Yoji Shinkawa
From the Metal Gear Wiki
Yoji Shinkawa (新川洋司 Shinkawa Yōji, born December 25, 1971) is the primary character and mechanical designer of the Metal Gear series since Metal Gear Solid. He also worked as a mecha designer for the Zone of the Enders games.
Born in Hiroshima, Shinkawa began working for Konami in 1994. He first worked as a debugger for the PC-98 version of Policenauts. He then worked as a graphic designer for the console versions of Policenauts. An early artwork of Snake and Meryl from Metal Gear Solid is featured in the Policenauts: Pilot Disk for the 3DO. He is now the lead artist on many of Kojima Productions' titles.
[edit] Style
Shinkawa's illustration style is generally praised as original and artistic yet technically accurate. According to himself he is inspired by anime-related artists like Yoshikazu Yasuhiko and Yoshitaka Amano, but also more western-related and less contemporary artists such as Frank Miller, Aubrey Beardsley, and Willy Pogany. He is also a big fan of French artists such as Mœbius.
[edit] Metal Gear games worked on
- Metal Gear Solid
- Metal Gear: Ghost Babel (promotional illustrations)
- Metal Gear Solid 2: Sons of Liberty
- Metal Gear Solid 3: Snake Eater
- Metal Gear Solid: Portable Ops
- Metal Gear Solid 4: Guns of the Patriots
[edit] Publications
- The Art of Metal Gear Solid
- The Art of Metal Gear Solid 2
- The Art of Metal Gear Solid 1.5
