in regards to feedback from more registered users and long time contributors to the wiki. A sister wiki is an alternative option if things don't work out here, but I don't see an issue at this point in time. --Bluerock (talk) 23:39, April 15, 2014 (UTC)

Thank you sir, also, would you mind me asking what you think of the Catherine page thus far? Like is it up-to-standard? Is there anything you think I should edit? Croyez-en les Militaires Sans Frontières! (talk) 23:47, April 15, 2014 (UTC)

I think the Catherine page looks very good so far, well done. --Bluerock (talk) 10:09, April 18, 2014 (UTC)

I..I don't know what to do anymore...I'm freaking out because Solid-Boss said he wants all the fanon stuff deleted...and I just...I'm freaking out :( Croyez-en les Militaires Sans Frontières! (talk) 21:56, April 17, 2014 (UTC)

Don't worry about it, Jim. Whatever direction we ultimately decide to go for, your fanon content will not be permanently deleted, I can assure you. --Bluerock (talk) 10:09, April 18, 2014 (UTC)

Thank you sir, I appreciate your reply. I hope you don't think bad of me for my panicking. Croyez-en les Militaires Sans Frontières! (talk) 13:50, April 18, 2014 (UTC) Also, I think the Pierre Leclerc page linked to the canon articles because it has the Sniper category in it, which may have confused that person. Should I remove it? Croyez-en les Militaires Sans Frontières! (talk) 14:01, April 18, 2014 (UTC)

I would say so, yes. --Bluerock (talk) 17:47, April 18, 2014 (UTC)

Done, and done, sir. :D Have a nice day :D (talk) 21:03, April 18, 2014 (UTC)

Fanfiction Rule Question

Fanfic Question. I am changing my MGS fanfic "Heavy Metal Gear" to an original work "Heavy Mettle" is it acceptable to keep posting it on my wiki account here, even though its technically unrelated to metal gear? RedArmyRockstar (talk) 16:59, April 30, 2014 (UTC)

Yes, keeping it on your blog is fine. --Bluerock (talk) 17:10, April 30, 2014 (UTC)

Kitchen spammer

User:Windadicool has visited several wikis to leave adverts. {{SUBST:User:Jiskran/Signature}} 16:20, May 2, 2014 (UTC)

Mainpage Edit

Hi, Sorry for the major edits to the mainpage w/out a proposal ^^" Will keep in mind that some wikis work this way. Thanks =) -- Koosha (talk) 03:29, May 8, 2014 (UTC)


What did Ocelot mean when he said it was going to be "activated soon. Right on schedule."? I thought it was set to a wildcard value. 20:10, May 11, 2014 (UTC)

Maybe Ocelot didn't know that. --Bluerock (talk) 20:45, May 11, 2014 (UTC)

Wikia's Video Swap Tool

Hi there!

Though you might already know about, I thought I’d remind you about [Special:LicensedVideoSwap|Wikia’s Video Swap tool], which allows you to very easily swap out YouTube videos embedded across your community for the Wikia equivalent. It only effects YouTube videos with a matching Wikia video. Swapping out your videos for matching officially licensed Wikia videos means that the videos on your community are less likely to be taken down and rendered unwatchable.

With your approval, I can go through and make these swaps for you — if you’d rather undertake this task yourself — or if you’re uninterested entirely — just let me know! I'll likely start making some of the swaps for you in a week, so be sure to let me know as soon as you can if you'd rather not make the switch."

Mhadick (talk) 23:25, May 14, 2014 (UTC)

Hi, thanks for the reminder. I had a quick look at the swap tool and viewed some of the proposed swaps side by side with those currently uploaded, but the proposed swaps always seem to be of lower quality (even when set to the same quality level, e.g. 720p). Is this something Wikia is aware of? Also, some proposed swaps are versions that have gaming site watermarks, though this is more an aesthetic issue really. --Bluerock (talk) 07:39, May 15, 2014 (UTC)

Sneaking Suit comparison

Hey Bluerock, I just wanted to drop this on your talkpage, I was wondering if this could go anywhere. La-li-lu-le-lo (talk) 16:51, May 20, 2014 (UTC)
Probably the image gallery on the Sneaking Suit page. --Bluerock (talk) 16:59, May 20, 2014 (UTC)
Hey Bluerock, I got this concept art picture, and I was wondering if it should go in Sunny's page?
La-li-lu-le-lo (talk) 22:18, May 25, 2014 (UTC)
Sure, seems appropriate. --Bluerock (talk) 11:09, May 26, 2014 (UTC)

Been a while, I know

Hey, yeah I know it's been ages, but I think I might just be able to help around the Metal Gear wiki again. Been doing a lot on the FF wiki, but when I'm not editing there, I've not got a lot to do (finished AS level exams). Anyways, I've just gone to fix some double redirects (or mark up for deletion the redirects with no pages linking to them) in the meantime. I could maybe start working here? Few things I had in mind:

  1. On the FF wiki, and the Jak and Daxter wiki, I've worked on game navboxes based on a complex metatemplate. I could work on something similar for the Metal Gear wiki.
  2. I think I had a page layout idea? Though the problem was getting approval from multiple people. There may not be interest in that anymore?
  3. If there's any general maintenance work I could help out with, let me know.

Again, would love to help when/wherever I can ^.^--Technobliterator 09:47, May 26, 2014 (UTC)

Hey, welcome back Techno. I do like the idea of the game navboxes, as they could incorporate the various templates that list the characters and locations and such in each game. If you're happy to work on this you have my support. Regarding the page layout idea, I think this got a little side tracked but I'm still up for having them on the wiki as information for new contributors. Let me know if you need input on any of these things and I'll be glad to assist. --Bluerock (talk) 11:45, May 26, 2014 (UTC)
Sweet, I'll get to work on the game navboxes shortly. I'll make them on my test wiki, for the time being, as it requires editing the css. Will show you when I'm finished there.--LiquidOcelotMGS4 Technobliterator TC 12:31, May 26, 2014 (UTC)
Basic plan: here. My desired outcome is; it would eventually work on this wiki using the same navbox metatemplate (copying that over, including the css behind it, though the js on my test wiki isn't functioning properly because I'm too lazy to fit it), and would have its own "MGS3" css class, with two different MGS3 colours. I would like to also have an image on the left, like this one does. It would eventually be as complete. That's my basic draft.
It would take a while and I'd need to give you some css code to copy over here for it to work. Do you have anything I can do in the meantime? Otherwise, I can just check for various maintenance stuff.--LiquidOcelotMGS4 Technobliterator TC 13:09, May 26, 2014 (UTC)
Nothing at the moment, beyond what we discussed already. Any general tidying up or maintenance issues you can help with would be great though. --Bluerock (talk) 14:29, May 26, 2014 (UTC)

UPDATE: sigh, I'm so dreadfully sorry. It seems every time I try to commit to this place, something else always shows up and suddenly I no longer have the time. Anyways, my current state of affairs;

I am able to contribute here, but without access to the MediaWiki namespace, I do not think I can really commit to any of my own major changes. As I do not agree with giving someone like me admin rights when they haven't done enough yet, I don't think I should be asking for rights. Well, I don't agree with asking for rights in general.

Basically, yes, I can contribute, but any major changes aren't things I can really commit to when I have a lot going on both IRL and other wikis. But however, I am active. If you need any advice, let me know on my talk page. Also, any of the tedious tasks you don't want me to do, I can otherwise. But as far as the big changes I keep talking about then fail to deliver, I don't think I can really do much about them.

Would still love to get anything done that I could do. I could possibly suggest changes on a sandbox wiki before implementing. But yeah, I'm so sorry for being all talk and no action. Metal Gear holds a place in my heart so to not have done enough is sad.--LiquidOcelotMGS4 Technobliterator TC 22:02, June 15, 2014 (UTC)

No problem. I usually have big ideas for the wiki myself but find I can't really commit the time to them that I'd like. I'm not really opposed to granting some admin rights to you if it makes things easier to carry out, so I will think more on this. --Bluerock (talk) 12:46, June 16, 2014 (UTC)

Guided Tour: Cyberpunk Video Games

My name’s Matt and I’m a community development associate for Wikia. I’m in charge of a periodical feature called “Guided Tours” where I interview experts on a given topic, asking questions about how they got into their area of expertise and how they recommend others do the same. Our next feature is going to be on Cyberpunk video games -- and, of course, Metal Gear fits the bill!

If you could provide answers, as short or long as you see fit, to the questions below, your responses will be featured in the article. Check out a recent Guided Tours article for an example.


1. Tell me a bit about yourself and your involvement in the Metal Gear Wiki.
3. How did you get into Metal Gear? How's about into Cyberpunk games in general?
4. How would you recommend a beginner get into Cyberpunk games? Any particular title that would serve as a good starting point?
5. Is there anything you wouldn't recommend?
6. Any additional advice you’d give to someone new to Cyberpunk video games?
6. What resources on your wiki might be useful to an aspiring Cyberpunk gamer?

Matt Hadick (talk) 17:02, May 28, 2014 (UTC)


I did call Nastasha after the Hind attack but she never comments on it. No idea what I did wrong. I know the Stinger conversation only takes place after the Hind is destroyed. 11:40, June 10, 2014 (UTC)

I can only guess that you must go back in the comm tower, with the rope equipped, before rappelling down the side. Probably because it's a quieter area and Nastasha feels its safe enough to have a discussion with Snake, like it was for the Stinger. --Bluerock (talk) 21:02, June 10, 2014 (UTC)
 That's exactly what I did. I got the rope AFTER the Hind attack. Not before. Anyway, forget I said anything. 22:08, June 10, 2014 (UTC)

You might want to try calling Nastasha immediately after getting the rope, since that's what I did. I think its right before getting caught by either the camera or the infrared net depending on the version. Weedle McHairybug (talk) 14:14, June 11, 2014 (UTC)
 I did exactly that in the original version but she still doesn't comment on the rope. I see it's different in Twin Snakes so I'll add it back. It's been years since I played The Twin Snakes. 14:32, June 11, 2014 (UTC)

Have you played Twin Snakes or Rising?

Just wondering because they aren't in your "own" list. 22:32, June 15, 2014 (UTC)

I have, and you're right, I completely missed them. I'll add them to the list at some point. --Bluerock (talk) 12:46, June 16, 2014 (UTC)
Ah, so the only game you've never played is VR missions. Too bad. It's a good game. Anyway, I didn't think Liquid's accent was cheesy but his "aaaaahhhhhh!" line while firing the machine gun during the Hind D fight did make me laugh. XD-- 23:26, June 20, 2014 (UTC)
Actually, I do have the PC version, but to be honest, VR missions never really appealed to me, so I never completed it. The Ninja missions are kinda fun though. The only Metal Gear "game" I haven't played (yet) is MGS2 Bande Dessinee. As for Liquid's accent, I guess it just sounds a bit exaggerated to me, but that's what makes him all the more memorable. I missed Cam Clarke in MGS4. --Bluerock (talk) 23:58, June 20, 2014 (UTC)
VR missions in the series never really appealed to me either but I played the VR Missions game due to Raiden mentioning it several times in MGS2. Anyway, thanks for being fair in regards to my edits. 00:15, June 21, 2014 (UTC)
I played through all the VR Missions in the MGS2 HD Edition to get the Platinum Trophy, but they were a real bastard to finish, especially the sniping/protection ones. --Bluerock (talk) 00:24, June 21, 2014 (UTC)

Stealth Game Guided Tour

Hey Bluerock, I'm Doug from Wikia's Community Development Team! I'm stopping by to ask you if you'd be interested in participating in a Wikia Guided Tour about Stealth video games! Guided Tours are large written posts that describe and inform users about a certain genre/theme. We choose 3 or so admins of various communities to provide their opinion about the genre as a whole, what makes it great, and why they are fans. These admins then choose a small handful of 'must-play' games of the genre so new players can check out the best of the best.

If you're curious about what the Guided Tour looks like, check out some previous ones Zombies, Horror Games, and Space Opera.

If you'd be interested in being featured in this, please let me know! We are planning for the Tour to go live at the end of the month. Don't hesitate to ask any questions if you have them! Thanks : > TheBlueRogue @fandom •(profile)•(talk)•( 18:45, June 17, 2014 (UTC)

Здраствуйте Bluerock!

Может быть ВАМ удастся внести изменения в статью ТРАНСПОРТ

В частности в Peace Walker использовались советские грузовики ЗИЛ-131 (Фото И ссылка прилагается )

Zil 131 l4-583c2


Рад буду помочь ВАМ по советской технике, которая есть в играх Metal Gear

~ ~ ~ ~ RED1972 ~ ~ ~ ~

Thanks for that.

Can you confirm whether "Miller" says this after Snake defeats Sniper Wolf the first time?

"You're as good as ever, Snake. Not only are you an expert at infiltration, but you're a skilled marksman too. But never relax until you confirm a kill with your own two eyes."

I thought he said something else after I called him. 23:25, June 20, 2014 (UTC)

I'm pretty sure he does, yes. --Bluerock (talk) 00:00, June 21, 2014 (UTC)
Damn, you weren't kidding when you said codec conversations are easy to miss. I just wanted to make sure because I was never able to get Nastasha's comments about being sterile or Mei Ling being a fan of fighter games despite what the text dump said. 13:05, June 21, 2014 (UTC)
No problem. There was only ONE location where Nastasha's conversation occurred (Comm Tower/Roof, pre-Hind). Inside the tower she only talks about the Night Vision Goggles. --Bluerock (talk) 00:22, June 21, 2014 (UTC)

Come to my chat

Thanks for the explanation about Raiden being in FOXHOUND

I have two other questions due to stuff that Weedle pointed out.

1. How did Campbell become Raiden's commanding officer? I thought he retired from the military and joined the U.N.

2. Was Big Boss really confused when Paz described the history of the Patriots? Weedle made it seem like Big Boss never founded the Patriots due to saying "Huh?"

As for Snake saying "I watched [Liquid] die." I agree that's not a retcon. He's just still in shock years later that he "came back from the dead". 14:20, July 2, 2014 (UTC)

It's a POV thing. Yes, FOXHOUND was disbanded, but it continued on in a different form. I don't see how referring to Raiden as a former FOXHOUND operative is that contradictory.
1. Regarding Campbell, I couldn't tell you without scouring all the dialogue from all the games again. Maybe he came out of retirement briefly or it's just a simple mistake.
2. Unless MGSV reveals otherwise, this is really grasping at straws, to the point where I'm tired of hearing this kinda logic. Same for Old Snake's remark about Liquid.
Anyway, just hope that article doesn't get out of hand with everyone crying "RETCON" at the smallest perceived inconsistency. :D --Bluerock (talk) 14:43, July 2, 2014 (UTC)

Thanks for the reply. As for Campbell, here's the quote.

"Rosemary: Roy was worried. He was Jack's commanding officer, but Jack just avoided him."

-- 15:35, July 2, 2014 (UTC)

Re: Marxism

The KGB and China do still follow(ed) Marxism, actually, so they do count. And my point regarding the story about my uncle is that anti-religious policies were still in effect in the USSR as late as the Breszhnev administration, which long gave up on Marxism-Leninism, heck, Marxism-Leninism-Stalinism. In fact, it was closer to Marxism-Leninism-Stalinism-Khrushchevism-Breszhnevism by that point. Even China was still Marxist when it basically went to Maoism, as Maoism is ultimately derived from Marxism, and as evidenced by current news reports, they are targeting Christians. So yes, Marxism, of all stripes mandates the destruction of religion. Marx even stated that religion was the opiate of the masses with the clear implication that religion needed to be destroyed. And BTW, Marx himself isn't even the one who started this: Even the Enlightenment actively wanted to destroy religion. Hume, Voltaire, Diderot, and Rousseau are notable examples, and Marx derived his theory from the events of the French Revolution.

It's not naïve, either, as I know at least two people who at least witnessed religious persecution under Marxist countries, one of them was even a victim of it. His name was Father Adam, a Polish priest. He had to leave his family behind to get to America just so he could become a priest, that's how bad religious people were persecuted. Even Ceausceau, with all his pomp about a new face to Marxism, still tried to persecute religious people. In fact, if anything, it's naïve to think that Communists WON'T persecute religion. Even if they do claim they don't harm religion, heck, even set foot in a church, they are actively lying, as that's actually what they do. Ion Mihai Pacepa actually made that clear, even wrote a book about it called Disinformation. Weedle McHairybug (talk) 12:40, July 19, 2014 (UTC)

Extremist elements develop from every single political and religious school of thought. I'm not claiming that religious persecution didn't exist under some Communist regimes, I'm arguing that your points are overly simplistic when you attempt to brand Marxism, Communism and socialism as the exact same thing. Also, personal feelings shouldn't interfere with the Wiki's neutral stance, hence my comment about China and the KGB (in reference to your own comment) being irrelevant to the article in consideration, Amanda.--Bluerock (talk) 13:02, July 19, 2014 (UTC)
Actually, the points not simplistic, although I really wish they were since the points are extremely horrifying. Marx himself had branded that religion is to be exterminated in his manifesto, so if anything, the extermination of religion is actually mainstream under Marxism. What would be extreme is actually sparing religion and allowing true freedom of worship in Marxism. It's one of the core tenants under the planks of communism. And considering how even Communists have used the terms interchangeably (heck, Zadornov alone used both Communism and Socialism for the exact same meanings at different points in Peace Walker. And don't forget that the Soviet Union's official name, even though it practiced Communism, was the "Union of Soviet Socialist Republics"), yes, they are effectively the same thing. And it's not personal feelings that drive me to state these, either, not primarily, anyways, as Marxism's crimes against religion are well-documented on various sites and books. Besides, I'm not sure "extreme" would even be in Marxists' dictionaries. "Extreme" would imply there actually was some limit to what they should do for their own sake, a limit that, although they could cross it, would be bad for them or anyone else. Considering various Communists/Socialists/Marxists, even the moderates, have advocated lying to their own people and to everyone else, theft, mass murder, reigning through terror, persecutions, starvations, and all of that, if they had an extreme, it is a very, very, very high standard to the polar edges. Weedle McHairybug (talk) 13:19, July 19, 2014 (UTC)
Not all Marxist's follow Marx's works to the letter, which is why all those derivative forms exist, even Marx's views changed over his lifetime. And those atrocities you list were just as common under staunch anti-Communist regimes, as Communists themselves. Long story short, just because governments are secular, doesn't mean its people are irreligious, bringing me back to the point in Amanda's article. --Bluerock (talk) 13:43, July 19, 2014 (UTC)
Of course the people themselves aren't irreligious, that's why the religious people were persecuted (after all, if the people themselves were irreligious, there wouldn't be religious persecutions because there wouldn't BE any religion whatsoever to persecute). And let me point out churches were destroyed, especially Catholic churches, in every Communist regime. Cambodia, Vietnam, China, Laos, USSR, Eastern Bloc, Nicaragua, Cuba, North Korea, the Weathermen Underground, you name it, and even in Socialist countries Christians are being persecuted intensely. And most anti-Communist regimes don't target religious people. That's the difference. And Marx never changed his views at all regarding religion. If he did, I'm pretty sure it would have been mentioned in an encyclical or some other religious news source that he converted or otherwise started talking about religion to protect it, not calling for its destruction up to his death. And yes, all Marxists do follow Marx's works to the letter regarding religion. All of the derivatives still tried to exterminate religion. Probably the only difference is Liberation Theology, which even that is more of a take it down from within approach than actually avoiding destroying it. Weedle McHairybug (talk) 14:22, July 19, 2014 (UTC)
"And yes, all Marxists do follow Marx's works to the letter regarding religion." Ugh, that's like saying all Christians follow the Bible to the letter. Also, don't even pretend that religions are unique in being the only groups that suffer persecution under dictatorships, communist or not. These points can be argued ad infinitum. Just keep this kind of simple-mindedness off the Wiki, it doesn't belong here. --Bluerock (talk) 15:03, July 19, 2014 (UTC)

Snake and Meryl

Sorry for the late reply, you may have talked about this before. Are you realy sure that Meryl and Snake are not ex-lovers? Tesshu (talk) 21:55, July 20, 2014 (UTC)

While the ending of MGS1 (one of them anyway) implies that Snake and Meryl may have pursued a romantic relationship, there's no real evidence from the games that this actually occurred. We know they went their own separate ways at some point, but that's all that is known post-MGS1. Besides which, the parameters in the character infobox are intended more for family members, such as The Sorrow and The Boss, and Big Boss and EVA, who are "parents" to the same child(ren). Hope this makes it a bit more clear. --Bluerock (talk) 22:11, July 20, 2014 (UTC)

Sorry to intrude, Bluerock. But in the Big Boss page we have EVA listed as a lover. I'd think it'd be fine to have Meryl listed as a (potential lover). If that's not good enough or something, hey no big deal. I just thought my two cents were worth something. We are Diamond Dogs (talk) 22:27, July 20, 2014 (UTC)

Yeah, I did mention EVA and Big Boss above, seeing as they're both related to the Twin Snakes (if not genetically). However, I don't believe we should introduce "potential" stuff, as that would be speculation. I appreciate your input though, so no worries. --Bluerock (talk) 22:36, July 20, 2014 (UTC)

Well Rose and Eva are the lovers of Raiden and John respectively, so why not Snake has a lover? Meryl tells that she loved Snake "once" in MGS4, the facts that Snake cannot stay with Meryl its because of the Foxdie virus and his accelerated aging. Tesshu (talk) 02:17, July 21, 2014 (UTC)

True, but I'm looking at lovers/partners in the context of family, hence the parameter name being "notable family". Rose is Raiden's wife and mother of his son. EVA is surrogate mother to Big Boss's genetic offspring. Snake and Meryl have no family ties. In the same way I wouldn't consider Raikov or EVA to be family of Volgin, even though they were lovers. --Bluerock (talk) 09:36, July 21, 2014 (UTC)


Hey Bluerock, I don't mean to be a bother, but vandalized my userpage, two of my pages and my friend's page and I was wondering if you could do something about it, like a warning or something? We are Diamond Dogs (talk) 02:02, July 22, 2014 (UTC)

Chem lab letter.


Anon 98 was updating the Metal Gear Solid 2 radio conversations article from the text dumps I had been relying on, and found that Snake/Plissken, when mentioning the chem lab's new technology installed on the mine detector, mentioned some letters. He wasn't sure of the pronunciation as it wasn't in the Codec text, so he wanted to know what the letters were if you could recognize them. Weedle McHairybug (talk) 17:48, July 22, 2014 (UTC)

It's the Greek letter mu (μ), used to denote the prefix "micro" in units of measurement, e.g. micrometer is μm. First time I've ever heard the word "μchem" though, so maybe it's fictional, or perhaps somebody just muddled the translation from "microchem." --Bluerock (talk) 18:12, July 22, 2014 (UTC)
Thanks. I'll bet anon will appreciate it. Weedle McHairybug (talk) 18:47, July 22, 2014 (UTC)

You deleted me again

I just want to ask your side —Preceding unsigned comment added by (talkcontribs)

It may seem bad but I need to put it up there. The mafia is holding my family hostage and I need to put it up or they'll kill them —Preceding unsigned comment added by (talkcontribs)


Hey Bluerock, I was just thinking with all the vandalism lately on the Solid Snake page, I believe one should consider locking the page so new users and unregistered ones cannot edit it, to prevent this from happening, same going for all the other recently vandal'd pages.

We are Diamond Dogs (talk) 01:02, July 27, 2014 (UTC)

I'd rather just ban individual users if they persist, rather than punish everyone. The situation isn't that bad at present, so I will take no action for now. These things usually die down soon enough. --Bluerock (talk) 01:07, July 27, 2014 (UTC)

If you say so, Boss :P It was just a suggestion. I didn't expect you to do it. We are Diamond Dogs (talk) 01:09, July 27, 2014 (UTC)

im good thanxs...

im good thanxs and idk just thought id add to sumthing I use so much —Preceding unsigned comment added by Axelmhanson (talkcontribs)

oh so u cant have fan art? I just thought it was a really good pic of big boss for metal gear 4 —Preceding unsigned comment added by Axelmhanson (talkcontribs)

oh ok thanxs. is there any way now the photo I took out to put mine in in the article part can be fix —Preceding unsigned comment added by Axelmhanson (talkcontribs)

ok thanxs and for the article I ment now it has no photo at all in the spot. I don't mean the gallery ones. —Preceding unsigned comment added by Axelmhanson (talkcontribs)

ok thanxs —Preceding unsigned comment added by Axelmhanson (talkcontribs)

is there a way a section on the page can be made for fan art like sum wikis have? —Preceding unsigned comment added by Axelmhanson (talkcontribs)

idk what I can and shouldn't do all my edites have been taken down. —Preceding unsigned comment added by Axelmhanson (talkcontribs)

Wikia Maps Examples and Planning

Hey Bluerock!

