Yoji Shinkawa
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| Yoji Shinkawa (新川洋司?) | |
|---|---|
| Born | December 25, 1971 Japan |
| Occupation | Concept artist/illustrator |
Born in Hiroshima, Shinkawa began working for Konami in 1994. He first worked as a debugger for the PC-98 version of Policenauts. He then worked as a graphic designer for the console versions of Policenauts. An early artwork of Solid Snake and Meryl Silverburgh from Metal Gear Solid is featured in the Policenauts: Pilot Disk for the 3DO. He is now the lead artist on many of Kojima Productions' titles.
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Style
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Shinkawa's illustration is generally praised as original and stylistic, yet technically accurate. According to Shinkawa, he is inspired by anime-related artists like Yoshikazu Yasuhiko and Yoshitaka Amano, but also more Western-related and less contemporary artists such as Frank Miller, Aubrey Beardsley, and Willy Pogany. He is also a big fan of French artists such as Mœbius.
Metal Gear games worked on
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- Metal Gear Solid
- Metal Gear: Ghost Babel (promotional illustrations)
- Metal Gear Solid 2: Sons of Liberty
- Metal Gear Solid 3: Snake Eater
- Metal Gear Solid: Portable Ops
- Metal Gear Solid 4: Guns of the Patriots
- Metal Gear Solid: Peace Walker
- Metal Gear Solid: Rising (character & mech design)
- Metal Gear Rising: Revengeance (character/concept artist)
- Metal Gear Solid: Ground Zeroes
- Metal Gear Solid V: The Phantom Pain
Publications
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- The Art of Metal Gear Solid
- The Art of Metal Gear Solid 2
- The Art of Metal Gear Solid 1.5
- The Master Artworks of Metal Gear Solid 4
- Metal Gear Solid Peace Walker Official Art Works
- The Art of Yoji Shinkawa Volumes 1-3