Hope this message finds you well. I wanted to let you know about the new Wikia Maps feature that we recently added. It allows users to organize content visually – whether geographically, like in this world map here, or annotate diagrams, like in the Millennium Falcom schematic here. We think the Metal Gear Wiki is particularly suited for this tool; for instance, users will be able utilize pre-existing game world maps to organize tips and information about the games. Is this something your community might be interested in? Let me know!

Matt Hadick (talk) 23:10, July 28, 2014 (UTC)

Thanks for the JFK thing

I didn't want to start an edit war with Weedle. I'm not sure the Philosophers were involved with the assassination with Kennedy. Konami didn't even bold his death in the timeline. As for the F-16 pilots, I guess they could have ejected before their planes exploded. 19:32, August 6, 2014 (UTC)

The timeline seemingly hinted towards the possibility, but wisely decided to keep it ambiguous. --Bluerock (talk) 19:43, August 6, 2014 (UTC)
No need to apologize. I misunderstood what you meant. Thanks for explaining it. -- 20:11, August 6, 2014 (UTC)

Request to Chat

Excuse me, Bluerock, I was wondering if it'd be possible for you and I to talk on chat tomorrow, just for a few minutes. I just have a couple questions to ask. 

We are Diamond Dogs (talk) 05:08, August 7, 2014 (UTC)

Sure, I will probably be on around 18:00 (British Summer Time) onwards. --Bluerock (talk) 07:50, August 7, 2014 (UTC)

What Mei Ling said, the FROGs and Gary McGolden

I think Weedle is taking things a little too seriously. Obviously someone set foot on the island. Otacon confirmed the warheads were removed from the missiles, and I doubt the Genome soldiers did that. The Genome Soldiers didn't voluntarily leave the island either and the bodies next to Hal's lab were removed after the events of the game (they remain there the entire game) Also, I don't think the B&B members turned to dust like the FROGS. Notice how their heads don't burn to a crisp. In addition, their bodies move after turning to a crisp. It could be different nanomachines.

Also, what Mei Ling said does prove that Gary McGolden never set foot on Shadow Moses since it was abandoned by 2007. I wanted to ask you something. He obviously didn't use a tuna (he would have froze to death). Did he use a lifeboat to get to whatever island he ended up on? 18:02, August 13, 2014 (UTC)

Yes, a government cleanup could have been carried out in the immediate aftermath of the incident, and then the island abandoned for the nine years or so afterwards.
Regarding the BB's death animation, it may just be one of Kojima's creative decisions to show a charred body (almost like turning to rock to represent death), rather than being a literal change in suit appearance (only Laughing Octopus appeared to have OctoCamo after all). Maybe its related to their damaging "touch" after leaving their suits and not related to nanomachines at all? Regardless, I wouldn't consider it a determining factor in whether Wolf lived or died. Anyway, it's nothing to get worked up over, you guys need to relax :)
I think I may have mentioned it before, but some of McGolden's account should really be taken with a pinch of salt. I think the whole idea of that short story by the writer (not Kojima) was the intertwining of fiction and reality, and McGolden comes off as an unreliable narrator. It's actually pretty humorous how he portrays himself as some action hero spy type, infiltrating an island as a tuna! There is likely some truth at the core of his story, but the details seem questionable, as noted by his own editor.
--Bluerock (talk) 18:25, August 13, 2014 (UTC)
You did mention it before. I do believe at the very least he got the disc from Snake and was captured by agents from the Patriots in some island and was rescued by Snake. It's a shame we'll never know his fate after he disappeared. I hope he didn't end up like his neighbor.
As for the B&B members, I have nothing against them. I'm a fan of Laughing Octopus but I just don't believe they survived. Snake didn't seem to care about Octopus' back story and the constant past tense references doesn't help. At least past tenses weren't used for Johnny Sr., Raikov, and Python.
As for the warheads, maybe the Army only removed some of them. I don't know. MGS games tend to be confusing (e.g. a deviously cunning strategist being forgotten, Vamp walking on water and jumping at high speeds). 19:13, August 14, 2014 (UTC)

Yes, you've mentioned liking the BB members before and I understand that it isn't the reason why you argue for the view that they died. However, in return, you must also accept that my feelings on the characters are not why I insist of their fates being left unconfirmed, as neutral POV is a core Wiki policy. In fact, I didn't have much love for the characters at all, although I'll admit the Octopus and Wolf boss fights were pretty fun. As for the past tense usage, that can also be used to refer to having simply encountered someone in the recent past, not necessarily that they have passed away.
Regarding the warheads, you can see why someone might miss that detail, given that this seems to be info exclusive to the Database, so thanks for highlighting it. --Bluerock (talk) 19:34, August 14, 2014 (UTC)
Fair enough. It's a shame neutral POV isn't followed in Silent Hill's wiki. Anyway, I agree with you that Big Boss could have easily gotten rid of that shrapnel by the 90s. It's really not important. -- 19:43, August 14, 2014 (UTC)
Yeah, and besides, in Peace Walker, Big Boss referred to the radio man in the past tense, even though there's no way he killed him (namely, the stun rod only has enough voltage to knock someone out cold, not kill someone), so past-tense doesn't always indicate death. Weedle McHairybug (talk) 19:46, August 14, 2014 (UTC)
 You, I'm ignoring! Anyway, Bluerock, my apologies for my removal of my posts causing the message icon to appear. 14:21, August 16, 2014 (UTC)
Well, you probably won't have to worry about me in a few months at least anyways, because I'm probably going to be retiring from this wiki, not to mention the series as a whole. I was planning on resigning a while back anyways even without the comment about my being unreliable (that, if anything, made it more apparent I should probably leave), but I wanted to take care of some unfinished business here before I do (namely, completing uploads of a lot of images pertaining to Metal Gear Online 2). Although the SSD recovery system worked and detected a large amount of data, most of it is corrupted, and only some of it, corrupted or not, actually was retrieved from the failed hard drive. I have to wait until next month (since that's the time the local computer guy is due for a checkup) before I learn how to fully retrieve and fix the corrupted files (which itself will take time as I'm going to do volunteer hours as well as the time allotted for actually doing downloads, also an actual job as soon as I can find one). After that project is finished, I'll say farewell to this site. Weedle McHairybug (talk) 15:38, August 16, 2014 (UTC)
Yes Weedle, you've expressed some dissatisfaction with the series' controversial direction recently, and it's entirely your decision to leave over this. However, ignore the negative comments from other users, as everybody makes mistakes from time to time, myself included (although, your earlier post was a perfectly valid comment on the topic in question). Your input has been much appreciated over the years, and I think it'll be a shame to lose you. --Bluerock (talk) 15:50, August 16, 2014 (UTC)

Fan Remake News

  1. David Hayter and Paul Eiding were to reprise their roles as Snake and Colonel Campbell 
  2. The game was to look and play like Portable Ops from the looks of the trailer
  3. It's been officially cancelled by Konami, rumor has it it's because the creators couldn't get their promo out the door by GamesCom.

We are Diamond Dogs (talk) 13:44, August 18, 2014 (UTC)

Yes, I noticed someone had updated the MG2 page regarding this. --Bluerock (talk) 13:51, August 18, 2014 (UTC)
Well back then it was just put on hold due to lack of activity on the server(I think that was the excuse) now Konami offically canned it. We are Diamond Dogs (talk) 14:07, August 18, 2014 (UTC)

Hey there Bluerock!

My name is Jamie and I'm new here on the Community Development team, I wanted to introduce myself and say what an amazing job you guys are doing on the Metal Gear wiki!  We are looking forward to featuring the going-ons on more music wikias like this one! Please let me know if there's some content you'd like us to feature on the music hub, or on twitter. We want to showcase all the good work you're doing here!

Wanted to also let you know that we have started a new twitter feed for wikia music! We've just started it and the design is just a place holder, so it'll get a lot better :)

Cheers and thank you!


Twin Snakes magazine cover.


Can you upload the cover for the book item from The Twin Snakes? I think the best angle for it is just before you pick it up and in First-Person View. Weedle McHairybug (talk) 03:14, August 23, 2014 (UTC)

Thanks for uploading it. Weedle McHairybug (talk) 00:38, August 24, 2014 (UTC)
No problem, though I did have a lot difficulty getting an emulator and rom working for Twin Snakes (in order to get screenshots, as I can't get them off my wii). In the end I just forced my way through the game at a really bad frame rate and found a Book in Tank Hangar B1. --Bluerock (talk) 01:22, August 24, 2014 (UTC)
Sorry for having to request it, but I couldn't find the cover on my internet searches. Weedle McHairybug (talk) 01:29, August 24, 2014 (UTC)

Since you said leave messages on your talk page.

I replayed MGS4 recently. I don't recall Otacon saying that The Patriots caused Arsenal Gear to crash in Manhattan. He just said that they caused it to go "berserk" which is shown in a cutscene after the Metal Gear RAY fight. The AIs definitely seemed happy afterwards when talking to Raiden. Am I mistaken? -- 00:18, August 26, 2014 (UTC)

I don't know, I thought the dialogue was written rather poorly to be honest. "They" made Arsenal go "berserk" because GW was on board. Does Arsenal going "berserk" simply meant it rose to the surface after GW was affected, or that it crashed into Manhattan? But Liquid caused the latter, which would suggest the former. And why would GW being on board make them want Arsenal to surface? So the U.S. could retrieve it themselves before it fell into the wrong hands? If so, I wouldn't call Arsenal simply commencing an emergency procedure going "berserk." But to answer your question, no, Otacon does not say the Patriots crashed Arsenal, but what he meant seemed quite vague. --Bluerock (talk) 00:53, August 26, 2014 (UTC)


Thanks for making that change I made on the Ground Zeroes page stick, been changing it back and back time and time again for a while now and people keep reverting it, really it's like nobody here knows the meaning of the word prequel.Kornflakes1989 (talk) 01:05, August 29, 2014 (UTC)

This looks cool?

This is cool...isn't it?

We are Diamond Dogs (talk) 16:49, September 10, 2014 (UTC)

Interesting juxtaposition of the old and new game interfaces. I think the Codec screen has been retired from the series now in favor of more immersive gameplay and cassette tapes. --Bluerock (talk) 17:29, September 10, 2014 (UTC)
It has but I think this would be really interesting as an alternate option if one wanted. We are Diamond Dogs (talk) 17:40, September 10, 2014 (UTC)
To be fair, it will probably be to stay with the Metal Gear Rising series at least, if the first game is anything to go by. Weedle McHairybug (talk) 17:49, September 10, 2014 (UTC)

New wiki wordmark?

Should the wiki wordmark be changed to suit the title style of MGSV? If you think so, I have an image ready for upload. Klad (talk) 02:16, September 14, 2014 (UTC)

I've created two wordmarks (one which needs to be png'd), based on the promotional Ground Zeroes cover (link) and the new Metal Gear Solid V font (link) respectively:
Here are rough samples of how the wordmarks would look like if uploaded and implemented:
Klad (talk) 17:21, September 14, 2014 (UTC)
Alright, that's fine. By the way, isn't it about time for the wiki-background to be changed? Klad (talk) 19:34, September 15, 2014 (UTC)
I found this wiki-background at the German MGS Wiki. I'm not too good at making them. Klad (talk) 20:15, September 15, 2014 (UTC)


Excuse me. Can you get on chat real quick? I mean are you free?

We are Diamond Dogs (talk) 00:42, September 16, 2014 (UTC)

So you agree that the GZ quiz was just Liquid (or Kaz) mimicking at least some of the characters?

I think Raven was mimicked too but were Ocelot and Liquid actually in the quiz? When Liquid (or Kaz) dies, Ocelot speaks, suggesting there were two different people in the quiz but I'm confused as to whether Kaz was just imitating Liquid. It's really hard to tell the difference because you obviously can't see the person speaking. I enjoyed the quiz but it was confusing. 13:33, October 3, 2014 (UTC)

Since none of it is real, it's kinda beside the point whether those characters were ever actually present. The most that can be said for certain is that the characters are simply referenced via quoted or paraphrased dialogue, and any discussion or mention of an "appearance" in GZ should be in that context, Ocelot and Liquid included. That's my view anyway. --Bluerock (talk) 14:54, October 3, 2014 (UTC)
I know it's not canon. I just wanted to make sure the wiki didn't have false information. Thanks for clarifying. One more question. Was the "Chief Director" of the KGB that Ocelot mentioned at the end of MGS3 the head of the agency or another type of Director like Coldman? I had never heard the term "Chief Director" used before. Also, thanks for agreeing that "Dr." is not a name. It's a shame we never learned Clark's first name. 18:07, October 3, 2014 (UTC)
The KGB was organized into Chief Directorates, so I guess the Chief Director is head of one of these. I believe the overall head of the KGB is Chairman. As for Clarke's name, I don't recall claiming that "Dr." should be listed as part of her real name in the infobox, so I'm confused by your edit comment on the article. --Bluerock (talk) 19:43, October 3, 2014 (UTC)
 Maybe it was someone else. My mistake.  Sorry. By the way, if you ever have time, can you check out the timelines to see which real life info is actually mentioned in the series or its timelines? Stuff like Alaska becoming a state isn't mentioned though obviously it's part of the U.S. in the series. Thanks for being firm but fair. :) 14:43, October 4, 2014 (UTC)
I don't believe any real-life events need to be added to the timeline that aren't directly mentioned in the series. There are some birth dates (people), developed dates (technology), and founding dates (organizations) that may not have been mentioned at all in the series, but are merely there because the subject itself was, so I don't think those are always relevant.
I cross-check things when I can, but it would be easier if people just sourced things more. Use the {{fact}} template to flag entries if you see any that you're unsure of, and hopefully someone provides a source when they come across it. The official timeline from the site is gone now, so unless there's a mirror of that somewhere on the web, that may make checking that one difficult. --Bluerock (talk) 15:22, October 4, 2014 (UTC)

Metal Gear Solid: Philanthropy 2

Metal Gear Solid: Philanthropy 2 announced!

Uh...can't read French, but from what I can tell, it's going to take place DIRECTLY after part 1 ended, and this version's Solid Snake looks a LOT like Big Boss, I don't know if that's what they were going for but...I have high hopes. I mean I LOVED part 1.

Anyway, I was wondering, do I make another page for 2, or do I add to the page we already have of the original movie. And do I make a separate page for Philanthropy Snake?

We are Diamond Dogs (talk) 04:30, October 5, 2014 (UTC)

Maybe keep it as one page for now. Could also have a character section on the page that includes Philanthropy Snake, rather than have separate pages for characters from fan-related productions. --Bluerock (talk) 10:44, October 5, 2014 (UTC)

Hey Bluerock, did I add the information in correctly? We are Diamond Dogs (talk) 02:49, October 7, 2014 (UTC)

Looks ok to me :) --Bluerock (talk) 06:20, October 7, 2014 (UTC)

MGS3 claim

It may be what was said in an optional radio call in MGS3, but the problem is that EVA's debriefing (and to some extent Ocelot's call to the DCI) implied that this bit was a lie in order to save face for the fact that they (allegedly) completely underestimated Volgin's actions with the ruined fake defection, so we can't even cite that as either the main reason or, heck, even a reason (since reasons generally are supposed to have some truthfulness to it). That's why I tried to restore the edit. When the source implies that this claim was a lie, that means we can't rely on that anyways. Weedle McHairybug (talk) 19:07, October 11, 2014 (UTC)

Agreed. It makes no sense in regards to what Zero said since the CIA knew she was undercover. The stategist might not exist but Kojima definitely did keep the part about Volgin being a pawn of the CIA canon. Otherwise, EVA would have said "The CIA had to prove its innocence so they had her eliminated." in MGS4. 19:49, October 11, 2014 (UTC)

What Big Mama relays to Old Snake in MGS4 is for reasons of brevity. It is not a lie, Weedle, just not the entire story. It in no way implies a purposeful setting up of a nuclear catastrophe just to do away with The Boss. Peace Walker expands on why they feared her charisma through EVA's tapes, but does not suggest they planned to kill her prior to the nuclear incident forcing them to. --Bluerock (talk) 20:03, October 11, 2014 (UTC)
Apparently, we must have miscommunicated, because I specifically was referencing EVA's debriefing in Snake Eater in that post, not what she told Old Snake in MGS4. She does not even hint in the debriefing that the CIA had her killed due to her charisma, and in fact, it was made clear they were trying to save face while accomplishing their original objective, not to mention Ocelot's call made clear that at the very least the DCI was already very well aware that The Boss didn't actually defect at all. That alone conflicts with Zero's call, which means in effect they lied to Zero, and thus it cannot be used as a source. Weedle McHairybug (talk) 21:29, October 11, 2014 (UTC)
Well, get back to me when you can communicate properly what your point is. --Bluerock (talk) 23:07, October 11, 2014 (UTC)
LOL, anyway, I see what you're trying to say. The CIA basically used the opportunity of Volgin launching the nuke to eliminate her. Killing two birds with one stone by getting the Legacy and having The Boss killed. That does conflict with what Gene said though about the CIA manipulating Volgin into launching the nuke. -- 13:50, October 12, 2014 (UTC)
Yes, the CIA took the opportunity to be rid of her due to the charisma fear thing, accounting for Big Mama's dialogue to Old Snake. My edit was that the MGS4 quote didn't back up Gene's story of a conspiracy to kill her from the start.
In regards to MGS3, only the government higher-ups would know that the defection was fake, while the United Stated in general would want a high-profile defector dead for obvious reasons.
Since The Boss couldn't be allowed back home after the nuclear disaster, and hence her fake defection could never be revealed because of such a monumental failure in the Virtuous Mission (ignoring Gene's claim for the moment), then the CIA had to eliminate her for the reasons that Zero mentions, because she would be forced to remain in the enemy camp, and those outside the know would be none the wiser as to The Boss's true mission there.
I apologize if I became slightly irritated earlier, but I realize I should have been more clear. --Bluerock (talk) 15:29, October 12, 2014 (UTC)
 Well, at least we know Kojima kept Zero acquiring the Philosopher's Legacy and founding the Patriots canon as both events are acknowledged in MGS4, Peace Walker and Ground Zeroes. And regardless of whether Gene's claim is canon, the CIA clearly did not like The Boss. Anyway, I didn't even know Kojima didn't write Portable Ops until this year. Personally, I like the game. It's a shame it's merely a spin-off. 19:17, October 12, 2014 (UTC)
Sorry, I forgot to respond to this. It's more likely that the basic plot points regarding the Patriots' origins (Zero obtains Legacy and founds the group) were already set out by Kojima early on, with the writer(s) of Portable Ops elaborating on them in the lead up to MGS4's release. I doubt that Kojima would allow MGS4's core story to be dictated by the events of a spinoff not written by himself, even if he delayed the writing of MGS4 slightly to avoid potential clashes between the two game's stories. In the end, exactly how Zero obtained the Legacy in Portable Ops wasn't of major importance to MGS4. --Bluerock (talk) 14:51, October 14, 2014 (UTC)
Actually, I find that to be far less likely. If it was already set out by Kojima early on, during MGS3 at the earliest, I'm pretty sure he would have mentioned it in those MGS3 commentaries on Muni.Shinobu's site. Not to mention would have made it clear in the ending timeline instead of giving the strong implication that it was the DCI who formed the Patriots, not giving any hint at Zero's role at all (especially when he has a habit of stating that each Metal Gear game is going to be his last). Not to mention he also did some commentary on Portable Ops alongside Metal Gear Solid 4 on the same site, something I'm extremely doubtful he would have done with games he didn't directly create. Weedle McHairybug (talk) 15:01, October 14, 2014 (UTC)
You misunderstood my point, Weedle. Clearly Kojima had different intentions during MGS3 as that was to be his last game. When he was pressured to create MGS4, he altered his original story ideas afterwards, and the result was Guns of the Patriots. It was between MGS3's release and MGS4's development that Portable Ops was conceived. This is when his altered story ideas would have been passed on to the Portable Ops team to take into consideration. As for your other point about commentaries, I don't know what you're trying to say with that one, as he did produce the game after all, so why wouldn't he talk about it? --Bluerock (talk) 17:56, October 14, 2014 (UTC)
Well, Muni Shinobu's website no longer exists so I can't see the Portable Ops commentary that Weedle mentioned. And MGS3's ending timeline is irrelevant. Zero being the founder of the Patriots wasn't thought up until Portable Ops was created. -- 18:01, October 14, 2014 (UTC)

Well, here's an archive [1]. Kojima just establishes the setup for the game, nothing major really. --Bluerock (talk) 18:33, October 14, 2014 (UTC)

Regarding your point, the problem is that he specifically ordered the staff for MGS4 to avoid finalizing the story until MPO's story is finalized. Considering Kojima's somewhat narcissistic nature regarding the games he created, he would have simply ignored MPO outright regardless of its being developed and just finalized MGS4, not even caring if it presented story problems since, hey, he never wrote MPO anyways so why should he care. I know that's exactly how I'd approach it had I been in his position and I had that aspect of him. Weedle McHairybug (talk) 18:55, October 14, 2014 (UTC)
Thanks, Bluerock. :) And Weedle, you are obviously not Kojima and obviously can't read his mind so you can't speak for him. -- 19:02, October 14, 2014 (UTC)
I may not be him, and I may not read minds, but I can predict him based on prior actions and rationales behind his actions, and it doesn't take a psychic or mind-reader to do that. When the HD and Legacy Collections came out, he specifically avoided putting Portable Ops and Rising in there specifically because he didn't want to include games not made by him (his words, not mine), often ignores them as best as he can if possible even when they technically are canon. He also has a huge fit whenever the NES version of Metal Gear is brought up. Those actions, regarding avoiding inserting games that actually did directly tie into the overall story, possibly moreso than one actually created by him (eg, Peace Walker. At least Portable Ops founded FOXHOUND, what exactly did Peace Walker do that actually had an impact? Big Boss hadn't even founded Outer Heaven yet), sometimes running quite contrary to his insistence that other people run the franchise without him, would indeed indicate he was somewhat narcissistic. So yeah, at least when taking into account his actions and rationales behind them and implementing them into a math problem, I can speak for him. Weedle McHairybug (talk) 19:50, October 14, 2014 (UTC)
Well, it seems Kojima felt that it was more wise that the two not contradict one another, regardless of its status as a side-story. MPO was intended to be a "missing link" in the saga, so he had to ensure that its plot didn't interfere too much with what he may have had planned for MGS4. Whatever his perceived faults might be, Kojima was at least sensible on this occasion. --Bluerock (talk) 20:02, October 14, 2014 (UTC)

My mistake

I didn't know FOX had ranks like Lieutenant. I thought they just used animal names. I know Zero was a Major in the SAS and still referred to by that rank in FOX so I figured Cunningham left the military as a Lieutenant. 19:40, October 11, 2014 (UTC)

Well, a subordinate calls him "Lieutenant" and Gene is called "Commander" so there does seem to be a ranking structure. Code names would have been used during their official covert ops, e.g. "Boa" and "Viper." Cunningham may well have been in the military, but it isn't made clear. --Bluerock (talk) 20:09, October 11, 2014 (UTC)

DCI stealing.

Regarding the theft, the Database conflicts with the game, I'm afraid. I'm doubtful the DCI would have risked delaying getting to the shelter to get the Philosophers' Legacy, not to mention strongly imply that he intended to use the Philosophers' Legacy to revive the Philosophers in the event of a nuclear holocaust, if he only sought to use it for himself. Not to mention, why should he care if Ocelot is going to betray/end the Philosophers if he wasn't going to use the Philosophers' money for them anyways (since when he is held at gunpoint, he accused Ocelot of betraying the Philosophers, as well as Ocelot specifically stating that he was going to "end" them, not merely betray them)? Besides, Cunningham also specifically mentioned the CIA only got half of the Legacy and accused Naked Snake of having the other half, which also calls the Database into question considering it specifically mentioned that the CIA Director lied about the Legacy being recovered (or, more accurately, he claimed it wasn't recovered at all), and I'm doubtful that the DOD would go through a loop with a smear campaign when they could easily have just exposed that the CIA Director lied about recovering the Legacy, or not doing so rather, and thus have him be subject to a huge hearing for lying to his superiors. Heck, even Cunningham's interrogation of Snake would have been rendered pointless considering its implied both the CIA and DOD already knew that the CIA had at least half of the legacy. Weedle McHairybug (talk) 23:07, October 11, 2014 (UTC)

In Ocelot's eyes, he stole the chance to revive the Philosopher's to the original ideals of the organization, and hence that of The Boss. The Database doesn't conflict with the game because by "himself" it could be simply maintaining the status quo and his own position within the current Philosophers. Also, learn to use paragraphs already. --Bluerock (talk) 23:14, October 11, 2014 (UTC)
I know. The wall of text is annoying. -- 13:39, October 12, 2014 (UTC)
I only mention it because sometimes it can be quite difficult to comprehend the core of someone's argument when it isn't structured well. This isn't the first time so hopefully you understand Weedle, but my apologies for being a bit blunt. --Bluerock (talk) 15:34, October 12, 2014 (UTC)

Wikia project

Hey Bluerock. We're about to begin a project that's part of our Fan Studio, and the project is based around major fandom moments from 2014. We're doing this project with a business partner and, in the project, fans get to help collaborate on creating videos around specific moments in fandom from 2014. One of the moments is the release of Titanfall. A Titanfall fan will be paired with a video creator from our partner, and the two would then collaborate on creating a video telling the story of Titanfall's release. The fan's participation could be as much as editing, writing, narrating, or even appearing in the video, or as limited as serving as a behind the scenes consultant and just working on ideas for the video.

Since you're a Star and attended a pre-release Titanfall event with Wikia, would you have any interest in joining this project? If so, I can send you an email (using the email address in your Wikia account) with more information. Let me know, thanks! - Brandon Rhea@fandom(talk) 14:24, October 24, 2014 (UTC)

  • Fair enough. Thanks for getting back to me so fast. Maybe next time! - Brandon Rhea@fandom(talk) 16:24, October 24, 2014 (UTC)

Some news.

Well Mr.Bluerock. This girl from Germany contacted me after she read some of my stories here on the Wiki and asked if she could make a comic based off them. Now I was just wondering if I would be able to post them here. I'm just wanting to double check with you so I don't mess with anything. We are Diamond Dogs (talk) 03:32, October 26, 2014 (UTC)

I don't see why not, but maybe you can post them to your user page for now until its finalized? Have you had any more thoughts to setting up a sister wiki for fanon works, so you have more control over content? --Bluerock (talk) 11:26, October 26, 2014 (UTC)
Posting it on my userpage? I don't see why not. The sister wiki I have not put much thought into. I'll think more on it later. Thank you for the reply sir. We are Diamond Dogs (talk) 13:36, October 26, 2014 (UTC)


En fait, je suis français et un parler un très mauvais anglais. Si je crée un compte Je ne peux pas être ici beaucoup de temps et le traducteur automatique (je utilise ceci pour comprendre beaucoup de textes) est pas très bon outil si je reçois des messages longs ou si je suis obligé de l'envoyer. Pour faire un détail dans une ou deux pages pas trop Important il est différent ^^

Je défais votre changement à l'article "Cypher" parce qu'elle contredit le style préféré de "en-univers." Normalement, l'information de jeu devrait être dans la section "Behind the scenes." Cependant, tout en reconnaissant qu'une boîte de carton en mouvement comme un intrus est pas rare, de sorte qu'il n'a pas été considéré comme remarquable. Je espère que cela fait plus clair. Je me sers d'un traducteur, je présente mes excuses pour mon mauvais français.
I undid your change to the Cypher article because it contradicts the preferred style of "in-universe." Normally, game information should be in the section "Behind the scenes." However, recognizing a moving cardboard box as an intruder is not unusual, so it was not seen as noteworthy. I hope this makes it more clear. I am using a translator, so I apologise for my poor French.
--Bluerock (talk) 22:24, October 29, 2014 (UTC)


Sorry for not replying, I didn't see a notification of any messages. I haven't thought about adopting the wiki, I've been looking for a job the past few days. Sorry We are Diamond Dogs (talk) 18:18, October 30, 2014 (UTC)

Thank you :3

Thank you for the update Bluerock, I've ben really out of it lately with getting ready for Christmas and other things.  We are Diamond Dogs (talk) 16:16, November 30, 2014 (UTC)

Uh Bluerock?

We're having a bit of a problem with this anon over here...I don't know what you want done. Uh Ned, Squirto and G-man. are friends of mine, they're not troublemakers. They're nice guys so please don't be too harsh on them. We are Diamond Dogs (talk) 23:42, December 14, 2014 (UTC)

Sure they're your friends. And the moon is made of cheese. -- 23:44, December 14, 2014 (UTC)

How would I be able to operate 4 accounts at once? We are Diamond Dogs (talk) 23:46, December 14, 2014 (UTC)

Well, you should have the balls to fight me on your own instead of sending three virgin losers to fight your battle for you. A real bunch of sad losers they and you are. -- 23:52, December 14, 2014 (UTC)

If they continue, I'll have to ban them for causing disruption. --23:53, December 14, 2014 (UTC)
Yeah, the non-stop harassment and cyber bullying really didn't help Logan's case. Anyway, thank you Bluerock. And sorry for calling Logan kid. Now can he please stay away from my talk page? -- 23:55, December 14, 2014 (UTC)
no he cant
Ah, the psychotic Captain Ned. Grow up. I'm no saint but you and your two friends are nutcases. Get a life, please. -- 23:59, December 14, 2014 (UTC)
You have no life, so that statement is invalid, as I remind you that you have actually been at it longer than I have.
You have no life either, so your statement is also invalid. Once again, get a life instead of fighting your friend's battles or you'll be blocked. -- 00:02, December 15, 2014 (UTC)
12 Year old troll in a nutshell: He gets owned, and doesn't have anything better to say, so he just repeats what he said the first time. If this fails, he may result to calling everyone in sight a 'homosexual'. He is very dangerous in this stage. Approach with caution.
He's using the word "dangerous" very lightly here. If you didn't catch that -~
Ok, enough guys, you're as bad as one another. Anon, discuss edits in a less confrontational manner next time, and visitors, I'd appreciate it if you let it rest now. --Bluerock (talk) 00:17, December 15, 2014 (UTC)

The Boss's Original Design

So, I managed to get a still shot of concept art of the Boss's original design for MGS3 from the Metal Gear Saga, the one with one of her breasts exposed. However I don't know if I should upload or it or not; does the wiki have a policy that would prohibit the showing of the exposed breast or something? Geekius Maximus (talk) 05:17, December 18, 2014 (UTC)

Dedicated Community App

Hey Bluerock,

Did you know that approximately half of the visits across Wikia are coming from mobile devices? To support that mobile traffic, Wikia is creating iOS and Android apps that focus exclusively on individual communities.

We are happy to inform you that your community has been selected to receive a dedicated community app. This means that you will have an app exclusively for your community that you, the admins, can curate!

Please see this help page that will explain how and where to manage your content in your community app, and also ways to promote your Community App on your own community.

If you have any questions about the Community App itself, how to manage content on it, or how to promote it, please write in to Special:Contact.

Thanks for being an exceptional community! Good luck with the app!
Matt Hadick (talk) 21:42, December 18, 2014 (UTC)

Ocelot edit

Sorry for the edit war sir. I just feel the old image is superior to the ones those two kept trying to add. The one from the E3 2014 gameplay trailer just had terrible lighting plus the camera angle was just bad. The one that's on there now from the Quiet trailer just look awkward. Anyway I'm not going to edit it back, I'm smart enough not to fight with an admin We are Diamond Dogs (talk) 00:32, January 2, 2015 (UTC)

I'm more concerned with the reverting of edits without explanation. If the original contributor doesn't understand the reasoning behind it, then the issue is not going to be resolved. That's why I suggested discussing it on the talk page. --Bluerock (talk) 01:10, January 2, 2015 (UTC)
I see, well whatever you decide to keep there I'll support it. We are Diamond Dogs (talk) 01:22, January 2, 2015 (UTC)

I'm sorry for that little image-misunderstanding. Actually, I reverted the MGSV image without an explanation only because that was a minor edit and purely aesthetic (that Ocelot was a little bit blurry and the other one was sharper and more epic, and a profile image is usually the best-describing image of a character). I didn't even know from the beginning that you are an administrator. But what about the new images... they are squashed indeed, to match each other's size (isn't it unnoticeable without a compression?), 'cause originals "jumped" considerably. Well, that isn't a big problem to solve. But what's wrong with the positioning? The thing is, that they have the same positioning as other profile images, but sharper (especially MGS2-Tanker image, it is impossibly blurry, how could it be better than the new one?). So, if it is not inconvenient for you, could you explain how the images should look like? Because I don't want to start Image War II, as it seems... XD  Best regards. (Alves Viper (talk) 17:24, February 16, 2015 (UTC))

I wouldn't consider the main infobox image to be a minor edit, since it's the first thing a reader will see upon accessing the article, being so prominent. An edit comment should be left, as not everyone may agree that it is the most suitable to use.
While I agree sharper images are more desirable, "epicness" is not good criteria to use, as the character should ideally be stationary, in good lighting, facing forward, i.e. showing the character in a "no-nonsense" and informative manner, not in-motion, head twisted, strange lighting, etc. That would be the "best-describing" image of a character and looks more professional.
The squashed images are very noticeable in my opinion, but I agree that the "image jump" between the tabs can be annoying. This can often be reduced by cropping images that are too wide, or decreasing the width of existing images in the infobox, without stretching/squashing the image.
I mentioned some of the character positioning above, but regarding the ones you uploaded:
  • MPO image was a side shot.
  • MGS4 image was much too close, and is "busy" with the hand and walkie-talkie; also, the previous image was preferable as it depicts Revolver Ocelot, rather than Liquid Ocelot, from a story standpoint.
  • MGS2-Plant was too far away, and his hand takes up most of the image.
  • All images are compressed/squashed horizontally to some degree (the MGS2-Tanker image might work if this issue was corrected)
While I don't think the MGSV image is ideal, due to his head twisted and the walking motion, the previous one didn't have great lighting, so I've left it for now, but know that it will likely be changed when a better image comes along.
Sorry, if it sounds a little complex, but I hope it makes sense. If you want a better idea of good profile image, there are some examples in this blog; you will notice that the articles probably use one of these images which was considered most suitable at the time. Just remember, if you make further changes to profile images, it is better to discuss it first on the talk page, and edit comments are a must.
--Bluerock (talk) 19:49, February 16, 2015 (UTC)

Duck Dynasty

In the Duck Dynasty video game there's a mini game of sorts where you prank characters, sneaking around under cardboard boxes :D 

I know you're probably scratching your head asking yourself why I would feel the need to tell you, well for some reason the page won't load, more specifically the editor, it just sits there and loads. I asked Community and they said they were doing some kinda maintenance. We are Diamond Dogs (talk) 19:55, January 7, 2015 (UTC) 

Um, what page? --Bluerock (talk) 19:56, January 7, 2015 (UTC)

Cardboard box. We are Diamond Dogs (talk) 19:58, January 7, 2015 (UTC)

Hmm, loads ok for me. Just wait a while, it may open for you later. --Bluerock (talk) 20:05, January 7, 2015 (UTC)
That's odd. Will do.We are Diamond Dogs (talk) 20:17, January 7, 2015 (UTC)

Raiden's birthdate

Hello there, i would like to ask you an question regarding Raiden's date: was Raiden born in 1980? Tesshu (talk) 15:52, January 20, 2015 (UTC)

No definitive date is known, though he was probably born sometime in the '80s due to him being a child solder in the Liberian Civil War. --Bluerock (talk) 19:03, January 20, 2015 (UTC)
Hmmm i see, thanks for the answer, i suspect Raiden was 24 during the Big shell incident which may indicate that he was born in 1985. Tesshu (talk) 20:59, January 20, 2015 (UTC)
Maybe, but it's not confirmed. The Wiki can only relay information that is given in the games, so I'm afraid I had to undo your edit to Raiden's article. --Bluerock (talk) 21:35, January 20, 2015 (UTC)

leaving playthrough/walkthroughs on the wikia:

is there anything wrong with leaving playthroughs/walkthrough for each game and if so why?woud putting on videos with just the cutscenes of a game be wrong too? —Preceding unsigned comment added by Carlowplayer (talkcontribs)

Personal playthroughs/walkthrough videos are fine, but they should be restricted to your own user page/subpage, rather than the main articles. As for cutscenes, fan-made compilations are generally avoided, but again, if they're your own personal videos, they can go on your user page. The only videos we tend to use in articles are official trailers/making of/promotional videos for the games. Also, please sign any future comments with four tildes (~). --Bluerock (talk) 20:59, January 25, 2015 (UTC)

Image upload problems


I'm trying to upload several screencaps from the Galaxy tablet I took relating to the Mother Base game. However, for some very odd reason it's taking an awfully long time to upload. Is there something wrong with the image upload system on the Wiki? Because I really want to make sure I upload them, namely to show what the various stages of development look like. Weedle McHairybug (talk) 23:10, January 28, 2015 (UTC)

EDIT: Never mind, it seemed to speed up when I upload directly from the tablet. Weedle McHairybug (talk) 23:11, January 28, 2015 (UTC)

Parent Page

Hi, Bluerock!

A Parent Page has been created for this community, similar to how we attempt to include parent pages for all our gaming communities. This is strictly a brief overview for parents or others attempting to make any sort of play determination about the series.

If you could, since you obviously know far more about the series than I, could you take a few minutes to go through what I've popped in there and correct/add anything? It would be much appreciated!

Best regards,

Raylan13@fandom (talk) 20:15, January 30, 2015 (UTC)

OK, thanks, will do. --Bluerock (talk) 20:19, January 30, 2015 (UTC)

That post was not trolling.

I've had my experience with trolls on the World Wide Web, and I was definitely not trolling at all. I was being very serious with that post, and I tried to keep it on topic as well. If you don't like or agree with the post, fine, it's a free world after all, heck, don't even respond to my post at all if you wish not to respond at all, but DON'T accuse me of being a troll, because I usually try to be very serious and avoid trolling, especially when I myself hate trolls. If I was actually trolling, I would have said something specifically to get a rise out of someone and not actually believe my own words. Think along the lines of someone abruptly saying "I love abortion" in that topic. And BTW, the whole thing about The Twin Snakes was meant to be a brief mention to that other guy who implied that Liquid's comment about enjoying killing is the same thing as what Psycho Mantis does with the controller/game files, or what Volgin says when inspecting Snake's body before the torture, a very brief comment. So please, restore the comment. I've endured a lot of mean-spirited comments on the world wide web (like with Duke Remington/DIZNYFAN on DisneyWiki), some even being very threatening, yet I only had to report someone once for trolling, for something that actually was trolling (here, more specifically: If I were actually going to troll, I would have behaved exactly like Stratego did right there (and believe me, (s)he just acted snippy and flippant without even bothering to respond to the topic at all, and I most certainly didn't act snippy or flippant.), and even then I gave fair warning for the user to stop before I did so. I never deleted any posts, no matter how mean-spirited they were to me, because I realize that simply name-calling is not enough to report someone. Weedle McHairybug (talk) 14:33, March 6, 2015 (UTC) Now, had you deleted it for being off-topic, that I can accept. Weedle McHairybug (talk) 14:45, March 6, 2015 (UTC)

You were trolling by disrupting normal discussion. Every one of your comments involves diverting and diverting away with speculation, ignoring the core issue in question by being overly pedantic and absolutist. Even your comment above is the same old garbage, by saying you're not a troll simply because you don't act exactly the same as every other kind of troll, like some kind of automaton. I've tolerated this behavior in the past but not any longer. Let's just leave it at that. If you try the exact same schtick with this comment, I will consider it an act of vandalism and simply remove it. --Bluerock (talk) 15:58, March 6, 2015 (UTC)
If that's the case, so be it. But next time, try to delete it for "off-topicness." That's good enough of a reason for deletion. I try my absolute hardest to avoid trolling because I hate them and refuse to be like them. If you must delete my posts for trolling, make sure it matches up with how Stratego behaved at least. Sorry for my being disruptive. Weedle McHairybug (talk) 16:16, March 6, 2015 (UTC)


Why did you put a deletion tag on Metal Gear Solid (Fan comic) when there's another page, The Last Days of FOXHOUND? Jim Logan (talk) 17:33, March 9, 2015 (UTC)

Because you're already a user of the Wiki and there is a conflict of interest. I put up the template so there could at least be a discussion about it. --Bluerock (talk) 17:37, March 9, 2015 (UTC)
Conflict of interest? Heil the La li lu le lo (talk) 17:39, March 9, 2015 (UTC)
Using the Wiki to promote your own content. --Bluerock (talk) 17:45, March 9, 2015 (UTC)
I didn't mean for it to come off as promoting I was just putting it there was a wiki page. You know? Heil the La li lu le lo (talk) 17:50, March 9, 2015 (UTC)
I haven't decided anything yet. I'm not sure where we should draw the line in regards to fan content, so I'd rather gather more opinions first. --Bluerock (talk) 18:01, March 9, 2015 (UTC)
Okay then. Sorry for causing so much trouble. Heil the La li lu le lo (talk) 18:05, March 9, 2015 (UTC)

Metal Gear Solid: Mother Base (Facebook Group)

Hello. I am really sorry for doing this this way, but I really don't have a clue how to contact you (as admin) to discuss the new page that I wrote last night. This morning a friend told me that it was up for deletion due to being an advertisement - he has since removed the links.

The page was Metal Gear Solid: Mother Base (Facebook Group).

This I my fault as I am not familiar with Wikias and I was just giving it my best shot. I can be contacted on Facebook iLuke Lawson if you would like to help me. I am on iOS and I apologise for the incident and also apologise for being unable to use code and having to place this message here. But I did respond, literally, as soon as I woke up. Thank you. —Preceding unsigned comment added by ParkoFTW (talkcontribs)

Hello. I'm just enquiring about the page that I built last night. It was flagged for deletion.

Since my friend deleted the links it was removed from the detention page. I have since deleted the delete tag at the top.

I am new to the idea of Wikias and I just hope that all is correct. The page is now merely factual. Not advertising anything we hope.

We hope to keep the wikia of possible. Thank you and we will talk when you get some time. Thanks again. —Preceding unsigned comment added by (talkcontribs)

Fan projects that have received some degree of official recognition have usually had articles written for them. Your Facebook page seems to be a brand new project and its style is one of promotion rather than providing neutral information on the subject. However, this Wiki currently has no concrete rules regarding fan products, so I added the delete template to hopefully open a wider discussion about it (I'll add this comment to the deletion candidate page). --Bluerock (talk) 13:38, March 10, 2015 (UTC)

Community articles on the wiki

Hello Bluerock, i would like to ask about a few things regarding community articles here on the wiki. First of all what is paramount to a wiki? Two things, one: source, and information, and two: Community' and interaction. The purpose of a wiki (and this wiki) is to offer an understandable, and coherent collection of information regarding the source material (Metal Gear in our case). While the inclusion of community and fan projects may alarm some people at a glance, with adequate marking and clarification offered on these community pages, we can avoid the potential confusion of veterans and newcomers alike, while enhancing peoples understanding of both metal gear and its real life following through the articulation of not only information about and from Metal Gear, but from community engagements and projects as well. I would love to discuss this topic furthur!

RedArmyRockstar (talk) 20:03, March 10, 2015 (UTC)

I think community projects are a great idea! Did you have anything specific in mind? --Bluerock (talk) 23:37, March 10, 2015 (UTC)
          Im thinking we help document existing community projects such as fan films and groups and whatnot (while clearly distinguishing them from 'canon' material)
and help promote newer fan projects of quality. Perhaps a page dedicated to fan projects, or a cataloging program for keeping track of ongoing fan projects and whatnot. A way to connect ongoing fan projects with potential benefactors and members of the community who could assist with said projects. perhaps a directory of fan groups, to connect people with groups that fit the community standards they look for. The potential here could (if harnessed properly) could be revolutionary to the way a wiki interacts eith its community and vice versa.
RedArmyRockstar (talk) 15:28, March 11, 2015 (UTC)
I can see the benefits of such content. However, I do think this Wiki should remain predominantly a resource for official information. Perhaps a sister Wiki would be a better idea, with strong links to this one, but with more freedom to pursue its own objectives. --Bluerock (talk) 20:03, March 11, 2015 (UTC)
                I understand your concern regarding this kind of integration of community assets, but hear me out here. We would never modify official pages with references or links to
                fanon pages. Fanon Pages would have clear labeling as to clarify they are indeed not based off of official content and pertain to fan based content.
                While a sister wiki seems like a good idea, i believe if handled carefully, we could effectively integrate Canon and Fanon content into seperate sections of the same wiki.
                Something along the lines of a new section or content tab. If we handle this right, we could do something wonderful for the mgs fanbase. making fan content easy to access     
                alongside all the Metal Gear wiki content.
                RedArmyRockstar (talk) 14:50, March 16, 2015 (UTC)
There are actually a few original fan fiction articles on the Wiki, with their own namespace and template marking them as such. It has had mixed reception. Besides User:Jim Logan, there has never really been any push from the wider user base about expanding this.
However, there have been articles about fan-made content, since before my time on this site and this has had no issues to my knowledge. The only problem is which fan-made content is considered notable enough to include here. There have been recent attempts to create articles for newly made or yet to be made content that hasn't gained any degree of notability, and serves more as advertisement than information for the reader.
Regardless, I really think you should make a forum topic on this as it is the community who should really decide if any sweeping changes should be made to the Wiki. As an admin I can help, but it is not really my decision to make. --Bluerock (talk) 16:01, March 16, 2015 (UTC)
Where should i post the forum? under general discussion or new to the wiki?     RedArmyRockstar (talk) 17:44, March 18, 2015 (UTC)
General discussion should be ok. --Bluerock (talk) 19:30, March 18, 2015 (UTC)


So...Hideo's leaving Konami in December, and Konami put up an ad looking for people to work on a new set of Metal Gear games... should I really be this scared for the franchise? Heil the La li lu le lo (talk) 16:56, March 20, 2015 (UTC)

No, Kojima always intended to end the main series at some point. Future games will probably be pseudo-canon spinoffs like Revengeance. --Bluerock (talk) 17:37, March 20, 2015 (UTC)
Sorry to intrude but who said Revengeance is pseudo-canon? It doesn't contradict any of the other games unlike EVA's recruitment mission in Portable Ops. -- 14:17, April 13, 2015 (UTC)
Revengeance is clearly set apart from Kojima's main series, in both style and tone, so I see it as pseudo-canon, i.e. it affects nothing in the previous games while still going in its own direction. That's the impression I get from discussions from the developers regarding it. That doesn't make it "non-canon" though. That's why I think future MG games will be of this nature. --Bluerock (talk) 15:06, April 13, 2015 (UTC)

Something odd happened.


Today, I just discovered that Etsu Tamari actually mentioned me on Twitter (well, okay, he mentioned me on February 17, but I did discover it today). Odd, I never even really made myself public that I worked in the Metal Gear Wiki that much, or divulged much the connection between Eric Otness and Weedle McHairybug...

Here's the link if you don't believe me:

Is this Etsu Tamari's actual Twitter account, BTW? I don't want a repeat of the incident where someone posed as Hideo Kojima on this site. Weedle McHairybug (talk) 00:34, March 22, 2015 (UTC)

Looking at his other comments, I'm extremely doubtful it's Tamari's legitimate account. --Bluerock (talk) 13:41, March 22, 2015 (UTC)

So, I had this thought

While watching the new Arkham Knight trailer, I noticed something. Batman's communication device has a very iDroid like set up, hell the screen looks exactly LIKE the iDroid from the early GZ trailers and the latest TPP gameplay demos. So I had a thought, since Konami is doing a whole new "Metal Gear series" after The Phantom Pain, they could do something similar to bring back the codec, WHILE keeping the whole "Live" feature from PW and V that Kojima "loves" so much. Why this is, is Batman can be attacked while using the communicator, the same would be for Snake. What cha think? Heil the La li lu le lo (talk) 04:41, March 24, 2015 (UTC)
0 0..
I dunno, a bright glowing hologram wouldn't be very stealthy. Unless it's an augmented reality thing, like in Revengeance. I'd much rather they add an option to MGSV that allows you to silence radio contacts if they keep interrupting and distracting you during a mission. --Bluerock (talk) 10:37, March 24, 2015 (UTC)
Well, same could be said about the iDroid, yeah? Especially in Ground Zeroes, Snake turning on a bright blue hologram thing in the middle of the night is bound to stand out :P Heil the La li lu le lo (talk) 14:10, March 24, 2015 (UTC)
True, but for radio comms, you don't need to visually see the person's face. --Bluerock (talk) 19:06, March 24, 2015 (UTC)

Speculation and Opinions aren't allowed on the Wikia Community, right?


I've got a pickle here. On Villains Wiki, there is the use of the Complete Monster trope as a category on the Wiki. However, isn't it against Wiki policy to use opinions or speculation on a Wiki? I'm asking because TVTropes, the place where the Complete Monster trope came from, is explicitly a YMMV trope, which is basically an opinion piece. I was pretty sure its inclusion is against Wiki protocol and am trying to get it removed, but they're refusing to remove it. So, isn't it against the rules of any wiki to use opinions in articles? Weedle McHairybug (talk) 22:51, April 1, 2015 (UTC)

Each Wikia makes its own rules. If the community on the Villains Wiki wants to use tropes to categorize articles, that's their choice, though like you, I'm not a fan of this, because what makes a "monster" is subjective. Their category description should at least define what properties make a "Complete Monster," and why villain articles may fall under this trope, even if one could argue the point either way. --Bluerock (talk) 09:50, April 2, 2015 (UTC)

New Blog

I have a new blog. Care to check it out when you have the time.--Gekkou30 (talk) 00:43, April 2, 2015 (UTC)

Sorry, but I've never really been interested in those vs. blogs. --Bluerock (talk) 09:50, April 2, 2015 (UTC)

Commmunity App Release

Hey Bluerock,

My name is Knakveey (talk) 23:31, April 8, 2015 (UTC) and I'm from the Game team here at Wikia.

Did you know that approximately half of the visits across Wikia are coming from mobile devices? To support that mobile traffic, Wikia is creating iOS and Android apps that focus exclusively on individual communities.

We are happy to inform you that your community now has an app in the Apple and Android store. Links can be found here;

iOS: Android: Being processed as we speak :)

Please see this help page that will explain how and where to manage your content in your community app, and also ways to promote your Community App on your own community.

If you have any questions about the Community App itself, how to manage content on it, or how to promote it, please write to Special:Contact.

Please inform the other admins about the release and thanks for being an awesome community,

Knakveey (talk) 23:31, April 8, 2015 (UTC)

Did you know?

Please make sure any trivia is actually present in the articles linked to. Also, the purpose of the template is to point visitors to articles on this Wiki, so no external links should be used. Thanks. --Bluerock (talk) 09:48, April 30, 2015 (UTC)

I strongly disagree. Metal Gear contains great amounts of references to real historic events and oftentimes describes exactly how real military technology or scientific phenomena actually work. So I think that linking to the official Wikipedia should be done so visitors can read about them.  The reason for Kojima including all of these realistic details is because he wants to evoke the interest of the player (and provide a sense of "context" or "purpose" to his games) and I'm sure he would approve linking to Wikipedia in order to provide further background-information on all the real things mentioned throughout the series. Nuhr (talk) 11:35, April 30, 2015 (UTC)

I appreciate the help in cleaning up the Skulls page, I hadn't made a wiki page in years (and in retrospect, that one may also have been poorly done). Thank you!

Uploading the demo


Can you help me with something? I'm trying to upload the E3 2015 Gameplay Demo onto the Wiki, but it isn't able to due to connection problems or something. I need to figure out what I should do to bypass whatever glitch is going on with the video upload.

The link is here:

Weedle McHairybug (talk) 16:48, June 18, 2015 (UTC)

EDIT: Never mind, I figured out the problem. IGN had it removed due to a copyright claim. Weedle McHairybug (talk) 16:49, June 18, 2015 (UTC)

Fake PMC's

Hey Blue can we delete the artciles on Roughneck Ravens and Stubborn Sheep? They were mostly just the developers custom bases of Hideo Kojima, Jackie, and Ken-ichiro's dev testing bases to show off the base raiding feature and the trailer. —Preceding unsigned comment added by Big Solid Boss (talkcontribs)

I don't think they necessarily require deletion, but they should definitely note the above, under "Behind the scenes." The article currently has the ambiguous canon tag {{canonsubject?}}, but this could be changed to the {{noncanon}} tag instead, given that we have more information now. --Bluerock (talk) 09:36, June 23, 2015 (UTC)
Ok thanks Blue do you mind doing it for me if not I will.MGS-1987-FOREVER!!!! Big_Solid_Boss 01:11, June 24, 2015 (UTC)

Tab adding

Blue I'm not to familuar in adding tabs into a certin tab for example im trying to add more tabs for Big Boss in his Phantom Pain counter part in the templete on his page but i dont really know how without messing everything up mind helping me? —Preceding unsigned comment added by Big Solid Boss (talkcontribs)

We already have his GZ and TPP appearances from MGSV. I think adding any more levels of tabs would just make the infobox needlessly complex. --Bluerock (talk) 09:17, July 1, 2015 (UTC)
Ok thanks Blue but there's like 3 distinguished phases of Big Boss' appearence in Metal Gear Solid V: The Phantom Pain we should add in like the hostiptal one, the one we have currently, and the full demon Big Boss MGS-1987-FOREVER!!!! Big_Solid_Boss 06:30, July 2, 2015 (UTC)
I'd have to disagree. The appearances just aren't distinct enough from one another to warrant additional tab levels, all being minor variations of the same general appearance (one bandaged, the other bloodied up/larger horn). The images can still be added elsewhere in the article though.--Bluerock (talk) 09:22, July 2, 2015 (UTC)
Ok I'll add them to the gallery then, although Metal Gear Solid V The Phantom Pain is suppoesed to so the change of Big change from a hero to a villain. Big_Solid_Boss (talk) MGS-1987-FOREVER!!!! Big_Solid_Boss 18:19, July 2, 2015 (UTC)

Video upload problems for KS episodes 31, 20, and 19.


I'm trying to upload the videos for Kojima Station for the Kojima Station article. I've managed to upload all but three of the videos onto the Wiki and place them in the Kojima Station article. However, the three videos I have yet to upload, Episodes 19, 20, and 31, are running into problems regarding their being uploaded. I'm not sure what's going on there. It's claiming it's either unable to translate the thumbnail or claiming that it's not a legitimate video provider (despite the videos being legit enough to actually play and being Youtube, one of Wikia's video providers). Can you figure out the problem? Here's the videos:

I hope there's something that can be fixed. Weedle McHairybug (talk) 22:12, July 3, 2015 (UTC)

Disruptive/Bias Editor

Hi, there is an editor called Doulomb who make edits regarding the status of rising and portable ops in canon, without discusion. hope you can help with this Malice419 (talk) 21:18, July 12, 2015 (UTC)

Pardon me, Bluerock

Hey, sorry to bug you with this, but, may we talk on chat, perhaps this weekend? I've got some things to go over with you regarding the webcomic, and the Philanthropy films. Heil the La li lu le lo (talk) 08:21, July 16, 2015 (UTC)

My "disruptive edits"

You temporary blocked me, claiming that I made "disruptive edits" in the Metal Gear Rising: Revengeance article. I vehemently disagree for the following reasons: I gave a reason for my edit. You initially agreed with me before you quickly changed your mind and undid my edit. Finally, I added the sources to the intro of the article to show where the issue of the game's canonicity came from.

However, if you believe that I took the issue too far then I apologize. Omega Fighter (talk) 18:44, July 18, 2015 (UTC)

Hey Omega,
The reason you gave for your edit was that the previous wording was “redundant.” However, “universe” and “saga” are not identical, and so the phrase “parallel continuation” on its own was lacking a clear context (i.e. continuation of the “universe,” is not the same as continuation of the story/“saga”).
I initially rolled your changes back, but reversed this so that I could undo it in the normal manner, and leave an edit comment to explain. I didn’t change my mind about your edit, I just wanted to put on record why I reverted it, as I was under the impression you simply made the change for the sake of it without thinking it through logically. Calling it a "canonical installment in the series" can be misleading, as its not the terminology used in the sourced interviews, especially when the MGS and MGR games could be considered as separate and distinct series.
As for the MGR canon sources, this was never an issue, and I was in fact using them myself to justify the wording in regards to the differing interpretations of the game’s producer and director. You actually removed the source regarding Kojima’s interview, which I undid.
Regarding the D.D. article, I took issue with you removing the “fact” template (especially so when no reason is given), as this is supposed to highlight what needs sourcing. If it isn’t there, then neither visitors nor wiki users are aware that the info is unverified, and the issue remains unresolved/hidden. I eventually compromised by removing all inaccurate “wolf dog” references, but I still have concerns when the “fact” template is simply ignored, this not being the first occasion you have done so.

If I might make some suggestions, proof reading more would greatly assist in understanding how users unfamiliar to Metal Gear might view articles, and leaving edit comments to clarify article changes is immensely helpful, and far more productive than only doing so when challenged.

Anyway, I apologize if I was a little rash in blocking you (if only for a couple of hours), but I thought you needed a chance to cool off and contemplate things. Thanks.
--Bluerock (talk) 11:20, July 20, 2015 (UTC)


Hi Bluerock,

recently, the Wiki is being edited by Spambots who create nonsense-articles. (example: )

Rgistration should become necessary for a user to make edits.

Have a nice day


Nuhr (talk) 14:53, July 19, 2015 (UTC)

Thanks, the article has now been deleted. As for blocking non-regisered users, that's not standard Wikia policy unless there's a major issue, besides which, spam bots often create accounts anyway. --Bluerock (talk) 11:20, July 20, 2015 (UTC)


Here's a link to the webcomic :3. Heil the La li lu le lo (talk) 21:32, August 5, 2015 (UTC) Hope this helps.

Concern about a user


I've got an issue with edit warring on the Paz page - user Jim Logan is reverting any attempt to delete what he believes is an actual reference to Paz in Watch_Dogs, despite several other users and I explaining that NPCs are randomly generated in Watch_Dogs, and the Paz Ortega featured has nothing in common with Paz Ortega Andrade. Unless there was a developer statement from Ubisoft that this was a deliberate reference to Paz, it isn't her. Is there any way to resolve this? Thank you for any help! 09:49, August 16, 2015 (UTC)

Wiki Background

Hey Bluerock,

Sure thing! Assuming the other admins are cool with it, I can have that ready for you guys early next week. Do you have any images in mind? If not, I'll pick one, put it on a test page, then run it by you guys for approval.


Michael @fandom (profile)•(talk) 23:53, August 20, 2015 (UTC)

Hey again,

Whipped up a a background on my sandbox, you can check it out here:

Just used the pic of Big Boss with the mask/goggles. Played around with the size a bit so it should look good on smaller and larger displays. Tried some Ashley Wood art, but it seemed a bit too visually distracting. Lemme know what you think, I can tweak it or scrap it, whatever you like.


Michael @fandom (profile)•(talk) 23:11, August 25, 2015 (UTC)

Thanks for the feedback! Added Ocelot, changed the background color to a grayish brown, and tried to smooth the edges a bit, but Big Boss' side of the image is a lot darker so it doesn't transition as well as Ocelot's side imo. Could try it with black, but lemme know what you think. You can check it out at the same link as above, should be updated.

Michael @fandom (profile)•(talk) 22:57, August 26, 2015 (UTC)

Updated! Look okay?

Michael @fandom (profile)•(talk) 23:34, August 27, 2015 (UTC)

Haha, no worries! Thanks for all the feedback. Updated again, moved him to the right a bit more. That closer to what you were looking for?

Michael @fandom (profile)•(talk) 21:02, August 28, 2015 (UTC)

Here ya go:

And just FYI, the background color for the theme designer part is #68624c

Thanks again for taking the time to help me out with this!

Michael @fandom (profile)•(talk) 22:33, August 28, 2015 (UTC)

Big Boss and Venom Snake separate pages.

I'm going to assume you at least know about the supposed MGSV strategy guide leaks that happened recently, and that Weedle McHairybug has made Big Boss and Venom Snake have separate pages due to it, the information in the guide is presented as nothing more than speculation, not confirmed fact yet Weedle believes otherwise, I and others feel the separation of the Big Boss and Venom Snake pages is premature since, as I said, the guide presents the information as mere speculation and not confirmed fact and the guide even says that Venom Snake is Big Boss, is there any way to revert his edits so that it's all one page until the game is actually released and this can be confirmed or denied? Because doing it right now just seems unnecessary.Kornflakes89 (talk)

The DNA test pretty much made clear they were separate. Last I checked, a DNA test failing when it comes to clones, to the extent that they aren't even a close match, means that they aren't actually related at all, which should be a pretty big confirmation that they're not the same. I do agree that Ishmael and Big Boss should be kept separate, though, and that Venom Snake should not be merged with the medic until the release of the game actually confirms it, since really, those bits aren't actually confirmed. But we do know enough to realize that Venom Snake is not Big Boss (do you really think that a DNA test would fail, not even generate a close match, if Venom and Big Boss were the same individual, especially when Solid Snake successfully managed to fake his death via Liquid's corpse DESPITE Liquid not being a perfect match either [and before you claim that's before MGS4 retconned things, let me remind you that when one clone represents all the dominant genes and another represents all the recessive genes as MGS1 stated, they obviously aren't perfect duplicates, so if anything, it was stated they weren't perfect matches as early as MGS1]). Weedle McHairybug (talk) 19:55, August 23, 2015 (UTC)
"Venom SNake should not be merged with the medic until the release of the game actually confirms it." and as such, the separation of the Big Boss and Venom Snake pages should not be done until the release of the game actually confirms it, the guide presents it as speculation which you're taking as fact, the guide even says that Venom Snake is Big Boss, how can Venom Snake be Big Boss and not be Big Boss at the same time? You do know that if the "Solid and Liquid are not 100% genetically identical." thing was a thing back in MGS1, using Liquids corpse to fake his death in MGS2 wouldn't have been possible right? No we do not know for a fact that Venom Snake is not Big Boss, that's an assumption from a guide that presents that as speculation when the very same guide says that Venom is Big Boss.Kornflakes89 (talk)
I do realize that should have been impossible for Snake to pull that off in MGS2 (and don't forget, they explicitly stated that Solid and Liquid Snake were supposed to emphasize certain genes, meaning logically they couldn't have been exact copies, even before MGS4, yet they STILL had Solid Snake faking his death via Liquid's corpse despite that), but that doesn't change anything really, because that's EXACTLY what the plotline dictated. And for the record, MGS2 also had the player being called "Snake" with the implication that it was Solid Snake, yet that turned out to be false mere minutes into the game. Has it ever occurred to you that that statement about Venom Snake being Big Boss may have been, oh, I don't know, right at the beginning of the guide when they're trying to trick the player? Dead or Alive 5 actually did something very similar where they treated the Kasumi you play as as being the actual Kasumi right up to very late in the game, where they revealed that Kasumi was actually a clone, and you play as the actual Kasumi for the remainder of that game. And as stated before, when there isn't even a close DNA match to Venom Snake, that means he CAN'T be Big Boss, especially when Eli's supposed to be a clone of the latter and thus be if not an exact duplicate then at the very least as close genetically as possible to him. Weedle McHairybug (talk) 20:27, August 23, 2015 (UTC)
Since I don't care for spoilers, I just skimmed over the above, but splitting the page now is clearly premature. Revert it and wait for the final release of the game. --Bluerock (talk) 21:47, August 23, 2015 (UTC)
Reverted back to a redirect, per your request. I'm NOT going to put the Venom Snake-related stuff back into the Big Boss article, though. Not until launch anyways, and that's IF they are indeed the same. And quite frankly, if they really wanted to make clear they were the same, they really should have kept Venom Snake out of the speculation about Ishmael. Weedle McHairybug (talk) 22:04, August 23, 2015 (UTC)

MGSV Release - Wiki Help

Hey Bluerock, it's Doug from Wikia's Community Development Team! With Phantom Pain coming out next week, I wanted to stop by and ask you if you'd like any assistance pulling information onto the wiki once the game releases. With it being the first true open world game in the series, I'm know there will be a lot location and side op mission information that will be need to pulled in.

I'm a big MG fan myself and will be absolutely devouring the game once it comes out. I can chip in any help that you might need around here, just say the word. Have a good one : > TheBlueRogue @fandom •(profile)•(talk)•( 20:53, August 24, 2015 (UTC)

Requesting Big Boss page reverted and locked.

Weedle is still doing premature edits, you were pretty specific about waiting until the game is released and so far there is no credible information that says that the separation of the articles needs to be done, so I'm requesting that the Big Boss page be reverted back and locked until the game is released when this can be confirmed or denied.Kornflakes89 (talk) 21:24, August 25, 2015 (UTC)

This time there is actual proof: And Bluerock, if you're good at detecting photoshops no matter how subtle, now's the time to detect it. Weedle McHairybug (talk) 21:44, August 25, 2015 (UTC)
I think the page should be left as is, especially if you're just going off a render/screenshot with no proper context. I'm not gonna check the link, because, as I said, I'm not gonna risk spoiling the game for myself. The best thing would be to form a consensus on the talk page among the user base, not just between the two of you. Either that, or just wait a week until you can verify any info for yourselves by playing the actual game. I don't really wanna lock the page, but if the edit warring continues, I may have to do so. --Bluerock (talk) 07:35, August 26, 2015 (UTC)

Edit warring and redirects

MMrSN202 and Weedle have been edit warring moving pages and making a mess of things in general. Please help. -- Zero-ELEC (talk) 18:03, August 27, 2015 (UTC)

Look, guys, I could care less if you ban me or not. I'll accept punishment if it's necessary, but I'm getting sick and tired of people reverting those edits just because they believe those sources are either mistranslated or fake information, and this is despite the fact that a lot of people via streams, playing the games that broke the street date, reviewers, among others have verified these things to be correct. And honestly, not even saying that "it's spoilers so it shouldn't exist" is an excuse. We created spoiler tags specifically to dissuade people from entering pages if they don't wish to be spoiled regarding major plot points in upcoming games. Weedle McHairybug (talk) 18:16, August 27, 2015 (UTC)
I agree. If you don't want to be spoiled, don't visit the damn wiki. These guys are acting like children. Anyway, the snapshots look legit to me but if Bluerock wants to lock the pages, so be it. -- 18:19, August 27, 2015 (UTC)
Yeah, if it requires a lock, then give it a lock. Same goes for the Venom Snake page (especially when he's all but confirmed anyhow to be different). And it's funny, they don't listen to posts just because its "text." Heck, I'll even take a ban if that's what it takes. May delay me in uploading the remainder of the V Log videos if that's the case, but it's a sacrifice I'm willing to make if it at least brings peace back onto the Wiki. Weedle McHairybug (talk) 18:31, August 27, 2015 (UTC)
You know what, I'm sick and tired of people claiming that since something's spoilers, I should keep it off and put it away despite the fact that various people who have played the game have actually verified these claims. So I'm leaving, barring possibly elements where I have to upload the final V-logs. Still, at least a PS3 version has leaked, so we'll probably get the chance to see if it's true from there before release. Weedle McHairybug (talk) 19:33, August 27, 2015 (UTC)

Wanting your opinion on a matter.

So, this has been an ongoing issue apparently with the edits on the wiki pages based on spoilers and leaked info. Even made a topic about it here: So the MG Wiki's pages are now being updated with leaked info?

Weedle's been detirmined to keep the edits to the pages, despite that they are leaks and I'm tired of talking to a brick wall so I am just going ahead and ask you for your opinion on this matter. —Preceding unsigned comment added by 0nighthawk0 (talkcontribs)

The main reason I think those edits should be kept is because the leaked info came from a very reliable source, ThabtoUK on NeoGAF. Also, this guy was proven to be reliable on this Twitter feed here Most people would consider not taking a guy's claim at face value and demanding a rigorous amount of proof that they are indeed playing the game, including showing the game disc near a TV screen showing Metal Gear playing, and not showing anything on screen that wasn't in a prior demo to be very reliable and not someone who is going to simply believe anything he hears.
Now I do agree that there are times that we should be skeptical (I basically was skeptical about Hans being the bad guy via adaptations largely because I remember how Destiny Deoxys manga adaptation had completely changed the plotline to be extremely loose and I wanted to make sure this was actually in the movie), but considering this guy tried to have a sufficiently high set of standards of who to believe, that should at least make him reliable enough to source. Weedle McHairybug (talk) 00:11, August 28, 2015 (UTC)
Honestly, what's a few more days gonna cost when you will know EVERYTHING there is to know about the game? There'll be Youtube videos galore for you to nitpick to death come release day, Weedle. This Wiki is not a news site, where all information leaks are treated as potential scoops. If people really wanna read leaked and unverified information, they will go directly to the source; the Wiki should never present these as confirmed facts, even if they prove to be true in the end. Doing so is just unprofessional and contrary to the Wiki's purpose. --Bluerock (talk) 09:54, August 28, 2015 (UTC)
We do have a data text that confirms it, though: I'll even supply you with the link as proof:!95kniYDZ!rcAjiibYT3i-ThcpV6mKZmTnVRnuiEXf8qaabmEY9xo Weedle McHairybug (talk) 10:09, August 28, 2015 (UTC)
I'm not gonna read it due to potential spoilers (I don't even know what is meant by "a data text"). However, if this really confirmed anything, there wouldn't even be a debate, and since a lot of other users (the majority?) disagree with the leak's reliability, then it should just be disregarded. The truth will eventually be revealed, quit being so impatient. --Bluerock (talk) 11:22, August 28, 2015 (UTC)
A data text, or text dumps, is basically in-game coding of the game's script (ie, dialogue), which basically means it features pretty much everything in the plotline, even some that were cut in the final release yet were nonetheless included initially. The data texts were also how I managed to get several of the Codec conversations for MGS2 and to a lesser extent MGS1 onto this Wiki. Some are omitted from the final version, but it's certainly a lot more reliable than photographs anyhow. And actually, only seven users at best actually disagree with it. This Wiki has, what, about 30 users? That's not an actual majority. Besides, that was only for the forum posts, the guide, and those screenshots. Reddit also just posted it according to one user on that topic 0nighthawk0 alluded to, and that user even admitted, albeit grudgingly, that this was indeed a valid reliable and credible source to use for the ending, and that was one of the users who was vocal against the other instances of the sources being put up. I predict that there will be more changed minds soon. Sure, it's not a complete dump in this case (the third ending's missing, and there are some menu stuff that are gone), but most of what that guy stated in that post as well as what the guide stated has indeed been verified in here. And it's also not really probable to fake something like this. So no, with this, it really can't be disregarded. Weedle McHairybug (talk) 11:33, August 28, 2015 (UTC)
I know what a "text dump" is, but "a data text" has no meaning to me because it could be anything. Also, I meant the majority of users involved in the debate, not everyone registered on the entire Wiki. Additionally, I could care less what Reddit chooses to do. If the Wiki community deems it unsuitable or unreliable for presentation as fact at this time, then it entirely CAN be disregarded. It'll easily be proven/disproved on September 1st. Now, you have my opinion on the matter, so good day to you. --Bluerock (talk) 12:12, August 28, 2015 (UTC)
Leaving it until the third makes more sense than leaving it until the first, nobody is going to be finishing the game in a single day, so unlocking it on the first would just be asking for the edit warring to start up again since there'll be plenty who haven't finished the game saying to wait until everyone has had a chance to finish it, and people taking the leaks at face value who haven't played the game at all yet.Kornflakes89 (talk)

MGSV Images for infoboxes

So recently with the updates from MGSV, it's come to my attention that several characters from past games genuinely appear in MGSV. That being said, given the formatting of all the other pages, should we change the infobox to reflect their appearance in MGSV? Specifically, this case applies to characters like Liquid Snake as Eli and Yevgeny Borisovitch Volgin as the "Man on Fire". Usually we tend to have the characters shown based on their most recent appearance, but due to the nature of the vastly different appearance they have in MGSV, I'm not really sure what the best course of action to take. The reason I bring this up is because we (smartly) never used Solidus's brain-dead form as a genuine appearance in MGS4 but with Liquid and Volgin it's obviously a different case in that they play notable roles in MGSV. DementedP (talk) 05:24, September 2, 2015 (UTC)

Big Boss article-lockdown

Hi ! The locked-down Big Boss-article has multiple issues.

1."Big Boss, real name John,[1] also known as Jack, and formerly known as Vic BossNaked SnakePunished SnakeVenom Snake, or simply Snake, was a renowned special forces operative and mercenary commander."

Punished Snake, Venom Snake and Snake should be removed. PS and VS refer to the medic and Snake is simply short for Naked Snake. The article's infobox also states that he was known as Ahab, but should say Ishmael instead.

2. Most of the images in article section 8.8 show the medic and should therefore either be deleted or transferred to Venom Snake's article.

Have a nice day ;-) 

Nuhr (talk) 19:26, September 3, 2015 (UTC)

Battle Dress Question

In your Battle Dress page, it says that during Metal Gear Solid 5: The Phantom Pain you can "Probably" get a third weapon slot. However, I do not know if this is true or not, can we have it confirmed yes/no instead of a standard "Probably". It might cause confusion to the masses. —Preceding unsigned comment added by Drewf0 (talkcontribs)

The fact that it says "probably" would imply it hasn't been confirmed. Therefore, feel free to remove it. --Bluerock (talk) 21:57, September 4, 2015 (UTC)

So are Portable Ops and Rising no longer canon?

As Doulomb pointed out, MGSV and Kojima timelines ignore Portable Ops completely and in addition MGSV reveals that Ocelot found the other half of the legacy (Not the one Snake found) and gave it to Zero upon Big Boss' request, pretty much ruling out the DCI's death and suggesting that Zero took the CIA's legacy himself. Why did Miller mention San Hieronymo if the story is not canon? Wasn't he stationed in Barranquilla? As for Rising, it hasn't contradicted anything yet and it had no bearing on MGV so I get why that game was not included in the ending timeline. Should all articles related to Portable Ops and Rising be labeled non-canon or ambiguous? You're the admin after all. -- 21:43, September 6, 2015 (UTC)

Portable Ops was mentioned in the MGS4 Database, was referenced in Peace Walker, and even had stills shown in the historical montage for EVA and Ocelot and I think Big Boss in MGS4, to say little about how Naomi's timeline scene when talking with Snake in Act 2 pretty obviously included Portable Ops in its timeline. It's canon, end of story. We may debate night and day about whether Rising is canon or not since unlike MPO, it hasn't actually been referenced in another game, but MPO is definitely, solidly canon due to having at least two story references in two different games. And for the record, even last year, Kojima explicitly stated Portable Ops was indeed canon, at least its main story. I might as well add that it having inconsistencies is not going to cut it, since the games themselves have a LOT of inconsistencies to them anyhow (heck, MGSV alone basically conflicts with virtually every title in the game, especially MGS4 and EVA, Ocelot, and Big Boss's speeches about how Zero was responsible, even making it seem as though Zero was the one who planted him into a coma). Heck, the MSX2 games basically are barely even canon anymore due to Kojima retconning the heck out of them, even without MGSV. And BTW, there was at least one timeline that ignored the MSX2 games back when Peace Walker was being developed, should we claim that the MSX2 games are being ignored as well? In any case, the latest Kojima had personally commented on Portable Ops, which was back when Ground Zeroes was released, he made very clear it was canon, at least regarding its main story. Weedle McHairybug (talk) 21:52, September 6, 2015 (UTC)
Those two games are no longer included in the canon Metal Gear Saga and exist outside its timeline. Hence for now they are simply lumped together as "Other Games" along with Ghost Babel and the Acid series. I've already made a megapost detailing why Portable Ops is not part of the saga which can be read here. I will eventually make a similar write up regarding MGR, however the short version is it actually does contradict the ending of MGS4 as well as Kojima's vision for what happens after MGS4. Kojima even gave an interview where he explicitly said that it takes place in an alternate timeline (Source ) : 
So that said, as far as the settings concerned it takes place after Metal Gear Solid 4, so in that sense it is a continuation of the saga, a continuation of the story after Metal Gear Solid 4, but as you know this time we're working with Platinum Games and it's being developed outside of the studio, so it's a little bit different from the story I had in mind for what would happen after Metal Gear Solid 4, it's kind of Platinum Games interpretation of the story and interpretation of the Metal Gear world, so in that sense you could say it's sort of a parallel story, at the same time as well as being a continuation. It's Platinum's take on the Metal Gear universe.
So there you go. I explained all this to wiki admin Bluerock and he agreed that it made sense to stop associating those games with the canon Metal Gear Saga games. Regards!  
Doulomb (talk) 23:01, September 6, 2015 (UTC)
By that logic, MGSV itself became non-canon the moment Kojima made that twitter post where he said it wasn't MGS5. And for the record, you DO realize that MGSV's twist and the bit about Zero basically conflicted with the entire MGS saga, right? Or that the MSX2 games basically are largely retconned to heck, right? If I were to use your logic, that only makes MGS1, MGS2, MGS3, MGS4, and Peace Walker truly canon. And for the record, if they exist outside of their own canon, why is it that MGS4, even in the trophy edition, managed to reference MPO, not to mention Miller's reference to Peace Walker. And BTW, Kojima himself said around the time Ground Zeroes was released that it was canon, at least its story in general. And BTW, considering Hideo Kojima most likely wrote the various characters, and Rising's explanations basically matched up with what Drebin said in the ending, don't you think that would mean Hideo Kojima's vision was in fact implemented with that? And for the record, considering that Hideo Kojima pitched a fit regarding the NES Metal Gear, even nearly two decades after the fact, if Kojima wanted to make Portable Ops or Rising non-canon, he would have explicitly stated it, and made sure to use phraseology that made clear he didn't tolerate its existence. Weedle McHairybug (talk) 01:00, September 7, 2015 (UTC)
You keep saying that that tweet makes MGSV non-canon but that makes absolutely no sense whatsoever. All he is saying is that he is choosing to use the roman numeral. That is it. Stop reading in some strange meaning that isn't there. Also for fucks sake I'm not here to discuss MGSV details because I'm still playing the game. Thanks for the unmarked spoilers dickhead. 
You can kick and scream and pout all you want but at the end of the day ONLY the Core8 games are included in the single Metal Gear Saga.

I always say ‘this will be my last Metal Gear,'” Kojima said, “but the games in the series that I’ve personally designed and produced — Metal Gear on MSX, MG2, MGS1, 2, 3, 4, Peace Walker, and now MGSV — are what constitute a single ‘Metal Gear Saga.’ With MGSV, I’m finally closing the loop on that saga. In that sense, this will be the final ‘Metal Gear Solid,'” Kojima continued. “Even if the ‘Metal Gear’ franchise continues, this is the last ‘Metal Gear.

This is unequivocal and undeniable. He lists the games that are part of the canonical Metal Gear Saga. If he considered Portable Ops or Rising to be part of it, then why didn't he mention them? Also notice that he calls it MGSV.  You are acting completely irrational and ignoring the stated opinions of the series creator. Regards, Doulomb (talk) 02:14, September 7, 2015 (UTC)
Apparently, you've completely forgotten that MGS4 and Peace Walker both explicitly referenced the events of Portable Ops, not to mention it was included in the MGS4 Database. The only one who is coming across as irrational is you. And BTW, even when Ground Zeroes was released, Kojima made clear in that Twitch channel that Portable Ops's story was indeed canon, even if its details may not line up. And about that tweet, he specifically said "It's MGSV, not MGS5." What exactly is the difference between V and 5 when they mean the same thing anyways? As that 166 guy noted below, Kojima made clear that, regardless of how he personally viewed the story, Portable Ops still qualifies as part of the main story, and thus canon. Weedle McHairybug (talk) 02:20, September 7, 2015 (UTC)
PS, Bluerock only agreed to render them as spinoffs. He never said anything about whether they were non-canon. In fact, if anything, he made clear they were still canon entries, which spin off =/= non-canon. Look at Resident Evil 3: Nemesis or Resident Evil CODE:Veronica, for example. Those were spin-off games, yet they were canon. Weedle McHairybug (talk) 01:10, September 7, 2015 (UTC)

That's irrelevant. Whether or not Kojima considers PO part of the main story, he still says its main events happened, even if some details are off. Compare to a game like Acid which absolutely NONE of the events have any bearing on the story. PO still has recognition. The template for the games on the main page needs to be a little revised with this in mind. 01:57, September 7, 2015 (UTC)

Also, just going to add on, technically, Rising can be considered too, even though it's not in my headcanon personally. Professionally though, it should be added because nothing contradicts its events. Until we get an official statement that it isn't canon, it should be considered it, no? 02:04, September 7, 2015 (UTC)

Contact Offsite

Hey Bluerock, I wanted to discuss something with you privately which unfortunately Mediawiki software lends itself poorly to. Ideally we could correspond by email, but let me know if you prefer an alternative communication mode. Anyways, my email is, shoot me a line as soon as you get a chance man!

p.s. Do you mind updating the MediaWiki:Wiki-navigation page which controls the navbar? For example some of the spinoff games are still included with the Main Saga games and some other small errors. I would fix it myself but it requires administrator priveleges. Thanks! Doulomb (talk) 05:52, September 7, 2015 (UTC)

Doulomb, I thought Bluerock got through telling you, me, and other users that we can state something is a spinoff/side game without claiming said game is non-canon. When will you get that through your head?! And Kojima made pretty clear that at the very least Portable Ops is still very much canon. And maybe I should cite some examples of games that were spinoffs/side games and yet actually were canon. For example: Resident Evil had CODE:Veronica and Resident Evil 3: Nemesis, both of which were side games/spinoffs, yet they were counted as canon. Mega Man X also had the Xtreme games, which were likewise counted as canon, at least the second game since they explicitly referenced the Erasure Incident from that game in Mega Man X6. Bluerock, you may have to ban him, since he's clearly ignoring your point about avoiding stating that they are non-canon. Weedle McHairybug (talk) 11:48, September 7, 2015 (UTC)

Doulomb's edits


I just wanted to let you know that 173 and Doulomb are not only making edits that implied if not outright stated that Portable Ops and Metal Gear Rising are non-canon, but they were doing it in your name. However, your post that they cited did not indicate that they should be listed as non-canon, and if anything it specifically and literally stated that those games should be listed as side games without listing them as non-canon. I don't like it when people make edits in your name that actually go against what you said (and yes, I'm fully willing to take responsibility for when I messed up there a week before TPP as well), so I think you may need to not only undo the edits they made (I'll give you a hint, the edits related to things related to Portable Ops and MGRR), but also go as far as to lock down the articles to such an extent that only mods are allowed to edit them indefinitely. Yes, it may mean I won't get to edit them if needs be, but I'm perfectly willing to make that sacrifice, no matter how painful, just to ensure they don't continue to spread misinformation. I'd do it myself, but they'll just undo the edits anyhow, and when I actually tried to inform 173 of what you specifically said, even going as far as to quote what you said exactly, he blew me off and tried to avoid talking to me afterwards, so I can't do that. I want to make clear that in no way am I disagreeing that they should be relegated to spin-offs. They obviously aren't main games anyhow, but what I AM saying is that they shouldn't be relegated as non-canon either as if Kojima's word is the only thing that matters regarding canonicity (especially when Kojima made clear even after Ground Zeroes' release that at the very least Portable Ops is still canon). Weedle McHairybug (talk) 07:33, September 9, 2015 (UTC)

All we are doing is removing references that say the games are canon. I will say this though, I do strongly believe that the proper thing to do is to go all the way and declare them non-canon. There is already a tremendous mountain of evidence that supports this position. I've collected this evidence here. As well Bluerock mentioned in his original post that "If that's the consensus among the user base then I'm all for it." .The general consensus among the user base is that the games are noncanon. The only person who seems to disagree with this is Weedle The HairyBug. Sadly, his disagreement does not stem from evidence or facts, but rather his obsession with the game Portable Ops. He has even continued to insist that MGSV is a spinoff game which is one of the strangest and sillyest arguments I've ever seen. I would suggest you read through the Portable Ops talk page and see how he simply ignores people who try to present him with evidence and reason with him.  Doulomb (talk) 15:02, September 9, 2015 (UTC)
By your logic, there's plenty of evidence to suggest the MSX2 games are no longer canon (especially with all the retcons in the various games, in particular Peace Walker, Metal Gear Solid, and MGSV), so we might as well remove them as well. And for the record, Doulomb, Kojima would have stated that Portable Ops was non-canon at the earliest possible opportunity, which was when Ground Zeroes was released (remember, at the time Ground Zeroes was released, the story for MGSV as a whole was already finalized and written. The only thing that was left was recording remaining voice actor dialogue as well as implementing the gameplay, so there was no real excuse for claiming that Portable Ops was still canon if it truly wasn't.). That's more than enough to keep it canon. Weedle McHairybug (talk) 15:08, September 9, 2015 (UTC)
Hey, if Bluerock says the games are canon, I'll leave the page alone. Either way, the games are clearly regarded as spin-offs since the events aren't mentioned in timelines or other games. Anyway, Bluerock did say that the side ops in Ground Zeroes are non-canon. And for God's sake, Weedle, stop typing walls of text. Didn't they teach you about making paragraphs after five sentences in school? -- 21:27, September 9, 2015 (UTC)
Don't misquote me. I actually said the canon event was the main GZ plot, when assigning the year to the game in a template. That doesn't mean the extra ops are non-canon, just kinda canon (hence pseudo-). The spin-offs are also kinda canon. It's not a black and white situation and never has been. --Bluerock (talk) 21:38, September 9, 2015 (UTC)
Alright then, Portable Ops and Rising are kinda canon. I'll leave the pages alone. And for the record, only the obviously non-canon missions in GZ (Deja Vu and Jamais Vu) are called extra ops. The side ops actually have dates assigned to them. -- 21:41, September 9, 2015 (UTC)
Yeah, I meant the side ops. --Bluerock (talk) 21:44, September 9, 2015 (UTC)

Dealing with Disruptive User

Hi Bluerock. I'd like to request that you deal with a disruptive user who keeps reverting any edits I try to make. His username is "Weedle McHairyBug" and he seems to think that he owns the wiki. I've tried to reason with him for a very long time about this, but its almost impossible because of how emotionally invested he is in some of his viewpoints.This same user is well known for being banned from Metal Gear Informer for doing the same behaviours. Its clear that he does not learn because he is still continuing them on here. I'll leave it at this for now, but if you need any more information I'd be happy to help.Doulomb (talk) 18:56, September 11, 2015 (UTC)

Doulomb, despite Weedle's faults, I think you are taking things to the opposite extreme. MPO and Rising may not be part of Kojima's Metal Gear Saga, but they do exist in a state of "pseudo-canon." Saying the games have been proven non-canon isn't accurate, so you need to think more about how you approach this and word it according to the terminology used by Kojima/Konami staff. Additionally, I've also requested that Weedle help with marking spoilers, to help undo some of the damage he may have unintentionally caused, and he has accepted, so I'm gonna give him a chance with that. --Bluerock (talk) 19:08, September 11, 2015 (UTC)
I very strongly beleive that the evidence shows that the games are not canon. I've compiled the evidence for this into one megapost which can be viewed here. I find it hard to believe that anyone could read all that evidence with an open mind and still try to argue the games are anything but non-canon. Kojima literally stated that only the Core8 games are part of the single Metal Gear Saga. This doesn't mean "pesudo-canon" it means "non-canon". It's a side story that takes place in an alternate universe, but it is not part of the main series of games. Secondly, regardless of that, Weedle still continues to act like he owns the wiki. He constantly reverts my edits with impunity, when I constantly ask him not to. Lastly, its completely obvious from reading the arguments on this very page that Weedle is not able to be reasoned with. For instance, he continues to say that MGSV is a spinoff game based on him completely misunderstanding a tweet by Kojima. Please Bluerock, I understand that you want to be cautious with your decisions, but if you look at the sheer mountains of evidence against it with an open mind, I'm sure that you will come to the same conclusion as I have. Regards! Doulomb (talk) 19:26, September 11, 2015 (UTC)
I'm gonna chime in my two cents here and I say I agree with Bluerock that you're taking this too far in the other extreme. While Kojima doesn't list it as part of his Metal Gear Saga he doesn't come out and say "it's not canon," it sounds more to me like every time he's been asked about it he specifically dances around so as to not be very definitive about it. In either case, Portable Ops specifically sets itself out to be a par t of the series and Peace Walker, Guns Of The Patriots and other sources do mention/include it, and the games themselves take priority over Kojima's own words. --Fantomas (talk) 19:35, September 11, 2015 (UTC)
Kojima actually says the core 8 constitute a single saga (as in his own personal saga). There's nothing to say the wider "saga" beyond the "core," doesn't encompass those spin-offs as part of its narrative. --Bluerock (talk) 19:47, September 11, 2015 (UTC)
Bluerock, I don't disagree with you here, but the fact remains that the Core8 stand together as being canon and the remaining games are offshoot spinoffs. I would compare it to the Star Wars situation where they have Canon and Legends division. The Core8 would be considered Canon, and the expanded unvierse of games such as Ghost Babel, Portable Ops etc. would fall into the "Legends" category. Doulomb (talk) 20:11, September 11, 2015 (UTC)
I agree with the idea of "levels" of canon, though I'd say Ghost Babel and Acid are a level below MPO and Revengeance (as GB and Acid outright conflict with the core 8, which is what the Wiki describes as "non-canon" at present). --Bluerock (talk) 20:21, September 11, 2015 (UTC)
Cool, I'm glad you agree with that idea, although I disagree that GB and Acid are below other games. There are only two levels that we can really speak to: games in the canon Metal Gear Saga and those games that are not. This reflects the opinion of the series creator as well as keeps it simple.Doulomb (talk) 20:47, September 11, 2015 (UTC)

Fourth Wall

The general idea of a fourth wall break is that a piece of media makes a reference to itself as a piece of media; it's not necessary for it to do so in a way that can't be rationalised within the story's fiction, these are just a more subtle way of doing it than the MGS2 extreme of outright telling the player that they're playing a computer game.

For example, the classic Spider-Man fourth wall joke is Peter Parker declaring that "this is starting to sound like a bad comic book plot." This makes sense in the world (there's no evidence comics with bad plots don't exist in Peter Parker's universe), but it's also a wink at the audience because Spider-Man is actually a character from a comic book. 

It's the same in these cases; characters make mocking references to past game mechanics, talk about situations that were in prior games they themselves were not in, or talk obliquely about real-world events that surround the game they're in. If you're going to go with such a strict definition you'd also have to remove uses of the word "game" and such because the concept of a game exists in the game's world too. 16:49, September 15, 2015 (UTC)

I actually always thought a "fourth wall break" was only when characters literally addressed the audience, like when a character talks to the reader/viewer or looks at the camera. Your examples sound more like general meta-humour, which, to be honest, our page kinda blurs the line between the two a lot anyway. --Fantomas (talk) 18:23, September 15, 2015 (UTC)
It's also way too subjective. Everything in the game can be arguably a reference to something outside the game. At least with a direct acknowledgment of the audience (or audience's environment) that has no real analogue in the story, the list doesn't become too ridiculous. --Bluerock (talk) 18:27, September 15, 2015 (UTC)
I'd say the examples given are pretty obvious references to things outside the character's own experiences; we don't have any idea, for example, where Big Boss would have experience of sniping in urban and marine environments, but the game treats it as an "as you know," so it's a pretty clear reference to the first and second games. Also, Liquid on the Codec isn't a fourth wall break, it's an inconsistency since that's not the only time people can see things through the Codec: Snake has never met Mei Ling but knows she's cute when her face appears, Meryl takes off her balacava to show Snake her face, Nastasha knows what items Snake is currently holding, etc. Not to mention Naomi and Campbell's faces disappearing into static when they're grabbed with their voices still audible; how would that happen if there was no camera to turn off? How does Otacon move his face closer to the camera during the call before the elevator fight? 19:11, September 15, 2015 (UTC)
Regarding the Codec, it's to create drama. The Codec screen would be very boring for the player otherwise. Such examples of knowing what the player has equipped occurs in Snake Eater as well. --Bluerock (talk) 19:18, September 15, 2015 (UTC)
But then how is it a fourth wall break that one time but none of the others? It's more accurate to say it's something that isn't consistent; they say you can't see people, but then people act like they can far more often; not just Liquid taking off his disguise on the Codec, but cameras turning off and being physical objects people can move closer to, people seeing each other, etc. 19:22, September 15, 2015 (UTC)
I never said the others were not. Feel free to add those examples in too. It was Mr. Angry who solely cited the sunglasses reference, not me. --Bluerock (talk) 19:25, September 15, 2015 (UTC)
There is more detail on this in the actual Codec article (Codec#In-universe_references). --Bluerock (talk) 19:30, September 15, 2015 (UTC)
Actually, thinking about it...MGS1 itself never says they can't see one another, the first time that came up was in Nastasha's doorstop in MGS2. It doesn't give you any explanation how you can see them since it only explains how the audio part works, but that's not the same thing as saying you can't. The one piece of evidence from MGS1 cited in the article is dubious, since Snake could be asking Otacon that to find out how she was dressed or make sure they were talking about the same person, and that's one piece of evidence against a mountain of instances where they can see each other; the balance of evidence in just that game (and bearing in mind In the Darkness of Shadow Moses didn't exist at the time) would favour that they have some kind of viewer for the Codec that they don't show us, as the novelisation says. 19:42, September 15, 2015 (UTC)
Yeah, that dubious example was just dumb, obviously a recent addition, and I've gone ahead removed it. Nevertheless, there's no clear confirmation either way taking the one game on its own, but in retrospect, and with more recent developments in the sequels, the balance of evidence is actually in favor of an audio-only device. --Bluerock (talk) 19:50, September 15, 2015 (UTC)
Oh sure, in light of the sequels it's audio-only, but MGS didn't always have sequels, and taken on its own you couldn't really regard it as breaking the fourth wall since you don't have any reason to think the Codec doesn't transmit video when it's shown to be doing precisely that; the writers of the Twin Snakes website and the novel certainly made that conclusion, and it's the one that flows most naturally from the evidence. 19:56, September 15, 2015 (UTC)
I disagree. Snake is only shown holding his hand to his ear to make/receive transmissions in the game's world. The director's intention behind the Codec visuals, namely for dramatic effect and/or humor, may not have been clear to the average player of MGS1. However, even if the player is unaware, this surely wouldn't prohibit it from being a fourth wall break. --Bluerock (talk) 20:17, September 15, 2015 (UTC)
Well yeah, but pressing his hand to his ear doesn't preclude him doing something with his other hand to made the Codec screen appear; one would assume, barring any evidence to the contrary, that the screen that appears is something, given it has functional elements like the voice volume bar graph and frequency display in the middle (and the series never does explain what those are). Put simply, if the game shows you characters repeatedly acting as if there's a video transmission and you have no reason to think there isn't a video transmission, the rational conclusion is that there's a video transmission. In this case later evidence overruled that, but there's no reason to say Liquid is talking to the player there in the context of just that game. 20:32, September 15, 2015 (UTC)
I never made that assumption at all, to be honest. I guess we'll just have to agree to disagree. --Bluerock (talk) 22:21, September 15, 2015 (UTC)

Solid Snake picture being called Pliskin

On your Solid Snake page I very noticed underneath the picture for Metal Gear Solid 2: Sons of Liberty, you have Snake named as "Pliskin" in the picture. I do not know if this was on purpose, or perhaps on accident, I thought I would inform you of this matter.


It's just to differentiate his two appearances in MGS2: one in his disguise as Pliskin, the other in his regular attire. --Bluerock (talk) 21:20, September 17, 2015 (UTC)

Gaming footers

Hi, Bluerock!

I was wondering if you had any input on this site being included in the new gaming footers? We'd love to see the Metal Gear community included!

Best regards,

Raylan13@fandom (talk) 16:26, September 18, 2015 (UTC)

Consider Metal Gear listed and approved - thanks! Raylan13@fandom (talk) 17:37, September 21, 2015 (UTC)

Are you a member of Youtube?


I was wondering if you are a member of Youtube? I'm asking because there's a TGS 2015 video of MGSV that I wish to upload, but I can't because it's apparently members only.

Here's the video link:

Weedle McHairybug (talk) 12:16, September 20, 2015 (UTC)

It says the video is private, so I don't think there's anything I can do. --Bluerock (talk) 12:26, September 20, 2015 (UTC)
Ehh, oh well. Don't really see the point of even uploading the video on the TGS 2015 website if they're going to list it as private anyway. It really defeats the purpose. Weedle McHairybug (talk) 12:35, September 20, 2015 (UTC)

Fall Games Guide Request

Hi Bluerock!

Wikia is doing a fall/holiday game guide for some current/upcoming releases, and we're including MGSV:TTP and this Wiki on the list. We were hoping to get a short quote from an admin or editor from each game's community, so I just wanted to see if you had a few minutes to give us a short sentence describing why you're a Metal Gear fan or what you like about TPP. No worries if you're too busy/not interested.


Michael @fandom (profile)•(talk) 23:52, September 21, 2015 (UTC)

Why are you such in protective mode for fails of 4, PW and V and undoing explained vital retcons that informs user about contradictions?

Wikia exist for informing people with all the details, but you trying to cover this information from people because of personal agenda, this is not right.

Voodooman (talk) 08:16, October 1, 2015 (UTC)

What Zero said about The Boss.

You're talking about the whole "she knows too many of our secrets" conversation. Diamond Dog soldiers mentioned that in TPP too. So did the strategist actually exist or did Kojima just forget about him? I know he considers Portable Ops to be a spinoff and Coldman being the guy who planned The Boss' death is a coincidence. Also, thanks for removing the whole bisexual thing in regards to Ocelot and Miller. -- 21:16, October 4, 2015 (UTC)

Yes, but the charisma would be more applicable to the mentioned loss of morale in the U.S. and other military personnel following her lead and defecting. As for the strategist, I think you're well aware by now of my thoughts on the matter: he may or may not exist, and it doesn't matter in the end anyway. --Bluerock (talk) 21:27, October 4, 2015 (UTC)
Okay, I know about Bluerock's rewrites about the whole Ocelot/bisexual thing, but when did Bluerock rewrite the bit about Miller and any bisexuality about him? Weedle McHairybug (talk) 21:39, October 4, 2015 (UTC)
He didn't? I could have sworn there was a bit about Miller being bisexual because of the sauna incident. My mistake. Anyway, thanks for keeping the information about the medic having white skin and brown hair in the behind the scenes section. It may not be canon but it deserves a mention at least. I always did find it odd that his face was obscured. -- 21:43, October 4, 2015 (UTC)
Oh, that bit was mentioned in the article, I was just confused by your inference that Bluerock had removed the bit, because I don't remember Bluerock actually removing that bit. Weedle McHairybug (talk) 22:12, October 4, 2015 (UTC)

Nicola and Bart edit.

Actually, they WERE fairly tried, it's not even a matter of opinion. Even their own lawyer, Fred Moore confirmed they were definitely guilty, as did Upton Sinclair, and those were the guys who actually tried to push that they were unfairly tried. I'll even give you sourced statements confirming this, more specifically a 1929 letter that was unearthed back in 2005, where Sinclair mentioned that Moore said, and I quote, "Alone in a hotel room with Fred, I begged him to tell me the full truth," Sinclair wrote. " ... He then told me that the men were guilty, and he told me in every detail how he had framed a set of alibis for them." And apparently even the other members of the Anarchist movement confirmed their guilt as well. If that's not damning enough evidence, he also said to Robert Minor, a writer for the Socialist Daily Worker newspaper in New York, addressed in a letter correspondence dated in 1927 and I quote: "My wife is absolutely certain that if I tell what I believe, I will be called a traitor to the movement and may not live to finish the book. Of course, the next big case may be a frame-up, and my telling the truth about the Sacco-Vanzetti case will make things harder for the victims. It is much better copy as a naive defense of Sacco and Vanzetti because this is what all my foreign readers expect, and they are 90% of my public."

Kill Now, Talk Forever also backs up the overwhelming evidence that they were indeed guilty and tried very much fairly, Page 481 more specifically. You can also read up more here and here, the latter giving even more concrete evidence to their guilt.

You want to believe in moral relativity, fine, can't stop you there, but at the very least consider cold-hard facts and evidence, since those aren't relative at all, not unless you want to claim nihilism as well. Weedle McHairybug (talk) 09:45, October 5, 2015 (UTC)

Questions regarding Venom Snake and truth ending

I assume you finished the game so please allow me to ask you four questions.

1. Was Venom Snake placed in an induced coma? I know Ocelot said he had to be woken up because of Volgin but in 1977 Zero asked if he had woken up at all in two years. I'm also assuming Zero didn't recognize Big Boss because both he and the medic probably had long hair and beards, not because of plastic surgery.

2. Did Miller know Venom Snake was the medic? A doctor did tell him that he had shrapnel in his head but then in the truth ending he feels betrayed.

3. Did the Operation Intrude NE13 scene take place in 1995? I ask this because Venom Snake hasn't aged, still has the horn in his head and robotic left arm which Big Boss obviously didn't have when he met Snake.

4. Isn't saying "Time doesn't stop while using the iDroid" breaking the fourth wall?

-- 19:10, October 6, 2015 (UTC)

Hey, at least give me a chance to respond. I will have to get back to you on some of these, as I need to listen to the tapes and watch the cutscenes again. As for the iDroid usage, I've heard that expression being used when people are glued to their phones and don't notice the world around them. Yes, it's also a reference to the game not pausing, just as Naked Snake's past sniping experience in MGS3 also references the two previous games. --Bluerock (talk) 22:10, October 6, 2015 (UTC)
Thanks for answering my third question in another thread. Can you at least clarify whether it is Venom Snake talking to The Boss in the nuke ending please? Editors keep insisting that it's Big Boss even though Ocelot said that Venom Snake was implanted with memories that Big Boss had. -- 21:47, October 8, 2015 (UTC)
Truthfully, does it really matter? They're both "Big Boss" at this point. Since it's being mentioned in "behind the scenes," why not discuss both possibilities, since it's unclear? I myself don't have a clear opinion at present, having not watched the nuke ending yet. Once again, however, I'm disappointed that neither you nor the other editors could come to a resolution on the talk page, rather than edit war. While I can arbitrate these disagreements, all editors have a responsibility to resolve disputes amicably, not just the site admin.--Bluerock (talk) 09:53, October 9, 2015 (UTC)
Fine, at least allow me to say you were right about Big Boss using Schneider. I rechecked the scene before the fight between Big Boss and Solid Snake and he does say that he starts wars, create victims and saves them so he can put them back on the battlefield. Schneider was too delusional to realize this. I guess we should reword the part about him being "forgiving and compassionate." -- 18:18, October 9, 2015 (UTC)
That was a pretty significant speech from Big Boss, so I'm surprised when people forget he was kind of a douche bag in MG2. He's probably forgiving and compassionate to a degree, and Schneider's and others praise for him are arguably deserved, but his motives aren't entirely selfless. --Bluerock (talk) 19:36, October 9, 2015 (UTC)

You recently deleted my contribution...

You recently deleted my contribution cause I put it as "trivia" well get rid of trivia then (not the whole paragraph) because it's not necessarily trivia could also be a bug, glitch, fact, whatever you want to call it. I just put it as trivia because most people don't know this so it would be a good thing to include in a wikia.

I don't understand the point of this wikia if it doesn't accept information about the game(s). Is there another wikia besides this one that actually accepts information from the game or something? And if there is what's the point of this one (wikia)? And you said this wikia doesn't do trivia, any specific reason why?

Anyway I think the information I provided about the gun camera in Phantom Pain having a blueprint but not being able to be developed as a security device is essential information to include on its wikia page. If it doesn't go here I don't know where it would go.

PatrickBatman (talk) 16:04, October 13, 2015 (UTC)

I wanted to ask something...

Good morning, admin Bluerock. I wanted to ask something about some pages could be possibly created but I am not sure about their necessity or even if they'd be allowed to be written. They woluld be about products from the franchise (for example novels, comics etc.) or alternate characters (when they have huge differences from their canon version, much like has been done with the Ghost Babel Snake and the Ac!d Snake, such as novels for example, the Philanthropy movie etc.). For example, one could be Metal Gear Solid (novel), Metal Gear Solid (comics), Metal Gear (Worlds of Power) (related to the infamous novel), Solid Snake (Worlds of Power) (there's nothing as far from both the canon Snake and his NES counterpart as the one from the book), or Pierre about the Philanthropy movie character etc.

Basically, I was thinking of an expansion, giving the other products their own pages, rather than only a mention on the based games' pages. If that is possible and the admins are ok with that. IMHO, I think could be an interesting thing, expanding and detailing some of the less famous products of the franchise. I did't go on myself because I wanted do be sure about admins' approval before do anything. If that'd be fine, I'll be happy to help writing about.

Do you think would be possible/worthy?

Thanks for your time. Greetings from a proud member of Your community. --The 2nd travel of the Titanic (talk) 09:17, October 24, 2015 (UTC)

While this might be a good idea, I have reservations about starting new articles for the various adaptations in different media, as I can foresee them simply becoming lists of differences from the original game, rather than being informative articles about the products on their own merits. Characters could be split off from the main articles if their non-canon versions have a lot of information on them. Fan-made characters should not have articles here, as those can go on the Fanon Wiki. Anyway, if you feel you can write a good article for the other subjects, please feel free to do so. --Bluerock (talk) 19:27, October 24, 2015 (UTC)
My idea wasn't to make pages that lists the differences between (for example) novels and games (that kind of discussion has been made already, and the MGS/TTS list barely remains while MGS/DGN is gone) and didn't want go make messes. For the fanon, I know there are some problems, like for the movie Philantrophy: the movie's there, everything's fine, but is really that bas a idea pages for the original characters from the movie? I mean, there are also other fan characters on this wiki other than in the fanon one  (if I recall right). But it's fine with me if you prefer not to add them. For the other pages, I was considering this, as an example that I could write if you think can be acceptable: Metal Gear 1 (weapon), about the weapon in Snake's Revenge, as despite claiming to be the same of the previous game (where is not seen), the weapons and the general characteristics don't match with the TX-55, so could be assumed that in the Snake's Revenge alternate timeline MG1 was actually not the same. Just a though. If you think makes sense and can be accepted, I'd be glad to write that page. :) let me know what you think. The 2nd travel of the Titanic (talk) 10:26, October 25, 2015 (UTC)
Since the primary focus of this Wiki is on official canon, I think fan-made topics should be restricted to those productions that have some degree of recognition, but nothing further. The Fanon Wiki should be devoted to more fully expanding on those productions, along with original content. Most of the fanon content that was here has been moved over to the Fanon Wiki, but there may be a few articles remaining. I think this helps keep the two separate in a much more organized way, rather than have them all together here, which has not had the best reception from the editors here.
As for a "Metal Gear 1 (weapon)" article, I don't see a problem with that, considering all the other articles regarding NES characters. --Bluerock (talk) 12:31, October 25, 2015 (UTC)
I understand. Thanks for the explanation! You're right about the fanon, since there's a Wiki with the sole purpose of collecting the fanon informations, this one should be mostly focused on the actual franchise, the official one (or else I should add articles about the events of the fanfiction written by myself XD). I'll go over with writing that page then, and may a couple others. I hope to do something good. :)
p.s. I apologize for my defect in English, is not my native language. Greetings from Italy. The 2nd travel of the Titanic (talk) 14:43, October 25, 2015 (UTC)

No problem, your English is quite good. Better than my Italian for sure. :-) --Bluerock (talk) 19:50, October 25, 2015 (UTC)

Uploading PS4 images


I've taken some screencaps from the PS4 playthrough of MGSV as well as MGO, namely online message stuff and some iDroid updates and screencaps of various encyclopedia/resources stuff for the iDroid. I have a question, though. Can I upload these screencaps from the PS4 to the Wiki directly, or do I need a thumb drive to transfer these images to another computer to do the upload? Weedle McHairybug (talk) 19:04, October 25, 2015 (UTC)

Unless your computer can access the pictures from your PS4 directly, I don't see another way. I think "sharing" images reduces their quality. Unless you mean using the PS4's browser to access the wiki and uploading images within the PS4, of which I have no clue.--Bluerock (talk) 19:50, October 25, 2015 (UTC)
I was actually meaning uploading the PS4 images to the Wiki via the PS4's browser. I guess I could check it out myself. I'm planning on uploading a LOT of Online Message notifications from the game, mostly as source material. These will especially include various FOB events. Weedle McHairybug (talk) 20:02, October 25, 2015 (UTC)
EDIT: I just checked out the PS4 browser, and Metal Gear Wiki is definitely not supported on it (don't know why, just that it isn't). So, I'll get a memory drive. Weedle McHairybug (talk) 20:27, October 25, 2015 (UTC)


Yeah my bad, however it'd be rather fair if you'd warned the other guy considering I explained in my summary the first time, we don't know his birthday making his age unclear whether or not he was 58 or 59. 22:54, October 27, 2015 (UTC)

I've also explained on Kaz's talk why it should be changed back to Late 50s

You initiated the hostile talk, he responded. Now neither of you can edit it for the next 24 hours, giving you the chance to discuss it like adults (so thanks for starting this at least). --Bluerock (talk) 22:58, October 27, 2015 (UTC)

Greetings from Italy (again)

Greetings, Bluerock! I just posted the page Metal Gear 1 (weapon), finally. Xp

When you have a moment, can you take a look at it and tell me what you think? Also, I was thinking about other useful pages, like John Turner decoy and the other SR bosses (although being all unnamed I don't know how they should be named), or Otacon (AI) (from MGS Mobile), although for that one I don't have info from personal experience (Mobile was never released here, plus being a phone-only game I've never even seen it), so the best I could do is putting togheter the info based on the page of the game and others I could find on research (although I don't think I can find that much lol). Plus I was having troubles uploading pictures, for example I wanted to apload the MG1 from the ship part of SR because it's the only time when it makes an actual appearance and I actually can't even find one (I'd make a screenshot from the game myself if only I could how to do that).

So basically, uh... I don't know. I'm not very good in explaining things. --The 2nd travel of the Titanic (talk) 13:14, October 28, 2015 (UTC)

Looks good to me, probably just needs some minor tweaking, but is fine overall. As for the other article suggestions, there's a Pettrovich decoy and other MG Mobile character articles already, so I don't think people have a problem with them. For the SR bosses, since they're nameless, it might be best to have an article grouping them all together, possibly merging the existing Quarterback mercenaries article with it (the Elite Scum Squad article is one example). Not sure what to name it though (maybe "Enemy base soldiers (Operation 747)"?).--Bluerock (talk) 15:44, October 28, 2015 (UTC)
Yeah, sorry about that. I'll may be fluent in spoken English, but when it comes to writing I tend to kinda mess up.
For the SR bosses, another possibility could may be naming them for just what they are (e.g. Grenadier Unit)? The 2nd travel of the Titanic (talk) 17:59, October 28, 2015 (UTC)
I suggested a group article, since there's probably going to be very little information about each on their own, but separate articles could work too. Naming them after their role does make sense (I personally haven't played SR that much, so I wouldn't know them off hand). --Bluerock (talk) 18:17, October 28, 2015 (UTC)

Question about Quiet

You mentioned that she could have died of exposure. I've heard that word before. Please forgive me for being slow but does that mean dying of heatstroke or hypothermia? I read that it rarely rains in the desert so dying of thirst makes sense. It sucks that Kojima deliberately left her fate unknown and unless a spinoff occurs, we'll never know for sure what happened to her. -- 16:58, November 3, 2015 (UTC)

From Wikipedia: "A condition of very poor health or death resulting from lack of protection over prolonged periods under weather, extreme temperatures or dangerous substances."
It's not important what exactly happened to Quiet, only that she's gone for good. --Bluerock (talk) 19:05, November 3, 2015 (UTC)
Ok, OK, my apologies. I just hate mysteries. That's all. No need to go to Wikipedia for an answer. Anyway, please let me ask you something about who wrote Portable Ops. According to the credits, Gakuto Mikumo wrote the story. But then the following credits show up afterwards.

"Scenario Unit

Scripters Gakuto Mikumo, Satoshi Hirano

Script Unit

Lead Scripter Yoshito Ohara

Scripters Masataka Yamada, Norio Hanawa, Ryōji Tanaka, Yuichi Abe, Katsuhiro Eda"

So if Mikumo is the sole writer and not Hirano, then what's a "scripter"? -- 21:19, November 5, 2015 (UTC)

This actually refers to scripting the game itself in terms of programming, not the writing of the plot. --Bluerock (talk) 11:08, November 6, 2015 (UTC)
That explains the script unit. Anyway, Tomokazu Fukushima is credited as "radio scripter" in MGS3 which you pointed out somewhere that it means he wrote the radio conversations for that game and the codec conversations for MGS2 and MGS. So Satoshi Hirano co-wrote the script or "scenario" as it's sometimes called in Japan. If Fantomas ever unlocks Portable Ops' article, I'll add his name to the writers section. Farewell. -- 19:29, November 6, 2015 (UTC)
I was mistaken. Fukushima did co-write the first 3 MGS games, so my original point is still valid, but the "radio scripter" credit is not referring to the story writing, just the programming behind how the radio/codec operates in the game. The "scenario" is just the environment/maps/project details of the game, not the story. Hirano is not credited as MPO's writer, so it would be incorrect to list him as such.
From Wiktionary: Scripter, 1. (computing) A programmer who uses a scripting language (A computer language designed to be used as part of a larger application).
Hope that makes it more clear. --Bluerock (talk) 20:42, November 6, 2015 (UTC)
Ah, that makes more sense. Thanks for clearing that up. Satoshi Hirano is credited with co-writing four Phantom Pain missions and one Ground Zeroes side op mission. It's strange that he's not listed in the opening and closing credits. Then again, I guess a co-writer is not important. Thanks again for clearing it up. -- 21:34, November 6, 2015 (UTC)
That's odd, co-writers are usually credited in the missions. Which ones are you referring to? --Bluerock (talk) 21:41, November 6, 2015 (UTC)
I was referring to the opening and closing credits of Ground Zeroes and The Phantom Pain (the ones which feature timelines). Sorry for not being more specific earlier. -- 22:58, November 6, 2015 (UTC)
Good call about Donna Burke not saying Quiet died. Joosten herself said her fate was deliberately left open in a response to a question about her coming back. -- 18:43, November 11, 2015 (UTC)
Well, she was just describing the sense of the scene (second hand) rather than answering any direct questions about story details. That never struck me as confirmation one way or the other. The final game leaves it ambiguous and that's enough, really. --Bluerock (talk) 19:23, November 11, 2015 (UTC)

"Mad" Venom Snake

Hey Bluerock, I was wondering if there's anywhere I could put the similarities between Road Warrior's Mad Max, and Venom Snake? Heil the La li lu le lo (talk) 01:28, November 6, 2015 (UTC) (The image doesn't need to anywhere like Snake's gallery or anything, I just thought it was cool).
I believe Kojima did say he was a silent protagonist similar to Mad Max, so unless that isn't already mentioned in the article, it would be worth adding. As for any other significant similarities, I don't think a brief mention would cause any harm. --Bluerock (talk) 11:08, November 6, 2015 (UTC)
On the Venom article? Heil the La li lu le lo (talk) 15:19, November 6, 2015 (UTC)
Indeed. Presently, it's mentioned here: Media_influences_on_the_Metal_Gear_series#Mad_Max_2 --Bluerock (talk) 15:28, November 6, 2015 (UTC)

Ah, Bluerock!

How's it going? -- 21:53, November 7, 2015 (UTC)

Just another day on the Wiki. :-) --Bluerock (talk) 21:54, November 7, 2015 (UTC)

RE: Quiet's Departure

Just throwing in my two cents, feel free to ignore it. I've seen some of your reverts on Quiet's page, and I'm curious how exactly the words "She's not dead" leaves anything about her death open for interpretation. You've said that Kojima didn't claim the novelization was false, that he never said her death wasn't canon, that he only said it was "unclear" and that all he confirmed was the lack of clarity rather than a death or lack thereof.

If I'm not mistaken, the exact quote starts with the words "She's not dead" which seems pretty black-and-white to me. He didn't say "She may or may not be dead," he said explicitly that she is not dead. The remark about clarity was an afterthought where he mentioned that the game leaves her status ambiguous; the fact that he confirmed that her status is left ambiguous doesn't void the fact that he also confirmed she is not deceased in the same statement. Proper interpretation of that statement would be that her status is left ambiguous and we don't know what happened to her, but death is one possiblity that canonically did not happen for certain.

I'm not sure if you're not a fan of the character and you're attempting to word the article as if her death is canon when it is, at best, unconfirmed, disputed and suggested by a third-party source, or if there's another reason why you've reverted multiple edits that contain correct information, but it seems slightly suspect when every attempt to remedy her article with information straight from Hideo Kojima himself has been met with immediate retaliatory reversion based on your own personal skewed interpretation of what is clearly a very point-blank statement. In addition, a previous post that mentioned all of the reasons she may still be alive was removed because it was "speculation" when I would argue that your interpretation of Kojima's statement is just the same - speculation over what he meant. If you're going to allow a death from a third-party novelization that's been debunked by Kojima as being blatantly false and non-canon, I'd expect you to also allow third-party speculation about how she may or may not still be alive. Currently, you seem a tad biased.

"...Since when do snipers have wings?!" Gamer.Matt 06:23, November 12, 2015 (UTC)

I suggest you check the purpose of the "unconfirmed history" section, which contains information that isn't shown in the games, but may have happened (may/may not be canon) according to novels and such. That's not "speculation," that's providing alternative interpretations by officially-licensed third parties. Ultimately, it's for the player to wonder. What is speculation, is attempting to explain why she died/did not die based on original research (e.g the parasites shouldn't have killed her because...). I don't care either way: my fondness, or lack thereof, for the character is completely irrelevant.
I didn't find Kojima's statement to be black and white, precisely because he says "it's unclear," he was just arguing that what Nojima put in the novel wasn't ultimately what occurred in the final game. There is no scene showing where Quiet is or what happens to her, i.e. "She's not dead. In the game it's unclear."
To expand on this, some people have interpreted this as "She's not dead. In the game, [her not being dead] is unclear [but her not being dead is confirmed]."
However, taking into account that the final scene is clearly intended to be ambiguous, along with the context of the Kojima/Nojima discussion, it should be interpreted as "She's not dead [the game doesn't depict this]. In the game [cutscene/story], [her not being dead] is unclear [her fate remains uncertain]." The novel's death scene might have occurred off-screen, or it might not have.
Anyway, I removed that section a while ago to avoid further confusion. Time to move on. --Bluerock (talk) 08:16, November 12, 2015 (UTC)


Fine, but I'll give you another source, Free Republic: You can even order the book both articles are referring to, A Dangerous Liaison and read it for yourself if you wish. I think there's another book out there exposing Sartre and Simone de Beauvoir that was written by a Jewish survivor of the Concentration Camps. I think her name was Bianca. There are other sources as well: Either way, I was just saying that how Huey and Strangelove's relationship only further proved how gradual love is an overrated narrative technique, and it tied to the topic since, guess what, Huey was one of the two in the relationship. Weedle McHairybug (talk) 16:34, November 12, 2015 (UTC)

Why don't you order the book, since you're so obsessed with Sartre? --Bluerock (talk) 16:40, November 12, 2015 (UTC)
Don't need to, I got pretty much everything about him from New Criterion, Free Republic, Paul Johnson's Intellectuals, and various other sites. That being said, it can't hurt to find out more. And for the record, I aim to erase his existence from human memory, so while I am obsessed, it's more like how Captain Ahab was obsessed with Moby Dick. And as I said, my point was how gradual love is overrated, and it DID have to do with the topic, since Huey and Strangelove was that topic, and it was similar to how Sartre treated women. Weedle McHairybug (talk) 16:49, November 12, 2015 (UTC)
Erase from memory? I believe Stalin did something similar with his political opponents. Sounds like you're becoming a "demon" yourself. --Bluerock (talk) 18:06, November 12, 2015 (UTC)
Considering what Sartre and his ilk did people emulated and caused a lot of amorality, a lot of depravity during the 1960s, caused a lot of praising in the school for the decadent destructive acts, many of which resulted in many of us Christians being persecuted, does it really matter (not to mention he trained and supported the Khmer Rouge in such destructive acts that even most leftists are shy to promote.)? God himself actually wants to erase from human memory all of those evil acts and ensure He's the most important thing, alongside his son Jesus Christ, just like the Patriots. As long as people have memory of those people, they WILL continue to do their vile works. Marx was unpopular when he died, yet he started a movement that Stalin followed. That's why its best to destroy them before they destroy us Christians. Weedle McHairybug (talk) 18:10, November 12, 2015 (UTC)
Wow, you obsessed over Metal Gear for years with that bigoted mindset. What a waste. It would be funny, if it wasn't so sad. Nobody has the right to erase history, no matter how inconvenient. --Bluerock (talk) 18:50, November 12, 2015 (UTC)
Inconvenient? Their works causing the wholesale massacre of Christians to the point that we Christians were targeted for genocide, as well as nearly and utterly destroying society is NOT merely inconvenient, it's a disaster and one that cost far too many lives. It's like saying to a Jewish person, or better yet, a Holocaust survivor, that the Holocaust was just an "inconvenience." And erasing history in order to ensure things like that don't happen again is actually far better than letting history repeat itself. How would you feel if I told you that the Spanish Armada trying to massacre you a while back was just "an inconvenience"?! Weedle McHairybug (talk) 19:08, November 12, 2015 (UTC)
I wouldn't bat a damn eyelid. I'm going to assume you're not so much of a moron as to suggest the holocaust and the ideologies that brought it about should be forgotten. That's when history repeats itself. --Bluerock (talk) 19:13, November 12, 2015 (UTC)
Unfortunately, we're still talking about the holocaust, and it's STILL repeating itself now, none are even attempting to help the Israelis against the Palestinians, and if anything they're crying that the Palestinians are the victims instead of the Israelis. Not to mention even though we've gone through so much focus on avoiding anti-Semitism that people have a tendency to over-react if there's anything even slightly disparaging of the Jewish people (ADF, I'm looking at you), not even the ADF is offering to help Israel and instead supports Palestine. Not to mention there are plenty of Jewish people who despite knowing full well about the holocaust and make sure it's spread around, they actually support Stalin despite the fact that he called for something similar called the Doctor's Plot. Heck, people are still promoting Communism in our universities to this day even AFTER it was exposed that they have killed millions of people. Does keeping it in history really matter when it's pretty clear that no matter how many people learn about those events they still promote it? No, if anything, learning the history ENSURES people repeat it regardless. I've had to see it with my own eyes here in America with Occupy as well as the likes of the Weathermen Underground taking control of our schools, and even learning from Liberty the God that Failed that even our own founding of our country had them promoting the exact same ideals that tried to wipe us Christians out. Weedle McHairybug (talk) 19:23, November 12, 2015 (UTC)
People are still promoting wiping events from history too. I've seen that with my own eyes this very day! --Bluerock (talk) 19:43, November 12, 2015 (UTC)

Catharine Miller's age

Here's the bio for Miller from the MG2 manual:

"Hired by Campbell as survival consultant for FOXHOUND

Born in the United States 60 years after his grandparents immigrated there, he has served as a survival master in SAS (Special Air Skytroopers of Britain), The Green Beret Squad, US Marine boot camp, and most recently FOXHOUND. He is also volunteers as a coach in MERC SCHOOL (Mercenary School) twice a year. When he served as a drill sergeant in the FOX HOUND, he was referred to as a 'Hell Master' and draftees called him "Master Miller" with respect. He divorced his first wife (Nadine), and is currently residing in Los Angelos with his daughter (Catherine).

Miller is full of ideas and is quite knowledgeable in the area of science."

Based on this, she definitely can't have been in her twenties or thirties since she's living with Miller, and it was due to a divorce with his wife. Most kids leave the nest when they are 18, maybe 21 years old at the oldest. Very rarely do kids still live with their parents when they are well above that age, and that's usually a sign that they can't take care of themselves. She definitely had to be younger than 18 years old for this to work. Weedle McHairybug (talk) 12:15, November 13, 2015 (UTC)

I don't care what you think is "usual" or "definite." Miller could have fathered a daughter while in Diamond Dogs. And if not, adults can live with their parents. End of. --Bluerock (talk) 13:26, November 13, 2015 (UTC)
It's not just what I think, it's what most of society thinks, actually. We've seen it being ingrained into us that kids are supposed to leave the nest by college age, that anyone who doesn't leave their parents house has something wrong with them (either that, or a really bad economy). Weedle McHairybug (talk) 13:50, November 13, 2015 (UTC)
If you want to continue pestering me with smartalek responses, I'll be more than happy to block you. --Bluerock (talk) 13:57, November 13, 2015 (UTC

Main Page Issues

Still not addressed 21:44, November 29, 2015 (UTC)

What's not addressed? Can you be a bit more specific? --Bluerock (talk) 21:48, November 29, 2015 (UTC)
Several users have brought up that PO (and possibly MGR) should be separate from spinoffs but not in main series. To put them with games like Acid suggests they're completely irrelevant which, as the wiki has established, they are not. Something should be done 21:49, November 29, 2015 (UTC)
Relevance is a matter of opinion, but I'm open to suggestions. --Bluerock (talk) 21:55, November 29, 2015 (UTC)
Well I personally have two. 
A) Keep the main games series as is, then add a new section, possibly labeled "side stories" or something for PO and MGR, then keep the spinoffs as they are
B) Rename the main games section to something like "storyline games" and keep spinoffs labeled as is
Thoughts on either of those options? 22:42, November 29, 2015 (UTC)
Both these options don't take into account that MPO and MGR are still spinoffs. Maybe they can be in a subsection under spinoffs. --Bluerock (talk) 10:20, November 30, 2015 (UTC)
The question is though - is "spinoff" a fan-coined term, or has Kojima explicitly referred to them as so? 22:46, November 30, 2015 (UTC)
They're spinoffs by definition, it doesn't matter what Kojima refers to them as (if anything). He referred to MGR as a "parallel interpretation" once, but in general, he usually describes them as "not part of the main story/saga," or that he personally divides them among those titled "A Hideo Kojima Game" and those that are not. --Bluerock (talk) 08:26, December 1, 2015 (UTC)
Sorry for the late response. Yes, I'm fully aware of that. The point is though, people unfamiliar with the Metal Gear series are going to come to this wiki for answers on the series. If they just look at the main page, they won't know that, whether Kojima considers them important or not, PO (and MGR) are canon and part of the story. Fans deserve to know that. 03:32, December 7, 2015 (UTC)

Anonymous user:

Hello there, Bluerock. The anonymous user on this wiki is changing Quiet's eye colour to blue, after having looked into it I can quite confidently tell they're green, not only that another user by the name of Swalko had even confirmed that her eyes are green by providing a screenshot of a closeup of her eyes and even giving an image of Joosten's eye colour. The IP's replies are rather hostile as well such as telling me to "deal with it" and "grow up", as well as removing the messages to his talk page. From what I can tell by his contributions he's been rather hostile to other users and I believe a ban may need to be in order. 12:47, December 30, 2015 (UTC)

Congratulations, you were right. I was wrong. Happy now?

Anyway, Bluerock can ban me if he wants. I honestly can care less. Have a happy new year. 12:53, December 30, 2015 (UTC)

He's a well known nuisance on the Wiki with a changing IP address. I've blocked this latest one but he'll crop up again at some point, like a bad penny. If he continues to be disruptive on his return I'll just block him again, as a few button clicks every so often is really no skin off my back. --Bluerock (talk) 14:10, December 30, 2015 (UTC)

Anonymous User:

Hey, there's some unkown contributer adding false information on multiple pages, username is I'm getting rid of all his edits as they are false and considered vandalism to these pages.

About the templates

Forgive me for being confused but does this mean Sokolov did die in 1964 and that the DCI did not get executed in 1970?  How can PO and Rising have "some level" of canonicity?  If Kojima changed his mind about the game's canonicity, that's fine. I know MGSV basically retconned Ocelot stealing "the other half" of the Legacy from the DCI. KendoRe2 (talk) 23:03, January 7, 2016 (UTC)

It's kinda irrelevant. They've consistently been described as existing separately from the main Kojima-directed games, without being declared non-canon. As for infoboxes/intros which have elements from those games, they should remain as is, but where those details are elaborated on in the article proper, they should be marked out with the templates, to inform the reader of their story status. --Bluerock (talk) 23:33, January 7, 2016 (UTC)

Weedle McHairybug

You really should put a leash on him, he's causing an edit war trying to argue Venom Snake's survival and stating it's staying despite the fact you, (an admin) have reverted it before. 18:32, January 27, 2016 (UTC)

First of all, I never argued that Venom Snake survived at all. I was trying to point out that Kojima made a mistake claiming that Big Boss died in MG1 despite the game making explicit that Big Boss survived (since his email correspondence with Hitori Nojima had him claiming he added in Venom Snake largely because originally, Big Boss died, and wanted to fix that plot hole). I know Venom Snake's dead, that was NEVER the problem at all. Second of all, just because Bluerock's an admin, doesn't mean he's omniscient. If I were a mod, and I claimed, for example, that Solid Snake was female, I don't think even my being a mod would save me from being called an idiot. Weedle McHairybug (talk) 18:38, January 27, 2016 (UTC)

Can you please do something about the retcon page or ParasideCityXO?

She continues to remove edits which talk about obvious retcons (i.e. Venom Snake being killed by Solid Snake, Dr. Clark being a woman) and I don't think she's going to stop. I guess a week long lock wasn't enough.

-- 14:55, February 13, 2016 (UTC)

If it continues, I'll look into it. --Bluerock (talk) 19:36, February 13, 2016 (UTC)

Recent deletions.


Can we replace the recent deletions of those images? Even if they are low quality, they still need to be included on the Wiki for the appropriate articles. Weedle McHairybug (talk) 17:14, February 14, 2016 (UTC)

What images are you referring to? None of them were being used and lots of them already exist in higher quality elsewhere on the Wiki or were redundant anyway. --Bluerock (talk) 17:56, February 14, 2016 (UTC)
Weedle McHairybug (talk) 19:49, February 14, 2016 (UTC)
So, what's the problem? Most of those were trophy images that have since been replaced with better ones, and the last was a rubbish shot of the helicopter. If they weren't replaced via "updating with a newer version", it was because they were of a different file format. --Bluerock (talk) 19:54, February 14, 2016 (UTC)
Oh, so those were the trophies. Gotcha. Weedle McHairybug (talk) 20:05, February 14, 2016 (UTC)
EDIT: Actually, speaking of trophies/achievements, I might as well ask, can you upload full versions of the Rising trophies/achievements (including DLC trophies/achievements), the trophies/achievements for Peace Walker HD, and the trophies/achievements for both Ground Zeroes and The Phantom Pain? Weedle McHairybug (talk) 00:07, February 15, 2016 (UTC)

Ok, I uploaded all the Phantom Pain trophies, but taking a break now. If you want to continue with the other games, you can get them from

  1. Simply click the game title
  2. click the achievement
  3. click the image on the achievement page to get to the full .png file.
  4. Save under, then upload on to the Wiki with, the exact name of the achievement.

For already-existing .png files under those names, they will be replaced; for those with different names or those in jpg. format, just replace them on the achievements article and I'll delete them later.

Special:MultipleUpload is useful for doing this.

--Bluerock (talk) 19:50, February 15, 2016 (UTC)


For non-canon stuff, may I recommend having a separate section or even tab like they do with the Star Wars wikia? It's really annoying reading them like that.Cloudtheavenger (talk) 01:41, February 17, 2016 (UTC) want to create a new page for at least a dozen articles just so you don't have to read "This may or may not be canon" - small section - "End of may or may not be canon". Hey! Wait! I've got a new complaint. (talk) 01:58, February 17, 2016 (UTC)

Jim's right, having separate article tabs would be impractical. The "pseudo-canon" info should be in as small a number of sections as possible (ideally, just the one) to minimize the potential eye sore, but this may not be possible for a few articles. --Bluerock (talk) 10:22, February 17, 2016 (UTC)

The pseudo-canon templates are confusing and are being put all over the wiki by Omega Fighter for things as trivial as sunglasses and trench coats. Games are either canon or non-canon. This "pseudo" thing is ridiculous because like Weedle said, other Metal Gear games are full of contradictions (e.g. Fox's "death" speech in MG2). Finally, Rising hasn't contradicted anything in the series and was written an MGSV co-writer. Is the "pseudo" thing even necessary for that game? 17:23, February 17, 2016 (UTC)

The templates are self-explanatory. And it's not about simple plot contradictions, but the nature of those spin-offs as a whole. --Bluerock (talk) 19:52, February 17, 2016 (UTC)

Then just declare the side ops non-canon

We know pseudo means sham and you pitch a fit about the volunteers. You even compare them to Snake Tales. It's obvious you don't consider them, Portable Ops or Rising canon. —Preceding unsigned comment added by (talkcontribs)

Hey, I'm well aware that you and Weedle like to make things fit into tidy little boxes of "canon" and "non-canon", but the reality is that's just not how it works in this series (or ever has, if you really think about it). The only thing that matters is that you enjoy the games, rather than stress over whether they "really" happened or not. The GZ side-ops were defined as "pseudo-historical" and the non-"Hideo Kojima Game" spinoffs maybe "happened" (to some extent). Those are the views of the series' main creator and contributor and should be made known to any visitor of the Wiki, while also maintaining a consistent canon policy across the Wiki. --Bluerock (talk) 20:18, February 26, 2016 (UTC)
And I'm well aware you're a snide #######. Don't compare me to Weedle.-- 20:25, February 26, 2016 (UTC)
No need to be nasty. You and Weedle share a lot in common once you get down to it. --Bluerock (talk) 20:27, February 26, 2016 (UTC)
Not really, jerk. He thinks Snake forgot about Liquid Ocelot and complains about Venom Snake. I don't. You're a narcissistic ####### who sucks at banning people and I hope you go to hell.
Oh my! --Bluerock (talk) 20:36, February 26, 2016 (UTC)
Your sarcasm needs work.
Thanks for the advice. In return, may I suggest you refrain from personal attack? It's unprofessional. --Bluerock (talk) 20:47, February 26, 2016 (UTC)
Fine by me. Anyway, you win. The events of the side ops, Portable Ops and Rising didn't happen.

—Preceding unsigned comment added by (talkcontribs)

"Didn't happen"? I don't think you understood my first comment. Whatever, as long as you stop causing trouble. Could have been more civil about it though. --Bluerock (talk) 20:56, February 26, 2016 (UTC)
No, I did. The GZ side ops are like Snake Tales, meaning the base and Skull Face tape is historical but the base wasn't blown to bits. As for Portable Ops, strange that Kojima added the game to the database only to disregard it for good in TPP. -- 21:15, February 26, 2016 (UTC)
Well, he never wrote the database. Even if he did, he changed his mind about MPO when he decided to make games beyond MGS4, which was unplanned. He wanted to make a better game during that period to explore more themes that had greater depth, and though he largely disregarded MPO's plot, he didn't elect to erase it outright. --Bluerock (talk) 21:31, February 26, 2016 (UTC)
Ah, that makes sense. Coldman was just a coincidence. Anyway, did Kojima retcon the name Cipher to be the original name of the Patriots. Ocelot never mentions the latter name to Venom Snake. -- 21:35, February 26, 2016 (UTC)
IIRC, Patriots was specifically used for the AI network in MGSV, right? --Bluerock (talk) 21:52, February 26, 2016 (UTC)

Is it really necessary to list EVERY minor character in TPP?

A lot of them don't even speak. They are simply objectives. It's impractical to create articles for search teams or truck drivers that don't even say anything. I think Weedle is going overboard. Why not just list the minor characters that have a relevant role in the missions (e.g. British POWs, CFA assassins)? -- 18:42, February 27, 2016 (UTC)

Maybe so, but on the other hand, I'm not so sure why they are even GIVEN objectives involving their extraction in the first place if they weren't even relevant in any way to the mission, so I really don't see why the others shouldn't be listed on there. Plus, give me some credit, at least I made sure to avoid listing the Rogue Coyote truck driver as a recruit, or that Afrikaner interrogator for that matter. Weedle McHairybug (talk) 19:30, February 27, 2016 (UTC)
There is also an objective to get a poster of a woman in mission 12. How is that relevant to the mission? Anyway, the Afrikaner interrogator is an important character. He interrogates the British POWs. And at least that truck driver talks about important plot developments. -- 19:38, February 27, 2016 (UTC)
Yes, but the guys I'm making are still mission objectives, so they are definitely confirmed to be in Diamond Dogs for that reason alone. That's why they probably are required to be listed on the Diamond Dogs article at least. Yes, those guys you mentioned are plot important, but the problem is whether they are actually RECRUITED into Diamond Dogs, since there's absolutely nothing mandating their retrieval (unlike mission tasks which DO require to some extent their retrieval). Weedle McHairybug (talk) 20:06, February 27, 2016 (UTC)
Well, Miller and Ocelot recommend recruiting the Afrikaner interpreter.  Recruiting the three escorts of Silent Basilisk is NOT mandatory so you should remove them. 20:15, February 27, 2016 (UTC)
Fair point, and anyways, I'll remove those three escorts (I thought they were the snipers because the mission task specifically mentioned that sniper team's extraction). Weedle McHairybug (talk) 20:18, February 27, 2016 (UTC)
There are only two snipers. 20:23, February 27, 2016 (UTC)
Anyway, I guess Bluerock doesn't mind.
If no one else does, then I have no complaints. I'm plan on working on a canon policy for the Wiki to serve as a reference guide to all contributors, gathering all the de facto policies that are not officially documented. If people approve the draft, I'll make it official policy, then everyone can be on the same level. --Bluerock (talk) 15:03, February 28, 2016 (UTC)

I don't think that vandal is going to stop.

He's clearly doing this for kicks and will probably add the Boston bombing to the timeline next month. 15:31, March 2, 2016 (UTC)

Maybe he thinks it's a general timeline of terrorist incidents. I dunno, he's been warned before anyway. --Bluerock (talk) 15:33, March 2, 2016 (UTC)

Ruby-ja template.


This wiki really needs a Ruby-ja template, since right now, part of the sourcing doesn't work without it. Weedle McHairybug (talk) 16:32, March 11, 2016 (UTC)

You'll have to elaborate. Where is this an issue? --Bluerock (talk) 17:01, March 11, 2016 (UTC)
Well, for example, the source in the Militaires Sans Frontieres article where it shows the Japanese subtitles transcription for Miller commenting on the status of the MSF survivors originally had Japanese text with English words above it saying "Out Of Order", but because we're lacking a ruby-ja template, it comes up in red. 17:36, March 11, 2016 (UTC)
For the record, the above comment was written by me. Weedle McHairybug (talk) 17:38, March 11, 2016 (UTC)
Done. Thanks for pointing it out. --Bluerock (talk) 17:57, March 11, 2016 (UTC)

Good Work

On the Kaz page ypu siad you were "Rewriting and removing a lot of needless gumpf and redundancy from the Personality section. Some contributors really need to exercise some self-control over their writing." I couldn't agree more. I attempted to remove some of that multiple times with the intention of later trying to rewrite some of that info to get rid of th redundancy left as I felt the same way about both the gumph and redundancy and I had the sentiments but you put them into words, perfectly "Some contributors really need to exercise some self-control over their writing." Judging from your edits its clear you cleared up the things I attempted to but kept getting undone, its good to see a mod has the same sentiments. Keep up the good work. Gowihasti (talk) 11:26, April 13, 2016 (UTC)

OKB Zero


Since you undid my modification on OKB Zero mention of that DD logo I have to ask you:

We know that it is an oversight, and we can't list each itteration of a DD logo appearing where they shouldn't so what should we do about it ?

For now I'll stick to keeping the image and reffering it as an oversight so we won't have to needlessly undo each other's edit. Is that good with you ? —Preceding unsigned comment added by BS-Imago (talkcontribs)

It was Jim Logan who undid your edit, as you will see in OKB Zero's History page. However, your solution is fine with me. --Bluerock (talk) 18:02, April 25, 2016 (UTC)

Useless maps are useless.

Have you tried checking the maps section ? Its full of garbage that doesnt have to do anything with the franchise . —Preceding unsigned comment added by Im somebody (talkcontribs)

Thanks, I'll delete those maps that are irrelevant/empty. --Bluerock (talk) 18:23, April 29, 2016 (UTC)


I think a certain user's remarks regarding Kaz's page edits were out of line especially considering I was trying to follow your example and reduce redundancy, like I said all we need is 1 mention of the date missions (both of them though on Kaz's page we are dealing mainly with him obviously) not completely remove 1 or the other. Weedle's comment about quirks is constructive but that user's was not. I saw you warned this user and I wanted to thank you for that. Gowihasti (talk) 03:23, April 30, 2016 (UTC)

'we need is 1 mention of the date missions (both of them)' - So full of shit. It wasn't first time you did such a thing, just like on Solidus' page. And it doesn't change the fact that you're a scumbag homophobe. Stay away from Kaz's page, idiot. (Morniing (talk))

There's no place for this kind of behavior on the Wiki, Morniing. Come back when you've cooled off. --Bluerock (talk) 13:29, April 30, 2016 (UTC)
I'm not going to get drawn into childish arguing, instead I'll simply let your own actions stand as a testament to your inappropriate behavior and again say thank you BluerockGowihasti (talk) 05:12, May 2, 2016 (UTC)

Raikov and Ocelot's ribbon bars


You have the HD version of Snake Eater, right? Can you upload a screencap of the ribbon bars for Ocelot and Raikov? My previous image uploads for them were from Snake Eater 3D, and obviously they aren't exactly high quality. Besides, I need them so I can ask people if anyone can recognize any of the medal ribbons on there (since they generally hint at the person owning them's past service, sort of like how Mei Ling and Big Boss had stuff about them in their pasts on their articles solely because of their award ribbons.). Weedle McHairybug (talk) 15:31, May 2, 2016 (UTC)

Sorry, but my PS3 is dead. It would probably be easier to just get a screencap of a HD cutscene from YouTube. There's plenty uploaded on there, last I looked. --Bluerock (talk) 15:49, May 2, 2016 (UTC)
I personally prefer it if I got a close look at the ribbon bars, so I don't think an HD cutscene's going to help much. And I can't exactly just get the game myself and do it on my end since the HD versions haven't been released to the PS4 yet, and even if they were, I'm frankly too busy with MGSV and MGO3 to even attempt it anyhow (darn FOB event rewards/equipment-weapon updates... Can't that game just let me retire already?!). Thanks anyways, though. Weedle McHairybug (talk) 16:12, May 2, 2016 (UTC)
Oh, so you actually meant examine them up close in the game (those occasions when they're unconscious, I presume). Even, so I can't capture images direct from the HD Collection without expensive hardware/PC upgrades, because there's no photo export function (unlike MGS4).
Well, hope you are enjoying the gameplay in MGSV/MGO/FOB Missions at least, and not torturing yourself too much. --Bluerock (talk) 16:43, May 2, 2016 (UTC)

hi :)

hi :)

first off congradulations on the title of big boss :D

im a hardcore player but i have never gotten any good titles (usulally something like alligator pirahnna crocidile or mongoose. on ms3

i used to get puma all the time on the ps1 mgs1)

anyway i just bought the legacy collection to get mgs4 and peacewalker and it is awesome.

anyway im playing peace walker now where can i find more female troops? i got one (finally!) by recruiting and doing the cqc fights

but i havent seen any anywhere else Halibel2015 (talk) 03:39, June 14, 2016 (UTC)

The recruiting/CQC mission is where I got most female soldiers, after achieving a decent Heroism score. Prior to that, replaying those missions where female POWs are found is probably the best option. --Bluerock (talk) 23:47, June 15, 2016 (UTC)

Troll Account - Huyuu

Hey this guy started an account and his only contributions have been trolling-related with the Diamond Dogs page.

Edit: Also the the page history for Talk:Diamond Dogs needs to be fixed. For some reason the revert option doesn't change anything so I redirected Talk:Diamond Todds to Talk:Diamond Dogs and pasted the contributions there.
HoopyBoop (talk) 11:52, June 18, 2016 (UTC)
Thanks. I've blocked him and restored the articles with the correct history. --Bluerock (talk) 23:45, June 17, 2016 (UTC)
So out of curiosity what was I doing wrong on the talk page history? I'm still fairly new to using Wikia so it may have been something obvious.
HoopyBoop (talk) 11:52, June 18, 2016 (UTC)
The problem isn't immediately obvious, but I've come across it before with vandals when they've renamed/moved articles. You basically have to select the option to rename the talk page, in addition to renaming the article itself. This can be done separately though, which is what I did after I restored the comments on it. --Bluerock (talk) 15:43, June 18, 2016 (UTC)
Also, if you wan't to revert ALL of a vandal's edits, then go to history, select the last version of the article prior to that user's edits, then save. This saves having to undo them all individually. --Bluerock (talk) 15:48, June 18, 2016 (UTC)
Alright thanks for the information. I'll try that instead if it happens again.
HoopyBoop (talk) 00:55, June 19, 2016 (UTC)


hi blue rock thanks for the advice

i have gotten several female voulnteers along  with recruits and p.o.w.s now

now i need to know some stuff about phantom pain (i ordered it its on the way)

im not a fobber  and i dont like the idea of being robbed offline or losing staff (if i wanted to be forced online with a bunch of trolls id just play destiny)

i dont care about resources im confident i can manage that easy enough, so is there any real way to avoid it or not build a fob?

or is everyone so turned off by it now that nobody plays fobs anymore? i looked at a bunch of posts on sites like gamefaqs and reddit

and people were saying differnt solutions like disconnecting the internet to get out of tutorials, but then some were saying those didnt work.

some also said that fobs were like ghost towns on lower levels.

so far all i have seen that might work is direct contract, but how many people can you protect with dc and is it for sure a failsafe way to keep you valued staff members from being stolen? any advice you can give would be greatly apreciated Halibel2015 (talk) 19:15, June 22, 2016 (UTC)

Direct contract does protect people from being abducted, but also prevents use in combat deployment for earning extra GMP. You have to build one FOB as part of the story, but you don't have to expand it or buy further FOBs. Some resources and personnel get stationed there automatically, but if its a single platform, I doubt much will go there, and people probabaly won't invade becase it isn't worthwile, but it's always possible, unfortunately. Also, no FOBs means limiting how far your different teams can level up, so there's pros and cons. Personally, I usually just play the story FOB missions, without the risk of retaliation if I fail, and earn tons of GMP that way. There are occasional invasions, but doing FOB missions made me more confident retaliating/attacking, so it kinda balanced out at the end of the day. --Bluerock (talk) 16:32, June 24, 2016 (UTC)

ok well does that mean that i cant use that contracted person in missions (instead of venom snake/big boss)

or is it like peace walker and just keep them from the outer ops style deploys?

(ergo if i like flaming buffalo and want to play her in missions then i would contract her but she wouldnt be able to deploy in outer ops stuff)

well i know i can save them all i would protect what staff i can.

right now in peace walker mother base is overflowing with people  even though a lot die in outer ops so if mgs5 is like that i wont need to worry about running low.

good news then if you think no one will bother with an underdeveloped fob maybe no one will bother me

thanks again for answering my questions :) Halibel2015 (talk) 03:16, June 25, 2016 (UTC)

Yes, you can still use them in normal missions when under direct contract. There is a limit to how many people you can contract, so just do it for the highest level/skilled ones. Oh, I forgot to mention it earlier, but if you start a new topic on a talk page, just remember to put a new heading (in the format ==Heading==). --Bluerock (talk) 11:55, June 25, 2016 (UTC)

ok thanks ill try to do that once i figure it out the talk page here is a little differnt than on the dragons dogma wiki Halibel2015 (talk) 21:32, June 25, 2016 (UTC)

staff (peace walker)

for some reason i keep finding the wrong people  in the wrong place even thoguh i make sure i put the best

i can in each area.

for example ill find e level people in intel that have cs in r%d or people in the mess hall that should be in medical.

im not (knowingly) using auto assign so im not sure whats going on.Halibel2015 (talk) 03:50, June 26, 2016 (UTC)

I think auto-assign is active by default. Maybe you don't need any more R&D grade C people, so it used an available slot in another team? --Bluerock (talk) 11:54, June 26, 2016 (UTC)

hmm well ill check it out and see if it needs to be turned off .

i want the highest i can have at all times so all my lowest are cs or ds or what ever i can get in each area then i replace them with bs and so on

Halibel2015 (talk) 14:18, June 26, 2016 (UTC)

tpp ending theory

i had an idea while watching the opening to the game (i have seen the videos and such even though i havent finished the game yetso i know the big "twist" though its fairly obvious early on)

i noticed it said "another day in outer heaven" as he was putting the tape in.

do you think that venom snake is listening to that tape as snake is infiltrating outer heaven in  the 90s?

there was gunfire outside as he was listening as well. ill happily re-examine this later on as it isnt hard evidence just an idea i had

thoghu it would explain why he would be listening to the operation intrude tape then rather than 11 or so years earlier. Halibel2015 (talk) 11:14, June 27, 2016 (UTC)

While that is a good idea, the problem is that the scene has the old 1980s (well, technically new in terms of it debuting in TPP) Outer Heaven logo, while the ending timeline featured that logo as well as the logo from the MSX2 game, despite the latter taking place only during the 1990s. Weedle McHairybug (talk) 11:19, June 27, 2016 (UTC)

mgs5 russians

and something else that should have been fairly obvious about snakes id is this:

i cant understand the russians and the game wont put subtitles even with the subs turned on.(even set to foreign)

this makes me feel that its implied venom snakes dosent know russian...even though big boss does

as evidenced by his talk with sokolov in mgs3 where they say they are speaking russian.

that aside its really hard to avoid the russians earching for you unless ocelt is in the mood to translate  for you which is rare.

maybe im just thiking aloud, im welcome to ideas. (and advice)Halibel2015 (talk) 04:24, June 28, 2016 (UTC)

They do say that the head shrapnel disrupted Snake's language ability, so his ID is not imediately obvious. You will gain the ability to understand the Russian soldiers later in the game though. --Bluerock (talk) 06:29, June 28, 2016 (UTC)

oh ok i didnt hear it or havent seen it yet about the language /shrapnel thing but i just got the translator i feel like a total idiot now :p

i cant replay sideops?

right now its greyed out and says i have already completed this op when i try to select one.

also it never lets me change characters when i go on a mission. thoguh i do notice miller says they are missions "only snake can handle"

quite a bit i think maybe that might change later im not sureHalibel2015 (talk) 13:58, July 1, 2016 (UTC)

Some side-ops are not replayable. You should be able to use different characters for most missions, so I'm not sure what issue you're having. --Bluerock (talk) 17:36, July 1, 2016 (UTC)

maybe its like peacewalker?

in pw i couldnt use other characters until i beat a mission with snake.

i havent tried replaying story missions yet, will let you know when i doHalibel2015 (talk) 18:59, July 1, 2016 (UTC)

the dreaded security upgrades

im finally starting to see the russians upgrade to counter my tactics  as i had heard others talk about before.

now they have helmets and armor with shotguns in some areas. is it always going to be like this or will it go back to normal?

or will it just get ridiculously op from here on out when i go to certain areas?Halibel2015 (talk) 13:19, July 2, 2016 (UTC)

You will have to change tactics to counter, otherwise it's likely to get more difficult. I don't know whether they revert back to normal or not, but they may switch to other gear if you use different weapons. --Bluerock (talk) 16:21, July 2, 2016 (UTC)

ok well if i can beat metal gear 2 solid snake (and i did) ican probly find my way past 12 heavily armed guys :p

but man its a pain. perhaps a phantom pain lol :p

all joking aide i guess ill figure something outHalibel2015 (talk) 17:21, July 2, 2016 (UTC)

i droid

maybe im nitpicking but where did snake get such a hi tech (year 2000 plus) gadget like the i droid back in the 80s?

i grew up in the 80s (id be 4 during the phantom pain lol ) did the r&d team  make it? secret patriot/cipher technology?  i know its just to make the game convieniet and all but its so i tech it would have fit sons of liberty or guns of the patriots better. that aside i like it fine it just stands outHalibel2015 (talk) 18:06, July 5, 2016 (UTC)

The series hasn't exactly been consistent with technology development, due to jumping about all over the timeline. Just assume Diamond Dogs are way ahead of the times, with all the money they put into military R&D. --Bluerock (talk) 23:28, July 5, 2016 (UTC)



Since The Phantom Pain has long been released, think you can upload any trophies/achievement images for Peace Walker, Metal Gear Rising (both main game [Platinum trophy notwithstanding] and DLC modes), and Ground Zeroes? The achievement/trophy images for those games are in dire need of being updated, after all. Weedle McHairybug (talk) 12:49, July 13, 2016 (UTC)

Never mind, I saved the trophies. And I will upload them as soon as Arkhound puts his image in the appropriate place so I don't interfere with what he's doing. However, you may need to hunt down the Jamais Vu trophy/achievement, since that wasn't on the PSNProfiles site (which is odd, since I thought they updated it in May Day 2014 to include both Extra Ops for whichever platform it's on). Weedle McHairybug (talk) 19:52, July 15, 2016 (UTC)

On second thought, can you link me to whatever the Xbox's equivalent of is? I may try to find it there, as well as the trophies that have a different name from the PSN version. Weedle McHairybug (talk) 20:48, July 15, 2016 (UTC)

Never mind regarding Hidden, managed to find it (though that being said the image I did find's going to look slightly out of place). We're still going to need the equivalent images for the listed trophies in Peace Walker and Metal Gear Rising from the Xbox versions, though. Weedle McHairybug (talk) 11:03, July 16, 2016 (UTC)

staff issues and other stuff

ok i needed a combat unit (geez miller a little slow on getting to that)

NOW i can use other members of the diamond dogs.

if i fail a mission as some one else would that soldier die and be gone forever ?

where do i get dlc? do i got to psn or the store? usually theres an ingame place or menu to get dlc

(namely im interested in the boss and eva outfits for my girls)

the only dlc i have (i got the day one edtion) was the codes that were with the game. Halibel2015 (talk) 13:20, July 14, 2016 (UTC)

IIRC, a standard Game Over won't kill any of your staff permanently. Link to DLC may be on the start menu, but you can buy it from the store as normal. --Bluerock (talk) 14:59, July 15, 2016 (UTC)

why does my staff keep fighting?

i have fired all trouble makers, i have diplomats on every team and plenty of gmp (over 600 k) so why is it practicly every 2 minutes

i get reports they are fighting?

i visit all of mother base as much as i can (its getting so big now its getting harder)

quiet is in her cell and everyone seems on edge about her, but untill ocelot and miller are satisfied i dont know what to do do about it.

how can i raise morale other than just running around and getting saluted? Halibel2015 (talk) 16:46, July 14, 2016 (UTC)

Have you tried Combat Deployment? Maybe they are bored being stuck on the base. Other than low GMP, I'm not sure what else it culd be. --Bluerock (talk) 15:01, July 15, 2016 (UTC)

that could be it

i have done a few deploys but they may still be bored like you said

ill give it a shotHalibel2015 (talk) 02:43, July 16, 2016 (UTC)

heres an idea what could have caused it

earlier in game i had gotten disconnected for a little bit and had only 50k gmp later on i reconnected  in game without leaving it,

maybe the game was confused and still thought my gmp was down? Halibel2015 (talk) 04:25, July 16, 2016 (UTC)

forgot to mention everything seems fine today.

i walked around mother base for at least an hour if not longer with no reports)

(but got an anoying glitch where snakes jeep glitched through the wall and into the ocean :( Halibel2015 (talk) 04:28, July 16, 2016 (UTC)

Your GMP is usually distributed to both offline and online resources, with the bulk going to offline. Your offline resources disappear when you go offline, so make sure your online resources are not in the negative, otherwise your total will be negative too. You can see how GMP is distributed in the bottom right of the iDroid menu. --Bluerock (talk) 13:06, July 17, 2016 (UTC)

mother base stuff

ok question 1 where did d dog go?

ocelot says hes training him but i used to see him on the command platform running around,

also is there a place to see miller or ocelot or do you just talk to them on the radio and see them in cut scenes

they also tell me to visit d dog but i dont always see him Halibel2015 (talk) 00:32, July 17, 2016 (UTC)

Once he's fully grown/trained, I don't think he physically appears on the base anymore. --Bluerock (talk) 10:15, July 18, 2016 (UTC)


that all makes sense. my tv isnt hd and im on ps3. its written small and a little hard to read but im learning where everything isHalibel2015 (talk) 02:31, July 18, 2016 (UTC)

demon snake

do you still get demon points even when you arent playing as snake?

also does this affect staff members as well or just snake?Halibel2015 (talk) 13:28, July 19, 2016 (UTC)

Yes, but AFAIK, it only affects Snake's appearance. --Bluerock (talk) 19:23, July 21, 2016 (UTC)

why is extraction price rising?

at first i thought it was just if you call the helicopter multiple times the same mission but it seems like my price is steadily rising

is it going to cap or will i not be able to afford my own chopper one day i always call the chopper after a misssion so ica nreturn to mother base and rest a bit before the next mission i have lost a few choppers and used air support in very tense situations but thsis price worries me.

and to top it off i have less gmp everytime konamis faulty servers decide to not work or need matenece at least onc a week.

i wish konami would just patchj te  game so we can have our resources and gmp and just shut the servers off (i know the fobbers and online parasites would be angry though) Halibel2015 (talk) 06:52, July 25, 2016 (UTC)

sorry for how that sounded but shoe horning online features into mostly offline games is a subject that really annoys meHalibel2015 (talk) 08:08, July 25, 2016 (UTC)

You may have updraded your chopper, so it's more expensive to deploy. If you're just in the field (not on an actual mission), use the return to base option from the menu after reaching a checkpoint (spinning save icon in screen corner) to save on GMP cost. --Bluerock (talk) 10:10, July 25, 2016 (UTC)

that could be it. but does it keep raising the price everytime you call the chopper?

like if the price is 20k does the next one go up to 21k? it feels like thats whats happening :/

i have upgraded deployment speed, added missle launchers and armor ,plus a speaker.. Halibel2015 (talk) 13:20, July 25, 2016 (UTC)

what just happened?

ok im infiltraing a village looking for my target when i just get a messge the side op was cancled.

no body saw me, no body shot anything.

all i did was go to the boat in the back of the village and take two fuel resources.

previously when i played this mission i failed (im not sure what happened then either

either quiet shot the target in the chaos or i fultoned the wong guy or even shot him myself)

but this time theres no reason .  i kind of think its a glitch.

the soldiers were flashing as if alerted but the alert level remained low. they were all gathered around the truck

that drives in and out of the village one was standing on the roof (oddly) of the truck and the other guy at the back staring at the ground.

quiet honestly i thnk they ran him over . i have no idea Halibel2015 (talk) 14:09, July 26, 2016 (UTC)

i forgot to mention the misssion is extract legendary gunsmithHalibel2015 (talk) 14:11, July 26, 2016 (UTC)

ok  i pulled it off but boy it went down weird.

ok im convinced  theres a glitch in this mission

this time they found an imginary body (because i didnt atatck anybody i didnt even go to that side of town) and i didnt tell quiet to shoot anyone.

so they went on alert and th e commander gunsmith guy went to the shed at the back of town, i waited untill just one guy was with him and i crawled under the floor to hide,

i aimed my tranq gun up throguh the floor boards thinking i could knock him out but he surrendered like it as a hold up.

(i know about hold ups u iloved them on peacewalker) but didnt expect that,

so i w ent around the corner and used cqc and fultoned the target out. very weird. Halibel2015 (talk) 15:11, July 26, 2016 (UTC)

Peace Walker model viewer items.


Think you can upload some model viewer items? Namely, the Spicy Curry, Great Curry, Future Curry, Solid Magazine, Liquid Magazine, Solidus Magazine, and Super Magazine? They might be necessary for their respective articles regarding any Model Viewer sections, whether already created or about to be created. Weedle McHairybug (talk) 14:22, July 30, 2016 (UTC)

a glitch?

im not sure if im seeing things or this is just a really creepy glitch

i found a bunch of burned bodys in africa while hunting land mines.

thing is i swear one of them is BREATHING.

at first i thought maybe it was just snake moving while i examined it but even out of fp view it looks like its moving.

Halibel2015 (talk) 14:50, July 31, 2016 (UTC)

Interesting. First I've heard of that happening. --Bluerock (talk) 19:55, July 31, 2016 (UTC)


Why you say "Thanks", when you erased the amendment? —Preceding unsigned comment added by Crayfish456 (talkcontribs)

The "Thanks" is an automatic message sent to new contributors. I didn't remove your amendment, another user did (as can be seen in the article's "History"), probably because it was formatted incorrectly. Remember to sign comments with four tildes (~). --Bluerock (talk) 19:55, July 31, 2016 (UTC)

new patch or update for mgs5

whats up with this ? are they fixing something? Halibel2015 (talk) 23:22, August 2, 2016 (UTC)

never mind i guess its something to do with fobs and swimwear... Halibel2015 (talk) 01:19, August 3, 2016 (UTC)

Town map


I've been meaning to ask.

Can you tell me where you got the Town map from Metal Gear Solid: Portable Ops/Metal Gear Solid: Portable Ops Plus? I assumed you got it from the Portable Ops Plus website, but I'm currently using the developer tool for Google Chrome on that site, and don't see any evidence to their ever using that map at all. Weedle McHairybug (talk) 11:34, August 4, 2016 (UTC)

It's on the MPO+ site, as the background for the kerotan shooting feature. Just progress through the codec screens and you'll reach it. --Bluerock (talk) 13:08, August 5, 2016 (UTC)
Yeah... think you could get a bit more specific on how you managed to save it? The site being a flash-based website meant I can't simply do a right click and then save. And my attempt at doing it via developer tools on Google Chrome failed as well. Weedle McHairybug (talk) 13:14, August 5, 2016 (UTC)
Ah, I thought I used Mozilla Firefox, Tools > Page Info > Media to get it, but turns out I used a flash decompiler program on a trial basis instead, so I don't have it anymore. --Bluerock (talk) 13:22, August 5, 2016 (UTC)
Oh. In that case, can you tell me where I can find a flash decompiler program that's clean? I want to avoid getting viruses onto my computer, obviously, and there's a lot of flash stuff I need to extract from certain sites to put on the Metal Gear Wiki. Weedle McHairybug (talk) 13:33, August 5, 2016 (UTC)
There's a free one here: I just tried it, and extracted the town image successfully. --Bluerock (talk) 14:00, August 5, 2016 (UTC)
It IS clean, right? Don't want my computer infected with a virus due to a download. Weedle McHairybug (talk) 14:08, August 5, 2016 (UTC)
Windows Defender gives it the all clear. --Bluerock (talk) 16:03, August 5, 2016 (UTC)
Okay. Just downloaded it. Any suggestions on how to move stuff to the decompiler from the internet? Weedle McHairybug (talk) 16:12, August 5, 2016 (UTC)
Save the .swf file from the website on to your PC using developer tools, then open it in the flash decompiler. --Bluerock (talk) 16:33, August 5, 2016 (UTC)
Can you tell me where to find developer tools on FireFox? Google Chrome doesn't really give any indication on where to find the .swf file. Weedle McHairybug (talk) 16:51, August 5, 2016 (UTC)
See previous message above. --Bluerock (talk) 17:07, August 5, 2016 (UTC)
Yeah, I got that, but the problem is I'm using the developer tools for Google Chrome, I'm under the sources tab, and I DON'T see the .swf file. I need more specifics on how to identify it, like I don't know, a specially colored icon or something. Weedle McHairybug (talk) 17:11, August 5, 2016 (UTC)
I meant "Mozilla Firefox, Tools > Page Info > Media," the list of files are there. By the way, Tools is in the Menu Bar, which you'll have to make visible at the top, via right click. --Bluerock (talk) 17:17, August 5, 2016 (UTC)
Okay. Am doing that. Though for some reason, I'm still not seeing the .swf file even under FireFox. I see .png and .svg, but not .swf. Weedle McHairybug (talk) 17:25, August 5, 2016 (UTC)
Odd, it's the first file I see in the list, along with three .gif images (no .png/.svg though). --Bluerock (talk) 17:58, August 5, 2016 (UTC)
Okay, I think I've got it all down now. Just one last thing, though: Do you know how to switch between different .swf files? Mine's currently stuck on the English 20th Anniversary site, even though I want to switch to Portable Ops Plus. Weedle McHairybug (talk) 18:22, August 5, 2016 (UTC)
I don't know much about the program so you'll have to try and figure some stuff out yourself. However, I did notice that the left-side list put all the more recent files at the bottom, instead of replacing the last file you looked at. --Bluerock (talk) 18:25, August 5, 2016 (UTC)
Okay, I think I've gotten the gist of the program. There is a minor issue with how, when you click on something, sometimes it doesn't quite register as intended (like with the MPO+ site, where clicking on the frogs either has nothing happening regarding either shooting them or otherwise clicking on their contents, and even if you do successfully do the latter, it doesn't load the page). If you know what might be causing the problem, feel free to tell me, otherwise, I'll try to find it out myself. I want to access the bonus section stuff like the new characters, new uniques, and all of that stuff, something that can't exactly be seen in the page itself. Weedle McHairybug (talk) 21:06, August 5, 2016 (UTC)

Metal Gear Solid 2 book cover and centerfold, as well as Metal Gear Solid 3 centerfold.


I was wondering: Think you can upload any screencaps for the book weapons from Metal Gear Solid 2 and its centerfold? Also the centerfold for Metal Gear Solid 3? We might need to put them on there. Weedle McHairybug (talk) 17:32, August 27, 2016 (UTC)

I'll look into it when I have some time. By the way, if you're taking screen shots from Youtube, you should crop off the playbar and title (and in-game HUD if possible), so they look a lot better. Snipping Tool on Windows should make this easy to carry out. --Bluerock (talk) 19:13, August 27, 2016 (UTC)
Okay, will look forward to it. As far as the screen shots from YouTube, I'll take that into account. However, I don't think I can do it with the internal pages for the Playboy weapon that I managed to find. I might pull it off for the first set, but the second set's too risky, and it's definitely impossible to do with the third and fourth sets. Weedle McHairybug (talk) 19:21, August 27, 2016 (UTC)

Hello I'm still around.

Hello it's been a while but I just wanted to say hi. How have you been?--Gekkou30 (talk) 01:31, September 3, 2016 (UTC)

I'm fine thanks. Looking forward to MGS: Survive? XD --Bluerock (talk) 08:31, September 3, 2016 (UTC)

I am. Unlike some of the fanbase I prefer to keep an open mind about this game. And I bet others should do the same.

MGO Alert and Who is there hats credits.


I wanted to know, should I credit any users who found the information on the MGO Alert and Who is There hat leaks? I was thinking of doing so, but I'm not sure if that's allowed on the Wiki at the same time. Weedle McHairybug (talk) 17:39, October 11, 2016 (UTC)

I assume by leak, it's gonna be released eventually for all to verify? I wouldn't bother crediting a random poster (especially for some trivial bonus items), unless somebody seriously wants to dispute it. --Bluerock (talk) 16:38, October 12, 2016 (UTC)

Flashware question.


I'm planning to upload any information I can on various Flashware Metal Gear sites, including Portable Ops Plus. However, I need to know something before I do that:

First of all, when trying to access another part of the site via flashware, it seems to freeze up for some reason. Can you diagnose what might be a problem? Weedle McHairybug (talk) 23:25, October 24, 2016 (UTC)

Not sure how I can diagnose the issue, if it's on your end. Try updating flash to latest version, or use a different browser. --Bluerock (talk) 05:49, October 25, 2016 (UTC)

Using photos of pre-Venom Snake Medic?

Hi! So I was gonna ask about putting up some images of the medic before his surgery. I've used as close to the placeholder on GZ as possible:

12140645 1013846172009687 3051982434035952936 n

The Medic's face, as close to the placeholder from GZ as possible.

I'm looking at this objectively. It's not like i'm using my own avatar, this is as close to the placeholder as possible. I think the article would benefit from it. The medic in GZ and Phantom Pain was, at one point, just a medic. The face reveal, the plastic surgery, this is all very important to his character. I think if we avoid any of that it would actually damage the article. Within the concepts of the game, he's a faceless avatar. But it doesn't do the chracter or the wiki justice to portray him as such on here.

Now, like I say, this isn't my avatar. I'm not trying to argue that mine's anymore canon than anyone else's. But the best thing we can do for the article, is not avoid these scenes in the game. The best look to use would be the placeholder as it's actually a unique face and it both accomplishes the objective of being both as canon and official as we can get in the situation, as well as providing a substitute to using another player's created avatar. 

12096266 1013846162009688 4439778490656787054 n


Arguable we could ask someone to mod the game and put the Ground Zeroes medic head onto Venom's body for these scenes to get it even closer, but that's modifying the game and I'll let you decided if that's even a viable option. Otherwise, I believe this is the best, most objective option. In games like Skyim and other RPG's where the player character is a blank avatar, the wiki pages use the character's default appearance, or whatever was used in promotional material. Since all we've got to go off is the placeholder face, for the purposes of this article I suggest we use this model? ThatDamnScottishGuy (talk) 16:42, October 25, 2016 (UTC)

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